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{{EnemyTabs}} {{ZombieLegacy |image1 = BadlandsIICalavry.png |mode_appearance = [[Badlands II|{{Color|WesternMode}}]] |first_wave_appearance = 25 |base_hp = [[File:HealthIcon.png|20px|Health]]15,000 |defense = {{Defense}}25% |speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2.25) |cash = {{Money|4,375}} every 25% health |hidden = No |fly = No |ghost = No |lead = No |immunity = {{Attr|Stun}}<br/>{{Attr|Freeze}}<br/>{{Attr|Bloated}} (Wave 25 only) |legacy_base_hp = [[File:HealthIcon.png|20px|Health]]25,000 |legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2) |legacy_hidden = No |legacy_fly = No |legacy_ghost = No |legacy_lead = No |legacy_immunity = None |ability1 = '''{{WikiAb|Gunfight}}''' - The '''Cavalry''' shoots a tower, stunning for a few seconds. }} __TOC__ ==Description== The '''Cavalry''' is a large enemy that appears in [[Badlands II]], later being the guardian enemy for the [[Gunslinger]]. The '''Cavalry''' spawns before the [[Gunslinger]], on the left and right paths of the [[Badlands II]] map. It has very high health, low amount of defense and a slightly slow speed. It has one ability, where it shoots a tower, stunning it for a few seconds. The '''Cavalry''' is, uniquely, completely unaffected by the [[All Paths]] modifier, a trait that in [[Badlands II]] it only shares with the [[Gunslinger]]. It will instead alternate between paths, similarly to how enemies spawn in multi-pathed maps without [[All Paths]]. ==Appearance== The '''Cavalry''' is a giant humanoid with a waist and lower arms in its rig. It has a very desaturated green skin color. Its head is missing a patch of skin, revealing its skull. It wears a dark grey button up shirt with five yellow buttons, navy blue pants and very dark brown boots. It has a yellow and black belt with a gold buckle and a holster on its waist and a bandolier on its torso. It also has gold chevrons on its elbows and wears black gloves. It wears a beige cowboy hat and has a crimson shawl. The '''Cavalry''' wields an 1860 Spencer lever action rifle to shoot towers and has a cartoonish walk as it holds it, having the rifle lean against its shoulder. It has a death animation, where it fall backwards, dropping its rifle in the process. ==Strategy== *Multiple high DPS towers, such as the [[Accelerator]], [[Engineer]], [[Golden Minigunner]] or [[Turret]] are recommended. **The [[Commander]] can be useful at boosting the firerate of these towers. **You can use the [[Nuke]] consumable to instantly kill six '''Cavalries'''. *Due to its immunities, stalling towers are far less effective against it. **It cannot be frozen or chilled, as it has the [[Freeze Immunity]]. This also indirectly prevents it from having its defense dropped from freezing and prevents the [[Sledger]] from dealing double damage to it. **As it has the [[Stun Immunity]], it cannot be knocked back. Stuns will also only slow it down instead of stunning it. *The [[Medic]] can be helpful at shielding towers from the '''Cavalry's''' stuns. ==Gallery== {{Gallery| {{GalleryHeader|Corpse Variants}} <gallery> CorpseCalvary.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Promotional Images}} <gallery> BadlandsPI2.jpg|'''Cavalry''' on a promotional image. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Tower Defense Simulator Roblox Trailer|'''Cavalry''' on a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator- π΅ BADLANDS Trailer! π΅|'''Cavalry''' in the game trailer. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> IndexCavalry.png|'''Cavalry''' on its [[Index]] icon. </gallery> }} ==Sounds== {{Sounds|{{pe| {| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |- ! style{{=}}"width:30%;" |Sound ! style{{=}}"width:70%;" |Description |- ! colspan{{=}}"2" |Abilities |- |[[File:CavalryFire.ogg]] |When the '''Cavalry''' performs ''Gunfight'' ability |} }}}} ==Trivia== *The '''Cavalry''' appears to be based on US cavalrymen in the American Old West and 19th century. *This enemy resembles more of a foot soldier rather than an actual cavalry unit due to the fact that they have no horses to mount on. **Uniquely, they also seem to march in sync with each other. *The weapon of the '''Cavalry''', as mentioned before, is the 1860 Spencer Lever Action Rifle, which was heavily adopted by the US Cavalry in the 19th century. ==Version History== *'''30 September 2022''' - [[v1.3.0]] **'''Cavalry''' added **{{Bug}} '''Cavalry's''' death animation sometimes breaks, causing it to stand up instead of laying down. *'''5 February 2025''' - [[v1.52.0]] **Modern version added. ***None of the changes were applied to its legacy version. **Health decreased from 25,000 to 15,000. **Speed increased from 2 to 2.25. **Defense of 25% added. **Now gives {{Money|4,375}} every 25% health lost. **[[Stun Immunity]] added. **[[Freeze Immunity]] added. **{{Bug}} Appears twice in the [[Index]], one of them not loading in any model for the preview. *'''5 June 2026''' - [[v2.0.0]] **{{Bugfix}} No longer appears twice in the [[Index]]. {{Badlands|[[Tanker]]|Wave 24|Cavalry|Wave 25|[[Conjurer]]|Wave 27}} {{ZombieNavBox}} [[Category:Late-Game]]
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