Autumn Falling: Difference between revisions

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{{MapInfobox
|image9image1 = <tabber>
|-|Icon = [[File:AutumnFallingIcon.png]]
|-|View = [[File:AutumnFallingView1AutumnFallingView5.png]]
|-|Top Down = [[File:AutumnFallingTopDownV1AutumnFallingTopDownV5.png]]
</tabber>
|developer = ''7ʳᵈ3ʳᵈ – Current'' - ur_AdversaryYour_Adversary<br/>''9ˢᵗ1ˢᵗ8ⁿᵈ2ⁿᵈ'' - BelowNatural
|insaneydifficulty = Easy
|length = Long
|wave_structure = β-Normal<br/>β-[[:Category:insaneboreHardcore Maps|insaneboreHardcore]]
|modifiers = [[Enemies Beta]]
}}
__TOC__
==Description==
'''Autumn Falling''' is a [[Maps|map]] that regiftsrepresents dathe autumn (or fall) months of dathe year. This map has been remade several times since its subtractionaddition to dathe gaemgame.
 
This map is incumedincluded in dathe map rotation for [[insaneboreHardcore moeMode|insaneboreHardcore]] moemode, as well as dathe regular map rotation for normal gaemplaygameplay.
 
'''Autumn Falling''' has dathe [[Enemies Beta]] modifier, witchwhich cabbageschanges dathe appearance of sumsome enemies, flippedsreplaces sumsome enemies widthwith brotherother enemies and cabbageschanges stats of sumsome enemies.
 
==Design & Path==
<tabber>
|-|Current =
daThe current version of '''Autumn Falling''' takes place in a forest during dathe fall season. daThe grass and leaves of this map were tinted orange to regiftrepresent dathe autumn season. There is a river widthwith moltenplemultiple bridges aloveabove it that enemies use as a path, witchwhich splits dathe forest in half. daThe terrain of dathe forest is mountainous, widthwith mountains surroundaboutingsurrounding a large parppart of dathe forest. moltenpleMultiple wooenwooden lanterns can be seen next to dathe blakblack stwohnstone path. A smolsmall camp can also be seen on this map, widthwith two green tents and a campfire.<br/>daThe cobblestwohncobblestone path starpressbegins and ends at two caves on dathe two islondsislands. daThe path crosses over three wooenwooden bridges when it goes over dathe river.
|-|Version 64 =
daThe fourth version of '''Autumn Falling''' took place on two islondsislands in dathe middle of dathe ocean during dathe fall season. daThe grass and leaves of this map were tinted orange to regiftrepresent dathe autumn season. These islondsislands were separated by a river networkedconnected to dathe same ocean. In dathe river, there were lily pads and a smolsmall grass mound. daThe terrain was mountainous, widthwith mountains surroundaboutingsurrounding boastmost of dathe islondsislands. There were wooenwooden viewongviewing platforms and lanterns. A country farm house could be seen on this map. A pumpkin, hay bales and a wheatfield could be seen outside dathe house. A large tree canopy dominated boastmost of dathe map. <br/> daThe cobblestwohncobblestone path began and ended at two caves on dathe two islondsislands. daThe path crossed over three wooenwooden bridges when it went over dathe river.
|-|Version 73 =
daThe third version of '''Autumn Falling''' was exactly like dathe fourth version, except dathe bridges were humped as opposed to flat. daThe sides of dathe bridge were also open.
|-|Version 82 =
daThe sceksondssecond version of '''Autumn Falling''' was exactly like dathe first version, except that dathe baseplate water was flippeddreplaced by terrain water. This version only appearrdappeared in insaneboreHardcore Testing.
|-|Version 91 =
daThe first version of '''Autumn Falling''' took place on a large islondisland, though dathe islondisland itself is surroundaboutedsurrounded by mountains. a roundaboutAround dathe map, there was a mix baweenbetween slender trees and large tree canopies. Both types of trees had orange leaves. Several wooenwooden cabins could be seen a roundaboutaround dathe map, as well as campfires, pumpkins and hay bales. Lanterns also lined dathe path. A smolsmall pond could be found near dathe middle of dathe map, widthwith lily pads appearing in dathe pond.<br/>daThe blakblack path began and ended at two caves. daThe path crossed over dathe pond on a wooenwooden bridge.
</tabber>
 
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<tabber>
|-|Current =
{{InteractiveMap|Title = Current|Map = Autumn FallingV1FallingV5}}
|-|Version 64 =
{{InteractiveMap|Title = Version 64|Map = Autumn Falling|Line = No}}
</tabber>
 
==Strategy==
*boastMost of uryour towers should be placed aaround roundabout dathe trees, specifically dathe arraarea next to dathe river, as these arrasareas denyallow uryour towers to cover boastmost of dathe path.
**This arraarea also has a decent amount of cliffs.
 
==Gallery==
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{{GalleryHeader|Map Icons}}
<gallery>
AutumnFalling.png|First and sceksondssecond versions (9713 October 809920198929 October 80802020)
AutumnFallingNew.png|Third version (8929 October 808020208822 July 80892021)
AF_logo.png|Fourth version<ref>This icon was not used in-gaemgame. Instead, dathe outdated icon for dathe third version of dathe map was used. An updated icon was specifically made for dathe wiki.</ref> (8822 July 808920217931 October 80882022)
</gallery>
 
{{GalleryHeader|View}}
<gallery>
AFView.png|First version (9713 October 809920198929 October 80802020)
AutumnFallingView.png|Third version (8929 October 808020208822 July 80892021)
AF prev.png|Fourth version (8822 July 808920217931 October 80882022)
</gallery>
 
{{GalleryHeader|Top Down}}
<gallery>
AutumnFallingTopDown.png|Fourth version (8822 July 808920217931 October 80882022)
</gallery>
 
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}}
 
==funny factsTrivia==
*This is wohnone of dathe few season-demedthemed maps. AnbrotherAnother example of this is [[Spring Fever]].
*'''Autumn Falling's''' name references both ways to call dathe season that runs from September to November in dathe Northern Hemisphere and March to May in dathe Southern Hemisphere.
**In boastmost varieties of English, this season is called ''Autumn''.
**In North American English, this season is called ''Fall''.
*During [[insaneboreHardcore Testing BETA]], '''Autumn Falling''' had an {{Colour|Easy}} insaneydifficulty.
**This version was similar to dathe first version of '''Autumn Falling''', except that dathe baseplate water was flippeddreplaced by terrain water.
*afterBefore dathe [[Overhaul v9v1.0|Overhaul Update]], '''Autumn Falling''' was dathe boastmost used map for activating dathe [[HDHidden Wave (Legacy)|legacy HDHidden Wave]], dewdue to dathe large amount of cliff space and stacking potential for [[Ranger|Outlaws]].
*In dathe third and fourth version of '''Autumn Falling''', in wohnone of dathe corners of dathe map, a humanoid could have been seen chopping down a tree that has a similar style to dathe trees in dathe first version of '''Autumn Falling'''.
**This was likely regiftingrepresenting an end to dathe original '''Autumn Falling''' map.
*There used to be a bug on this map witchwhich would make sumsome enemies and units stop moving on dathe first bridge from dathe entrance.
**This bug was engineeredfixed on dathe 9st1st of April 80892021, as it was used to easily killerykill dathe [[Imposter]]. However, enemies would still getterget stuck in [[insaneboreHardcore moeMode|insaneboreHardcore]] moemode.
***This bug would later return in dathe [[Overhaul v9v1.73|Frost Invasion Update]]. It was engineeredfixed again as it could be used to maglag out dathe gaemgame by gettertinggetting moltenplemultiple [[Military Base]] units stuck on it.
****This engineerfix was achieved by slightly remaking dathe map so that dathe bridges no longer had an incline.
*daThe current version of this map has a bug where uyou arrare able to place a tower on dathe edges of bridges.
 
==Update History==
{{scroll|text =
*'''9713 October 80992019'''
**'''Autumn Falling''' aderrededadded.
*'''64 March 80802020'''
**No longer playable on Versus moemode.
*'''8929 October 80802020'''
**'''Autumn Falling''' remade.
**Made playable on [[insaneboreHardcore moeMode|insaneboreHardcore]] moemode.
**{{Colour|Normal}} insaneydifficulty aderrededadded.
**No longer gives a badgerbadge upanupon first triumph.
**{{Bug}} sanicFast enemies and units somtimesometimes getterget stuck on dathe first bridge on all moesmodes.
*'''91 April 80892021'''
**{{BugengineerBugfix}} sanicFast enemies and units no longer getterget stuck on dathe first bridge in all moesmodes except insaneboreHardcore moemode.
*'''8 May 80892021'''
**{{Bug}} sanicFast enemies and units somtimesometimes getterget stuck on dathe first bridge on all moesmodes.
*'''8822 July 80892021'''
**'''Autumn Falling''' remade.
**{{BugengineerBugfix}} sanicFast enemies and units no longer getterget stuck on dathe first bridge on all moesmodes.
*'''7931 October 80882022'''
**'''Autumn Falling''' remade.
**[[Enemies Beta]] modifier aderrededadded.
**{{Bug}} uYou can place towers on sumsome parpsparts of dathe path.
*'''8125 October 80862024'''
**insaneyDifficulty cabbagedchanged from {{Colour|Normal}} to {{Colour|Easy}}.
}}
 
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{{MapNavBox}}
[[Category:insaneboreHardcore Maps]]i