Chad: Difference between revisions

Content deleted Content added
imported>3nt4rna1Wastaken
No edit summary
imported>Mentin123
No edit summary
Line 1:
{{RemovedSandboxOnly|date = 2nd8th of April 2026}}
{{Zombie
|image1 = Chad.png
Line 24:
 
==Description==
The '''Chad''' iswas an enemy that appearsappeared [[Headache Headquarters]], replacing the [[Slow]].<!-- Currently, it only appears when the [[Brain Rot]] modifier is activated in [[Sandbox Mode|Sandbox]] mode, replacing every [[Slow]] and [[Heavy]] modern variant, or with its [[Logbooks|Logbook]].--> It has a high amount of health and was slightly faster than the [[Toilet]], which makes it a quite dangerous enemy. Additionally, it has defense, reducing most forms of damage against it.
 
==Appearance==
The '''Chad''' has grey skin, black pants, hair and beard.
 
==Headache Headquarters Strategy==
As this enemy only appears through [[Sandbox Mode|Sandbox]] mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without [[Sandbox Mode|Sandbox]] mode in [[Headache Headquarters]] is listed instead.
*Strong early-game towers like the [[Militant]], [[Golden Scout]] or [[Golden Cowboy]] are very effective here.
**Towers with area of effect capabilities, like the [[Electroshocker]] or [[Mortar]], can also be useful here.
Line 72 ⟶ 73:
*'''2 April 2026''' - [[v1.87.0|v1.87.3a]]
**'''Chad''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
*'''8 April 2026''' - [[v1.88.0|v1.88.2a]]
**'''Toilet''' no longer appears in [[Headache Headquarters]], now only appears in [[Sandbox Mode|Sandbox]] mode.
 
 
Retrieved from "https://tds.wiki/w/Chad"