DJ Booth - History
Base Statistics

Upgrades

12.5% > 15% Range Buff 
5% > 7.5% Discount Buff 
Provides a 10% Damage Buff 
Sell Price changes to 

Performs different abilities based on the current track
•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced
•30s Cooldown
10% > 12.5% Damage Buff 
+3 Pulses
+Lead Detection 
0% > 2% Base Defense Drop 
0% > 0.25% Defense Drop per Tower 
0% > 10% Max Defense Drop 
Sell Price changes to 

Sell Price changes to 

Applies all buffs at all times, but at reduced power if its track is not active
•10% Range Buff 
•5% Discount Buff 
•7.5% Damage Buff 
Sell Price changes to 
Ability
Performs an ability based on the track.
•Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range.
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced.
Statistics
| DJ Booth Stats | |||
|---|---|---|---|
| Level | Cost | Total Cost | Range |
| 0 | 12 | ||
| 1 | 15 | ||
| 2 | 15 | ||
| 3 | 15 | ||
| 4 | 16.5 | ||
| 5 | 18 | ||
| Purple Track | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Active Range Buff | Inactive Range Buff | Pulses | Cooldown | Max Hits | Knockback Force | Slowness Time | Base Slowness | Slowness Per Tower | Max Slowness |
| 0 | 12.5% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | 12.5% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 2 | 15% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 17.5% | N/A | 3 | 1.5 | 6 | 20 | 5 | 10% | 1% | 25% |
| 4 | 22.5% | N/A | 3 | 1.5 | 6 | 20 | 8 | 10% | 1% | 30% |
| 5 | 25% | 10% | 4 | 1.5 | 8 | 20 | 10 | 10% | 1% | 35% |
| Green Track | |||||
|---|---|---|---|---|---|
| Level | Active Discount Buff | Inactive Discount Buff | Base Cash | Cash Per Tower | Max Cash |
| 0 | 5% | N/A | N/A | N/A | N/A |
| 1 | 5% | N/A | N/A | N/A | N/A |
| 2 | 7.5% | N/A | N/A | N/A | N/A |
| 3 | 10% | N/A | |||
| 4 | 12.5% | N/A | |||
| 5 | 15% | 5% | |||
| Red Track | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Active Damage Buff | Inactive Damage Buff | Damage | Pulses | Cooldown | Base Defense Drop | Defense Drop Per Tower | Max Defense Drop |
| 2 | 10% | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 12.5% | N/A | 25 | 3 | 1.5 | 2% | 0.25% | 10% |
| 4 | 15% | N/A | 50 | 3 | 1.5 | 3% | 0.25% | 12% |
| 5 | 20% | 7.5% | 75 | 4 | 1.5 | 5% | 0.25% | 15% |
Base Statistics

Upgrades

12.5% > 15% Range Buff 
5% > 7.5% Discount Buff 
Provides a 10% Damage Buff 
Sell Price changes to 

Performs different abilities based on the current track
•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced
•30s Cooldown
10% > 12.5% Damage Buff 
+3 Pulses
+Lead Detection 
0% > 2% Base Defense Drop 
0% > 0.25% Defense Drop per Tower 
0% > 10% Max Defense Drop 
Sell Price changes to 

Sell Price changes to 

Applies all buffs at all times, but at reduced power if its track is not active
•10% Range Buff 
•5% Discount Buff 
•7.5% Damage Buff 
Sell Price changes to 
Ability
Performs an ability based on the track.
•Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range.
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced.
Statistics
| DJ Booth Stats | |||
|---|---|---|---|
| Level | Cost | Total Cost | Range |
| 0 | 12 | ||
| 1 | 15 | ||
| 2 | 15 | ||
| 3 | 15 | ||
| 4 | 16.5 | ||
| 5 | 18 | ||
| Purple Track | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Active Range Buff | Inactive Range Buff | Pulses | Cooldown | Max Hits | Knockback Force | Slowness Time | Base Slowness | Slowness Per Tower | Max Slowness |
| 0 | 12.5% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | 12.5% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 2 | 15% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 17.5% | N/A | 3 | 1.5 | 6 | 20 | 5 | 10% | 1% | 25% |
| 4 | 22.5% | N/A | 3 | 1.5 | 6 | 20 | 8 | 10% | 1% | 30% |
| 5 | 25% | 10% | 4 | 1.5 | 8 | 20 | 10 | 10% | 1% | 35% |
| Green Track | |||||
|---|---|---|---|---|---|
| Level | Active Discount Buff | Inactive Discount Buff | Base Cash | Cash Per Tower | Max Cash |
| 0 | 5% | N/A | N/A | N/A | N/A |
| 1 | 5% | N/A | N/A | N/A | N/A |
| 2 | 7.5% | N/A | N/A | N/A | N/A |
| 3 | 10% | N/A | |||
| 4 | 12.5% | N/A | |||
| 5 | 15% | 5% | |||
| Red Track | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Active Damage Buff | Inactive Damage Buff | Damage | Pulses | Cooldown | Base Defense Drop | Defense Drop Per Tower | Max Defense Drop |
| 2 | 10% | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 12.5% | N/A | 20 | 3 | 1.5 | 2% | 0.25% | 10% |
| 4 | 15% | N/A | 50 | 3 | 1.5 | 3% | 0.25% | 12% |
| 5 | 20% | 7.5% | 75 | 4 | 1.5 | 5% | 0.25% | 15% |
Base Statistics

Upgrades

12.5% > 15% Range Buff 
5% > 7.5% Discount Buff 
Provides a 10% Damage Buff 
Sell Price changes to 

Performs different abilities based on the current track
•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced
•30s Cooldown
10% > 12.5% Damage Buff 
+3 Pulses
+Lead Detection 
0% > 3% Base Defense Drop 
0% > 1% Defense Drop per Tower 
0% > 12% Max Defense Drop 
Sell Price changes to 

Sell Price changes to 

Applies all buffs at all times, but at reduced power if its track is not active
•10% Range Buff 
•5% Discount Buff 
•7.5% Damage Buff 
Sell Price changes to 
Ability
Performs an ability based on the track.
•Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range.
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced.
Statistics
| Level | Total Price | Range |
|---|---|---|
| 0 | 12 | |
| 1 | 15 | |
| 2 | 15 | |
| 3 | 15 | |
| 4 | 16.5 | |
| 5 | 18 |
| Purple Track | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Range Buff | Pulses | Cooldown | Max Hits | Knockback Force | Slowness Time | Base Slowness | Slowness per Tower | Max Slowness | |
| Active | Inactive | |||||||||
| 0 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 2 | 15% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 17.5% | 0% | 3 | 1.5 | 6 | 20 | 6 | 20% | 1% | 40% |
| 4 | 22.5% | 0% | 3 | 1.5 | 7 | 20 | 8 | 20% | 1% | 40% |
| 5 | 25% | 10% | 4 | 1.5 | 8 | 20 | 10 | 30% | 1% | 50% |
| Green Track | |||||
|---|---|---|---|---|---|
| Level | Base Cash | Cash per Tower | Max Cash | ||
| Active | Inactive | ||||
| 0 | 5% | 0% | N/A | N/A | N/A |
| 1 | 5% | 0% | N/A | N/A | N/A |
| 2 | 7.5% | 0% | N/A | N/A | N/A |
| 3 | 10% | 0% | |||
| 4 | 12.5% | 0% | |||
| 5 | 15% | 5% | |||
| Red Track | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Damage Buff | Damage | Pulses | Cooldown | Base Defense Drop | Defense Drop per Tower | Max Defense Drop | |
| Active | Inactive | |||||||
| 2 | 10% | 0% | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 12.5% | 0% | 15 | 3 | 1.5 | 3% | 1% | 12% |
| 4 | 15% | 0% | 25 | 3 | 1.5 | 5% | 1% | 15% |
| 5 | 20% | 7.5% | 50 | 4 | 1.5 | 6% | 1% | 18% |
Base Statistics

Upgrades

12.5% > 15% Range Buff 
5% > 7.5% Discount Buff 
Provides a 10% Damage Buff 
Sell Price changes to 

Performs different abilities based on the current track
•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced
•30s Cooldown
10% > 12.5% Damage Buff 
+3 Pulses
+Lead Detection 
0% > 5% Base Defense Drop 
0% > 1% Defense Drop per Tower 
0% > 25% Max Defense Drop 
Sell Price changes to 

Sell Price changes to 

Applies all buffs at all times, but at reduced power if its track is not active
•12.5% Range Buff 
•7.5% Discount Buff 
•10% Damage Buff 
Sell Price changes to 
Ability
Performs an ability based on the track.
•Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range.
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced.
Statistics
| Level | Total Price | Range |
|---|---|---|
| 0 | 12 | |
| 1 | 15 | |
| 2 | 15 | |
| 3 | 15 | |
| 4 | 16.5 | |
| 5 | 18.5 |
| Purple Track | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Range Buff | Pulses | Cooldown | Max Hits | Knockback Force | Slowness Time | Base Slowness | Slowness per Tower | Max Slowness | |
| Active | Inactive | |||||||||
| 0 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 2 | 15% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 17.5% | 0% | 3 | 1.5 | 8 | 20 | 6 | 20% | 1% | 40% |
| 4 | 22.5% | 0% | 3 | 1.5 | 9 | 22.5 | 8 | 20% | 1% | 40% |
| 5 | 25% | 12.5% | 4 | 1.5 | 10 | 20 | 10 | 30% | 1% | 50% |
| Green Track | |||||
|---|---|---|---|---|---|
| Level | Base Cash | Cash per Tower | Max Cash | ||
| Active | Inactive | ||||
| 0 | 5% | 0% | N/A | N/A | N/A |
| 1 | 5% | 0% | N/A | N/A | N/A |
| 2 | 7.5% | 0% | N/A | N/A | N/A |
| 3 | 10% | 0% | |||
| 4 | 12.5% | 0% | |||
| 5 | 15% | 7.5% | |||
| Red Track | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Damage Buff | Damage | Pulses | Cooldown | Base Defense Drop | Defense Drop per Tower | Max Defense Drop | |
| Active | Inactive | |||||||
| 2 | 10% | 0% | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 12.5% | 0% | 15 | 3 | 1.5 | 5% | 1% | 25% |
| 4 | 15% | 0% | 25 | 3 | 1.5 | 7% | 1% | 25% |
| 5 | 20% | 10% | 50 | 4 | 1.5 | 10% | 1% | 25% |
Base Statistics

Upgrades

12.5% > 15% Range Buff 
5% > 7.5% Discount Buff 
Provides a 10% Damage Buff 
Sell Price changes to 

Performs different abilities based on the current track
•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced
•30s Cooldown
10% > 12.5% Damage Buff 
+3 Pulses
+Lead Detection 
0% > 5% Base Defense Drop 
0% > 1% Defense Drop per Tower 
0% > 25% Max Defense Drop 
Sell Price changes to 

Sell Price changes to 

Applies all buffs at all times, but at reduced power if its track is not active
•12.5% Range Buff 
•7.5% Discount Buff 
•10% Damage Buff 
Sell Price changes to 
Ability
Performs an ability based on the track.
•Purple: Creates pulses that knockback enemies and apply slowness to enemies, with slowness increasing for each tower in its range.
•Green: Generates 
•Red: Creates pulses that damage and reduce defense of enemies, with each tower in its range boosting how much defense is reduced.
Statistics
| Level | Total Price | Range |
|---|---|---|
| 0 | 12 | |
| 1 | 15 | |
| 2 | 15 | |
| 3 | 15 | |
| 4 | 16.5 | |
| 5 | 18.5 |
| Purple Track | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | Range Buff | Pulses | Cooldown | Max Hits | Knockback Force | Slowness Time | Base Slowness | Slowness per Tower | Max Slowness | |
| Active | Inactive | |||||||||
| 0 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 1 | 12.5% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 2 | 15% | 0% | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 17.5% | 0% | 3 | 1.5 | 8 | 20 | 6 | 20% | 1% | 40% |
| 4 | 22.5% | 0% | 3 | 1.5 | 9 | 22.5 | 8 | 20% | 1% | 40% |
| 5 | 25% | 12.5% | 4 | 1.5 | 10 | 20 | 10 | 30% | 1% | 50% |
| Green Track | |||||
|---|---|---|---|---|---|
| Level | Base Cash | Cash per Tower | Max Cash | ||
| Active | Inactive | ||||
| 0 | 5% | 0% | N/A | N/A | N/A |
| 1 | 5% | 0% | N/A | N/A | N/A |
| 2 | 7.5% | 0% | N/A | N/A | N/A |
| 3 | 10% | 0% | |||
| 4 | 12.5% | 0% | |||
| 5 | 15% | 7.5% | |||
| Red Track | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Damage Buff | Damage | Pulses | Cooldown | Base Defense Drop | Defense Drop per Tower | Max Defense Drop | |
| Active | Inactive | |||||||
| 2 | 10% | 0% | N/A | N/A | N/A | N/A | N/A | N/A |
| 3 | 12.5% | 0% | 15 | 3 | 1.5 | 5% | 1% | 25% |
| 4 | 15% | 0% | 25 | 3 | 1.5 | 7% | 1% | 25% |
| 5 | 20% | 10% | 50 | 4 | 1.5 | 10% | 1% | 25% |
Base Statistics
Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 17 | 15% | 0% | |
| 3 | 18 | 15% | 10% | |
| 4 | 18 | 25% | 10% | |
| 5 | 20 | 35% | 20% |
Base Statistics

Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 19 | 15% | 0% | |
| 3 | 21 | 15% | 10% | |
| 4 | 21 | 25% | 10% | |
| 5 | 23 | 35% | 20% |
Base Statistics

Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 19 | 15% | 0% | |
| 3 | 21 | 15% | 10% | |
| 4 | 21 | 25% | 10% | |
| 5 | 23 | 35% | 20% |
Base Statistics

Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 19 | 15% | 0% | |
| 3 | 21 | 15% | 10% | |
| 4 | 21 | 25% | 10% | |
| 5 | 23 | 35% | 20% |
Base Statistics

Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 19 | 15% | 0% | |
| 3 | 21 | 15% | 10% | |
| 4 | 21 | 25% | 10% | |
| 5 | 23 | 35% | 20% |
Base Statistics

Upgrades

Statistics
| Level | Total Price | Range | Range Buff | Discount Buff |
|---|---|---|---|---|
| 0 | 15 | 10% | 0% | |
| 1 | 17 | 10% | 0% | |
| 2 | 19 | 20% | 0% | |
| 3 | 21 | 20% | 10% | |
| 4 | 21 | 35% | 10% | |
| 5 | 23 | 50% | 20% |
Notes
- ↑ Prior to the 21st of December 2023, it had a cost of
4,000.

























