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==Strategy== *The '''Brawler''' can be an efficient tower early on during the game. **For hordes of weaker enemies, a few Level 0 '''Brawlers''' can quite efficiently clear out hordes of enemies. **For singular, high health enemies, the Level 2 '''Brawler''' can be effective at killing them and slowing them down, giving your '''Brawlers''' and other towers more time to kill it. *The '''Brawler''' at Level 2+ knocks back on the third hit, making it useful at slowing down enemies. **Enemies immune to stun are not affected, as [[Stun Immunity]] prevents them from being knocked back. Additionally, larger enemies will be pushed back less than average-sized enemies. **At Level 4, it gains the ''Reposition'' ability, which allows it to knock back enemies in a large area, **If there is only a single targetable enemy, the '''Brawler''' is capable of constantly knocking it back, preventing it from progressing further. *The '''Brawler''' has lead detection at Level 0, making it effective against lead enemies. *The '''Brawler''' cannot be stunned by any enemy, making it quite useful against enemies like the [[Warden (Legacy Enemy)|Warden]] or [[Fallen Guardian]]. *Due to the '''Brawler's''' ''Reposition'' ability, it is likely that it will often get out of range of buffing towers, making them much less effective. *The '''Brawler's''' ''Reposition'' ability, starting from Level 4, can easily take out hordes of weaker enemies. **The ability can also hit [[Flying]] enemies, making '''Brawler''' quite effective for taking out hordes of [[Balloon]]s and [[Balloon Kid]]s faster. **Also do note that this ability has a cooldown of 30 seconds, and [[Flying]] enemies will not be knocked back. *Due to its pretty high DPS, [[Stun Immunity]] and the ''Reposition'' ability, the '''Brawler''' can actually do well against major bosses like the [[Molten Warlord]] unlike most other low range towers. *The '''Brawler''' has a small placement footprint, allowing it to squeeze in beside other towers easily. *Unlike other melee towers, the '''Brawler''' is not hitbox reliant, which means it can fully utilize [[Range Buff]]s.
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