Kingpin - History
< Kingpin
This is the history subpage for the Kingpin. It contains every revision of the tower's statistics.
Enforcer Tower Update (14 August 2026) – Present
Base Statistics
Kingpin
Cost: 
15,000 & 
5,500 • Evolved • Offense


Cost

$3,600

Placement Footprint
Average (1.5)
Average (1.5)
Sell Price

$1,200

Placement Type
Ground
Ground
Damage Method
Pierce
Spread
Pierce
Spread
Hidden Detection

Level 0+ (Units only)

Placement Limit
[File:PlacementLimit.png
[File:PlacementLimit.png
Kingpin
Cost: 
15,000 & 
5,500 • Evolved • Offense


Cost
{{{PVP Cost}}}
{{{PVP Cost}}}
Placement Footprint
{{{PVP Footprint}}}
{{{PVP Footprint}}}
Sell Price
{{{PVP Sell Price}}}
{{{PVP Sell Price}}}
Placement Type
{{{PVP Placement Type}}}
{{{PVP Placement Type}}}
Damage
{{{PVP Damage}}}
{{{PVP Damage}}}
Damage Method
{{{PVP Damage Type}}}
{{{PVP Damage Type}}}
Firerate
{{{PVP Firerate}}}
{{{PVP Firerate}}}
Hidden Detection
{{{PVP Hidden}}}
{{{PVP Hidden}}}
Range
{{{PVP Range}}}
{{{PVP Range}}}
Placement Limit
{{{PVP Placement}}}
{{{PVP Placement}}}
Upgrades
Hat Trick
Level 1 • Evolution Level: 0 • Cost: 
$1,400

Mafia Expansion
Level 2 • Evolution Level: 0 • Cost: 
$4,000

High Roller
Level 3 • Evolution Level: 0 • Cost: 
$6,000

LV. 10 Bounty Hunter
Level 4 • Evolution Level: 0 • Cost: 
$7,250

LV. 50 Flashy Business
Level 5 • Evolution Level: 5 • Cost: 
$16,500

LV. 999 BOSS
Level 6 • Evolution Level: 15 • Cost: 
$38,500

Underworld Backup
Level 4 • Evolution Level: 0 • Cost: 
$14,000

B.P. Operations
Level 5 • Evolution Level: 10 • Cost: 
$32,500

Golden Syndicate
Level 6 • Evolution Level: 20 • Cost: 
$64,000

+Lead Detection 
•Hidden Detection 
•Flying Detection 
•Lead Detection 
Sell Price changes to 
Ability
Bounty
Level 4A • 150s Cooldown
Statistics
| Neutral Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | DPS | Cost Efficiency |
| 0 | 24 | 1.1 | 17.5 | 1 | 21.82 | |||
| 1 | 24 | 0.85 | 20 | 1 | 28.24 | |||
| 2 | 7 | 0.14 | 20 | 2 | 50 | |||
| 3 | 12 | 0.14 | 20 | 2 | 85.71 | |||
| Top Path Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | Reward Percentage | Reward Cap | DPS | Cost Efficiency |
| 4 | 160 | 1.65 | 20 | 2 | 60% | 96.97 | ||||
| 5 | 295 | 1.65 | 20 | 2 | 80% | 178.79 | ||||
| 6 | 225 | 0.8 | 21.5 | 2 | 100% | 281.25 | ||||
| Bottom Path Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | DPS | Cost Efficiency |
| 4 | 17 | 0.12 | 22 | 3 | 141.67 | |||
| 5 | 34 | 0.12 | 23 | 3 | 283.33 | |||
| 6 | 46 | 0.1 | 23 | 3 | 460 | |||
| Lackey Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 0–2 | 45 | 2 | 37.5 | 0.22 | 75 | 19 | Hidden | 9.09 | 1.2 |
| 3-4A | 45 | 2 | 30 | 0.22 | 75 | 19 | Hidden | 9.09 | 1.5 |
| 5A/4B | 75 | 5 | 30 | 0.2 | 75 | 23 | Hidden | 25 | 2.5 |
| 6A/5B | 200 | 6 | 25 | 0.16 | 75 | 24.5 | Hidden | 37.5 | 8 |
| 6B | 300 | 7 | 25 | 0.12 | 75 | 25 | Hidden | 58.33 | 12 |
| Money Runner Stats | |||||
|---|---|---|---|---|---|
| Level | Health | Cash on Death | Spawn Time | Income per Second | Ram DPS |
| 0–2 | 40 | 40 | 1 | ||
| 3-6B | 40 | 30 | 1.33 | ||
| 4A | 75 | 30 | 2.5 | ||
| 5A | 75 | 27.5 | 2.73 | ||
| 6A | 100 | 25 | 4 | ||
| Bouncer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Defense | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 4B | 500 | N/A | 25 | 45 | 0.5 | 75 | 8 | Hidden, Lead | 50 | 11.11 |
| 5B | 750 | 10% | 35 | 40 | 0.5 | 75 | 8 | Hidden, Lead | 70 | 20.63 |
| 6B | 1,000 | 15% | 40 | 40 | 0.5 | 75 | 8.5 | Hidden, Lead | 80 | 28.75 |
| Contractor Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 6B | 400 | 170 | 60 | 2 | 75 | 35 | Hidden, Flying, Lead | 85 | 6.67 |
| Levels | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Exp | Total Exp | |||||||||
| 0 | |||||||||||
| 1 | |||||||||||
| 2 | |||||||||||
| 3 | |||||||||||
| 4 | |||||||||||
| 5 | |||||||||||
| 6 | |||||||||||
| 7 | |||||||||||
| 8 | |||||||||||
| 9 | |||||||||||
| 10 | |||||||||||
| 11 | |||||||||||
| 12 | |||||||||||
| 13 | |||||||||||
| 14 | |||||||||||
| 15 | |||||||||||
| 16 | |||||||||||
| 17 | |||||||||||
| 18 | |||||||||||
| 19 | |||||||||||
| 20 | |||||||||||
Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)
Base Statistics
Kingpin
Cost: 
15,000 & 
5,500 • Evolved • Offense


Cost

$3,600

Placement Footprint
Average (1.5)
Average (1.5)
Sell Price

$1,200

Placement Type
Ground
Ground
Damage Method
Pierce
Spread
Pierce
Spread
Hidden Detection

Level 0+ (Units only)

Placement Limit
[File:PlacementLimit.png
[File:PlacementLimit.png
Kingpin
Cost: 
15,000 & 
5,500 • Evolved • Offense


Cost
{{{PVP Cost}}}
{{{PVP Cost}}}
Placement Footprint
{{{PVP Footprint}}}
{{{PVP Footprint}}}
Sell Price
{{{PVP Sell Price}}}
{{{PVP Sell Price}}}
Placement Type
{{{PVP Placement Type}}}
{{{PVP Placement Type}}}
Damage
{{{PVP Damage}}}
{{{PVP Damage}}}
Damage Method
{{{PVP Damage Type}}}
{{{PVP Damage Type}}}
Firerate
{{{PVP Firerate}}}
{{{PVP Firerate}}}
Hidden Detection
{{{PVP Hidden}}}
{{{PVP Hidden}}}
Range
{{{PVP Range}}}
{{{PVP Range}}}
Placement Limit
{{{PVP Placement}}}
{{{PVP Placement}}}
Upgrades
Hat Trick
Level 1 • Evolution Level: 0 • Cost: 
$1,400

Mafia Expansion
Level 2 • Evolution Level: 0 • Cost: 
$4,000

High Roller
Level 3 • Evolution Level: 0 • Cost: 
$6,000

LV. 10 Bounty Hunter
Level 4 • Evolution Level: 0 • Cost: 
$7,250

LV. 50 Flashy Business
Level 5 • Evolution Level: 5 • Cost: 
$16,500

LV. 999 BOSS
Level 6 • Evolution Level: 15 • Cost: 
$38,500

Underworld Backup
Level 4 • Evolution Level: 0 • Cost: 
$14,000

B.P. Operations
Level 5 • Evolution Level: 10 • Cost: 
$32,500

Golden Syndicate
Level 6 • Evolution Level: 20 • Cost: 
$64,000

+Lead Detection 
•Hidden Detection 
•Flying Detection 
•Lead Detection 
Sell Price changes to 
Ability
Bounty
Level 4A • 150s Cooldown
Statistics
| Neutral Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | DPS | Cost Efficiency |
| 0 | 24 | 1.1 | 17.5 | 1 | 21.82 | |||
| 1 | 24 | 0.85 | 20 | 1 | 28.24 | |||
| 2 | 7 | 0.14 | 20 | 2 | 50 | |||
| 3 | 12 | 0.14 | 20 | 2 | 85.71 | |||
| Top Path Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | Reward Percentage | Reward Cap | DPS | Cost Efficiency |
| 4 | 160 | 1.65 | 20 | 2 | 50% | 96.97 | ||||
| 5 | 295 | 1.65 | 20 | 2 | 70% | 178.79 | ||||
| 6 | 225 | 0.8 | 21.5 | 2 | 100% | 281.25 | ||||
| Bottom Path Stats | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Firerate | Range | Unit Queue | DPS | Cost Efficiency |
| 4 | 17 | 0.12 | 22 | 3 | 141.67 | |||
| 5 | 34 | 0.12 | 23 | 3 | 283.33 | |||
| 6 | 46 | 0.1 | 23 | 3 | 460 | |||
| Lackey Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 0–2 | 45 | 2 | 37.5 | 0.22 | 75 | 19 | Hidden | 9.09 | 1.2 |
| 3-4A | 45 | 2 | 30 | 0.22 | 75 | 19 | Hidden | 9.09 | 1.5 |
| 5A/4B | 75 | 5 | 30 | 0.2 | 75 | 23 | Hidden | 25 | 2.5 |
| 6A/5B | 200 | 6 | 25 | 0.16 | 75 | 24.5 | Hidden | 37.5 | 8 |
| 6B | 300 | 8 | 25 | 0.12 | 75 | 27 | Hidden | 66.67 | 12 |
| Money Runner Stats | |||||
|---|---|---|---|---|---|
| Level | Health | Cash on Death | Spawn Time | Income per Second | Ram DPS |
| 0–2 | 40 | 40 | 1 | ||
| 3-6B | 40 | 30 | 1.33 | ||
| 4A | 75 | 30 | 2.5 | ||
| 5A | 75 | 27.5 | 2.73 | ||
| 6A | 100 | 25 | 4 | ||
| Bouncer Stats | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Defense | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 4B | 550 | N/A | 25 | 45 | 0.5 | 75 | 8 | Hidden, Lead | 50 | 12.22 |
| 5B | 750 | 10% | 35 | 40 | 0.5 | 75 | 8 | Hidden, Lead | 70 | 20.63 |
| 6B | 1,000 | 15% | 40 | 40 | 0.5 | 75 | 8.5 | Hidden, Lead | 80 | 28.75 |
| Contractor Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Health | Damage | Spawn Time | Firerate | Lifespan | Range | Detections | DPS | Ram DPS |
| 6B | 200 | 165 | 60 | 2 | 70 | 35 | Hidden, Flying, Lead | 82.5 | 3.33 |
| Levels | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Exp | Total Exp | |||||||||
| 0 | |||||||||||
| 1 | |||||||||||
| 2 | |||||||||||
| 3 | |||||||||||
| 4 | |||||||||||
| 5 | |||||||||||
| 6 | |||||||||||
| 7 | |||||||||||
| 8 | |||||||||||
| 9 | |||||||||||
| 10 | |||||||||||
| 11 | |||||||||||
| 12 | |||||||||||
| 13 | |||||||||||
| 14 | |||||||||||
| 15 | |||||||||||
| 16 | |||||||||||
| 17 | |||||||||||
| 18 | |||||||||||
| 19 | |||||||||||
| 20 | |||||||||||






















