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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''18 May 2024''' - [[v1.22.0]] **'''Brawler''' added. **{{Bug}} Buffs from [[Mercenary Base]], [[Damage Flag]], [[Cooldown Flag]] and [[Range Flag]] do not disappear when the '''Brawler''' moves away from their range. **{{Bug}} It is possible to stack '''Brawlers''' in one spot by making it reposition to some on walls on maps like [[Grass Isle]]. **{{Bug}} When a player rejoins, the '''Brawlers’''' animation breaks. **{{Bug}} Enemies with a death animation will get knocked back backwards into entrance, if they are killed while being knocked back. **{{Bug}} When its ''Reposition'' ability is used to move it to a spot of higher elevation, the '''Brawler''' will start floating once it attacks an enemy. **{{Bug}} Damage from ''Reposition'' ability does not increase the total damage counter. *'''23 May 2024''' - [[v1.23.0]] **{{Bug}} Reposition damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and Special maps. *'''29 May 2024''' - [[v1.23.0|v1.23.4]] **Now has a limit of 5 in [[PVP Test]]. *'''19 July 2024''' - [[v1.26.0]] **New skin: {{Color|Premium|Blazing}} **{{Bug}} ''Reposition'' damage does not create any [[Damage Indicators]]. **{{Bugfix}} It is no longer possible to stack '''Brawlers''' in one spot by making it reposition to walls. *'''2 August 2024''' - [[v1.27.0]] **Placement limit decreased from 10 to 6. **Global knockback cooldown decreased from 3.5 to 2.5. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|550}}. ****Damage decreased from 10 to 8. ****Firerate decreased from 1.225 to 1.025. ****No longer stuns enemies. ***'''Level 1''' ****Cost decreased from {{Money|700}} to {{Money|300}}. ****Damage decreased from +5 to +0. ****Range decreased from +1 to +0. ****Firerate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.025 > 0.775|-0.25}}. ***'''Level 2''' ****Cost decreased from {{Money|1,500}} to {{Money|1,000}}. ****Damage increased from -5 to +7. ****Final hit damage decreased from 40 to 30. ****Firerate changed from {{Tooltip|1.025 > 0.525|-0.5}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****Hidden detection removed. ***'''Level 3''' ****Cost decreased from {{Money|4,000}} to {{Money|2,250}}. ****Damage decreased from +20 to +15. ****Final hit damage increased from +20 to +30. ****Cooldown changed from 1 to {{Tooltip|1 > 0.75|-0.25}}. ****Knockback force increased from +0 to +2.5. ***'''Level 4''' ****Cost increased from {{Money|5,000}} to {{Money|5,500}}. ****Damage increased from +0 to +10. ****Reposition damage decreased from 100 to 80. ****Reposition ability cooldown decreased from 40 to 20. ****Reposition no longer stuns enemies. ****Reposition knockback force decreased from 35 to 25. ****Firerate changed from 0.508 to {{Tooltip|0.625 > 0.525|-0.1}}. ****Knockback force decreased from +7.5 to +4. ***'''Level 5''' ****Cost increased from {{Money|14,000}} to {{Money|15,000}}. ****Damage increased from +20 to +60. ****Final hit damage increased from +15 to +115. ****Reposition damage increased from +100 to +120. ****Firerate changed from {{Tooltip|0.525 > 0.225|-0.3}} to 0.525. ****Cooldown changed from {{Tooltip|1 > 0.45|-0.55}} to {{Tooltip|0.75 > 0.25|-0.25}}. ****Knockback force increased from +0 to +6. **{{Bugfix}} [[Mercenary Base]] [[Damage Buff]] now disappears when the '''Brawler''' leaves its range. *'''9 August 2024''' - [[v1.27.5]] **New skin: {{Color|FallenMission|Fallen}} *'''21 August 2024''' - [[v1.28.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|550}} to {{Money|600}}. ****Damage increased from 8 to 10. ***'''Level 1''' ****Cost increased from {{Money|300}} to {{Money|350}}. ***'''Level 2''' ****Cost decreased from {{Money|1,000}} to {{Money|850}}. ****Damage decreased from +7 to +5. ***'''Level 4''' ****Cost increased from {{Money|5,500}} to {{Money|6,000}}. ****Damage increased from +10 to +20. ****Final hit damage increased from +25 to +40. ***'''Level 5''' ****Cost increased from {{Money|15,000}} to {{Money|17,500}}. ****Damage decreased from +60 to +50. ****Final hit damage increased from +115 to +200. **{{Bugfix}} '''Brawler's''' animations no longer break when rejoining. *'''11 September 2024''' - [[v1.31.0]] **New skin: {{Color|Deluxe|Loader}} *'''11 December 2024''' - [[v1.45.0]] **{{Bug}} Enemies with the [[Corpse (Attribute)|Corpse]] attribute will get knocked back backwards into entrance, if they are killed while being knocked back. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Rudolph}} *'''16 December 2024''' - [[v1.49.0]] **New skin: {{Color|ContentCreator|Jordan}} **{{Bugfix}} '''Brawler''' is no longer possible to be stacked. *'''5 February 2025''' - [[v1.52.0]] **{{Bug}} Upon reviving, all '''Brawlers''' moved away from their initial placement spot through ''Reposition'' will return to it, even if other towers have been placed there, allowing it to stack placements with other towers. *'''12 February 2025''' - [[v1.53.0]] **New skin: {{Color|Lovestruck|Lovestriker}} *'''12 March 2025''' - [[v1.57.0]] **Statistical changes: ***'''Base''' ****Damage decreased from 10 to 6. ****Swingrate decreased from 1.025 to 0.625. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|300}}. ****Damage increased from +0 to +3. ****Swingrate decreased from {{Tooltip|1.025 > 0.775|-0.25}} to 0.625. ***'''Level 2''' ****Damage decreased from +5 to +3. ****Final hit damage decreased from 30 to 24. ****Swingrate decreased from {{Tooltip|0.775 > 0.625|-0.15}} to 0.625. ****Cooldown decreased from 1 to 0.75. ****Hidden detection added. ***'''Level 3''' ****Cost decreased from {{Money|2,250}} to {{Money|2,000}}. ****Damage decreased from +15 to +8. ****Final hit damage decreased from +30 to +16. ****Cooldown changed from {{Tooltip|1 > 0.75|-0.25}} to {{Tooltip|0.75 > 0.65|-0.1}}. ****Now unlocks ''Reposition'', while dealing no damage. ***'''Level 4''' ****Cost decreased from {{Money|6,000}} to {{Money|5,000}}. ****Reposition damage increased from 80 to 100. ****Range decreased from +1 to +0.5. ****Cooldown changed from 0.75 to {{Tooltip|0.65 > 0.5|-0.1}}. ***'''Level 5''' ****Cost decreased from {{Money|17,500}} to {{Money|12,500}}. ****Damage decreased from +50 to +45. ****Final hit damage decreased from +200 to +90. ****Reposition damage decreased from +120 to +100. ****Cooldown changed from {{Tooltip|0.75 > 0.5|-0.1}} to 0.5. ****Range increased from +0 to +0.5. **{{Bug}} '''Brawler''' deals no damage with its ''Reposition''. *'''12 March 2025''' - [[v1.57.0|v1.57.3]] **{{Bugfix}} '''Brawler''' now deals damage through its ''Reposition'' at Level 4+. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''16 April 2025''' - [[v1.61.0]] **{{Bug}} '''Brawler''' is no longer affected by [[Damage Buff]]s. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Lobster}} **{{Bug}} {{Color|Surf|Lobster}} skin is not affected by certain debuffs. *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Damage increased from 6 to 10. ****Swingrate increased from 0.625 to 1.025. ***'''Level 1''' ****Damage decreasd from +3 to +0. ****Firerate changed from 0.625 to {{Tooltip|1.025 > 0.775|-0.25}}. ***'''Level 2''' ****Cost increased from {{Money|850}} to {{Money|950}}. ****Damage decreased from +3 to +2. ****Firerate changed from 0.625 to {{Tooltip|0.775 > 0.625|-0.15}}. ****Hidden detection removed. ***'''Level 3''' ****Cost increased from {{Money|2,000}} to {{Money|2,250}}. ****Reposition damage increased from 0 to 20. ****Hidden detection added. ***'''Level 4''' ****Cost increased from {{Money|5,000}} to {{Money|6,000}}. ****Final hit damage decreased from +40 to +30. ****Reposition damage decreased from +100 to +30. ***'''Level 5''' ****Cost decreased from {{Money|12,500}} to {{Money|12,000}}. ****Damage decreased from +45 to +35. ****Final hit damage decreased from +90 to +80. ****Reposition damage decreased from +100 to +50. *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreasd from 1.025 to 0.925. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.025 > 0.775|-0.25}} to {{Tooltip|0.925 > 0.625|-0.3}}. ***'''Level 2''' ****Firerate changed from {{Tooltip|0.775 > 0.625|-0.15}} to 0.625. ***'''Level 4''' ****Cost decreased from {{Money|6,000}} to {{Money|5,200}}. ****Reposition damage increased from +30 to +60. ***'''Level 5''' ****Reposition damage increased from +50 to +70. *'''4 October 2025''' - [[v1.76.0|v1.76.2b]] **New skin: {{Color|Banned|Banned}} *'''18 October 2025''' - [[v1.77.0]] **New skin: {{Color|Null|Werewolf}} *'''28 January 2026''' - [[v1.84.0]] **Placement limit increased from 6 to 10. **Statistical changes (Regular): ***'''Base''' ****Cost decreased from {{Money|600}} to {{Money|300}}. ****Swingrate increased from 0.625 to 1.225. ****Range decreased from 6 to 5.75. ***'''Level 1''' ****Cost decreased from {{Money|300}} to {{Money|150}}. ****Damage decreased from +3 to +0. ****Swingrate changed from 0.625 to {{Tooltip|1.225 > 0.825|-0.4}}. ***'''Level 2''' ****Hidden detection removed, moved to Level 4. ****Cost decreased from {{Money|850}} to {{Money|750}}. ****Damage increased from +3 to +4. ****Swingrate changed from 0.625 to {{Tooltip|0.825 > 0.775|-0.05}}. ****Final hit damage decreased from 24 to 15. ***'''Level 3''' ****Cost decreased from {{Money|2,000}} to {{Money|1,500}}. ****Damage increased from +8 to +12. ****Swingrate changed from 0.625 to 0.775. ****Range increased from +0 to +0.5. ****Final hit damage increased from +16 to +18. ****Cooldown changed from {{Tooltip|0.75 > 0.65|-0.1}} to {{Tooltip|0.75 > 0.6|0.15}}. ****Reposition damage increased from 0 to 15. ****Reposition cooldown decreased from 20 seconds to 15 seconds. ***'''Level 4''' ****Cost decreased from {{Money|5,000}} to {{Money|3,000}}. ****Damage decreased from +20 to +12. ****Swingrate changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****Range decreased from +0.5 to +0.25. ****Final hit damage decreased from +40 to +18. ****Cooldown changed from {{Tooltip|0.65 > 0.5 to <abbr title="-0.1">0.6 > 0.5|-0.15}}. ****Reposition damage decreased from 100 to +10. ****Hidden detection added, moved from Level 2. ****Name changed from ''Prototype Frame'' to ''GALVAKNUCKLES''. ***'''Level 5''' ****Cost decreased from {{Money|12,500}} to {{Money|9,999}}. ****Damage decreased from +45 to +32. ****Swingrate changed from 0.525 to {{Tooltip|0.625 > 0.525|-0.1}}. ****Range increased from +0.5 to +0.75. ****Final hit damage decreased from +90 to +49. ****Cooldown changed from 0.5 to 0.5 > 0.4. ****Reposition damage decreased from +100 to +35. ****Knockback force increased from +6 to +11. ****Name changed from ''Faster Hydraulics'' to ''Boreas' Fury''. *'''11 February 2026''' - [[v1.85.0]] **Statistical changes (Regular): ***'''Base''' ****Range increased from 5.75 to 6. ***'''Level 3''' ****Range decreased from +0.5 to +0.25. ****Reposition damage increased from 15 to 30. ****Swingrate changed from 0.775 to {{Tooltip|0.775 > 0.625|-0.15}}. ***'''Level 4''' ****Damage increased from +12 to +13. ****Swingrate changed from {{Tooltip|0.775 > 0.652|-0.15}} to 0.625. ****Final hit damage increased from +18 to +37. ****Reposition damage increased from +10 to +20. ***'''Level 5''' ****Cost decreased from {{Money|9,999}} to {{Money|8,250}}. ****Damage decreased from +32 to +31. ****Final hit damage decreased from +49 to +41. ****Reposition damage increased from +35 to +50. *'''16 February 2026''' - [[v1.85.0|v1.85.3]] **New skin: {{Color|LunarYear|Horse}} **{{Bug}} Using ''Reposition'' with the {{Color|LunarYear|Horse}} skin causes for the '''Brawler's''' old placement spot to still take up space. *'''11 March 2026''' - [[v1.86.0]] **Statistical changes (Regular): ***'''Level 3''' ****Reposition damage decreased from 30 to 20. ****''Reposition'' cooldown increased from 15 seconds to 20 seconds. ***'''Level 4''' ****Reposition damage increased from +20 to +30. **{{Bug}} Reposition range has not been decreased. *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} **{{Bug}} Using ''Reposition'' with the {{Color|SpringFrenzy|Bunny}} skin causes for the '''Brawler's''' old placement spot to still take up space. *'''24 April 2026''' - [[v1.89.0|v1.89.6]] **{{Bugfix}} {{Color|LunarYear|Horse}} and {{Color|SpringFrenzy|Bunny}} skins no longer cause the previous placement spot to take up placement space after using the ''Reposition'' ability. *'''22 May 2026''' - [[v1.91.0]] **''Reposition'' now can damage [[Lead (Attribute)|Lead]] enemies if the main attack has lead detection. **Main attack now has [[Damage Indicators#Melee Indicators|Melee Damage Indicators]] **{{Bugfix}} '''Brawler''' is now affected by [[Damage Buff]]s. **{{Bugfix}} ''Reposition'' damage now creates [[Damage Indicators#Melee Indicators|Melee Damage Indicators]]. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Level requirement of {{Level|50}} added. **Statistical changes (Regular): ***'''Base''' ****Damage decreased from 6 to 5. ****Swingrate decreased from 1.225 to 1. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|200}}. ****Range increased from +0 to +0.5. ****Swingrate decreased from {{Tooltip|1.225 > 0.825|-0.4}} to {{Tooltip|1 > 0.6|-0.4}}. ***'''Level 2''' ****Cost increased from {{Money|750}} to {{Money|1,200}}. ****Damage increased from +4 to +9. ****Swingrate changed {{Tooltip|from 0.825 > 0.775|-0.05}} to 0.6. ****Final hit damage increased from 15 to 21. ****Cooldown decreased from 0.75 to 0.6. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,500}} ****Hidden detection added, moved from Level 4. ****Damage decreased from +12 to +10. ****Swingrate decreased from {{Tooltip|0.775 > 0.625|-0.15}} to {{Tooltip|0.6 > 0.5|-0.1}}. ****Range decreased from +0.25 to +0. ****Final hit damage increased from +18 to +27. ****Cooldown changed from 0.75 > 0.6 to 0.6 > 0.5. ****Knockback force increased from +2.5 to +6.5. ****Hidden detection added, moved from Level 3. ****Reposition removed, moved to Level 4. ***'''Level 4''' ****Cost increased from {{Money|3,000}} to {{Money|3,500}}. ****Damage decreased from +13 to +11. ****Range increased from +0.25 to +0.5. ****Final hit damage decreased from +37 to +22. ****Cooldown changed from 0.6 > 0.5 to 0.5. ****Reposition added, moved from Level 3. ****Reposition range decreased from 10 to 7.5. ****''Reposition'' cooldown increased from 20 seconds to 30 seconds. ****Hidden detection moved to Level 3. ***'''Level 5''' ****Cost decreased from {{Money|8,250}} to {{Money|7,777}}. ****Damage decreased from +31 to +15. ****Swingrate decreased from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.5 > 0.4|-0.1}}. ****Range increased from +0.75 to +1. ****Final hit damage decreased from +41 to +30. ****Knockback force decreased from +11 to +4. ****Reposition range increased from +0 to +2.5. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 0.925 to 0.9. ***'''Level 1''' ****Swingrate decreased from {{Tooltip|0.925 > 0.625|-0.3}} to {{Tooltip|0.9 > 0.6|-0.3}}. ***'''Level 2''' ****Final hit damage decreased from 24 to 23. ***'''Level 3''' ****Final hit damage decreased from +16 to +15. ***'''Level 4''' ****Damage decreased from +20 to +18. ****Final hit damage decreased from +30 to +29. ***'''Level 5''' ****Damage decreased from +35 to +32. ****Final hit damage decreased from +80 to +76. **{{Bugfix}} Reposition range now has been properly adjusted. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Scuba|Scuba Ops}} *'''17 July 2026''' - [[v2.3.0]] **Corrected incorrect ''Reposition'' cooldown values and the Level 3 final hit damage in the upgrade descriptions. *'''7 August 2026''' - [[v2.5.0]] **New skin: {{Color|Beach}} }}
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