Soldier (Unit)

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Soldier
Removed Content

Soldier (Unit) has been removed from the game as of the 10th of February 2024.
Soldier (Unit) may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

Unreleased Content

Soldier (Unit) was never properly released and was only left unused in-game.
Because of this, not all information on the item in question is known and certain information may not be entirely accurate. Additionally, whenever it will be added in the future is not always clear.

<infobox>

 <title source="title1"><default>Soldier (Unit)</default></title>

<image source="image1"></image> <panel> <section> <label>Static</label> <image source="image-static"> </image> </section> <section> <label>Dynamic</label>

<format>
[[File:{{{image-dynamic}}}|link=]]

</format> </section>

 </panel>
 <label>Associated Tower</label>
 <label>Source</label>
 <label>Unit Levels</label>
 <label>Type</label>
 <group collapse="open">
   <header>Statistics</header>
   <panel>
    <section>
     <label>Regular</label>
     <label>Health</label>
     <label>Defense</label>
     <label>Spawnrate</label>
     <label>Lifespan</label>
     <label>Scrap Meter</label>
     <label>Damage Method</label>
     <label>Damage</label>
     <label>Heal</label>
     <label>Firerate</label>
     <label>Burst</label>
     <label>Cooldown</label>
     <label>Range</label>
     
       <label>Speed</label>
       <format>SpeedAbove Average (4)
       </format>
     
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Special Attributes</label>
    </section>
    <section>
     <label>PVP</label>
     <label>Health</label>
     <label>Defense</label>
     <label>Spawnrate</label>
     <label>Lifespan</label>
     <label>Scrap Meter</label>
     <label>Damage Method</label>
     <label>Damage</label>
     <label>Heal</label>
     <label>Firerate</label>
     <label>Burst</label>
     <label>Cooldown</label>
     <label>Range</label>
     
       <label>Speed</label>
       <format>{{{pvp_speed}}}
       </format>
     
     <label>Hidden Detection</label>
     <label>Lead Detection</label>
     <label>Flying Detection</label>
     <label>Special Attributes</label>
    </section>
   </panel>
 </group>

</infobox>

Description

[edit]

The Soldier is an unreleased unit added in the Overhaul Update.

The Soldier would walk down the path from the exit to the entrance. If any enemies entered its range, it start firing at enemies. Similarly to the Soldier tower, it fired in bursts. Once there were no more enemies in range, it would wait a while before starting to walk again.

Appearance

[edit]

The Soldier was very similar to the Soldier tower, specifically Level 2 of the default skin. It had tan skin, a green shirt, blue pants, black shoes, dark green cap, black shades and a black headset. It wielded an M16A2 that it attacked enemies with.

Trivia

[edit]
  • The Soldier is based on the Soldier tower, though there are a few differences between them.
    • While the units appearance is based on the Level 2 default Soldier from the Overhaul Update, the weapon it carries lacks a laser. It also has tan skin, while the tower has pale skin.
    • Barring statistics needed for a unit but not the tower, like health, the unit also has 25 range while the tower at the time of its release had a range of 13.

Update History

[edit]
  • 29 October 2020 - Overhaul v1.0.0
    • Soldier added.
  • 12 March 2022 - v1.1.0
    • Soldier firerate decreased from 0.23 to 0.225 due to Firerate Bug getting less severe for units.
  • 21 December 2022 - v1.6.0
    • Soldier firerate increased from 0.225 to 0.23 due to Firerate Bug getting more severe for units.
  • 9 January 2023 - v1.6.0f
    • Soldier firerate decreased from 0.23 to 0.225 due to Firerate Bug getting less severe for units.
  • 10 February 2024 - v1.13.0
    • Soldier removed.


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