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{{Update |title = |image1 = MoltenModeUpdateThumbnail.png |release_date = 11 December 2024 (v1.45.0) |minor_updates = v1.45.1 (11 December 2024)<br/>v1.45.1a (16 December 2024)<br/>v1.45.1b (16 December 2024)<br/>v1.45.1c (16 December 2024)<br/>v1.45.1d (16 December 2024)<br/>v1.45.1e (16 December 2024) |feed_title = Molten Rework |feed_color = Purple |previous_update = [[v1.44.0]] |next_update = [[v1.46.0]] |title1=v1.45.0}} __TOC__ ==Description== '''v1.45.0''' is the ninety-eighth update to be released in Tower Defense Simulator, on the 11th of December 2024. It introduced the [[Molten Mode|Molten]] mode rework. This update encompassed seven updates, the main v1.45.0 update (released 11 December 2024) and six minor updates, v1.45.1 (released 11 December 2024), v1.45.1a (released 16 December 2024), v1.45.1b (released 16 December 2024), v1.45.1c (released 16 December 2024), v1.45.1d (released 16 December 2024) and v1.45.1e (released 16 December 2024). ==Additions== ===Enemies=== *[[Elite Abnormal]] *[[Corpse (Enemy)|Molten Corpse]] *[[Molten Golem]] *[[Molten Necromancer]] *[[Molten Demon]] *[[Molten Hound]] *[[Molten Mech]] *[[Elite Molten]] *[[Elite Hazmat]] *[[Bulwark]] *[[Molten Executioner]] *[[Tanker]] *[[Molten Summoner]] *[[Molten Warlord]] *[[Elite Boomer]] *Modern variants for multiple enemies added. **[[Molten]] **[[Molten Titan]] ===Miscellanous=== *[[Casual Mode]] *[[Corpse (Attribute)|Corpse]] *[[Settings#Dialog|Dialog]] Sound Setting ==Changes & Bugfixes== *[[War Machine]] buffed. **Statistical changes: ***'''Base''' ****Damage increased from 1 to 2. ***'''Level 3''' ****Damage increased from +2 to +5. ***'''Level 4''' ****Damage decreased from +6 to +4. ****Missile damage increased from 25 to 40. ***'''Level 5''' ****Cost decreased from {{Money|75,000}} to {{Money|50,000}}. ****Damage increased from +8 to +28. ****Missile damage increased from 25 to 40. ****Missile reload time increased from 3 to 4. ****Hidden detection added. ****Flying detection added. ****Lead detection added. ****Name changed from ''To The Void and Back'' to ''TO THE VOID AND BACK''. *[[Hidden]] changed. **Health increased from 10 to 25 in [[Molten Mode|Molten]] mode. **Cash given is now based on the mode. ***Now gives {{Money|5}} on death in the [[Tutorial]]. ***Now gives {{Money|15}} on death in the [[Easy Mode|Easy]] mode. ***Now gives {{Money|20}} on death in the [[Casual Mode|Casual]] and [[Intermediate Mode|Intermediate]] modes. ***Now gives {{Money|25}} on death in the [[Molten Mode|Molten]] mode. *[[Breaker2]] health increased from 50 to 60 in [[Molten Mode|Molten]] mode. *[[Breaker]] health increased from 15 to 30 in [[Molten Mode|Molten]] mode. *[[Molten]] buffed. **Apperance changed, now has two animations it can spawn with. **Health increased from 100 to 160. **Speed slightly increased (3 to 3.25). **Defense of 80% added. *[[Hazmat]] appearance changed. *[[Hidden Boss]] buffed. **Health increased from 600 to 700 in [[Intermediate Mode|Intermediate]] mode. **Health increased from 450 to 700 in [[Molten Mode|Molten]] mode. *[[Boomer]]'s firerate debuff now uses [[Fatigue Debuff]] instead of the [[Firerate Debuff]]. Because of this, effectiveness of the debuff has been reduced. *[[Enraged]] health increased from 65 to 75. *[[Patient Zero]] changed. **Now gives {{Money|2,000}} every 2.5% health in [[Casual Mode|Casual]] mode. **Increased ''Flask'' heal from 5 to 10. *[[Molten Mode|Molten]] mode reworked. **Wave structure changed. **{{Coins|Coins}} and {{Exp|}} rewards formulas changed. **Wave bonus formula changed. **Changed triumph rewards. ***[[Grenade]], [[Flash Bang]], [[Molotov]] and [[AirStrike]] removed from the reward pool. ***{{Color|Common}} chance increased from 50% to 55%. ***{{Color|Uncommon}} chance increased from 30% to 35%. ***{{Color|Rare}} chance decreased from 20% to 10%. ***{{TimeScaleTicket|Time Scale Ticket}} rarity changed from {{Color|Uncommon}} to {{Color|Common}}. ***{{TimeScaleTicket|Time Scale Ticket}} rarity changed from {{Color|Uncommon}} to {{Color|Common}}. ***{{TimeScaleTicket|Time Scale Tickets}} increased from 1 to 2-4. ***{{ReviveTicket|Revive Ticket}} rarity changed from {{Color|Uncommon}} to {{Color|Common}}. ***{{ReviveTicket|Revive Tickets}} increased from 1 to 2-3. ***{{SpinTicket|Spin Ticket}} rarity changed from {{Color|Rare}} to {{Color|Common}}. ***{{SpinTicket|Spin Tickets}} increased from 1 to 2-3. ***[[Low Grade Crate]] rarity changed from {{Color|Rare}} to {{Color|Common}}. ***[[Barricade]] rarity changed from {{Color|Rare}} to {{Color|Common}}. ***[[Barricade]]s increased from 1 to 2-4. ***[[Supply Drop]] rarity changed from {{Color|Rare}} to {{Color|Common}}. ***[[Supply Drop]]s increased from 1 to 2-4. ***[[Cooldown Flag]] added as an {{Color|Uncommon}} reward. Given out 2-4 times. ***[[Range Flag]] added as an {{Color|Uncommon}} reward. Given out 2-4 times. ***[[Damage Flag]] added as an {{Color|Uncommon}} reward. Given out 2-4 times. ***[[Mid Grade Crate]] added as an {{Color|Uncommon}} reward. Given out 1 time. ***[[Turkey Leg]] added as an {{Color|Uncommon}} reward. Given out 1-3 times. ***[[Pumpkin Bomb]] added as an {{Color|Uncommon}} reward. Given out 1-2 times. **Now uses the new income system. ***[[Napalm Strike]] added as an {{Color|Rare}} reward. Given out 2-3 times. ***[[Blizzard Bomb]] added as an {{Color|Rare}} reward. Given out 2-3 times. ***[[High Grade Crate]] added as an {{Color|Rare}} reward. Given out 1 time. ***[[Sugar Rush (Consumable)|Sugar Rush]] added as an {{Color|Rare}} reward. Given out 1-2 times. **Starting cash is now {{Money|500}} regardless of player count. **Updated mode icon. **Description chagned. **Ambient music added. **Level requirement increased from {{Level|0}} to {{Level|15}}. *[[Fallen Mode|Fallen]] mode wave structure updated. *[[Intermediate Mode|Intermediate]] mode updated. **Updaded description. **Updated icon. **Changed Wave 24 and 28 dialogue. *[[Easy Mode|Easy]] mode updated. **Updated icon. **Updated dialogue. *[[Imposter]] no longer gives a badge when killed, due to it being disabled. *''Suspicious...'' and ''Defeat Legacy Fallen King'' rewards can no longer be claimed in [[Rewards]], due to their badges being disabled. *Fixed [[War Machine]] not granting [[Damage Buff]]s to towers in its range. *Fixed [[Abyssal Trench]] and [[Construction Crazy]] not appearing in regular intermission lobby map selection. *Fixed [[Unknown Garden]] not appearing in [[Hardcore Mode|Hardcore]] intermission lobby map selection. *Fixed difficulty select music not playing during gamemode vote. *Fixed [[Speedy Boss]] giving {{Money|5}} on death instead of {{Money|800}}. *Fixed [[Patient Zero]] kills not counting for its kill [[Quests|Quest]]. *Fixed ''PLAY SURVIVAL'' button sending players to the legacy [[Molten Mode|Molten]] mode. :In '''v1.45.1''': *Fixed a softlock regarding the [[Corpse (Attribute)|Corpse]] modifier, as the [[Corpse (Enemy)|Molten Corpse]] from it was sometimes impossible to kill. :In '''v1.45.1a''': *[[Commando]] is now available through a gamepass for {{Robux|799}}. *[[Pursuit]] gamepass cost decreased from {{Robux|1,500}} to {{Robux|1,200}}. :In '''v1.45.1b''': *[[Pursuit]] gamepass cost increased from {{Robux|1,200}} to {{Robux|1,500}}. :In '''v1.45.1c''': *[[Commando]] gamepass taken offsale. :In '''v1.45.1d''': *Admin Mode is now on sale for {{Robux|323,232,323}}. :In '''v1.45.1e''': *Admin Mode gamepass taken offsale. ==Gallery== {{Gallery|Open = Yes| {{GalleryHeader|Thumbnails}} <gallery> PursuitReworkThumb.png CommandoReworkThumb.png GattlingGunThumbnail.png MoltenModeUpdateThumbnail.png </gallery> {{GalleryHeader|Icons}} <gallery> MoltenModeUpdateIcon.png </gallery> {{GalleryHeader|Promotional Images}} <gallery> NewMoltenThumbnailClean.png MoltenReworkIconClean.png </gallery> {{GalleryHeader|Renders}} <gallery> MoltenReworkIconClean.png </gallery> }} ==Official Update Log== ''NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.'' ===v1.45.0=== {{UpdateLog| {{UpdateBanner|NewMoltenThumbnailClean.png|Molten Rework}} {{UpdateH1|📜Update Log:}} {{UpdateH2|[[Molten Mode|Molten]] Rework}} {{UpdateWhiteText|The [[Molten Warlord]] has appeared for revenge in a brand new version of [[Molten Mode]]! Molten enemies have been reworked with new enemies, modifiers, music, and provide a more challenging experience.<br/>While weaker then the Fallen, the molten forces are here to provide a solid and fair challenge to experienced players.<br/>35 Waves<br/>Unlocked at level 15<br/>Coin Rewards: 750<br/>Exp Rewards: 185}} {{UpdateThumbnail|1.45.0UpdateLog1.png|New Molten [[Corpse (Attribute)|Corpse]] Modifer! Enemies that have this modifier revive as an idle statue. Someone call the clean up crew!}} {{UpdateThumbnail|1.45.0UpdateLog2.png|New and refreshed enemy models!}} {{UpdateThumbnail|1.45.0UpdateLog3.png|The [[Molten Boss]] makes his re-debut as the [[Molten Warlord]]! Battle against this fierce leader and his molten army in Survival mode!}} {{UpdateH2|New Gamemode ([[Casual Mode|Casual]])}} {{UpdateWhiteText|[[Casual Mode|Casual]] will replace the old [[Molten Mode|molten]] mode to provide a more laid back and relaxed experience for newcomers and veterans alike.<br/>30 Waves<br/>Unlocked for all players<br/>Coin Rewards: 400<br/>Exp Rewards: 90}} {{UpdateH2|🔥 Coming Up 🔥}} {{UpdateWhiteText|Admin Mode<br/>Operation I.C.E❄️}} {{UpdateThumbnail|1.45.0UpdateLog4.png|Coming Dec. 16th, 2024}} {{UpdateWhiteText|...keep an eye on our socials for more info! 📢}} {{UpdateH1|🔨Game Changes}} {{UpdateH3|[[War Machine]]}} *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *32 *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *⠀ *idk ¯_(ツ)_/¯ }} {{UpdateNavBox}} {{DISPLAYTITLE:v1.45.0}} [[Category:Modern Updates]]
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