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Succumb to the dark sun! Like many before you.
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Description

Off The Rails is the third mission for the first chapter of the Story mode.

This mission has health scaling, meaning that in duos, enemy health is increased by around 20%, in trio 40% and in quad 60%.

Rewards

Off The Rails has a Coin180 and Experience30 EXP reward upon first triumph. Any subsequent triumphs will reward Coin60 and Experience30 EXP instead. Losing on any wave will only reward Experience0 EXP.

Additionally, the mode can also give out a bonus triumph reward. The possible rewards are:

Enemies

Speedy
Wave 1
78 Total
Normal
Wave 1
108 Total
Slow
Wave 2
94 Total
Normal Boss
Wave 4
23 Total
Armored
Wave 6
26 Total
Necromancer
Wave 8
3 Total
Skeleton
N/A
N/A Total
Slow Boss
Wave 10
1 Total

Wave Structure

The wave bonus in this mission is:

Cash$500 + (Waves Completed - 1) × Cash$400

The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.

Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:

Players Reduction per Player Total Reduction
Solo 0% 0%
Duo 5% 10%
Trio 5% 15%
Quad 5% 20%

The waves in Off The Rails follow these timings:

Waves Wave Timer Skip Time
1-8 1:00 0:20[1]
9 1:30 0:30[2]
10 ∞ N/A

Bolded names indicate an enemy's debut.

Wave Dialogue Enemy Type & Amount
1
Commander
I'm seeing movement inside of the building. Recruit set up—… wait. Is that Demo?
4x Speedy, 12x Normal, 4x Speedy, 12x Normal
Soldier
Oh-ho! No way, AND Hops? I had a feeling it'd be one of you but not both!
2
Hops
Well look what the dog dragged in. Haha! It's good to see you, buddy. It's also nice to see familiar faces after being ditched.
4x Slow, 8x Normal, 4x Slow, 8x Normal
Demoman
We heard the distress call and had to do something. The leader of these guys ended up with a nasty bite and turned before injuring a few others. They locked him in the freezer for now.
3
Commander
You disobeyed direct orders. Not sure I'd call it 'Ditched'. Though, I'm glad you're both alright. We need to figure a way out of here, otherwise we'll be drowning in zombies.
6x Speedy, 15x Normal (Bloated), 6x Slow, 16x Normal (Bloated)
Demoman
The train to Cyber City isn't that far from here and we can walk the tracks. We just didn't have the manpower to bring anyone wounded that far. With your help though, we'll have a chance.
4
Sniper
Hm. If we take the railway the APC won't be able to follow us. Not to mention not being able to carry everyone. Maybe it can take the most injured while we bring everyone else through the tracks.
10x Slow, 5x Speedy (Nimble), 1x Normal Boss, 10x Slow, 5x Speedy (Nimble), 1x Normal Boss
Commander
Good plan. It'll keep us from getting swarmed too. The zombies have already caught up to us, so help me get the survivors ready to move. Anyone who can't goes into the APC.
5 - 8x Normal (Bloated, Nimble), 14x Speedy (Bloated, Nimble), 7x Slow (Bloated, Nimble), 8x Normal (Bloated, Nimble), 14x Speedy (Bloated, Nimble), 7x Slow (Bloated, Nimble)
6
Soldier
Watching these things run reminds me of how Hops got his name. Come on, Hops. Tell em' — Tell em' about the time in basic you pranked the NCO and —
1x Normal Boss (Bloated), 3x Armored, 8x Slow (Nimble), 1x Normal Boss (Bloated), 6x Normal (Bloated, Nimble), 3x Armored
Hops
You mean the time YOU pranked the NCO and I took the fall for it.
7
Soldier
Haha! — Oh man… He couldn't even run. They tied his legs together and made him jump like a rabbit while the rest of us hunted him down.
16x Normal (Bloated, Nimble), 6x Speedy (Bloated), 5x Normal Boss (Bloated), 1x Armored (Bloated), 8x Speedy (Bloated)
Soldier
That was training for — what — a week straight? Man that was good. You even got a nickname out of it.
Hops
We're enemies. Mortal enemies.
8
Commander
The APC is loaded. We're waiting for the rest to gather their things. Glad you two found your bromance when we're about to be eaten.
2x Normal Boss, 2x Armored, 1x Necromancer, 1x Normal Boss, 2x Armored (Nimble)
9 - 1x Necromancer, 4x Normal Boss (Bloated, Nimble), 12x Slow (Nimble), 1x Necromancer, 12x Speedy (Bloated, Nimble), 6x Armored (Nimble)
10
Sniper
There's a break in the horde after this group. Should we take it?
3x Normal Boss (Nimble), 1x Normal Boss (Bloated, Nimble), 6x Slow (Bloated), 4x Armored (Bloated), 3x Normal Boss (Bloated, Nimble), 10x Slow (Bloated, Nimble), 1x Slow Boss (Bloated, Boss), 5x Armored (Bloated), 10x Slow (Bloated, Nimble)
Commander
Everyone, on me! We're going to the tracks!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Soundtracks

Wave 1-4

Wave 5-9

Wave 10

Update History

  • 31 July 2026 - v2.4.0
    • Off The Rails added.
  • 7 August 2026 - v2.5.0
    • Health scaling added.
      • 20% in duo.
      • 40% in trio.
      • 60% in quad.

Notes

  1. ↑ Skip at 0:40.
  2. ↑ Skip at 1:00.


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