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This article is about Void Knight. You may be looking for other uses of Void, Knight, Cursed Knight or Ghost Knight.

Description

The Void Knight is a tanky enemy that appears in Hardcore and Voidcore modes. It has high health and below average speed, alongside multiple immunities to many forms of stalling. It has one ability where it will swing its sword up to two times at a tower or unit, creating a slash with a radius of 8 and an angle of 20. This will stun towers for 5 seconds and deal 132 damage to units. Using this ability will also give it Health Regen for 6 seconds.

Logbook Description

"Void Knights are the trusted warriors of Void Caster. They follow her everywhere and were the first to be woken from their slumber when the time came to march again. These Knights serve the Void Caster’s will absolutely, commanded by the Void Sword Master, her lead knight and the only one permitted to give them orders in her absence. They train without rest, sparring against one another and whatever unfortunate creatures stumble too close in the Void. They are known hunters, relentless in pursuit, and will chase a target across the nothing for as long as it takes. They do not stop. They do not tire. And they have never once failed to complete a mission, which is something the Void Sword Master makes sure everyone in the army is aware of."

Appearance

The Void Knight has a black body. It wears purple and gold body armor consisting of a chestplate, leggings, shoulder pads, armbands, shoes and helmet. It wears a brown cape. Various purple spikes come out of its armor and on many spots of it there are purple gems. On the top of its helmet, it has a purple plume. Purple aura comes out of right eye. It wields a purple sword which it attacks towers and units with.

Strategy

  • The Void Knight has high health, meaning units with high DPS such as the Juggernaut, Accelerator and Pursuit are recommended against it.
  • The Void Knight stuns towers, making stun immune towers useful here.
    • The Medic can be used to protect towers by either giving them Stun Immunity or giving them a shield which will need to recharge when broken.
    • Top path Juggernaut can also be used to reduce the stun duration on towers in its secondary range.

Trailers

Cutscenes

Concept Art

Miscellaneous

Trivia

Update History

  • 5 June 2026 - v2.0.0
    • Void Knight added.
  • 17 July 2026 - v2.3.0
    • Cash given on death decreased from Cash$42,000 to Cash$35,000.


Hardcore
Previous Debut Current Debut Next Debut
Elite Soul, Unknown Boss & Heavy Voidling
Wave 41
Void Knight & Void Trickster
Wave 42
Void Swordmaster
Wave 43
Voidcore
Previous Debut Current Debut Next Debut
Heavy Voidling
Wave 46
Void Knight
Wave 47
Void Swordmaster
Wave 48


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
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