Chad: Difference between revisions

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{{RemovedSandboxOnly|date = 8th of April 20252026}}
{{Zombie
|image1 = Chad.png
|mode_appearance = [[Sandbox Mode|Sandbox]] via [[Logbooks]] and [[Brain Rot]]
----
Originally:<br/>[[Headache Headquarters|{{ColourColor|Toilet}}]]
|first_wave_appearance = 54
|base_hp = [[File:HealthIcon.png|20px|Health]]80
|defense = {{Defense}}40%
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|ghost = No
|lead = No
|immunity = {{Attr|Bloated}} (Wave 10 & 17 Only)<br/>{{Attr|Nimble}} (Wave 17 Only)
}}
{{QuoteContainer|
{{QuoteBox|Up ahead are some Large Zombies. They're slow but have a lot of health.<br/>You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by.|[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Headache Headquarters]])}}
{{QuoteBox|Large zombies approaching! They're slow, but they can take a beating!<br/>Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Headache Headquarters]])}}
{{QuoteBox|Tankier zombies are starting to seep in!<br/>They may be slow, but they are harder to bring down! Stay vigilant!.|[[Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Headache Headquarters]])}}
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==Description==
The '''Chad''' iswas an enemy that appearsappeared [[Headache Headquarters]], replacing the [[Slow]]. Currently, it only appears when the [[Brain Rot]] modifier is activated in [[Sandbox Mode|Sandbox]] mode, replacing every [[Slow]] and [[Heavy]] modern variant, or with its [[Logbooks|Logbook]]. It has a high amount of health and was slightly faster than the [[Toilet]], which makes it a quite dangerous enemy. Additionally, it has defense, reducing most forms of damage against it.
 
==Appearance==
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==Headache Headquarters Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Headache Headquarters]] is listed instead.
*Strong early-game towers like the [[BrawlerMilitant]], [[Golden Scout]] or [[Golden Crook BossCowboy]] are very effective here.
**Towers with crowdarea controlof effect capabilities, like the [[Electroshocker]] or [[Mortar]], can also be useful here.
**Towers that decrease defense, like the [[Pyromancer]], [[Electroshocker]] or [[Cryomancer]] can be used to allow your towers to deal more damage to them, as well as making them slower when affected by certain defense dropping towers.
*High DPS towers, such as the [[Minigunner]] or [[Accelerator]] can be quite effective against this enemy, although they might cost a bit too much to be utilized when it first spawns.
 
==Gallery==
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{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseChad.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, original animation variant (12 March 2025 – Present)
CorpseChad1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, no animation variant (12 March 2025 – Present)
</gallery>
 
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==Trivia==
*This enemy was inspired by the [https://knowyourmeme.com/memes/gigachad GigaChad] meme.
*The '''Chad's''' appearance is the same as the Level 0 [[Minigunner]]'s {{ColourColor|Premium|Chad}} skin, though it lacks its minigun.
 
==Update History==
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*'''8 April 2025''' - [[v1.59.0|v1.59.6b]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''1 April 2026''' - [[v1.86.0|v1.86.5a]]
**'''Chad''' now appears in [[Headache Headquarters]] as part of [[Aprilini Foolsini Eventini]].
*'''2 April 2026''' - [[v1.87.0|v1.87.3a]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''8 April 2026''' - [[v1.88.0|v1.88.2a]]
**'''C''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
 
 
{{HeadacheHQ|[[Streamer]]|Wave 32|Chad|Wave 54|[[Metal Toilet]]|Wave 76}}
 
 
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