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Event Content

Harvester has been made unobtainable from the game as of the 20th of November 2024 as it was part of the Hexscape Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.

A haunted scarecrow that fires spectral bolts and can summon thorns to slow enemies.
―Inventory Description
A haunted scarecrow that fires piercing bolts and can summon thorns to slow enemies.
―Former Inventory Description

Description

The Harvester is a tower which fires projectiles at enemies. It could have been obtained by triumphing all Hexscape Event maps on the Hard difficulty. Most recently, it was brought back through a limited time gamepass priced at Robux799.

The Harvester deals DPS with its projectile. It has an ability to create thorns along with the path of two segments, which slow and deal damage to enemies periodically. These thorns only last for a few seconds on the path. During later levels, the Harvester gains high damage and firerate, and the thorns are enhanced to deal more damage, receive an extended lifespan, cover a larger area, and have more slowdown.

The Harvester's Thorns ability also has an effect on another tower, the Farm. All Farms in its range will create additional thorns on the path. These thorns use the same statistics as the Harvester, except that the damage, duration and range statistics are halved at Level 0, with each Level increasing their power (except the range) by 10%, up to 100%.

The Harvester is considerably a mid-late game tower as its main DPS can be effective during the mid-game while its Thorns ability can be great against weaker and higher health hoards later on.

The Harvester has a placement limit of five per player.

Upgrades

Sharper Thorns
Level 1 • Cost: Cash$625

1.4 > 1.2 Firerate Firerate

+2 Thorn Damage Damage


Sell Price changes to Cash$875

Early Harvest
Level 2 • Cost: Cash$1,500

+15 Damage Damage

+2 Thorn Range Range

8 > 11 Thorn Duration Range

15% > 20% Slowness


Sell Price changes to Cash$1,375

Nature's Vengence
Level 3 • Cost: Cash$4,000

+30 Damage Damage

+Hidden Detection Hidden Detection

+4 Thorn Damage Damage

+2 Thorn Range Range

0.25 > 0.2 Tick Tick


Sell Price changes to Cash$2,708

Cold-Hearted Scarecrow
Level 4 • Cost: Cash$8,750

+5 Range Range

1.2 > 0.75 Firerate Firerate

+25 Damage Damage

+3 Thorn Range Range

+1 Thorn Damage Damage

11 > 12 Thorn Duration Firerate


Sell Price changes to Cash$5,625

Harvesting Season
Level 5 • Cost: Cash$24,300

0.75 > 1.75 Firerate Firerate

+5 Range Range

+330 Damage Damage

+25 Projectile Speed

+4 Thorn Damage Damage

+1 Thorn Range Range

12 > 15 Thorn Duration Firerate

20% > 30% Slowness


Sell Price changes to Cash$13,725

Ability

Thorns
Level 0+ • 40s Cooldown

On use, the selected area will produce thorns that deal damage and slow enemies. All Farms that are both in the range of the Harvester and the track also generate thorns with halved statistics through its Nature's Bond.

Statistics

Harvester Stats
Level Cost Total Cost Damage Firerate Range Projectile Speed DPS Cost Efficiency
0 Cash$2,000 Cash$2,000 20 1.4 20 50 14.29 Cash$139.96
1 Cash$625 Cash$2,625 20 1.2 20 50 16.67 Cash$157.47
2 Cash$1,500 Cash$4,125 35 1.2 20 50 29.17 Cash$141.41
3 Cash$4,000 Cash$8,125 65 1.2 20 50 54.17 Cash$149.99
4 Cash$8,750 Cash$16,875 90 0.75 25 50 120 Cash$140.62
5 Cash$24,300 Cash$41,175 420 1.75 30 75 240 Cash$171.56
Thorns Stats
Level Cost Total Cost Thorns Damage Thorns Range Thorns Duration Thorns Slowdown Thorns Tick Total Elapsed Damage[1] Thorns DPS[2] Cost Efficiency
0 Cash$2,000 Cash$2,000 2 12 8 15% 0.25 64 8 Cash$250
1 Cash$625 Cash$2,625 4 12 8 15% 0.25 128 16 Cash$164.06
2 Cash$1,500 Cash$4,125 4 14 11 20% 0.25 176 16 Cash$257.81
3 Cash$4,000 Cash$8,125 8 16 11 20% 0.2 440 40 Cash$203.12
4 Cash$8,750 Cash$16,875 9 17 12 20% 0.2 540 45 Cash$375
5 Cash$24,300 Cash$41,175 14 18 15 30% 0.2 1,050 70 Cash$588.21

Skins

To see all the upgrades of a skin, see the gallery page.

Skin Wasteland Lunar
Rarity Event Legendary
Daily Store Cost N/A N/A
Obtained From Dark Harvest Mission Quest Lunar Crate

Strategy

  • The Harvester's high DPS allows for it to be an effective DPS for the mid to late-game.
    • Do note however, that it is a projectile tower with the potential of missing enemies. This can make it less reliable than towers like the Accelerator or Ranger, which will not miss the intended target.
    • While not particularly great against hordes, its Thorns ability can be used to compensate for this.
  • The Harvester is a decent pick against mid to late-game Flying enemies, as it has flying detection from Level 0.
    • It does not, however, have any other detections until Level 3, where it gains the hidden detection, though its Thorns ability can be used to damage Hidden enemies.
      • Do note that the Thorns cannot damage either Flying or Lead enemies.
  • Its Thorns ability can be an effective counter against Aggro enemies. While it may not be enough to kill stronger ones, such as the Fallen Shield with Aggro, it can be used to damage the crowds of enemies that appear alongside it on any part of the map.
  • The Harvester's Thorns ability also affects the Farm through Nature's Bond. It will make all Farms in the range of the Harvester create thorns, with their statistics being half of the Harvester's thorns statistics at Level 0, becoming stronger with Levels.
    • Placing down Farms where their range covers the path while also being in the Harvester's range can significantly increase how much damage its Thorns ability deals.
    • The Farm can also be used to generate cash to help afford the Harvester's high upgrade costs.
    • Range Buffs from towers like the DJ Booth can be useful at allowing the Harvester to have more Farms in its range and to boost their damage.
  • Towers that apply the Damage Buff, such as the DJ Booth or Mercenary Base can be quite useful with the Harvester, as they can not only boost its main attack but also the damage of its Thorns.
    • However, do note that the Farms are only affected if the Farm itself is in the range of the Damage Buff giver.

Trivia

  • The Harvester is the first tower to be left-handed by default, the second being the Assassin.
    • All other towers are either right handed or use both of their hands from Level 0.
  • During Containment, if Hard difficulty is selected, the Harvester is included in all loadouts as a sixth tower slot, even if the player had not obtained the Harvester.

Update History

For previous cosmetic variations, see the gallery page.

  • 30 October 2024 - v1.39.0
    • Harvester added.
    • Skin: Wasteland
    • Bug: Projectile does not appear.
    • Bug: Thorns ability does not function properly on maps with multiple paths.
    • Bug: When sold, any thorns on the path will remain there permanently but do nothing.
  • 6 November 2024 - v1.40.0
    • Bugfix: Projectile now appears.
  • 20 November 2024 - v1.42.0
    • Harvester can no longer be obtained by triumphing all Hexscape Event nights on Hard difficulty.
      • Harvester is still available via its gamepass.
  • 27 November 2024 - v1.43.0
    • Gamepass price decreased from Robux799 to Robux639.
  • 3 December 2024 - v1.43.3
    • Gamepass price increased from Robux639 to Robux799.
  • 17 December 2024 - v1.46.7
    • Harvester can no longer be obtained via its gamepass.
  • 29 January 2025 - v1.51.0
    • Harvester and its Lunar skin can be obtained via its gamepass for Robux799.
    • New skin: Lunar
  • 1 February 2025 - v1.51.1a
    • Gamepass taken offsale.
  • 9 April 2025 - v1.60.0
    • Defense role added.
  • 11 June 2025 - v1.67.0
    • Bug: Cloned Farms from the Hacker will still generate thorns from the Harvester's Thorns ability, even after they disappear from the map.
  • 18 June 2025 - v1.67.6
    • Bugfix: Cloned Farms can no longer generate thorns after disappearing from the map.
  • 18 October 2025 - v1.77.0
    • Placement limit increased from 4 to 5.
    • Statistical changes:
      • Base
        • Cost increased from Cash$1,400 to Cash$1,750.
        • Damage increased from 6 to 18.
        • Firerate increased from 1.225 to 1.775.
        • Range increased from 13 to 20.
        • Max hits decreased from 2 to 1.
        • Thorn damage increased from 2 to 5.
        • Thorn duration decreased from 8 to 4.5.
      • Level 1
        • Damage decreased from +2 to +0.
        • Firerate changed from 1.225 to 1.775 > 1.225.
        • Range decreased from +2 to +0.
      • Level 2
        • Cost decreased from Cash$2,000 to Cash$1,800.
        • Damage increased from +2 to +12.
        • Firerate changed from 1.225 > 0.875 to 1.225.
        • Max hits decreased from +1 to +0.
        • Thorn duration changed from 8 > 10 to 4.5 > 5.
      • Level 3
        • Cost decreased from Cash$5,000 to Cash$4,750.
        • Damage increased from +10 to +35.
        • Thorn damage increased from +6 to +15.
      • Level 4
        • Cost increased from Cash$8,500 to Cash$10,000.
        • Damage increased from +10 to +40.
        • Firerate changed from 0.875 > 0.775 to 1.225 > 1.025.
        • Range increased from +2.5 to +3.5
        • Thorn damage increased from +8 to +10.
        • Thorn range decreased from +2 to +0.
        • Thorn duration changed from 10 > 16 to 5 > 5.5
      • Level 5
        • Cost increased fro Cash$20,000 to Cash$37,500.
        • Damage increased from +60 to +770.
        • Range decreased from +5 to +4.
        • Firerate changed from 0.775 > 1.525 to 1.025 > 3.525.
        • Max hits decreased from +1 to +0.
        • Thorn damage decreased from +10 to +5.
        • Thorn duration changed from 16 to 5.5 > 6.
        • Thorn slowdown changed from 25% > 30% to 25% > 40%.
        • Name changed from Reaper to Harvesting Season.
  • 25 October 2025 - v1.78.0
    • Harvester can now be bought through a limited time gamepass for Robux799.
  • 31 October 2025 - v1.79.0
    • Harvester can now be gifted.
  • 19 November 2025 - v1.81.0
    • Harvester gamepass taken offsale.
  • 28 January 2026 - v1.84.0
    • Corrected description still listing the bolts as being piercing, now calls them spectral instead.
    • Corrected the second tooltip not mentioning hidden detection. Original tooltip:
      • "Capable of detecting flying enemies."
  • 11 March 2026 - v1.86.0
    • Statistical changes:
      • Base
        • Cost increased from Cash$1,750 to Cash$2,000.
        • Damage increased from 18 to 20.
        • Firerate decreased from 1.758 to 1.408.
        • Projectile speed increased from 45 to 50.
        • Thorn damage decreased from 5 to 2.
        • Thorn range increased from 10 to 12.
        • Thorn duration increased from 4.5 to 8.
        • Thorn slowdown increased from 15% to 20%.
        • Thorn tick decreased from 0.5 to 0.25.
      • Level 1
        • Cost decreased from Cash$650 to Cash$625.
        • Firetate changed from 1.775 > 1.225 to 1.425 > 1.225.
        • Thorns damage decreased from +3 to +2.
        • Name changed from Thorns to Sharper Thorns.
      • Level 2
        • Cost decreased from Cash$1,800 to Cash$1,500.
        • Damage increased from +12 to +15.
        • Thorns damage decreased from +2 to +0.
        • Thorn duration changed from 4.5 > 5 to 8 > 11.
        • Thorn slowdown changed from 15% > 20% to 20% > 25%.
      • Level 3
        • Cost decreased from Cash$4,750 to Cash$4,000.
        • Damage decreased form +35 to +30.
        • Thorn damage decreased from +15 to +4.
        • Thorn range decreased from +4 to +2.
        • Tick changed from 0.5 to 0.25 > 0.2.
        • Hidden detection added, moved from Level 5.
      • Level 4
        • Cost decreased from Cash$10,000 to Cash$8,750.
        • Damage decreased from +40 to +25.
        • Firerate changed from 1.225 > 1.025 to 1.225 > 0.775.
        • Range increased from +3.5 to +5.
        • Thorn damage decreased from +10 to +1.
        • Thorn range increased from +0 to +3.
        • Thorn duration changed from 5 > 5.5 to 11 > 12.
        • Thorn slowdown changed from 20% > 25% to 25%.
      • Level 5
        • Cost decreased from Cash$37,500 to Cash$24,300.
        • Damage decreased fro +770 to +330.
        • Firerate changed from 1.025 > 3.525 to 0.775 > 1.775.
        • Range increased from +4 to +5.
        • Projectile speed increased from +0 to +25.
        • Thorn damage decreased from +5 to +4.
        • Thorn range decreased from +2 to +1.
        • Thorn duration changed from 5.5 > 6 to 12 > 15.
  • 8 May 2026 - v1.90.0
    • Statistical changes:
      • Base
        • Thorn slowdown decreased from 20% to 15%.
      • Level 2
        • Thorn slowdown changed from 20% > 25% to 15% > 20%.
      • Level 5
        • Thorn slowdown changed from 30% > 40% to 20% > 30%.
  • 5 June 2026 - v2.0.0
    • Firerate decreased due to the Firerate Bug being fixed.
    • Statistical changes:
      • Base
        • Firerate decreased from 1.425 to 1.4.
      • Level 1
        • Firerate changed from 1.425 > 1.225 to 1.4 > 1.2.
      • Level 4
        • Firerate changed from 1.225 > 0.775 to 1.2 > 1.75.
      • Level 5
        • Firerate changed from 0.775 > 1.775 to 0.75 > 1.75.

Notes

  1. ↑ Assuming the enemy stays inside the Thorns' full duration.
    Total Elapsed Damage is calculated as Thorns Damage × (Thorns Duration ÷ Thorns Tick)
  2. ↑ DPS assumes thorns only hit one enemy.


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