Official Tower Defense Simulator Wiki
Succumb to the dark sun! Like many before you.
2,699
articles

Unstable Ice
Similar Article
This article is about Unstable Ice. You may be looking for Unstable Core or other uses of Ice.

Hey, uh... I see something crawling out of the frost.
―Professor V on Wave 19 (Frost)

Description

The Unstable Ice is a Hidden enemy that appears in the Frost mode. Like most of that mode's enemies, it first appeared in the Operation I.C.E Event. It has a decent amount of health and moves at a fast speed. After dying, it will use its Avalanche ability, which makes it jump upon at a tower or unit in its range and explodes, which applies a 20% Scared Debuff to towers for 5 seconds and deals 50 admage to units. If there are no towers or units in range or only towers that cannot be targeted, it dies normally.

Logbook Description

"After a massive avalanche, the sudden compaction of energized snow sparks new life as an Unstable Ice. Lopsided with thick shards protruding from its body, the Unstable Ice can often be found roaming the lower mountain side. The energy from the avalanche is stored within their body and explodes out after death, freezing towers and units."

Appearance

The Unstable Ice is an entity with white skin covered in a thick layer of blue ice. It has one white eye on its head. While it has a large torso and waist, its legs and arms are thin. It has additional layers of snow on its shoulders and torso, which have blue spikes protruding from them. Inside its body, it contains energy from a massive avalanche which is released upon its death.

Strategy

  • Towers with decent DPS and hidden detection, like the Golden Scout, Rocketeer, Accelerator, Operator and Golden Soldier can be used to take this down.
  • Although it will apply debuffs to towers, it will actually not target any tower with the Stun Immunity, making it either target another tower or if there are no towers without Stun Immunity in its range, it will simply disappear.
    • Do note however that this does not make them immune to the debuff, as they will still receive it if there is a tower next to them without Stun Immunity that gets targeted. This means the only way to benefit from this is having towers with it separated from towers without it, which often is not the optimal way to play.
    • As the Medic gives towers Stun Immunity with its Ubercharge, it can be used to protect them from being targeted by the Unstable Ice.

Converted Variants

Corpse Variants

Thumbnails

Concept Art

Miscellaneous

Trivia

Update History

  • 16 December 2024 - v1.46.0
    • Unstable Ice added.
  • 15 January 2025 - v1.49.0
    • Unstable Ice removed from the main game, now appears exclusively in Sandbox mode.
  • 3 December 2025 - v1.82.0
    • Unstable Ice re-added to the main game, now appears in Frost mode.
      • Has 600 health in Frost mode.
      • Now gives Cash$1,250 on death in Frost mode.
    • Health increased from 100 to 600 in Sandbox mode.
    • Avalanche ability changed.
      • Now stuns towers instead of freezing them.
      • Explosion range increased from 5 to 6.
      • Stun time decreased from 3 to 2.
    • Bug: Explosion visuals no longer appear.
  • 28 January 2026 - v1.84.0
    • Health increased from 600 to 800.
    • Cash given decreased from Cash$1,250 to Cash$1,000
    • Avalanche stun time increased from 2 to 3.5.
  • 5 June 2026 - v2.0.0
    • Freeze Immunity removed.
    • Bug: Ability no longer works properly with towers either not getting stunned or having delayed effects or for units, them not being frozen at all.
  • 28 August 2026 - v2.8.0
    • Health decreased from 800 to 750 in Frost mode.
    • Speed increased from 6.5 to 7.25.
    • Cash given decreased from Cash$1,000 to Cash$560.
    • Now is a Hidden enemy.
    • Avalanche changed.
      • Now applies a 20% Scared Debuff to towers instead of stunning them and deals 50 damage to units instead of freezing them.
      • Explosion range increased from 6 to 8.
      • Minimal range increased from 5 to 10.
    • Size increased.


Frost Mode
Previous Debut Current Debut Next Debut
Packed Ice
Wave 17
Unstable Ice
Wave 19
Frost Invader
Wave 20
Outpost 32 (Operation I.C.E Event)
(16 December 2024 – 15 January 2025)
Previous Debut Current Debut Next Debut
Crying Angel
Wave 16 (Easy)
Frost Hunter
Wave 18 (Hard)
Unstable Ice
Wave 17 (Easy)
Unstable Ice
Wave 20 (Hard)
Frost Mystery
Wave 18 (Easy)
Crying Angel
Wave 21 (Hard)


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
Log in or create an account to post, reply and vote.

No threads yet. Start one!