Pursuit - History
< Pursuit
This is the history subpage for the Pursuit. It contains every revision of the tower's statistics.
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Hardcore Rework Update (5 June 2026) – Present
Base Statistics
Pursuit
Cost

$5,000

Placement Footprint
Average (1.5)
Average (1.5)
Sell Price

$1,666

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Single
Splash (Level 3+)
Hidden Detection

Level 4B

Lead Detection

Level 3+ (Splash only)

Flying Detection

Level 0+

Pursuit
Upgrades
Enhanced Radar
Level 2 • Cost: 
$3,000

Air to Ground Missiles
Level 3 • Cost: 
$4,750

Sky Shredder
Level 4 • Cost: 
$15,000

Demolition Gunship
Level 4 • Cost: 
$9,500

.50 Caliber
Level 1 • Cost: 
$750

Enhanced Radar
Level 2 • Cost: 
$1,500

Air to Ground Missiles
Level 3 • Cost: 
$3,500

Tri-Barrel Minigun
Level 4 • Cost: 
$12,500

Upgraded Payload
Level 4 • Cost: 
$7,500

Statistics
| Neutral Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[2] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 0 | 7 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 23.73 | N/A | 23.73 | |||
| 1 | 10 | N/A | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 7 | 14 | N/A | 45 | N/A | 33.9 | N/A | 33.9 | |||
| 2 | 10 | N/A | N/A | 75 | 0.175 | N/A | N/A | 3 | 8 | 16 | N/A | 45 | N/A | 46.51 | N/A | 46.51 | |||
| 3 | 12 | 30 | 2 | 75 | 0.175 | 4 | 0.5 | 3 | 8 | 16 | 4 | 45 | 20 | 55.81 | 12 | 67.81 | |||
| Top Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[2] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 4 | 18 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 16 | 3 | 60 | 20 | 109.09 | 23.33 | 132.42 | |||
| 5 | 46 | 35 | 4 | 200 | 0.15 | 4 | 0.5 | 3 | 11 | 18 | 4 | 60 | 20 | 278.79 | 23.33 | 302.12 | |||
| Bottom Path Stats | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[2] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 4 | 10 | 35 | 6 | 75 | 0.175 | 4 | 0.25 | 3 | 10 | 20 | 7.5 | 45 | 20 | 46.51 | 38.18 | 84.69 | |||
| 5 | 10 | 60 | 8 | 75 | 0.175 | 4 | 0.15 | 3 | 12 | 22 | 8.5 | 45 | 20 | 46.51 | 92.31 | 138.82 | |||
| Neutral Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[4] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 0 | 6 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 16.47 | N/A | 16.47 | |||
| 1 | 7 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 19.22 | N/A | 19.22 | |||
| 2 | 10 | N/A | N/A | 35 | 0.25 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.45 | N/A | 27.45 | |||
| 3 | 10 | 32 | 2 | 75 | 0.2 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 40.54 | 8 | 48.54 | |||
| Top Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[4] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 4 | 12 | 35 | 4 | 150 | 0.1 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 92.31 | 17.5 | 109.81 | |||
| 5 | 26 | 35 | 4 | 200 | 0.085 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 247.62 | 20 | 267.62 | |||
| Bottom Path Stats | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Splash Damage | Missile Count | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | Gun DPS[4] | Missile DPS[3] | Total DPS | Cost Efficiency |
| 4 | 10 | 25 | 6 | 75 | 0.2 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 40.54 | 33.33 | 73.87 | |||
| 5 | 12 | 60 | 8 | 75 | 0.2 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 52.17 | 114.29 | 166.46 | |||
St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)
Base Statistics
Pursuit
Cost

$5,000

Placement Footprint
Average (1.5)
Average (1.5)
Sell Price

$1,666

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 3+)
Single
Splash (Level 3+)
Hidden Detection

Level 4B

Lead Detection

Level 3+ (Splash only)

Flying Detection

Level 0+

Pursuit
Upgrades
Enhanced Radar
Level 2 • Cost: 
$3,000

Air to Ground Missiles
Level 3 • Cost: 
$5,000

Sky Shredder
Level 4 • Cost: 
$18,000

Modified Payload
Level 4 • Cost: 
$8,500

.50 Caliber
Level 1 • Cost: 
$750

Enhanced Radar
Level 2 • Cost: 
$1,500

Air to Ground Missiles
Level 3 • Cost: 
$3,500

Tri-Barrel Minigun
Level 4 • Cost: 
$12,500

Upgraded Payload
Level 4 • Cost: 
$7,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[7] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[9] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[10] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[11] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[12] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[14] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[15] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.208 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
Shock And Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)
Base Statistics
Pursuit
Pursuit
Upgrades
Enhanced Radar
Level 2 • Cost: 
$3,000

Air to Ground Missiles
Level 3 • Cost: 
$5,000

Sky Shredder
Level 4 • Cost: 
$18,000

Modified Payload
Level 4 • Cost: 
$8,500

.50 Caliber
Level 1 • Cost: 
$750

Enhanced Radar
Level 2 • Cost: 
$1,500

Air to Ground Missiles
Level 3 • Cost: 
$3,500

Tri-Barrel Minigun
Level 4 • Cost: 
$12,500

Upgraded Payload
Level 4 • Cost: 
$7,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency | |
| 0 | 7 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 23.73 | |||
| 1 | 10 | N/A | 50 | 0.225 | N/A | N/A | 3.5 | 6 | 14 | N/A | 35 | N/A | 33.9 | |||
| 2 | 10 | N/A | 65 | 0.175 | N/A | N/A | 3 | 7 | 16 | N/A | 35 | N/A | 45.22 | |||
| 3 | 10 | 45x2 | 65 | 0.175 | 4 | 0.5 | 3 | 7 | 16 | 4 | 35 | 20 | 63.22[7] | |||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency | |
| 4 | 24 | 45x4 | 75 | 0.15 | 8 | 0.5 | 3 | 7 | 10 | 3 | 35 | 20 | 144.32[9] | |||
| 5 | 50 | 45x4 | 75 | 0.117 | 8 | 0.5 | 3 | 7 | 10 | 4 | 35 | 20 | 336.47[10] | |||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency | |
| 4 | 10 | 45x6 | 65 | 0.175 | 4 | 0.25 | 3 | 10 | 18 | 7.5 | 45 | 20 | 94.31[11] | |||
| 5 | 10 | 60x8 | 65 | 0.175 | 4 | 0.15 | 3 | 12 | 20 | 7.5 | 45 | 20 | 137.53[12] | |||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[14] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[15] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[8] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
Assassin Update (6 August 2025) – Shock And Awe Update (28 January 2026)
Base Statistics
Pursuit
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$5,000

Tri-Barrel Minigun
Level 4 • Cost: 
$16,000

Upgraded Payload
Level 4 • Cost: 
$10,000

.50 Caliber
Level 1 • Cost: 
$750

Enhanced Radar
Level 2 • Cost: 
$1,500

Air to Ground Missiles
Level 3 • Cost: 
$3,500

Tri-Barrel Minigun
Level 4 • Cost: 
$12,500

Upgraded Payload
Level 4 • Cost: 
$7,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[14] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[15] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 10.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[14] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[15] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
PVP Update (23 July 2025) – Assassin Update (6 August 2025)
Base Statistics
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$5,000

Tri-Barrel Minigun
Level 4 • Cost: 
$16,000

Upgraded Payload
Level 4 • Cost: 
$10,000

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 7 | 14 | N/A | 30 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 94.92[14] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 209.78[15] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[18] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
26 March 2025 – PVP Update (23 July 2025)
Base Statistics
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$5,000

Tri-Barrel Minigun
Level 4 • Cost: 
$16,000

Upgraded Payload
Level 4 • Cost: 
$10,000

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 11 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 26 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 220.77[20] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 25x6 | 75 | 0.225 | 3 | 0.25 | 3.5 | N/A | 11 | 17.5 | 6 | 25 | 20 | 70.14[16] | ||
| 5 | 12 | 60x8 | 75 | 0.225 | 3 | 0.15 | 2.25 | N/A | 12 | 19.5 | 6 | 25 | 20 | 161.34[17] | ||
Archer Update (15 January 2025) – 26 March 2025
Base Statistics
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$4,750

Tri-Barrel Minigun
Level 4 • Cost: 
$17,500

Upgraded Payload
Level 4 • Cost: 
$13,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 25 | N/A | 15.41 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 8 | 14 | N/A | 16 | N/A | 20.55 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 4 | N/A | 9.5 | 16 | N/A | 25 | N/A | 25.69 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 3.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 45.56[13] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 12 | 35x4 | 150 | 0.125 | 6 | 0.5 | 3 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 100.26[19] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 2.5 | 1.5 | 12 | 21 | 4 | 25 | 20 | 236.22[21] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 78.35[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
4 December 2024 – Archer Update (15 January 2025)
Base Statistics
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$4,750

Tri-Barrel Minigun
Level 4 • Cost: 
$17,500

Upgraded Payload
Level 4 • Cost: 
$13,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
27 November 2024 – 4 December 2024
Base Statistics
Pursuit
Upgrades
.50 Caliber
Level 1 • Cost: 
$1,200

Enhanced Radar
Level 2 • Cost: 
$1,850

Air to Ground Missiles
Level 3 • Cost: 
$4,750

Tri-Barrel Minigun
Level 4 • Cost: 
$17,500

Upgraded Payload
Level 4 • Cost: 
$13,500

Statistics
| Neutral Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 0 | 6 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 25 | N/A | 16.63 | ||
| 1 | 8 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 8 | 14 | N/A | 16 | N/A | 22.18 | ||
| 2 | 10 | N/A | 35 | 0.275 | N/A | N/A | 3 | N/A | 9.5 | 16 | N/A | 25 | N/A | 27.72 | ||
| 3 | 10 | 35x2 | 75 | 0.225 | 7 | 0.5 | 2.5 | N/A | 9.5 | 16 | 3 | 25 | 20 | 47.46[24] | ||
| Top Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 35x4 | 150 | 0.125 | 6 | 0.5 | 2.25 | 1.5 | 10.5 | 18.5 | 3 | 25 | 20 | 88.93[25] | ||
| 5 | 28 | 35x4 | 200 | 0.117 | 6 | 0.25 | 1.75 | 1.5 | 12 | 21 | 4 | 25 | 20 | 242.66[26] | ||
| Bottom Path Stats | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Total Price | Normal Damage | Splash Damage[5] | Ammo | Firerate | Missile Cooldown | Burst Time | Reload Time | Rev Time | Range | Patrol Range | Explosion Range | Speed | Missile Speed | DPS[6] | Cost Efficiency |
| 4 | 10 | 45x6 | 75 | 0.225 | 5 | 0.25 | 2.25 | N/A | 10.5 | 17.5 | 5 | 25 | 20 | 80.75[22] | ||
| 5 | 20 | 60x8 | 75 | 0.225 | 3.5 | 0.15 | 2.25 | N/A | 10.5 | 19.5 | 6 | 25 | 20 | 180.56[23] | ||
31 March 2023 – 27 November 2024
Base Statistics
Pursuit
Level: Level 100 • Advanced
Cost

$3,000

Placement Footprint
Average (1.5)
Average (1.5)
Sell Price

$1,000

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection
N/A[27]
N/A[27]
Lead Detection

Level 1+

Flying Detection

Level 0+

Upgrades
Missiles
Level 2 • Cost: 
$1,650

Tri-Barrel Minigun
Level 3 • Cost: 
$4,500

Huey
Level 4 • Cost: 
$10,000

Space Raider
Level 5 • Cost: 
$25,000

Statistics
| Level | Total Price | Normal Damage | Splash Damage[5] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 5 | N/A | 0.275 | N/A | N/A | 8 | N/A | 18.18 | ||
| 1 | 8 | N/A | 0.275 | N/A | N/A | 8 | N/A | 29.09 | ||
| 2 | 8 | 30x2 | 0.275 | 6 | 0.5 | 9.5 | 4 | 39.09[28] | ||
| 3 | 5 | 30x2 | 0.117 | 6 | 0.5 | 9.5 | 5 | 52.74[29] | ||
| 4 | 8 | 30x4 | 0.117 | 6 | 0.35 | 10.5 | 5 | 88.37[30] | ||
| 5 | 13 | 30x6 | 0.117 | 6 | 0.2 | 12 | 5 | 141.11[31] |
21 March 2023 – 31 March 2023
Base Statistics
Pursuit
Level: Level 100 • Advanced
Upgrades
Missiles
Level 2 • Cost: 
$1,650

Tri-Barrel Minigun
Level 3 • Cost: 
$4,500

Huey
Level 4 • Cost: 
$10,000

Space Defense
Level 5 • Cost: 
$25,000

Statistics
| Level | Total Price | Normal Damage | Splash Damage[5] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 2 | N/A | 0.125 | N/A | N/A | 8 | N/A | 16 | ||
| 1 | 3 | N/A | 0.125 | N/A | N/A | 8 | N/A | 24 | ||
| 2 | 3 | 30x2 | 0.125 | 6 | 0.5 | 9.5 | 4 | 34[32] | ||
| 3 | 4 | 30x2 | 0.1 | 6 | 0.5 | 9.5 | 5 | 50[33] | ||
| 4 | 7 | 30x4 | 0.1 | 6 | 0.35 | 10.5 | 5 | 90[34] | ||
| 5 | 12 | 30x6 | 0.1 | 6 | 0.2 | 12 | 5 | 150[35] |
Entity System Update (12 March 2022) – 21 March 2023
Base Statistics
Pursuit
Level: Level 100 • Advanced
Cost

$1,000

Placement Footprint
Average
Average
Sell Price

$333

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection

Level 5

Flying Detection

Level 0+

Upgrades
Missiles
Level 2 • Cost: 
$650

Tri-Barrel Minigun
Level 3 • Cost: 
$1,500

Laser Apache
Level 5 • Cost: 
$9,500

Statistics
| Level | Total Price | Normal Damage | Splash Damage[5] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.325 | N/A | N/A | 9 | N/A | 3.08 | ||
| 1 | 2 | N/A | 0.325 | N/A | N/A | 9 | N/A | 6.15 | ||
| 2 | 2 | 3x2 | 0.325 | 5 | 0.5 | 9 | 5 | 7.35[36] | ||
| 3 | 2 | 5x2 | 0.175 | 5 | 0.5 | 10 | 5 | 13.43[37] | ||
| 4 | 4 | 5x4 | 0.175 | 5 | 0.35 | 10 | 5 | 26.86[38] | ||
| 5 | 8 | 5x6 | 0.125 | 5 | 0.2 | 12 | 5 | 70[39] |
11 December 2021 – Entity System Update (12 March 2022)
Base Statistics
Pursuit
Level: Level 100
Cost

$1,000

Placement Footprint
Average
Average
Sell Price

$333

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection

Level 5

Flying Detection

Level 0+

Upgrades
Missiles
Level 2 • Cost: 
$650

Tri-Barrel Minigun
Level 3 • Cost: 
$1,500

Laser Apache
Level 5 • Cost: 
$9,500

Statistics
| Level | Total Price | Normal Damage | Splash Damage[5] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 5x2 | 0.18 | 5 | 0.5 | 10 | 5 | 13.11[41] | ||
| 4 | 4 | 5x4 | 0.18 | 5 | 0.35 | 10 | 5 | 26.22[42] | ||
| 5 | 8 | 5x6 | 0.13 | 5 | 0.2 | 12 | 5 | 67.54[43] |
31 October 2020 – 11 December 2021
Base Statistics
Pursuit
Level: Level 100
Cost

$1,000

Placement Footprint
Average
Average
Sell Price

$333

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection

Level 5

Flying Detection

Level 0+

Upgrades
Missiles
Level 2 • Cost: 
$650

Tri-Barrel Minigun
Level 3 • Cost: 
$1,500

Laser Apache
Level 5 • Cost: 
$9,500

Statistics
| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Overhaul Update (29 October 2020) – 31 October 2020
Base Statistics
Pursuit
Level: Level 100
Cost

$1,000

Placement Footprint
Average
Average
Sell Price

$333

Placement Type
Ground (Air-based)
Ground (Air-based)
Damage Method
Single
Splash (Level 2+)
Single
Splash (Level 2+)
Hidden Detection

Level 5

Flying Detection

Level 0+

Upgrades
Missiles
Level 2 • Cost: 
$650

Tri-Barrel Minigun
Level 3 • Cost: 
$1,500

Laser Apache
Level 5 • Cost: 
$9,500

Statistics
| Level | Total Price | Normal Damage | Splash Damage[5] | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.33 | N/A | N/A | 9 | N/A | 3.03 | ||
| 1 | 2 | N/A | 0.33 | N/A | N/A | 9 | N/A | 6.06 | ||
| 2 | 2 | 3x2 | 0.33 | 5 | 0.5 | 9 | 5 | 7.26[40] | ||
| 3 | 2 | 30x2 | 0.18 | 5 | 0.5 | 10 | 5 | 23.11[44] | ||
| 4 | 4 | 30x4 | 0.18 | 5 | 0.35 | 10 | 5 | 46.22[45] | ||
| 5 | 8 | 30x6 | 0.13 | 5 | 0.2 | 12 | 5 | 97.54[46] |
Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)
Base Statistics
Pursuit
Level: Level 100
Upgrades
Missiles
Level 2 • Cost: 
$500

Tri-Barrel Minigun
Level 3 • Cost: 
$2,500

Laser Apache
Level 5 • Cost: 
$9,000

Statistics
| Level | Total Price | Normal Damage | Splash Damage | Firerate | Missile Cooldown | Burst Time | Range | Explosion Range | DPS[8] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | N/A | 0.35 | N/A | N/A | 9 | N/A | 2.86 | ||
| 1 | 2 | N/A | 0.35 | N/A | N/A | 9 | N/A | 5.71 | ||
| 2 | 2 | 8x2 | 0.35 | 5 | 0.5 | 9 | 5 | 8.91[47] | ||
| 3 | 3 | 8x2 | 0.2 | 5 | 0.5 | 10 | 5 | 18.2[48] | ||
| 4 | 5 | 8x4 | 0.2 | 5 | 0.35 | 10 | 5 | 31.4[49] | ||
| 5 | 9 | 8x6 | 0.15 | 5 | 0.2 | 12 | 5 | 69.6[50] |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Requires Level 100.
- ↑ 2.0 2.1 2.2 Calculated as:
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Calculated as:
Assumes missiles only hit one enemy. - ↑ 4.0 4.1 4.2 Calculated as:
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 5.20 5.21 5.22 5.23 5.24 5.25 5.26 5.27 5.28 5.29 5.30 5.31 5.32 5.33 5.34 5.35 5.36 5.37 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 DPS is calculated as:
DPS assumes missiles only hit one enemy. - ↑ 7.0 7.1 45.22 Gun DPS + 18 Missile DPS
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 Total DPS is calculated as Gun DPS + Missile DPS.
Missile DPS assumes that only one enemy is hit and receives the full explosive damage. - ↑ 9.0 9.1 126.32 Gun DPS + 18 Missile DPS
- ↑ 10.0 10.1 318.47 Gun DPS + 18 Missile DPS
- ↑ 11.0 11.1 45.22 Gun DPS + 49.09 Missile DPS
- ↑ 12.0 12.1 45.22 Gun DPS + 92.31 Missile DPS
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 36.81 Gun DPS + 8.75 Missile DPS
- ↑ 14.0 14.1 14.2 14.3 14.4 77.42 Gun DPS + 17.5 Missile DPS
- ↑ 15.0 15.1 15.2 15.3 15.4 189.78 Gun DPS + 20 Missile DPS
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 36.81 Gun DPS + 33.33 Missile DPS
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 47.06 Gun DPS + 114.29 Missile DPS
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 18.8 DPS is calculated as (Damage × Ammo) ÷ (Reload Time + Rev Time + (Firerate × Ammo)) + Splash Damage ÷ Missile Cooldown. DPS assumes missiles only hit one enemy.
- ↑ 19.0 19.1 82.76 Gun DPS + 17.5 Missile DPS
- ↑ 200.77 Gun DPS + 20 Missile DPS
- ↑ 216.22 Gun DPS + 20 Missile DPS
- ↑ 22.0 22.1 22.2 36.81 Gun DPS + 41.54 Missile DPS
- ↑ 23.0 23.1 23.2 78.43 Gun DPS + 102.13 Missile DPS
- ↑ 24.0 24.1 38.71 Gun DPS + 8.75 Missile DPS
- ↑ 25.0 25.1 71.43 Gun DPS + 17.5 Missile DPS
- ↑ 26.0 26.1 242.66 Gun DPS + 20 Missile DPS
- ↑ Through splash damage, its missiles can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies.
- ↑ 29.09 Gun DPS + 10 Missile DPS
- ↑ 42.74 Gun DPS + 10 Missile DPS
- ↑ 68.37 Gun DPS + 20 Missile DPS
- ↑ 111.11 Gun DPS + 30 Missile DPS
- ↑ 24 Gun DPS + 10 Missile DPS
- ↑ 40 Gun DPS + 10 Missile DPS
- ↑ 70 Gun DPS + 20 Missile DPS
- ↑ 120 Gun DPS + 30 Missile DPS
- ↑ 6.15 Gun DPS + 1.2 Missile DPS
- ↑ 11.43 Gun DPS + 2 Missile DPS
- ↑ 22.86 Gun DPS + 4 Missile DPS
- ↑ 64 Gun DPS + 6 Missile DPS
- ↑ 40.0 40.1 40.2 6.06 Gun DPS + 1.2 Missile DPS
- ↑ 11.11 Gun DPS + 2 Missile DPS
- ↑ 22.22 Gun DPS + 4 Missile DPS
- ↑ 61.54 Gun DPS + 6 Missile DPS
- ↑ 44.0 44.1 11.11 Gun DPS + 12 Missile DPS
- ↑ 45.0 45.1 22.22 Gun DPS + 24 Missile DPS
- ↑ 46.0 46.1 61.54 Gun DPS + 36 Missile DPS
- ↑ 5.71 Gun DPS + 3.2 Missile DPS
- ↑ 15 Gun DPS + 3.2 Missile DPS
- ↑ 25 Gun DPS + 6.4 Missile DPS
- ↑ 60 Gun DPS + 9.6 Missile DPS
























