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Axe Throw
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{{EventObtain|date= 26th of January 2022|event= [[Solar Eclipse Event]]}} {{EmoteInfobox |title1 = Axe Throw |image1 = AxeThrow.png |cost = [[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season Pass]] Rank 10 |creator = BelowNatural |rarity = {{Color|Common}} |looped = No |music = No |moveable = Yes |interactable = No }} {{QuoteContainer| {{QuoteBox|It always returns.|Inventory Description}} }} ==Description== '''Axe Throw''' is an [[Emotes|emote]] that could have been obtained through the [[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season Pass]]. It was created by [https://www.roblox.com/users/16983447/profile BelowNatural]. The emote is not looped and no music can be heard while performing the emote. You can move while performing this emote. This emote was obtainable at Rank 10 in regards to the Event Season Pass, which would cost {{SolarShard|700 Solar Shards}} or {{Robux|400}} at that rank. The total cost to obtain the emote was {{SolarShard|4,475 Solar Shards}} or {{Robux|2,500}}. ==Trivia== *This emote is likely based on the [[Jaxe (Solar Eclipse)|Jaxe's]] ''Axe Throw'' ability. *This emote will make a "hit" sound when making contact with an object. **This hit sound is taken from ''Team Fortress 2''. *The axe can hit objects and enemies that cannot be interacted with. ==Update History== *'''4 December 2021''' - [[v1.0.0]] **'''Axe Throw''' added. **{{Bug}} '''Axe Throw''' sometimes does not throw the axe, leaving the player holding the axe in their hand. *'''26 January 2022''' - [[v1.0.1]] **'''Axe Throw''' is no longer obtainable. *'''21 December 2023''' - [[v1.11.0]] **{{Bug}} The axe is never thrown and stay in the player's hand while in the lobby. *'''9 October 2024''' - [[v1.35.0]] **{{Bugfix}} The axe is now thrown and no longer stays in the player's hand. *'''16 October 2024''' - [[v1.36.0]] **{{Bug}} The axe is never thrown and stay in the player's hand while in the lobby. *'''23 October 2024''' - [[v1.37.0]] **{{Bugfix}} The axe is now thrown and no longer stays in the player's hand. {{EmoteNavBox}}
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