Mutation
<infobox>
<title source="title1"><default>Mutation</default></title>
<image source="image1"></image> <label>Affects</label> <label>Active In</label> <label>Available in Sandbox?</label> <format>✔ Yes</format> <label>Rewards Increase</label> <group collapse="closed"> <header>Music</header>
</group> </infobox>- "Mobs will gain more HP per wave after being introduced."
- ―In-Game Description
Description
[edit]Mutation is a modifier that increases the shield health of enemies every wave after it is first introduced while the modifier was active, regardless if it spawned naturally or was spawned by a different enemy. The amount of shield health increased depends on the map. It also increases all currency rewards by 20%.
Mutation appears exclusively in Polluted Wasteland II, Badlands II, Pizza Party, Cold Ambush, The Haunted Past, The Great Finale, Krampus Frosthold (on stages 2 and 3), Huevous Hunt (on Hard difficulty), Pls Donate (on Hard difficulty), Korblox Temple (on Impossible difficulty), Bathroom Approach (on Hard difficulty) and Gilded Path; it is active in all matches on these maps.
Effects
[edit]Mutation will increase the shield health by a percentage of their max health without the shield health, if the enemy has it, every wave after it is first introduced while the modifier was active. This happens regardless if it spawned naturally or from an enemy. If an enemy spawned before the modifier was active, its health will not increase until its first wave appearance while it is active. This increase is dependant on the map.
- Polluted Wasteland II, (5% increase)
- Badlands II by (5% increase)
- Pizza Party by (6% increase)
- Gilded Path (5% increase)
- Cold Ambush by (4% increase)
- The Haunted Past (10% increase)
- The Great Finale (10% increase)
- Krampus Frosthold (5% increase)
- Huevous Hunt (10% increase)
- Pls Donate (10% increase)
- Korblox Temple (10% increase)
- Bathroom Approach (6% increase)
- Gilded Path (+5% increase)
- Sk8 P4rk (+10% increase)
If activated through Sandbox, it will be set to 5%. If activated through Temperance curse, it was 2.5%.
For example, if an enemy in Polluted Wasteland II has 40 normal health and 20 shield health, it will only have its shield health increase by 2 each wave, as it is 5% of its normal health, instead of it increasing by 3 each wave, which is 5% of its total health with shield health. The shield health is increased every wave after the enemy was spawned naturally or by a different enemy.
If the amount of shield health increased is a decimal, it is rounded up or rounded down, depending on the decimal value. If the decimal value is 0.5 or higher, it is rounded up. If the decimal value is lower than 0.5, it is rounded down. However, only the enemy's health when it spawns is rounded up or down. The actual health value is still a decimal, meaning that the amount of shield health gained each wave may be lower or it will not increase at all. For example, an enemy with 6 in Pizza Party that spawns on Wave 1 will increase its shield health by 0.6 each wave. On Wave 2, it will have 6.6 total health, which rounds up to 7, on Wave 3, it will have 7.2 total health, which rounds down to 7, while on Wave 4 it will have 7.8 total health, which rounds up to 8.
The shield health gained from this modifier can affect enemy abilities. For example, if an enemy changes its statistics upon losing all of its shield health, like the Rusher, shield health gained from Mutation modifier also needs to be decreased and not just the base shield health.
Update History
[edit]- 29 July 2022 - v1.3.0
- Mutation added.
- 30 September 2022 - v1.4.0
- Mutation is now active in Badlands II.
- Shield health is now increased by 5% of the enemy's normal health instead of 10%.
- 31 October 2022 - v1.4.2
- Mutation is now active in Pizza Party.
- Shield health increase now depends on map.
- Shield health is increased by 5% in Badlands II.
- Shield health is increased by 8% in Polluted Wasteland II.
- Shield health is increased by 10% in Pizza Party.
- 21 December 2022 - v1.6.0
- Mutation is now active in Cold Ambush.
- Shield health is increased by 4% in Cold Ambush.
- Mutation is now active in Cold Ambush.
- 28 October 2023 - v1.9.0
- Bug: Mutation modifier does not increases rewards.
- 31 October 2023 - v1.9.0g
- Mutation is now active in The Haunted Past.
- Shield health is increased by 10% in The Haunted Past.
- Bugfix: Mutation modifier now increases rewards.
- Mutation is now active in The Haunted Past.
- 12 November 2023 - v1.9.0l
- Mutation is now active in The Great Finale.
- Shield health is increased by 10% in The Great Finale.
- Mutation is now active in The Great Finale.
- 21 December 2023 - v1.11.0
- Mutation is now active in Krampus Frosthold.
- Shield health is increased by 5% in Krampus Frosthold.
- Is only active on stages 2 and 3.
- Mutation is now active in Krampus Frosthold.
- 8 March 2024 - v1.15.0
- Description changed from "(+20%) Mobs will gain more HP per wave after being introduced." to "Mobs will gain more HP per wave after being introduced.".
- 15 March 2024 - v1.16.0
- Mutation is now active in Huevous Hunt.
- Shield health is increased by 10% in Huevous Hunt.
- Is only active on Hard difficulty.
- Mutation is now active in Huevous Hunt.
- 13 November 2024 - v1.41.0
- Mutation is now active in Pls Donate.
- Shield health is increased by 10% in Pls Donate.
- Is only active on Hard difficulty.
- Mutation is now active in Pls Donate.
- 16 December 2024 - v1.46.0
- 22 January 2025 - v1.50.0
- Shield Health increase per wave decreased from 10% to 6% in Pizza Party.
- 19 February 2025 - v1.54.0
- Shield Health increase per wave decreased from 8% to 5% in Polluted Wasteland II.
- 13 March 2025 - v1.57.8a
- Mutation is now active in Korblox Temple.
- Shield health is increased by 10% in Korblox Temple.
- Is only active on Impossible difficulty.
- Mutation is now active in Korblox Temple.
- 16 April 2025 - v1.61.0
- Mutation is now active in Bathroom Approach.
- Shield health is increased by 6% in Bathroom Approach.
- Is only active on Hard difficulty.
- Mutation is now active in Bathroom Approach.
- 20 August 2025 - v1.73.0
- Mutation is now active in Gilded Path.
- Shield health is increased by 5% in Gilded Path.
- Mutation is now active in Gilded Path.
- 14 September 2025 - v1.74.3a
- 18 October 2025 - v1.77.0
- Now appears in Null & Void Event maps if activated through Temperance.
- Shield health is increased by 5% through this method.
- Now appears in Null & Void Event maps if activated through Temperance.
- 31 October 2025 - v1.79.0
- Increase when activated through Temperance decreased from 5% to 2.5%.
- 3 April 2026 - v1.88.0
- Mutation is no longer active in Bathroom Approach.