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==Mechanics== When applied, increases an enemy's [[Defense]] by 100%. If the enemy has existing [[Defense]], the bonus is added to the existing value. For example, an enemy such as the [[Armored]] with 50% [[Defense]] will have 150% [[Defense]] when '''Blessed'''. If an enemy has had its [[Defense]] reduced, the reduction will be the same as the enemy without [[Blessed]]. For example, an enemy with 100% [[Defense]] will have burn reduce it from 100% to 50%. When [[Blessed]] is applied, it will have its [[Defense]] reduced from 200% to 150%. This however does not mean the 100% given by '''Blessed''' cannot be melted, but it does require stacking melting sources to reach over 100% melting. If for instance poison, burn and electric melting sources are all combined, then the same enemy's [[Defense]] with '''Blessed''' will be reduced from 200% to 80%.
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