Commando/History

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[[Commando/History|]][[Commando/History/Gallery|]][[Commando/History/History|]]

This is the history subpage for the Commando/History. It contains every revision of the tower's statistics.

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Hardcore Rework Update (5 June 2026) – Present

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage5
Damage Method
Pierce
Splash (Level 3+)
Firerate
Firerate0.225
Hidden Detection
Template:HiddenLevel 2+[1]
Range
Range16
Lead Detection
Template:LeadLevel 3+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Template:FlyingLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Recon Mission
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.225 > 0.17 Firerate Firerate

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Titanium Rounds
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Template:Hidden

+1.5 Range Range

+2 Damage Damage

0.17 > 0.14 Firerate Firerate

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Jericho Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+7 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Death & Taxes
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2.5 Range Range

+9 Damage Damage

0.14 > 0.1 Firerate Firerate

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Missile
Level 3+ • 20s Cooldown (Level 3) • 10s Cooldown (Level 4)

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Fires out two and at Level 4 four missiles at selected area. Missile range is double of regular range. Reloads one missile per cooldown.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


Saboteur Update (22 April 2026) – Hardcore Rework Update (5 June 2026)

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage5
Damage Method
Pierce
Splash (Level 3+)
Firerate
Firerate0.225
Hidden Detection
Template:HiddenLevel 2+[1]
Range
Range16
Lead Detection
Template:LeadLevel 3+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Template:FlyingLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Recon Mission
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.225 > 0.167 Firerate Firerate

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Titanium Rounds
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Template:Hidden

+1.5 Range Range

+3 Damage Damage

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Jericho Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+8 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Death & Taxes
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2.5 Range Range

+12 Damage Damage

0.167 > 0.125 Firerate Firerate

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]


Ability

[edit]
Missile
Level 3+ • 20s Cooldown (Level 3) • 10s Cooldown (Level 4)

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Fires out two and at Level 4 four missiles at selected area. Missile range is double of regular range. Reloads one missile per cooldown.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]

Template:Neow


3 September 2025 – Saboteur Update (22 April 2026)

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage5
Damage Method
Pierce
Splash (Level 3+)
Firerate
Firerate0.225
Hidden Detection
Template:HiddenLevel 2+[1]
Range
Range13
Lead Detection
Template:LeadLevel 3+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
Template:FlyingLevel 0+

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Recon Mission
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.225 > 0.175 Firerate Firerate

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Titanium Rounds
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Template:Hidden

+1.5 Range Range

+3 Damage Damage

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Jericho Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.175 > 0.15 Firerate Firerate

+1.5 Range Range

+7 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Death & Taxes
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+9 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]


Ability

[edit]
Missile
Level 3+ • 20s Cooldown (Level 3) • 10s Cooldown (Level 4)

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Fires out two and at Level 4 four missiles at selected area. Missile range is double of regular range. Reloads one missile per cooldown.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Damage Firerate Reload Time Ammo Max Hits Range DPS[2] Cost Efficiency[3]
0 CashScript error: No such module "Money". 5 0.225 3 30 2 13 15.38 15.38 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 5 0.175 2 30 2 13 20.69 20.69 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 8 0.175 2 45 2 14.5 36.46 36.46 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 15 0.15 1.5 60 2 16 85.71 90.71 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 24 0.15 1.25 80 2 17 144.91 157.41 CashScript error: No such module "Money".
Level Splash Damage[4] Ability Cooldown Missile Count Stun Time Missile Lifespan Missile Range Explosion Range DPS[5]
3 100 20 2 0.5 360 32 4 5
4 125 10 4 1 360 34 6 12.5

27 November 2024 – 3 September 2025

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Burst
Splash (Level 3+)
Firerate
Firerate0.225
Hidden Detection
Template:HiddenLevel 2+[1]
Range
Range12
Lead Detection
Template:LeadLevel 3+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Cooldown
Burst Cooldown0.525[6]

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Recon Mission
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Titanium Rounds
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+Hidden Detection Template:Hidden

+1.5 Range Range

+4 Damage Damage

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Jericho Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.225 > 0.175 Firerate Firerate

+1.5 Range Range

+3 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Death & Taxes
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.175 > 0.15 Firerate Firerate

+2 Range Range

+5 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Missile
Level 3+ • 20s Cooldown (Level 3) • 10s Cooldown (Level 4)

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Fires out two and at Level 4 four missiles at selected area. Missile range is double of regular range. Reloads one missile per cooldown.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Damage Firerate Burst Cooldown Reload Time Burst Size Ammo Max Hits Range DPS[7] Combined DPS[8] Cost Efficiency[3]
0 CashScript error: No such module "Money". 6 0.225 0.525 2.5 3 30 2 12 12.88 12.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 0.225 0.525 2.5 3 30 2 12 17.17 17.17 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 12 0.225 0.525 2 5 45 2 13.5 33.08 33.08 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 15 0.175 0.375 1.5 6 60 3 15 58.54 65.54 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 20 0.15 0.325 1.25 10 80 3 17 103.06 133.06 CashScript error: No such module "Money".
Level Splash Damage[4] Ability Cooldown Missile Count Stun Time Missile Lifespan Missile Range Explosion Range DPS[5]
3 150 20 2 1.5 60 30 4 7.5
4 200 10 4 2 60 34 6 20

20 November 2024 – 27 November 2024

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage6
Damage Method
Burst
Splash (Level 3+)
Firerate
Firerate0.225
Firerate0.508 (Burst Cooldown[9])
Hidden Detection
N/A
Range
Range12
Lead Detection
Template:LeadLevel 3+ (Splash Damage only)
Placement Limit
Placement Limit8
Flying Detection
N/A
Burst Cooldown
Burst Cooldown0.525[10]

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Recon Mission
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Damage Damage

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Titanium Rounds
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1.5 Range Range

+2 Damage Damage

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Jericho Missiles
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.225 > 0.175 Firerate Firerate

+1.5 Range Range

+5 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Death & Taxes
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

0.75 > 0.15 Firerate Firerate

+2 Range Range

+1 Damage Damage

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade

Template:CollapsibleUpgrade


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Ability

[edit]
Missile
Level 3+ • 20s Cooldown (Level 3) • 10s Cooldown (Level 4)

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer". narrator-150">

Fires out two and at Level 4 four missiles at selected area. Missile range is double of regular range. Reloads one missile per cooldown.

[[Script error: No such module "StripNaked".|150px|center]]

Statistics

[edit]
Level Total Price Damage Firerate Burst Cooldown Reload Time Burst Size Ammo Max Hits Range DPS[7] Combined DPS[8] Cost Efficiency[3]
0 CashScript error: No such module "Money". 6 0.225 0.525 2.5 3 30 2 12 12.88 12.88 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 8 0.225 0.525 2.5 3 30 3 12 17.17 17.17 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 10 0.225 0.525 2 5 45 3 13.5 27.57 27.57 CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 15 0.175 0.375 1.5 6 60 4 15 58.54 64.79 CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 16 0.15 0.325 1.25 10 80 4 17 82.45 99.95 CashScript error: No such module "Money".
Level Splash Damage[4] Ability Cooldown Missile Count Stun Time Missile Lifespan Missile Range Explosion Range DPS[5]
3 125 20 2 1.25 60 30 4 6.25
4 175 10 4 1.75 60 34 6 17.5

Entity System Update (12 March 2022) – 20 November 2024

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+ • Exclusive • Offense

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Script error: No such module "NumName". (1.5)
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.525
Hidden Detection
N/A
Range
Range12
Lead Detection
Template:LeadLevel 2+ (Splash Damage only)
Placement Limit
N/A
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar Pack
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Disposable Missile
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Rocket Launcher

•1 Damage Splash Damage

•6 Second Reload Missile Firerate

•4 Explosion Range Explosion Range

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Recon Armor
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage


Rocket Launcher

•2 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Quad Launcher
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


+Quad Launcher

•5x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flex Armor
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+12 Damage Damage


Quad Launcher

•11x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Rocket Firerate Range Explosion Range DPS[11] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.525 N/A 12 N/A 3.81 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.525 N/A 14 N/A 3.81 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 1 0.525 6 16 4 3.98[12] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 2 0.525 6 17 4 7.95[13] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 10 5x4 0.525 6 19 4 22.38[14] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 22 11x4 0.525 6 22 4 49.23[15] CashScript error: No such module "Money".

Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.53
Hidden Detection
N/A
Range
Range12
Lead Detection
Template:LeadLevel 2+ (Splash Damage only)
Placement Limit
N/A
Flying Detection
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar Pack
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Disposable Missile
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Rocket Launcher

•1 Damage Splash Damage

•6 Second Reload Missile Firerate

•4 Explosion Range Explosion Range

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Recon Armor
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage


Rocket Launcher

•2 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Quad Launcher
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


+Quad Launcher

•5x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flex Armor
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+3 Range Range

+12 Damage Damage


Quad Launcher

•11x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Rocket Firerate Range Explosion Range DPS[11] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.53 N/A 12 N/A 3.77 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.53 N/A 14 N/A 3.77 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 1 0.53 6 16 4 3.94[16] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 2 0.53 6 17 4 7.55[17] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 10 5x4 0.53 6 19 4 22.2[18] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 22 11x4 0.53 6 22 4 48.84[19] CashScript error: No such module "Money".

18 March 2020 – Overhaul Update (29 October 2020)

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.55
Hidden Detection
N/A
Range
Range12
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar Pack
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Disposable Missile
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Rocket Launcher

•1 Damage Splash Damage

•6 Second Reload Missile Firerate

•6 Explosion Range Explosion Range

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Recon Armor
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage


Rocket Launcher

•2 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Quad Launcher
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


+Quad Launcher

•5x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flex Armor
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Range Range

+12 Damage Damage


Quad Launcher

•11x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Rocket Firerate Range Explosion Range DPS[11] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.55 N/A 12 N/A 3.64 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.55 N/A 14 N/A 3.64 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 1 0.55 6 16 6 3.81[20] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 2 0.55 6 17 6 7.6[21] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 10 5x4 0.55 6 19 6 21.51[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 22 11x4 0.55 6 23 6 47.33[23] CashScript error: No such module "Money".

MEGA Update (13 October 2019) – 18 March 2020

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.55
Hidden Detection
N/A
Range
Range8
Placement Limit
N/A

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
Radar Pack
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Disposable Missile
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Rocket Launcher

•1 Damage Splash Damage

•6 Second Reload Missile Firerate

•6 Explosion Range Explosion Range

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Recon Armor
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+2 Damage Damage


Rocket Launcher

•2 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Quad Launcher
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+6 Damage Damage


+Quad Launcher

•5x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Flex Armor
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Range Range

+12 Damage Damage


Quad Launcher

•11x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Rocket Firerate Range Explosion Range DPS[11] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.55 N/A 8 N/A 3.64 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 2 N/A 0.55 N/A 10 N/A 3.64 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 2 1 0.55 6 12 6 3.81[20] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 4 2 0.55 6 13 6 7.6[21] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 10 5x4 0.55 6 15 6 21.51[22] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 22 11x4 0.55 6 19 6 47.33[23] CashScript error: No such module "Money".

9 August 2019 – MEGA Update (13 October 2019)

Base Statistics

[edit]
Commando/History
Map: Area 51 Event Normal+

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

Cost
CashScript error: No such module "Money".
Placement Footprint
Average
Sell Price
CashScript error: No such module "Money".
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Splash (Level 2+)
Firerate
Firerate0.55
Hidden Detection
N/A
Range
Range8
Placement Limit
Placement Limit5

[[Script error: No such module "StripNaked".|200px|center]]

Upgrades

[edit]
N/A
Level 1 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Damage Damage

+2 Range Range


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 2 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+Rocket Launcher

•3 Damage Splash Damage

•6 Second Reload Missile Firerate

•6 Explosion Range Explosion Range

Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 3 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+1 Range Range

+4 Damage Damage


Rocket Launcher

•7 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 4 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+2 Range Range

+8 Damage Damage


+Quad Launcher

•15x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

N/A
Level 5 • Cost: CashScript error: No such module "Money".

<div class="upgrade-body upgrade-body-has-image Script error: No such module "Randomizer".">

+4 Range Range

+35 Damage Damage


Quad Launcher

•50x4 Damage Splash Damage

•6 Second Reload Missile Firerate


Sell Price changes to CashScript error: No such module "Money".

[[Script error: No such module "StripNaked".|200px|center]]

Statistics

[edit]
Level Total Price Normal Damage Splash Damage Firerate Rocket Firerate Range Explosion Range DPS[11] Cost Efficiency
0 CashScript error: No such module "Money". 2 N/A 0.55 N/A 8 N/A 3.64 CashScript error: No such module "Money".
1 CashScript error: No such module "Money". 3 N/A 0.55 N/A 10 N/A 5.45 CashScript error: No such module "Money".
2 CashScript error: No such module "Money". 3 3 0.55 6 12 6 5.95[24] CashScript error: No such module "Money".
3 CashScript error: No such module "Money". 7 7 0.55 6 13 6 13.9[25] CashScript error: No such module "Money".
4 CashScript error: No such module "Money". 15 15x4 0.55 6 15 6 37.27[26] CashScript error: No such module "Money".
5 CashScript error: No such module "Money". 50 50x4 0.55 6 19 6 124.24[27] CashScript error: No such module "Money".

Notes

[edit]
  1. 1.0 1.1 1.2 1.3 From Level 3, its missiles may hit Hidden enemies if they are caught in their explosions. Starting from Level 0, the Commando's piercing can also hit enemies indirectly, if there is another detectable enemy nearby.
  2. Cite error: Invalid <ref> tag; no text was provided for refs named DPS3
  3. 3.0 3.1 3.2 Cost efficiency uses combined DPS.
  4. 4.0 4.1 4.2 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly from the edge of the inner explosion sphere to the edge of the outer explosion sphere, if the enemy is in the outer explosion sphere.
  5. 5.0 5.1 5.2 DPS is calculated as Splash Damage ÷ Ability Cooldown.
  6. In-game, firerate is displayed as the burst cooldown.
  7. 7.0 7.1 DPS is calculated as (Ammo x Damage) ÷ (Ammo x Firerate + (Ammo ÷ Burst Size - 1) x Burst Cooldown + Reload Time).
  8. 8.0 8.1 Cite error: Invalid <ref> tag; no text was provided for refs named CDPS
  9. In-game, firerate is displayed as the burst cooldown.
  10. In-game, firerate is displayed as the burst cooldown.
  11. 11.0 11.1 11.2 11.3 11.4 Total DPS is calculated as Pistol DPS + Rocket DPS.
    Rocket DPS assumes only one enemy is hit with all rockets and it receives full splash damage.
  12. 3.81 Pistol DPS + 0.17 Rocket DPS
  13. 7.62 Pistol DPS + 0.33 Rocket DPS
  14. 19.05 Pistol DPS + 3.33 Rocket DPS
  15. 41.9 Pistol DPS + 7.33 Rocket DPS
  16. 3.77 Pistol DPS + 0.17 Rocket DPS
  17. 7.55 Pistol DPS + 0.33 Rocket DPS
  18. 18.87 Pistol DPS + 3.33 Rocket DPS
  19. 41.51 Pistol DPS + 7.33 Rocket DPS
  20. 20.0 20.1 3.64 Pistol DPS + 0.17 Rocket DPS
  21. 21.0 21.1 7.27 Pistol DPS + 0.33 Rocket DPS
  22. 22.0 22.1 18.18 Pistol DPS + 3.33 Rocket DPS
  23. 23.0 23.1 40 Pistol DPS + 7.33 Rocket DPS
  24. 5.45 Pistol DPS + 0.5 Rocket DPS
  25. 12.73 Pistol DPS + 1.17 Rocket DPS
  26. 27.27 Pistol DPS + 10 Rocket DPS
  27. 90.91 Pistol DPS + 33.33 Rocket DPS


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