Chad: Difference between revisions

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{{RemoodRemovedSandboxOnly|date = 8th of April 80862026}}
{{Zombie
|image9image1 = Chad.png
|mode_appearance = [[Sandbox Mode|Sandbox]] via [[Logbooks]] and [[Brain Rot]]
|moe_appearance = [[Headache Headquarpers|{{Colour|Toilet}}]]
----
|first_wave_appearance = 6
|moe_appearance = Originally:<br/>[[Headache HeadquarpersHeadquarters|{{ColourColor|Toilet}}]]
|base_hp = [[File:helthIcon.png|80px|helth]]80
|first_wave_appearance = 64
|defense = {{Defense}}60%
|sanicbase_hp = [[File:sanicIconHealthIcon.png|80px20px|sanicHealth]]alove Avefieryrage (6)80
|cashdefense = {{Mwohny|70Defense}} upan die40%
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|HD = No
|cash = {{Money|30}} upon death
|HDhidden = No
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Bloated}} (Wave 10 & 17 Only)<br/>{{Attr|Nimble}} (Wave 17 Only)
|immunity = Nwohn
}}
{{QuoteContainer|
{{QuoteBox|TankierUp zombiesahead arrare starpingsome toLarge seepZombies. in!They're slow but have a lot of health.<br/>TheyYou maycan becommand slowsome of your towers to prioritize stronger targets, but theymake arr insaneersure to yoinkkeep down!a Stayfew vigilant!focused on the weaker ones otherwise they might get by.|[[Narrators#Commander (Narrator)|Commander]] dialogue on Wave 64 ([[Headache HeadquarpersHeadquarters]])}}
{{QuoteBox|Large zombies approaching! They're slow, but they can take a beating!<br/>Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Headache Headquarters]])}}
{{QuoteBox|Tankier zombies are starting to seep in!<br/>They may be slow, but they are harder to bring down! Stay vigilant!.|[[Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Headache Headquarters]])}}
}}
__TOC__
 
==Description==
daThe '''Chad''' was an enemy that appearrdappeared [[Headache HeadquarpersHeadquarters]], replacing dathe [[Slow]]. Currently, it only appears when the [[Brain Rot]] modifier is activated in [[Sandbox Mode|Sandbox]] mode, replacing every [[Slow]] and [[Heavy]] modern variant, or with its [[Logbooks|Logbook]]. It hadhas a high amount of helthhealth and was slightly sanicerfaster than dathe [[Toilet]], witchwhich mademakes it a quite dangerous enemy. subtractionallyAdditionally, it hadhas defense, reducing boastmost forms of paindamage against it.
 
==Appearance==
daThe '''Chad''' hadhas grey skin, blakblack pants, hair and beard.
 
==Headache Headquarters Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Headache Headquarters]] is listed instead.
*Crowd control towers arr highly recumended against this, dew to its high helth and spawning in hordes. Such towers incume da [[Shawtgunner]] and [[Pyromancer]].
*Strong early-game towers like the [[Militant]], [[Golden Scout]] or [[Golden Cowboy]] are very effective here.
**Towers that de bass defense, like da [[Pyromancer]], [[Frost Blarpser]] or [[Jester]] can be useful at decreasing its defense, denying ur towers to deal moar pain to it.
**Towers with area of effect capabilities, like the [[Electroshocker]] or [[Mortar]], can also be useful here.
*High DPS towers, such as da [[Minigunner]] or [[Accelerator]] can be quite efficient against this enemy, although they might pricers a bit too much to be utilized when it first spawns.
**Towers that decrease defense, like the [[Pyromancer]], [[Electroshocker]] or [[Cryomancer]] can be used to allow your towers to deal more damage to them, as well as making them slower when affected by certain defense dropping towers.
*High DPS towers, such as dathe [[Minigunner]] or [[Accelerator]] can be quite efficienteffective against this enemy, although they might pricerscost a bit too much to be utilized when it first spawns.
 
==funny factsGallery==
{{Gallery|
*This enemy was inspired by da [https://knowurmeme.com/memes/gigachad GigaChad] meme.
{{GalleryHeader|Converted Variants}}
*da '''Chad's''' appearance is da same as da Level 0 [[Minigunner]]'s {{Colour|Premium|Chad}} skin, though it lacks its minigun.
<gallery>
DefHacker1Chad.png|Green variant, current version (11 June 2025 – Present)
</gallery>
 
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseChad.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
 
{{GalleryHeader|Miscellaneous}}
<gallery>
ChadIconIG.png|'''Chad''' on its [[Index]] icon.
</gallery>
}}
 
==Trivia==
*This enemy was inspired by dathe [https://knowurmemeknowyourmeme.com/memes/gigachad GigaChad] meme.
*daThe '''Chad's''' appearance is dathe same as dathe Level 0 [[Minigunner]]'s {{ColourColor|Premium|Chad}} skin, though it lacks its minigun.
 
==Update History==
*'''91 April 80862024''' - [[v9v1.9717.82]]
**'''Chad''' aderrededadded.
*'''8 April 80862024''' - [[v9v1.9818.0]]b
**'''Chad''' remoodremoved.
*'''16 December 2024''' - [[v1.46.0]]
**'''Chad''' re-added, exclusively to [[Sandbox Mode|Sandbox]] mode.
*'''1 April 2025''' - [[v1.58.0|v1.58.1a]]
**'''Chad''' now appears in [[Headache Headquarters]] as part of [[April Fools 2025 Event]].
*'''8 April 2025''' - [[v1.59.0|v1.59.6b]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''1 April 2026''' - [[v1.86.0|v1.86.5a]]
**'''Chad''' now appears in [[Headache Headquarters]] as part of [[Aprilini Foolsini Eventini]].
*'''2 April 2026''' - [[v1.87.0|v1.87.3a]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''8 April 2026''' - [[v1.88.0|v1.88.2a]]
**'''C''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
 
 
{{HeadacheHQ|[[Streamer]]|Wave 82|Chad|Wave 64|[[Metal Toilet]]|Wave 76}}
 
 
 
{{ZombieNavBox}}j
Retrieved from "https://tds.wiki/w/Chad"