Fallen Hazmat
<infobox>
<title source="title1"><default>Fallen Hazmat</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>File:SpeedIcon.pngAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>File:SpeedIcon.pngAbove Average (3.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
- "Come on! Come on! Fallen King must see this!
Attention your highness-
I finally retrieved it! Now are we ready to start the apocalypse again?" - ―Fallen Hazmat to the Fallen King in the Fallen Mode rework trailer
Description
[edit]The Fallen Hazmat is an enemy that appears in Fallen and Fallen Arena PVP modes. It also appears in The Takeover Event. It has a decent amount of health, and it has above average speed, 60% defense and multiple immunities. These immunities prevent it from being set on fire, prevent it from being stunned, only being slowed down by stuns, prevent it from being knocked back and prevent it from being frozen or chilled by freezing towers.
Logbook Description
[edit]"Fallen Hazmats were created after the curse had taken hold over the kingdom. Unlike the other Fallen, the Hazmats are manifestations of the curse itself. They are more violent and unpredictable than other Fallen, driven by a hunger to prove their worth. Despite their chaotic nature, they remain loyal to the Fallen King and constantly search for powerful enemies to fight and cursed artifacts to bring to their master."
Appearance
[edit]The Fallen Hazmat has black skin. It wears bluish-grey armor with a lock on its chest, covering up most of its body. Its helmet has two horns sticking out of its sides.
Strategy
[edit]- Towers with decent DPS, such as the Militant, Golden Soldier, Ace Pilot or Brawler can be quite effective against this.
- High DPS towers, like the Turret, Minigunner, Crook Boss or Accelerator can also fare well against this.
- As this generally spawns in hordes, area of effect towers like the Tesla, Mortar or Rocketeer can be useful against this.
- Because of its immunities, knockback and freeze cannot be used to slow it down.
- Stuns can still be used, but because of its Stun Immunity it will only be slowed down instead of fully stunned.
- Various less commons stalls, like the confusion and poison slowdown from towers like the Saboteur are not affected by any of their immunities.
- Because of its immunities, freeze and burn defense dropping towers cannot drop its defense.
- This should not be a huge problem due to its low health.
Gallery
[edit]Animations
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Running animation (2 August 2024 – Present)
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Running animation (2 August 2024 – Present)
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Running animation (2 August 2024 – Present)
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Stun animation (2 August 2024 – Present)
Converted Variants
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Green variant, current version, first animation variant (11 June 2025 – Present)
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Green variant, current version, second animation variant (11 June 2025 – Present)
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Green variant, current version, third animation variant (11 June 2025 – Present)
Corpse Variants
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Second Corpse variant, current version, first animation variant (12 March 2025 – Present)
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Second Corpse variant, current version, second animation variant (12 March 2025 – Present)
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Second Corpse variant, current version, third animation variant (12 March 2025 – Present)
Promotional Videos
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Fallen Hazmat in the promotional video.
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Fallen Hazmat on a promotional video.
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Fallen Hazmat on a promotional video.
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Fallen Hazmat on a promotional video.
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Fallen Hazmat on a promotional video.
Trailers
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Fallen Hazmat in the game trailer.
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Fallen Hazmat in the game trailer.
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Fallen Hazmat in the game trailer.
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Fallen Hazmat in the game trailer.
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Fallen Hazmat in the game trailer.
Miscellaneous
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Fallen Hazmat on its Index icon.
Trivia
[edit]- A Fallen Hazmat is seen delivering a God Cube fragment to the Fallen King in the Fallen Mode rework trailer.
- This behavior is directly referenced at the end of the Fallen Hazmat's Logbook description.
- It is voiced by Enthrallist.
Update History
[edit]- 2 August 2024 - v1.27.0
- Fallen Hazmat added.
- Bug: Poison and electric defense dropping does not decrease the Fallen Hazmat's defense.
- 6 November 2024 - v1.40.0
- Bugfix: Poison and electric defense dropping now drops Fallen Hazmat's defense, though the Jester still cannot drop it.
- 9 April 2025 - v1.60.0
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 11 June 2025 - v1.67.0
- 25 June 2025 - v1.68.0
- Health increased from 300 to 400 in Fallen mode.
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- Has 400 health in Sk8 P4rk.
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 28 January 2026 - v1.84.0
- 11 February 2026 - v1.85.0
- Logbook description added.
| File:FallenHardcoreIcon.png Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Giant Wave 16 |
Fallen Hazmat Wave 17 |
Possessed Armor Wave 19 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Soul Wave 9 |
Fallen Hazmat Wave 11 |
Fallen Wave 14 |
| Extreme (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Giant Wave 9 |
Fallen Hazmat Wave 11 |
Possessed Armor Wave 13 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |