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Succumb to the dark sun! Like many before you.
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Description

Radio Silence is the second mission for the first chapter of the Story mode.

This mission has health scaling, meaning that in duos, enemy health is increased by around 20%, in trio 40% and in quad 60%.

Rewards

Radio Silence has a Coin150 and Experience25 EXP reward upon first triumph. Any subsequent triumphs will reward Coin50 and Experience25 EXP instead. Losing on any wave will only reward Experience0 EXP.

Additionally, the mode can also give out a bonus triumph reward. The possible rewards are:

Enemies

Speedy
Wave 1
31 Total
Normal
Wave 1
98 Total
Slow
Wave 2
63 Total
Normal Boss
Wave 4
10 Total
Armored
Wave 7
15 Total
Necromancer
Wave 8
1 Total
Skeleton
N/A
N/A Total

Wave Structure

The wave bonus in this mission is:

Cash$300 + (Waves Completed - 1) × Cash$375

The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.

Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:

Players Reduction per Player Total Reduction
Solo 0% 0%
Duo 5% 10%
Trio 5% 15%
Quad 5% 20%

The waves in Radio Silence follow these timings:

Waves Wave Timer Skip Time
1-7 1:00 0:20[1]
8 ∞ N/A

Bolded names indicate an enemy's debut.

Wave Dialogue Enemy Type & Amount
1
Commander
Wait, where is everyone? This place was built only a few months ago. Minigunner, Soldier, help the Recruit create a parameter. Sniper, find a vantage point and let me know what you see. We need to figure out our next move.
6x Speedy, 8x Normal, 5x Speedy
Commander
Dispatcher, come in. The Forest Camp is empty and we're not finding any survivors or military personnel. Can you hear me? Hello?
2
Dispatcher
C-… Commander… Commander do you read? The radio towers are being destroyed by the zombies in your area. Something is —
6x Slow, 10x Normal
Sniper
I'm setting up a radio amplifier on top of the lookout. Give me a moment… and… got it.
3 - 5x Speedy, 5x Slow, 15x Normal (Bloated), 5x Speedy,
4
Dispatcher
…- be careful. We're gathering reinforcements but it'll take some time. Most who were stationed there have already evacuated, but there were two who went to the distress call against commanding orders.
10x Slow, 1x Normal Boss, 5x Normal (Bloated)
Soldier
Disobeying orders? Hah. Kinda reminds me of a guy. You think they're the ones we are looking for?
Commander
Might be. Send us the location. We're going to pick up whoever's left before heading back. The zombies have been following us from the Abandoned City so we need a new way out.
5 - 3x Normal Boss, 3x Slow (Bloated), 6x Normal (Bloated), 10x Speedy (Bloated)
6
Soldier
So what's with the new Recruit? They're doing pretty good but they don't talk much.
1x Slow (Bloated, Nimble), 1x Slow (Nimble), 1x Slow (Bloated, Nimble), 1x Slow (Nimble), 1x Slow (Bloated, Nimble), 1x Slow (Nimble), 1x Slow (Bloated, Nimble), 1x Slow (Nimble), 1x Slow (Bloated, Nimble), 1x Slow (Nimble), 2x Normal Boss, 1x Normal (Bloated, Nimble), 1x Normal (Nimble), 1x Normal (Bloated, Nimble), 1x Normal (Nimble), 1x Normal (Bloated, Nimble), 1x Normal (Nimble), 1x Normal (Bloated, Nimble), 1x Normal (Nimble), 1x Normal (Bloated, Nimble), 1x Normal (Nimble), 7x Slow (Bloated), 5x Normal (Bloated, Nimble), 1x Normal Boss
Commander
It's part of a new program to help expand our division. We need more leaders to help us strategize and control the outbreak. Maybe one day we'll finally be able to wipe out the zombies.
7 - 5x Armored, 8x Slow (Bloated), 10x Normal (Bloated), 8x Slow (Bloated), 13x Normal (Bloated), 4x Armored
8
Dispatcher
I've sent you their location. You'll be heading into a dead zone so we won't be able to contact you. Find the survivors and bring them home.
8x Normal (Bloated), 1x Normal Boss, 3x Armored, 2x Normal Boss (Bloated), 1x Necromancer (Bloated, Boss), 3x Armored, 6x Slow
Commander
Yes, Ma'am! You heard her. Clear out the tunnels, we're moving out!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Soundtracks

Wave 1-3

Wave 4-7

Wave 8

Update History

  • 31 July 2026 - v2.4.0
    • Radio Silence added.
  • 7 August 2026 - v2.5.0
    • Health scaling added.
      • 20% in duo.
      • 40% in trio.
      • 60% in quad.
    • Updated Wave 6 audio to use gender neutral pronouns when referring to the player. Previous dialogue: "So what's with the new Recruit? He's doing pretty good but doesn't talk much."

Notes

  1. ↑ Skip at 0:40.


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