Fallen Rusher (Legacy)
<infobox>
<title source="title1"><default>Fallen Rusher (Legacy)</default></title>
<image source="image1"></image>
<panel>
<section>
<label>Modern</label>
<image source="modern_image"/>
</section>
<section>
<label>Legacy</label>
<image source="legacy_image"/>
</section>
</panel>
<label>Mode Appearance</label>
<label>Wave Debut</label>
<group>
<header>Statistics</header>
<panel>
<section>
<label>Regular</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedExtremely Swift (15, With Shield)
SpeedFast (7.5, Without Shield)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
<section>
<label>Event</label>
<label>Base Health</label>
<label>Base Shield</label>
<label>Health Scaling</label>
<label>Mega Health</label>
<label>Defense</label>
<label>Speed</label>
<format>SpeedExtremely Swift (15, With Shield)
SpeedFast (7.5, Without Shield)
</format>
<label>Cash Given</label>
<label>Spawned By</label>
<label>Hidden?</label>
<label>Flying?</label>
<label>Ghost?</label>
<label>Lead?</label>
<label>Attributes</label>
</section>
</panel>
</group>
<group>
<panel>
<header>Ability</header>
<section>
<label>Regular</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
<section>
<label>Event</label>
<label>Ability</label>
<label>Ability 2</label>
<label>Ability 3</label>
<label>Ability 4</label>
<label>Ability 5</label>
<label>Ability 6</label>
<label>Ability 7</label>
<label>Ability 8</label>
<label>Ability 9</label>
<label>Ability 10</label>
</section>
</panel>
</group>
<group row-items="2" collapse="closed">
<header>PVP</header>
<label>Send Cost</label>
<label>Wave Unlock</label>
<label>Economy Bonus</label>
<label>Send Coolown</label>
<label>Send Number</label>
<label>Spawn Timer</label>
<label>Stat Changes</label>
</group>
<group collapse="closed">
<header>Music</header>
<format>{{{music-1}}}</format>
<format>{{{music-2}}}</format>
<format>{{{music-3}}}</format>
<format>{{{music-4}}}</format>
<format>{{{music-5}}}</format>
<format>{{{music-6}}}</format>
<format>{{{music-7}}}</format>
<format>{{{music-8}}}</format>
</group>
</infobox>
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Description
[edit]The Fallen Rusher was an extremely fast enemy that only appeared in Hardcore mode. Currently, it can only be spawned in Sandbox mode if the player has the Sandbox Plus+ gamepass. Although it has low health, it holds a shield and moves extremely fast, being faster than every enemy currently in the game. This makes it a very dangerous threat if you do not have the right towers. It will lose its shield when all of its shield health has depleted, making it run at a fast pace.
Appearance
[edit]The Fallen Rusher's appearance is similar to the Rusher enemy from Polluted Wasteland and Legacy Fallen. It has black reflective skin and granite, dark turquoise torso and legs. It wears a mask with purple neon parts, a chestplate with purple parts, and black and neon purple armbands. It also has black boots, gloves and knee-pads. While running, it holds up a shield in front of it with its left arm.
Strategy
[edit]This strategy refers to the state of the game while the Invisible still appeared in the Hardcore mode.
- Destroy the Fallen Rusher's shield to slow it down as soon as possible.
- High DPS towers, such as the Minigunner, Turret and Engineer, can deal with these enemies quickly.
- The Commander can boost the firerate of towers, making it easier to deal with Fallen Rushers.
- The Accelerator is also recommended, however be aware that the Fallen Rusher may outrun its charge-up time if placed in a bad spot.
- Military Base vehicles, Elf Camp's units and Crook Boss minions can be useful against the Fallen Rusher if it gets past your towers.
- The Toxic Gunner can be useful to slow down these enemies to a slower and more manageable speed for a few seconds.
- As they have average size, the Electroshocker, Frost Blaster and Freezer can stop the Fallen Rusher.
- The Sledger is generally not recommended against this, as the Fallen Rusher can easily avoid being hit by it due to its slow firerate and low range.
- A Level 5 Golden Pyromancer can easily break the shields of a horde of Fallen Rushers.
Gallery
[edit]Trivia
[edit]- The Fallen Rusher is the fallen version of the Rusher, but significantly weaker.
- A new version of the Fallen Rusher was added to Fallen Mode.
- This is the second fastest enemy in the game when it has its shield, with the Imposter being faster.
- The speed of the Fallen Rusher is nearly the same as the player walk speed, having a speed of 15 while the player has a speed of 16.
- The Fallen Rusher uses a similar shield to the legacy Fallen King.
- The Fallen Rusher used a regular walking animation when it did not have its shield during Hardcore Testing BETA.
- It now uses a similar animation to the Fallen when it loses its shield.
- The sound effect that plays when the Fallen Rusher loses its shield is a lower pitched version of the sound effect of the Lead Boss losing its covering.
Update History
[edit]- 29 October 2020 - Overhaul v1.0.0
- Fallen Rusher added.
- 8 May 2021 - Overhaul v1.3.0
- Defense changed from 20 to 20%.
- 16 December 2024 - v1.46.0
- Template:Bug Has a broken animation in Sandbox mode.
- Template:Bug Uses its no shield walking animation while still having its shield in the Index.
- 12 February 2025 - v1.53.0
- No longer copies the statistics of the modern version in Sandbox mode.
- Template:Bugfix Animation now works in Sandbox mode.
- 5 June 2026 - v2.0.0
- Fallen Rusher removed from the main game, as it has been replaced by Void Rusher. Now appears exclusively in Sandbox mode.
- No longer appears in the Index.
| Hardcore | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Shadow Boss Wave 23 |
Fallen Rusher Wave 27 |
Fallen Titan Wave 31 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |