Chad: Difference between revisions

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{{RemovedSandboxOnly|date = 8th of April 2026}}
{{Zombie
|image1 = PlaceChad.png
|mode_appearance = [[HeadacheSandbox HeadquartersMode|{{Colour|Toilet}}Sandbox]] via [[Logbooks]] and [[Brain Rot]]
----
Originally:<br/>[[Headache Headquarters|{{Color|Toilet}}]]
|first_wave_appearance = 4
|base_hp = [[File:Medic AbilityHealthIcon.png|20px|Health]]80
|defense = {{Defense}}40%
|speed = [[File:Cooldown BuffSpeedIcon.png|20px|Speed]]Above Average (4)
|cash = {{Money|30}} upon death
|hidden = No
Line 11 ⟶ 14:
|ghost = No
|lead = No
|immunity = {{Attr|Bloated}} (Wave 10 & 17 Only)<br/>{{Attr|Nimble}} (Wave 17 Only)
|immunity = None
}}
{{QuoteContainer|
{{QuoteBox|Up ahead are some Large Zombies. They're slow but have a lot of health.<br/>You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by.|[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Headache Headquarters]])}}
{{QuoteBox|Large zombies approaching! They're slow, but they can take a beating!<br/>Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Headache Headquarters]])}}
{{QuoteBox|Tankier zombies are starting to seep in!<br/>They may be slow, but they are harder to bring down! Stay vigilant!.|[[Narrators#Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Headache Headquarters]])}}
}}
{{QuoteBox|Tankier zombies are starting to seep in!<br/>They may be slow, but they are harder to bring down! Stay vigilant!.|[[Narrators#Commander|Commander]] dialogue on Wave 4 ([[Headache Headquarters]])}}
__TOC__
 
==Description==
The '''Chad''' iswas an enemy that appearsappeared [[Headache Headquarters]], replacing the [[Slow]]. Currently, it only appears when the [[Brain Rot]] modifier is activated in [[Sandbox Mode|Sandbox]] mode, replacing every [[Slow]] and [[Heavy]] modern variant, or with its [[Logbooks|Logbook]]. It has a high amount of health and moveswas atslightly aroundfaster the same speed asthan the [[Toilet]], makingwhich makes it a quite dangerous enemy. Additionally, it has defense, reducing most forms of damage against it.
 
==Appearance==
The '''Chad''' has grey skin, black pants, hair and beard.
 
==Headache Headquarters Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Headache Headquarters]] is listed instead.
*Crowd control towers are highly recommended against this, due to its high health and spawning in hordes. Such towers include the [[Shotgunner]] and [[Pyromancer]].
*Strong early-game towers like the [[Militant]], [[Golden Scout]] or [[Golden Cowboy]] are very effective here.
**Towers that decrease defense, like the [[Pyromancer]], [[Frost Blaster]] or [[Jester]] can be useful at decreasing its defense, allowing your towers to deal more damage to it.
**Towers with area of effect capabilities, like the [[Electroshocker]] or [[Mortar]], can also be useful here.
*High DPS towers, such as the [[Minigunner]] or [[Accelerator]] can be quite effective against this enemy, although they might cost a bit too much to be utilized when it first spawns.
**Towers that decrease defense, like the [[Pyromancer]], [[Frost BlasterElectroshocker]] or [[JesterCryomancer]] can be usefulused at decreasingto its defense, allowingallow your towers to deal more damage to itthem, as well as making them slower when affected by certain defense dropping towers.
*High DPS towers, such as the [[Minigunner]] or [[Accelerator]] can be quite effective against this enemy, although they might cost a bit too much to be utilized when it first spawns.
 
==Gallery==
{{Gallery|
{{GalleryHeader|Converted Variants}}
<gallery>
DefHacker1Chad.png|Green variant, current version (11 June 2025 – Present)
</gallery>
 
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseChad.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
 
{{GalleryHeader|Miscellaneous}}
<gallery>
ChadIconIG.png|'''Chad''' on its [[Index]] icon.
</gallery>
}}
 
==Trivia==
*This enemy was inspired by the [https://knowyourmeme.com/memes/gigachad GigaChad] meme.
*The '''Chad's''' appearance is the same as the Level 0 [[Minigunner]]'s {{ColourColor|Premium|Chad}} skin, though it lacks its minigun.
 
==Update History==
*'''1 April 2024''' - [[v1.17.2]]
**'''Chad''' added.
*'''8 April 2024''' - [[v1.18.0]]b
**'''Chad''' removed.
*'''16 December 2024''' - [[v1.46.0]]
**'''Chad''' re-added, exclusively to [[Sandbox Mode|Sandbox]] mode.
*'''1 April 2025''' - [[v1.58.0|v1.58.1a]]
**'''Chad''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]].
*'''8 April 2025''' - [[v1.59.0|v1.59.6b]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''1 April 2026''' - [[v1.86.0|v1.86.5a]]
**'''Chad''' now appears in [[Headache Headquarters]] as part of [[Aprilini Foolsini Eventini]].
*'''2 April 2026''' - [[v1.87.0|v1.87.3a]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''8 April 2026''' - [[v1.88.0|v1.88.2a]]
**'''C''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
 
 
{{HeadacheHQ|[[Streamer]]|Wave 2|'''Chad'''|Wave 4|[[Metal Toilet]]|Wave 76}}
 
 
Retrieved from "https://tds.wiki/w/Chad"