Flying Ducky
Flying Ducky (Ducky Revenge) was previously removed on the 5th June 2026, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.

- We need to attack them from a different angle. SEND IN AERIAL REINFORCEMENTS!
- ―Nerd Duck on Wave 8 (Bathroom Approach)

- Flying Ducks inbound! Redirect some firepower above us!
- ―Dispatcher on Wave 8 (Bathroom Approach)
Description
The Flying Ducky was an enemy that appeared in Bathroom Approach as part of the Ducky Revenge Event and its rerun in the Spring Frenzy Battle Pass. It has a decent amount of health and an average speed, but as a Flying enemy, only towers with flying detection can target it.
Logbook Description
"Flying Ducky joined the duck Air Force shortly after discovering he could fly. That desire for speed and weaponry in his veins set his sights on the next best thing — engineered flight. When he was young, he would gaze upon the stars at night, wishing he could eat the glistening lights above."
Appearance
The Flying Ducky is a duck with an orange beak and orange flippers, as well as having yellow body. It wears a blue pilot suit with a white shirt and black tie and a helmet. It also has wings which it spreads out, then constantly flaps them, which allows it to fly.
Event Strategy
As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Bathroom Approach is listed instead.
- Towers with flying detection, like the Mortar, Pursuit, Crook Boss or Engineer can be very effective against this.
- As the Flying Ducky spawns in hordes, the Mortar and Electroshocker can be especially useful, due to them being able to damage multiple at once.
- The Flying Duckies initially only spawn on the yellow and green paths, meaning only one side needs towers with flying detection.
- This is only the case in the Hard difficulty. In Easy, they will spawn on both sides.
- The Firework Technician can be used to temporarily give towers which normally do not have flying detection, like the Turret, Accelerator or Rocketeer flying detection.
Gallery
Converted Variants
-
Green variant, current version (11 June 2025 – Present)
Corpse Variants
-
Second Corpse variant, current version (16 April 2025 – Present)
Promotional Videos
-
Flying Ducky on a promotional video.
Trailers
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Flying Ducky in the game trailer.
Miscellaneous
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Flying Ducky on its Index icon.
Trivia
- The Flying Ducky is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.
Update History
- 16 April 2025 - V1.61.0
- Flying Ducky added.
- Bug: Flying Ducky's hitbox is on the ground.
- 28 May 2025 - v1.65.0
- Flying Ducky removed from the main game, now appears exclusively in Sandbox mode.
- 3 April 2026 - v1.88.0
- Flying Ducky re-added to the main game, now appears in Bathroom Approach.
- Health decreased from 75 to 35 in Easy difficulty.
- Health decreased from 125 to 75 in Hard difficulty.
- Speed decreased from Above Average (4) to Average (3).
- Defense of 20% added.
- Cash given decreased from
$200 to
$150 on death in Easy difficulty.
- Cash given decreased from
$250 to
$150 on death in Hard difficulty.
- 5 June 2026 - v2.0.0
- Flying Ducky removed from the main game, now appears exclusively in Sandbox mode.
| Bathroom Approach (Ducky Revenge Event) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fat Ducky Wave 7 |
Flying Ducky Wave 8 |
P3NGU Wave 10 |



