Editing Cowboy/History
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{{Tabs|History|Regular = Cowboy/History|Perk = Golden Cowboy/History}} |
{{Tabs|History|Regular = Cowboy/History|Perk = Golden Cowboy/History}} |
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''To see the statistics of this tower without the [[Firerate Bug]], visit the [[Firerate Bug/Cowboy|Firerate Bug]] page '' |
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<div class="tower-tabber |
<div class="tower-tabber"><tabber> |
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|Regular |
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|<div class{{=}}"mw-collapsible mw-collapsed"> |
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<div class{{=}}"sectionheader">'''Kingpin Update (17 July 2026) – Present'''</div> |
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<div class{{=}}"ContainerColumn mw-collapsible-content"> |
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<center> |
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==Base Statistics== |
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{{PVPBaseStat |
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|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
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|Unlock Cost = {{Coins|4,000}} |
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|Category = Advanced |
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|Role = Offense |
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|Cost = {{Money|550}} |
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|Footprint = 1.25 |
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|Sell Price = {{Money|183}} |
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|Placement Type = Ground |
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|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
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|Damage Type = Single |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |
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|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
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|Range = [[File:Range Icon.png|20px|Range]]13 |
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|Lead = N/A |
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|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]12 |
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|Fly = N/A |
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|Title1 = Income |
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|Stat1 = {{Money|20}} |
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|Title2 = Cash Shot |
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|Stat2 = [[File:Cash Icon.png|20px|Cash Shot]]6 |
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|Title3 = Spin Time |
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|Stat3 = 1.5 |
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|PVP Cost = {{Money|550}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|183}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
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|PVP Damage Type = Single |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |
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|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
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|PVP Lead = N/A |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |
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|PVP Fly = N/A |
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|PVP Title1 = Income |
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|PVP Stat1 = {{Money|50}} |
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|PVP Title2 = Cash Shot |
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|PVP Stat2 = [[File:Cash Icon.png|20px|Cash Shot]]6 |
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|PVP Title3 = Spin Time |
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|PVP Stat3 = 1.25 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Steady Hand|Cost = {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 1 > 0.9 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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2 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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Sell Price changes to {{Money|2500}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Lucky Shot|Cost = {{Money|600}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
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{{Money|30}} > {{Money|50}} Income [[File:Cash Icon.png|20px|Income]] |
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Sell Price changes to {{Money|450}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Deadly Precision|Cost = {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
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+5 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Sell Price changes to {{Money|916}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Double Tap|Cost = {{Money|3,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 0.6 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2.5 Range [[File:Range Icon.png|20px|Range]] |
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{{Money|50}} > {{Money|125}} Income [[File:Cash Icon.png|20px|Income]] |
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6 > 12 Cash Shot [[File:Cash Icon.png|20px|Cash Shot]] |
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Sell Price changes to {{Money|1,916}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Outlawed|Cost = {{Money|7,777}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
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{{Money|125}} > {{Money|185}} Income [[File:Cash Icon.png|20px|Income]] |
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Sell Price changes to {{Money|4,509}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Steady Hand|Cost = {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
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1 > 0.8 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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Sell Price changes to {{Money|250}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Lucky Shot|Cost = {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
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+1.5 Range [[File:Range Icon.png|20px|Range]] |
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{{Money|50}} > {{Money|60}} Income [[File:Cash Icon.png|20px|Income]] |
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Sell Price changes to {{Money|416}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Faster Instincts|Cost = {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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+4 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.8 > 0. Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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{{Money|60}} > {{Money|75}} Income [[File:Cash Icon.png|20px|Income]] |
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1 > 0.75 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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Sell Price changes to {{Money|1,083}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Double Tap|Cost = {{Money|3,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
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0.5 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
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6 > 12 Cash Shot [[File:Cash Icon.png|20px|Cash Shot]] |
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Sell Price changes to {{Money|2,250}}}} |
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{{Upgrade|Level = Level 5|Upgrade Title = Outlawed|Cost = {{Money|7,000}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]] |
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{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
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Sell Price changes to {{Money|4,583}}}} |
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}} |
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==Statistics== |
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{{neow|<nowiki> |
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<var> |
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$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
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$CE$ = Total Cost / DPS |
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$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
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$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
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$TP$ = $FNC-TOTAL-COST$ |
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$COST$ = 550; 200; 600; 2000; 3000; 7777 |
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$PVP-COST$ = 550; 200; 500; 2000; 3500; 7000 |
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$FSE-DETECTION$ = 3; ; |
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$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Deadly Precision; Double Tap; Outlawed |
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$FSE-PVP-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
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$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
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$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
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$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
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$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
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<div class="mobile-tabber"><tabber> |
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|-|Regular = |
|-|Regular = |
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<div class="mobile-only align-center"><big class="mainpageheader>Regular</big></div> |
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<div class="overflow-box"> |
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<div class="mw-collapsible mw-collapsed"> |
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<div class="sectionheader">'''Valentines 2026 Update (11 February 2026) – Present'''</div> |
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! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
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<div class="ContainerColumn mw-collapsible-content"> |
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|- |
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| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 2 || 6 || {{Money|30}} || 13 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 1 || $R$ || $R$ || 3 || 0.9 || 1.25 || 6 || {{Money|30}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 2 || $R$ || $R$ || 5 || 0.9 || 1.25 || 6 || {{Money|50}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 3 || $R$ || $R$ || 10 || 0.6 || 1 || 6 || {{Money|50}} || 17.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 4 || $R$ || $R$ || 10 || 0.35 || 1 || 12 || {{Money|125}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 5 || $R$ || $R$ || 24 || 0.35 || 1 || 12 || {{Money|185}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|} |
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</div> |
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|-|PVP = |
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<div class="overflow-box"> |
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{| class="wikitable stats-table" |
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! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
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|- |
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| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1 || 1.25 || 6 || {{Money|50}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 1 || $R$ || $R$ || 4 || 0.8 || 1 || 6 || {{Money|50}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 2 || $R$ || $R$ || 6 || 0.8 || 1 || 6 || {{Money|60}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 3 || $R$ || $R$ || 10 || 0.5 || 0.75 || 6 || {{Money|75}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 4 || $R$ || $R$ || 10 || 0.25 || 0.75 || 12 || {{Money|175}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|- |
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| 5 || $R$ || $R$ || 16 || 0.25 || 0.75 || 12 || {{Money|300}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
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|} |
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</div> |
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</tabber></div> |
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</nowiki>}} |
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</center> |
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</div> |
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</div> |
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---- |
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<div class{{=}}"mw-collapsible mw-collapsed"> |
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<div class{{=}}"sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div> |
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<div class{{=}}"ContainerColumn mw-collapsible-content"> |
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<center> |
|||
==Base Statistics== |
|||
{{PVPBaseStat |
|||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|550}} |
|||
|Footprint = 1.25 |
|||
|Sell Price = {{Money|183}} |
|||
|Placement Type = Ground |
|||
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
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|Damage Type = Single |
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|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |
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|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
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|Range = [[File:Range Icon.png|20px|Range]]13 |
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|Lead = N/A |
|||
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]12 |
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|Fly = N/A |
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|Title1 = Income |
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|Stat1 = {{Money|20}} |
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|Title2 = Cash Shot |
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|Stat2 = [[File:Cash Icon.png|20px|Cash Shot]]6 |
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|Title3 = Spin Time |
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|Stat3 = 1.5 |
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|PVP Cost = {{Money|550}} |
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|PVP Footprint = 1.5 |
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|PVP Sell Price = {{Money|183}} |
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|PVP Placement Type = Ground |
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|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
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|PVP Damage Type = Single |
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|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1 |
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|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
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|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
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|PVP Lead = N/A |
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|PVP Placement = [[File:PlacementLimit.png|20px|Placement Limit]]10 |
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|PVP Fly = N/A |
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|PVP Title1 = Income |
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|PVP Stat1 = {{Money|50}} |
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|PVP Title2 = Cash Shot |
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|PVP Stat2 = [[File:Cash Icon.png|20px|Cash Shot]]6 |
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|PVP Title3 = Spin Time |
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|PVP Stat3 = 1.25 |
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}} |
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==Upgrades== |
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{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Steady Hand|Cost = {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 1 > 0.9 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
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2 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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Sell Price changes to {{Money|2500}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Lucky Shot|Cost = {{Money|600}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
{{Money|30}} > {{Money|50}} Income [[File:Cash Icon.png|20px|Income]] |
|||
Sell Price changes to {{Money|450}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Deadly Precision|Cost = {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]] |
|||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
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{{Money|50}} > {{Money|45}} Income [[File:Cash Icon.png|20px|Income]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
|||
Sell Price changes to {{Money|916}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Double Tap|Cost = {{Money|3,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 0.6 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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+2.5 Range [[File:Range Icon.png|20px|Range]] |
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{{Money|45}} > {{Money|125}} Income [[File:Cash Icon.png|20px|Income]] |
|||
6 > 12 Cash Shot [[File:Cash Icon.png|20px|Cash Shot]] |
|||
Sell Price changes to {{Money|1,916}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Outlawed|Cost = {{Money|7,777}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
{{Money|125}} > {{Money|185}} Income [[File:Cash Icon.png|20px|Income]] |
|||
Sell Price changes to {{Money|4,509}}}} |
|||
|{{Upgrade|Level = Level 1|Upgrade Title = Steady Hand|Cost = {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
|||
1 > 0.8 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
|||
Sell Price changes to {{Money|250}}}} |
|||
{{Upgrade|Level = Level 2|Upgrade Title = Lucky Shot|Cost = {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
|||
{{Money|50}} > {{Money|60}} Income [[File:Cash Icon.png|20px|Income]] |
|||
Sell Price changes to {{Money|416}}}} |
|||
{{Upgrade|Level = Level 3|Upgrade Title = Faster Instincts|Cost = {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
0.8 > 0. Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
+Hidden Detection {{Hidden|Hidden Detection}} |
|||
{{Money|60}} > {{Money|75}} Income [[File:Cash Icon.png|20px|Income]] |
|||
1 > 0.75 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
|||
Sell Price changes to {{Money|1,083}}}} |
|||
{{Upgrade|Level = Level 4|Upgrade Title = Double Tap|Cost = {{Money|3,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
|||
0.5 > 0.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
|||
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
|||
6 > 12 Cash Shot [[File:Cash Icon.png|20px|Cash Shot]] |
|||
Sell Price changes to {{Money|2,250}}}} |
|||
{{Upgrade|Level = Level 5|Upgrade Title = Outlawed|Cost = {{Money|7,000}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]] |
|||
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
|||
Sell Price changes to {{Money|4,583}}}} |
|||
}} |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 550; 200; 600; 2000; 3000; 7777 |
|||
$PVP-COST$ = 550; 200; 500; 2000; 3500; 7000 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Deadly Precision; Double Tap; Outlawed |
|||
$FSE-PVP-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
|- |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 2 || 6 || {{Money|30}} || 13 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 3 || 0.9 || 1.25 || 6 || {{Money|30}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 5 || 0.9 || 1.25 || 6 || {{Money|50}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 10 || 0.6 || 1 || 6 || {{Money|45}} || 17.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 10 || 0.35 || 1 || 12 || {{Money|125}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 24 || 0.35 || 1 || 12 || {{Money|185}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|} |
|||
</div> |
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|-|PVP = |
|||
<div class="overflow-box"> |
|||
{| class="wikitable stats-table" |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
|- |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1 || 1.25 || 6 || {{Money|50}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 1 || $R$ || $R$ || 4 || 0.8 || 1 || 6 || {{Money|50}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 2 || $R$ || $R$ || 6 || 0.8 || 1 || 6 || {{Money|60}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 3 || $R$ || $R$ || 10 || 0.5 || 0.75 || 6 || {{Money|75}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 4 || $R$ || $R$ || 10 || 0.25 || 0.75 || 12 || {{Money|175}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|- |
|||
| 5 || $R$ || $R$ || 16 || 0.25 || 0.75 || 12 || {{Money|300}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|} |
|||
</div> |
|||
</tabber></div> |
|||
</nowiki>}} |
|||
</center> |
|||
</div> |
|||
</div> |
|||
---- |
|||
<div class{{=}}"mw-collapsible mw-collapsed"> |
|||
<div class{{=}}"sectionheader">'''Valentines 2026 Update (11 February 2026) – Hardcore Rework Update (5 June 2026)'''</div> |
|||
<div class{{=}}"ContainerColumn mw-collapsible-content"> |
|||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.25 |
|Footprint = Below Average (1.25) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.558 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 2+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 2+ |
||
|Range = [[File:Range Icon.png|20px|Range]]15 |
|Range = [[File:Range Icon.png|20px|Range]]15 |
||
| Line 438: | Line 31: | ||
|Stat3 = 1.5 |
|Stat3 = 1.5 |
||
|PVP Cost = {{Money|550}} |
|PVP Cost = {{Money|550}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|183}} |
|PVP Sell Price = {{Money|183}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
||
|PVP Damage Type = Single |
|PVP Damage Type = Single |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 459: | Line 52: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|150}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 0.558 > 0.458 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 465: | Line 58: | ||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|850}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 475: | Line 68: | ||
Sell Price changes to {{Money|483}}}} |
Sell Price changes to {{Money|483}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|3,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
+10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.458 > 0.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 487: | Line 80: | ||
Sell Price changes to {{Money|1,483}}}} |
Sell Price changes to {{Money|1,483}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|5,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 0.608 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|75}} > {{Money|150}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|75}} > {{Money|150}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 495: | Line 88: | ||
Sell Price changes to {{Money|3,316}}}} |
Sell Price changes to {{Money|3,316}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|12,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 503: | Line 96: | ||
Sell Price changes to {{Money|7,483}}}} |
Sell Price changes to {{Money|7,483}}}} |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 511: | Line 104: | ||
Sell Price changes to {{Money|250}}}} |
Sell Price changes to {{Money|250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 519: | Line 112: | ||
Sell Price changes to {{Money|416}}}} |
Sell Price changes to {{Money|416}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.808 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 533: | Line 126: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 543: | Line 136: | ||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,000}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 551: | Line 144: | ||
}} |
}} |
||
== |
==Stats Table== |
||
<div class="mobile-tabber">{{#tag:tabber| |
|||
{{neow|<nowiki> |
|||
{{!}}-{{!}}Regular = |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 150; 850; 3000; 5500; 12500 |
|||
$PVP-COST$ = 550; 200; 500; 2000; 3500; 7000 |
|||
$FSE-DETECTION$ = 2; ; |
|||
$FSE-PVP-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.55 || 1.5 || 6 || {{Money|20}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 2 || 0.45 || 1.25 || 6 || {{Money|20}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 4 || 0.45 || 1.25 || 6 || {{Money|40}} || 17 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps">DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × Cash Shot)).</ref> |
|||
| 3 || $R$ || $R$ || 14 || 0.6 || 1 || 6 || {{Money|75}} || 19 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips">This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
| 4 || $R$ || $R$ || 14 || 0.25 || 1 || 12 || {{Money|150}} || 19 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie">Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 28 || 0.25 || 1 || 12 || {{Money|250}} || 21 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|450}} |
|||
{{!}}2 |
|||
{{!}}0.558 |
|||
{{!}}1.5 |
|||
{{!}}6 |
|||
{{!}}{{Money|20}} |
|||
{{!}}15 |
|||
{{!}}2.8 |
|||
{{!}}{{Money|160.88}} |
|||
{{!}}{{Money|4.66}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|600}} |
|||
{{!}}2 |
|||
{{!}}0.458 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|20}} |
|||
{{!}}15 |
|||
{{!}}3.39 |
|||
{{!}}{{Money|177}} |
|||
{{!}}{{Money|5.65}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,450}} |
|||
{{!}}4 |
|||
{{!}}0.458 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|40}} |
|||
{{!}}17 |
|||
{{!}}6.78 |
|||
{{!}}{{Money|213.88}} |
|||
{{!}}{{Money|11.3}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|4,450}} |
|||
{{!}}14 |
|||
{{!}}0.608 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|75}} |
|||
{{!}}19 |
|||
{{!}}20.76 |
|||
{{!}}{{Money|214.02}} |
|||
{{!}}{{Money|18.56}} |
|||
{{!}}{{Money|1.89}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|9,950}} |
|||
{{!}}14 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|150}} |
|||
{{!}}19 |
|||
{{!}}43.77 |
|||
{{!}}{{Money|227.31}} |
|||
{{!}}{{Money|39.08}} |
|||
{{!}}{{Money|1.89}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|22,450}} |
|||
{{!}}28 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|250}} |
|||
{{!}}21 |
|||
{{!}}87.55 |
|||
{{!}}{{Money|256.44}} |
|||
{{!}}{{Money|58.62}} |
|||
{{!}}{{Money|1.74}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
{{!}}-{{!}}PVP = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1 || 1.25 || 6 || {{Money|50}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 4 || 0.8 || 1 || 6 || {{Money|50}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 6 || 0.8 || 1 || 6 || {{Money|60}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 10 || 0.5 || 0.75 || 6 || {{Money|75}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 10 || 0.25 || 0.75 || 12 || {{Money|175}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 18 || 0.25 || 0.75 || 12 || {{Money|300}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|550}} |
|||
{{!}}4 |
|||
{{!}}1.008 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14 |
|||
{{!}}3.82 |
|||
{{!}}{{Money|143.98}} |
|||
{{!}}{{Money|7.95}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|750}} |
|||
{{!}}4 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14.5 |
|||
{{!}}4.76 |
|||
{{!}}{{Money|157.56}} |
|||
{{!}}{{Money|9.92}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,250}} |
|||
{{!}}6 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|60}} |
|||
{{!}}16 |
|||
{{!}}7.14 |
|||
{{!}}{{Money|175.07}} |
|||
{{!}}{{Money|11.9}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|3,250}} |
|||
{{!}}10 |
|||
{{!}}0.508 |
|||
{{!}}0.75 |
|||
{{!}}6 |
|||
{{!}}{{Money|75}} |
|||
{{!}}18 |
|||
{{!}}18.24 |
|||
{{!}}{{Money|178.18}} |
|||
{{!}}{{Money|22.8}} |
|||
{{!}}{{Money|2.25}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|6,750}} |
|||
{{!}}10 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|175}} |
|||
{{!}}20 |
|||
{{!}}33.44 |
|||
{{!}}{{Money|201.85}} |
|||
{{!}}{{Money|48.77}} |
|||
{{!}}{{Money|2.46}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|13,750}} |
|||
{{!}}18 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|300}} |
|||
{{!}}20 |
|||
{{!}}60.2 |
|||
{{!}}{{Money|228.41}} |
|||
{{!}}{{Money|83.61}} |
|||
{{!}}{{Money|2.39}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
}}</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.608 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]15 |
|Range = [[File:Range Icon.png|20px|Range]]15 |
||
| Line 643: | Line 367: | ||
|Stat3 = 1.5 |
|Stat3 = 1.5 |
||
|PVP Cost = {{Money|550}} |
|PVP Cost = {{Money|550}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|183}} |
|PVP Sell Price = {{Money|183}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
||
|PVP Damage Type = Single |
|PVP Damage Type = Single |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 664: | Line 388: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|150}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 0.608 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 670: | Line 394: | ||
Sell Price changes to {{Money|200}}}} |
Sell Price changes to {{Money|200}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|450}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 678: | Line 402: | ||
Sell Price changes to {{Money|350}}}} |
Sell Price changes to {{Money|350}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|2,400}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
+11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.508 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 692: | Line 416: | ||
Sell Price changes to {{Money|1,150}}}} |
Sell Price changes to {{Money|1,150}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,600}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 0.808 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|65}} > {{Money|135}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|65}} > {{Money|135}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 700: | Line 424: | ||
Sell Price changes to {{Money|2,683}}}} |
Sell Price changes to {{Money|2,683}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|8,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.358 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 710: | Line 434: | ||
Sell Price changes to {{Money|5,516}}}} |
Sell Price changes to {{Money|5,516}}}} |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 718: | Line 442: | ||
Sell Price changes to {{Money|250}}}} |
Sell Price changes to {{Money|250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 726: | Line 450: | ||
Sell Price changes to {{Money|416}}}} |
Sell Price changes to {{Money|416}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.808 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 740: | Line 464: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 750: | Line 474: | ||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,000}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 758: | Line 482: | ||
}} |
}} |
||
== |
==Stats Table== |
||
<div class="mobile-tabber">{{#tag:tabber| |
|||
{{neow|<nowiki> |
|||
{{!}}-{{!}}Regular = |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 150; 450; 2400; 4600; 8500 |
|||
$PVP-COST$ = 550; 200; 500; 2000; 3500; 7000 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 0.6 || 1.5 || 6 || {{Money|20}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 2 || 0.5 || 1.25 || 6 || {{Money|20}} || 15 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 3 || 0.5 || 1.25 || 6 || {{Money|30}} || 17 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 14 || 0.8 || 1 || 6 || {{Money|65}} || 19 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 14 || 0.35 || 1 || 12 || {{Money|135}} || 19 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 22 || 0.25 || 1 || 12 || {{Money|180}} || 21 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|450}} |
|||
{{!}}2 |
|||
{{!}}0.608 |
|||
{{!}}1.5 |
|||
{{!}}6 |
|||
{{!}}{{Money|20}} |
|||
{{!}}15 |
|||
{{!}}2.64 |
|||
{{!}}{{Money|170.25}} |
|||
{{!}}{{Money|4.41}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|600}} |
|||
{{!}}2 |
|||
{{!}}0.508 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|20}} |
|||
{{!}}15 |
|||
{{!}}3.17 |
|||
{{!}}{{Money|189.5}} |
|||
{{!}}{{Money|5.28}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,050}} |
|||
{{!}}3 |
|||
{{!}}0.508 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|30}} |
|||
{{!}}17 |
|||
{{!}}4.75 |
|||
{{!}}{{Money|221.08}} |
|||
{{!}}{{Money|7.92}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|3,450}} |
|||
{{!}}14 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|65}} |
|||
{{!}}19 |
|||
{{!}}16.67 |
|||
{{!}}{{Money|207}} |
|||
{{!}}{{Money|12.9}} |
|||
{{!}}{{Money|1.77}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|5,700}} |
|||
{{!}}14 |
|||
{{!}}0.358 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|135}} |
|||
{{!}}19 |
|||
{{!}}34.02 |
|||
{{!}}{{Money|236.61}} |
|||
{{!}}{{Money|27.34}} |
|||
{{!}}{{Money|1.8}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|16,550}} |
|||
{{!}}22 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|180}} |
|||
{{!}}21 |
|||
{{!}}68.79 |
|||
{{!}}{{Money|240.6}} |
|||
{{!}}{{Money|46.9}} |
|||
{{!}}{{Money|1.68}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
{{!}}-{{!}}PVP = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1 || 1.25 || 6 || {{Money|50}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 4 || 0.8 || 1 || 6 || {{Money|50}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 6 || 0.8 || 1 || 6 || {{Money|60}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 10 || 0.5 || 0.75 || 6 || {{Money|75}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 10 || 0.25 || 0.75 || 12 || {{Money|175}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 18 || 0.25 || 0.75 || 12 || {{Money|300}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|550}} |
|||
{{!}}4 |
|||
{{!}}1.008 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14 |
|||
{{!}}3.82 |
|||
{{!}}{{Money|143.98}} |
|||
{{!}}{{Money|7.95}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|750}} |
|||
{{!}}4 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14.5 |
|||
{{!}}4.76 |
|||
{{!}}{{Money|157.56}} |
|||
{{!}}{{Money|9.92}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,250}} |
|||
{{!}}6 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|60}} |
|||
{{!}}16 |
|||
{{!}}7.14 |
|||
{{!}}{{Money|175.07}} |
|||
{{!}}{{Money|11.9}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|3,250}} |
|||
{{!}}10 |
|||
{{!}}0.508 |
|||
{{!}}0.75 |
|||
{{!}}6 |
|||
{{!}}{{Money|75}} |
|||
{{!}}18 |
|||
{{!}}18.24 |
|||
{{!}}{{Money|178.18}} |
|||
{{!}}{{Money|22.8}} |
|||
{{!}}{{Money|2.25}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|6,750}} |
|||
{{!}}10 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|175}} |
|||
{{!}}20 |
|||
{{!}}33.44 |
|||
{{!}}{{Money|201.85}} |
|||
{{!}}{{Money|48.77}} |
|||
{{!}}{{Money|2.46}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|13,750}} |
|||
{{!}}18 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|300}} |
|||
{{!}}20 |
|||
{{!}}60.2 |
|||
{{!}}{{Money|228.41}} |
|||
{{!}}{{Money|83.61}} |
|||
{{!}}{{Money|2.39}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
}}</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]14 |
|Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 849: | Line 705: | ||
|Stat3 = 1.5 |
|Stat3 = 1.5 |
||
|PVP Cost = {{Money|550}} |
|PVP Cost = {{Money|550}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|183}} |
|PVP Sell Price = {{Money|183}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
||
|PVP Damage Type = Single |
|PVP Damage Type = Single |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 870: | Line 726: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|150}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 1.008 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 876: | Line 732: | ||
Sell Price changes to {{Money|216}}}} |
Sell Price changes to {{Money|216}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|550}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 884: | Line 740: | ||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,500}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.758 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 896: | Line 752: | ||
Sell Price changes to {{Money|900}}}} |
Sell Price changes to {{Money|900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 906: | Line 762: | ||
Sell Price changes to {{Money|1,900}}}} |
Sell Price changes to {{Money|1,900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|5,250}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 912: | Line 768: | ||
Sell Price changes to {{Money|3,650}}}} |
Sell Price changes to {{Money|3,650}}}} |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 920: | Line 776: | ||
Sell Price changes to {{Money|250}}}} |
Sell Price changes to {{Money|250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 928: | Line 784: | ||
Sell Price changes to {{Money|416}}}} |
Sell Price changes to {{Money|416}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.808 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 942: | Line 798: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,500}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|75}} > {{Money|175}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 952: | Line 808: | ||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,000}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|175}} > {{Money|300}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 960: | Line 816: | ||
}} |
}} |
||
== |
==Stats Table== |
||
<div class="mobile-tabber">{{#tag:tabber| |
|||
{{neow|<nowiki> |
|||
{{!}}-{{!}}Regular = |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 150; 550; 1500; 3000; 5250 |
|||
$PVP-COST$ = 550; 200; 500; 2000; 3500; 7000 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 1.5 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 3 || 0.75 || 1.25 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 5 || 0.75 || 1.25 || 6 || {{Money|50}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 8 || 0.5 || 1 || 6 || {{Money|50}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 8 || 0.25 || 1 || 12 || {{Money|100}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 15 || 0.25 || 1 || 12 || {{Money|200}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|500}} |
|||
{{!}}3 |
|||
{{!}}1.008 |
|||
{{!}}1.5 |
|||
{{!}}6 |
|||
{{!}}{{Money|30}} |
|||
{{!}}14 |
|||
{{!}}2.75 |
|||
{{!}}{{Money|181.82}} |
|||
{{!}}{{Money|4.59}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|650}} |
|||
{{!}}3 |
|||
{{!}}0.758 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|30}} |
|||
{{!}}14 |
|||
{{!}}3.57 |
|||
{{!}}{{Money|182.07}} |
|||
{{!}}{{Money|5.95}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,200}} |
|||
{{!}}5 |
|||
{{!}}0.758 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}16 |
|||
{{!}}5.95 |
|||
{{!}}{{Money|201.68}} |
|||
{{!}}{{Money|9.92}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|2,700}} |
|||
{{!}}8 |
|||
{{!}}0.508 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}18 |
|||
{{!}}13.56 |
|||
{{!}}{{Money|199.12}} |
|||
{{!}}{{Money|14.12}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|5,700}} |
|||
{{!}}8 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|100}} |
|||
{{!}}20 |
|||
{{!}}25.01 |
|||
{{!}}{{Money|227.91}} |
|||
{{!}}{{Money|26.06}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|10,950}} |
|||
{{!}}15 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|200}} |
|||
{{!}}20 |
|||
{{!}}46.9 |
|||
{{!}}{{Money|233.48}} |
|||
{{!}}{{Money|52.11}} |
|||
{{!}}{{Money|2.11}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
{{!}}-{{!}}PVP = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1 || 1.25 || 6 || {{Money|50}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 4 || 0.8 || 1 || 6 || {{Money|50}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 6 || 0.8 || 1 || 6 || {{Money|60}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 10 || 0.5 || 0.75 || 6 || {{Money|75}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 10 || 0.25 || 0.75 || 12 || {{Money|175}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 18 || 0.25 || 0.75 || 12 || {{Money|300}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|550}} |
|||
{{!}}4 |
|||
{{!}}1.008 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14 |
|||
{{!}}3.82 |
|||
{{!}}{{Money|143.98}} |
|||
{{!}}{{Money|7.95}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|750}} |
|||
{{!}}4 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}14.5 |
|||
{{!}}4.76 |
|||
{{!}}{{Money|157.56}} |
|||
{{!}}{{Money|9.92}} |
|||
{{!}}{{Money|3.08}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,250}} |
|||
{{!}}6 |
|||
{{!}}0.808 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|60}} |
|||
{{!}}16 |
|||
{{!}}7.14 |
|||
{{!}}{{Money|175.07}} |
|||
{{!}}{{Money|11.9}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|3,250}} |
|||
{{!}}10 |
|||
{{!}}0.508 |
|||
{{!}}0.75 |
|||
{{!}}6 |
|||
{{!}}{{Money|75}} |
|||
{{!}}18 |
|||
{{!}}18.24 |
|||
{{!}}{{Money|178.18}} |
|||
{{!}}{{Money|22.8}} |
|||
{{!}}{{Money|2.25}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|6,750}} |
|||
{{!}}10 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|175}} |
|||
{{!}}20 |
|||
{{!}}33.44 |
|||
{{!}}{{Money|201.85}} |
|||
{{!}}{{Money|48.77}} |
|||
{{!}}{{Money|2.46}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|13,750}} |
|||
{{!}}18 |
|||
{{!}}0.258 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|300}} |
|||
{{!}}20 |
|||
{{!}}60.2 |
|||
{{!}}{{Money|228.41}} |
|||
{{!}}{{Money|83.61}} |
|||
{{!}}{{Money|2.39}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
}}</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''PVP Update (23 July 2025) – Assassin Update (6 August 2025)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{PVPBaseStat |
{{PVPBaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]14 |
|Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 1,051: | Line 1,039: | ||
|Stat3 = 1.5 |
|Stat3 = 1.5 |
||
|PVP Cost = {{Money|550}} |
|PVP Cost = {{Money|550}} |
||
|PVP Footprint = 1.5 |
|PVP Footprint = Average (1.5) |
||
|PVP Sell Price = {{Money|183}} |
|PVP Sell Price = {{Money|183}} |
||
|PVP Placement Type = Ground |
|PVP Placement Type = Ground |
||
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
|PVP Damage = [[File:Damage Icon.png|20px|Damage]]4 |
||
|PVP Damage Type = Single |
|PVP Damage Type = Single |
||
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|PVP Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.258 |
||
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|PVP Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
|PVP Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 1,072: | Line 1,060: | ||
==Upgrades== |
==Upgrades== |
||
{{PVPTabber |
{{PVPTabber |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|150}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 1.008 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 1,078: | Line 1,066: | ||
Sell Price changes to {{Money|216}}}} |
Sell Price changes to {{Money|216}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|550}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,086: | Line 1,074: | ||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,500}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.758 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 1,098: | Line 1,086: | ||
Sell Price changes to {{Money|900}}}} |
Sell Price changes to {{Money|900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,108: | Line 1,096: | ||
Sell Price changes to {{Money|1,900}}}} |
Sell Price changes to {{Money|1,900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|5,250}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,114: | Line 1,102: | ||
Sell Price changes to {{Money|3,650}}}} |
Sell Price changes to {{Money|3,650}}}} |
||
|{{Upgrade| |
|{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|200}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +0.5 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.258 > 1.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.25 > 1 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 1,122: | Line 1,110: | ||
Sell Price changes to {{Money|250}}}} |
Sell Price changes to {{Money|250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|500}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+1.5 Range [[File:Range Icon.png|20px|Range]] |
+1.5 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,130: | Line 1,118: | ||
Sell Price changes to {{Money|416}}}} |
Sell Price changes to {{Money|416}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|2,000}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1. |
1.008 > 0.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 1,144: | Line 1,132: | ||
Sell Price changes to {{Money|1,083}}}} |
Sell Price changes to {{Money|1,083}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,825}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.608 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|65}} > {{Money|125}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|65}} > {{Money|125}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,154: | Line 1,142: | ||
Sell Price changes to {{Money|2,358}}}} |
Sell Price changes to {{Money|2,358}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|125}} > {{Money|225}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|125}} > {{Money|225}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,162: | Line 1,150: | ||
}} |
}} |
||
== |
==Stats Table== |
||
<div class="mobile-tabber">{{#tag:tabber| |
|||
{{neow|<nowiki> |
|||
{{!}}-{{!}}Regular = |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 150; 550; 1500; 3000; 5250 |
|||
$PVP-COST$ = 550; 200; 500; 2000; 3825; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="mobile-tabber"><tabber> |
|||
|-|Regular = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 1.5 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 3 || 0.75 || 1.25 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 5 || 0.75 || 1.25 || 6 || {{Money|50}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 8 || 0.5 || 1 || 6 || {{Money|50}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 8 || 0.25 || 1 || 12 || {{Money|100}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 15 || 0.25 || 1 || 12 || {{Money|200}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|500}} |
|||
{{!}}3 |
|||
{{!}}1.008 |
|||
{{!}}1.5 |
|||
{{!}}6 |
|||
{{!}}{{Money|30}} |
|||
{{!}}14 |
|||
{{!}}2.75 |
|||
{{!}}{{Money|181.82}} |
|||
{{!}}{{Money|4.59}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|650}} |
|||
{{!}}3 |
|||
{{!}}0.758 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|30}} |
|||
{{!}}14 |
|||
{{!}}3.57 |
|||
{{!}}{{Money|182.07}} |
|||
{{!}}{{Money|5.95}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,200}} |
|||
{{!}}5 |
|||
{{!}}0.758 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}16 |
|||
{{!}}5.95 |
|||
{{!}}{{Money|201.68}} |
|||
{{!}}{{Money|9.92}} |
|||
{{!}}{{Money|2.67}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|2,700}} |
|||
{{!}}8 |
|||
{{!}}0.508 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|50}} |
|||
{{!}}18 |
|||
{{!}}13.56 |
|||
{{!}}{{Money|199.12}} |
|||
{{!}}{{Money|14.12}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|5,700}} |
|||
{{!}}8 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|100}} |
|||
{{!}}20 |
|||
{{!}}25.01 |
|||
{{!}}{{Money|227.91}} |
|||
{{!}}{{Money|26.06}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|10,950}} |
|||
{{!}}15 |
|||
{{!}}0.258 |
|||
{{!}}1 |
|||
{{!}}12 |
|||
{{!}}{{Money|200}} |
|||
{{!}}20 |
|||
{{!}}46.9 |
|||
{{!}}{{Money|233.48}} |
|||
{{!}}{{Money|52.11}} |
|||
{{!}}{{Money|2.11}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
{{!}}-{{!}}PVP = |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{ |
{{{!}} class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
|- |
|||
!Damage |
|||
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || 1.25 || 1.25 || 6 || {{Money|45}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Firerate |
|||
|- |
|||
!Spin Time |
|||
| 1 || $R$ || $R$ || 4 || 1 || 1 || 6 || {{Money|45}} || 14.5 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cash Shot |
|||
|- |
|||
!Income |
|||
| 2 || $R$ || $R$ || 6 || 1 || 1 || 6 || {{Money|55}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Range |
|||
|- |
|||
!DPS<ref name="dps"/> |
|||
| 3 || $R$ || $R$ || 10 || 0.6 || 0.75 || 6 || {{Money|65}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Cost Efficiency |
|||
|- |
|||
!Income per Second<ref name="ips"/> |
|||
| 4 || $R$ || $R$ || 10 || 0.3 || 0.75 || 12 || {{Money|125}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|||
{{!}}- |
|||
| 5 || $R$ || $R$ || 18 || 0.3 || 0.75 || 12 || {{Money|225}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
{{!}}0 |
|||
|} |
|||
{{!}}{{Money|550}} |
|||
{{!}}4 |
|||
{{!}}1.258 |
|||
{{!}}1.25 |
|||
{{!}}6 |
|||
{{!}}{{Money|45}} |
|||
{{!}}14 |
|||
{{!}}3.18 |
|||
{{!}}{{Money|172.79}} |
|||
{{!}}{{Money|5.97}} |
|||
{{!}}{{Money|2.88}} |
|||
{{!}}- |
|||
{{!}}1 |
|||
{{!}}{{Money|750}} |
|||
{{!}}4 |
|||
{{!}}1.008 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|45}} |
|||
{{!}}14.5 |
|||
{{!}}3.97 |
|||
{{!}}{{Money|188.75}} |
|||
{{!}}{{Money|7.45}} |
|||
{{!}}{{Money|2.88}} |
|||
{{!}}- |
|||
{{!}}2 |
|||
{{!}}{{Money|1,250}} |
|||
{{!}}6 |
|||
{{!}}1.008 |
|||
{{!}}1 |
|||
{{!}}6 |
|||
{{!}}{{Money|55}} |
|||
{{!}}16 |
|||
{{!}}5.95 |
|||
{{!}}{{Money|209.72}} |
|||
{{!}}{{Money|9.11}} |
|||
{{!}}{{Money|2.53}} |
|||
{{!}}- |
|||
{{!}}3 |
|||
{{!}}{{Money|3,250}} |
|||
{{!}}10 |
|||
{{!}}0.608 |
|||
{{!}}0.75 |
|||
{{!}}6 |
|||
{{!}}{{Money|65}} |
|||
{{!}}18 |
|||
{{!}}15.83 |
|||
{{!}}{{Money|205.29}} |
|||
{{!}}{{Money|17.15}} |
|||
{{!}}{{Money|2.08}} |
|||
{{!}}- |
|||
{{!}}4 |
|||
{{!}}{{Money|7,075}} |
|||
{{!}}10 |
|||
{{!}}0.308 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|125}} |
|||
{{!}}20 |
|||
{{!}}29 |
|||
{{!}}{{Money|243.97}} |
|||
{{!}}{{Money|30.21}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}- |
|||
{{!}}5 |
|||
{{!}}{{Money|14,575}} |
|||
{{!}}18 |
|||
{{!}}0.308 |
|||
{{!}}0.75 |
|||
{{!}}12 |
|||
{{!}}{{Money|225}} |
|||
{{!}}20 |
|||
{{!}}52.2 |
|||
{{!}}{{Money|279.22}} |
|||
{{!}}{{Money|54.37}} |
|||
{{!}}{{Money|2.04}} |
|||
{{!}}} |
|||
</div> |
</div> |
||
}}</div> |
|||
</nowiki>}} |
|||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Hacker Update (11 June 2025) – PVP Update (23 July 2025)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]14 |
|Range = [[File:Range Icon.png|20px|Range]]14 |
||
| Line 1,255: | Line 1,375: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|150}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = 1.008 > 0.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
1.5 > 1.25 Spin Time [[File:Cooldown Icon.png|20px|Spin Time]] |
||
| Line 1,261: | Line 1,381: | ||
Sell Price changes to {{Money|216}}}} |
Sell Price changes to {{Money|216}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|550}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,269: | Line 1,389: | ||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,500}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
+3 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.758 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 1,281: | Line 1,401: | ||
Sell Price changes to {{Money|900}}}} |
Sell Price changes to {{Money|900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|3,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.508 > 0.258 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|50}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,291: | Line 1,411: | ||
Sell Price changes to {{Money|1,900}}}} |
Sell Price changes to {{Money|1,900}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|5,250}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +7 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|100}} > {{Money|200}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,298: | Line 1,418: | ||
Sell Price changes to {{Money|3,650}}}} |
Sell Price changes to {{Money|3,650}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 150; 550; 1500; 3000; 5250 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Spin Time |
|||
!Cash Shot |
|||
!Income |
|||
!Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
!Income per Second<ref name="ips"/> |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 1.5 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|500}} |
|||
|3 |
|||
|1.008 |
|||
|1.5 |
|||
|6 |
|||
|{{Money|30}} |
|||
|14 |
|||
|2.75 |
|||
|{{Money|181.82}} |
|||
|{{Money|4.59}} |
|||
|{{Money|2.67}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 0.75 || 1.25 || 6 || {{Money|30}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|650}} |
|||
|3 |
|||
|0.758 |
|||
|1.25 |
|||
|6 |
|||
|{{Money|30}} |
|||
|14 |
|||
|3.57 |
|||
|{{Money|182.07}} |
|||
|{{Money|5.95}} |
|||
|{{Money|2.67}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 5 || 0.75 || 1.25 || 6 || {{Money|50}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|1,200}} |
|||
|5 |
|||
|0.758 |
|||
|1.25 |
|||
|6 |
|||
|{{Money|50}} |
|||
|16 |
|||
|5.95 |
|||
|{{Money|201.68}} |
|||
|{{Money|9.92}} |
|||
|{{Money|2.67}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 0.5 || 1 || 6 || {{Money|50}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|2,700}} |
|||
|8 |
|||
|0.508 |
|||
|1 |
|||
|6 |
|||
|{{Money|50}} |
|||
|18 |
|||
|13.56 |
|||
|{{Money|199.12}} |
|||
|{{Money|14.12}} |
|||
|{{Money|2.04}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 8 || 0.25 || 1 || 12 || {{Money|100}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|5,700}} |
|||
|8 |
|||
|0.258 |
|||
|1 |
|||
|12 |
|||
|{{Money|100}} |
|||
|20 |
|||
|25.01 |
|||
|{{Money|227.91}} |
|||
|{{Money|26.06}} |
|||
|{{Money|2.04}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 15 || 0.25 || 1 || 12 || {{Money|200}} || 20 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|10,950}} |
|||
|15 |
|||
|0.258 |
|||
|1 |
|||
|12 |
|||
|{{Money|200}} |
|||
|20 |
|||
|46.9 |
|||
|{{Money|233.48}} |
|||
|{{Money|52.11}} |
|||
|{{Money|2.11}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Mission Quests Update (5 April 2024) – Hacker Update (11 June 2025)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}} |
|||
|Category = Advanced |
|||
|Role = Offense |
|||
|Cost = {{Money|450}} |
|Cost = {{Money|450}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|150}} |
|Sell Price = {{Money|150}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11 |
|Range = [[File:Range Icon.png|20px|Range]]11 |
||
| Line 1,368: | Line 1,545: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|250}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+3 Range [[File:Range Icon.png|20px|Range]] |
+3 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|233}}}} |
Sell Price changes to {{Money|233}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|300}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,384: | Line 1,561: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,500}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.808 > 0.708 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection {{Hidden|Hidden Detection}} |
+Hidden Detection {{Hidden|Hidden Detection}} |
||
| Line 1,396: | Line 1,573: | ||
Sell Price changes to {{Money|833}}}} |
Sell Price changes to {{Money|833}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.708 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|40}} > {{Money|120}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|40}} > {{Money|120}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,406: | Line 1,583: | ||
Sell Price changes to {{Money|2,166}}}} |
Sell Price changes to {{Money|2,166}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.358 > 0.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|120}} > {{Money|180}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|120}} > {{Money|180}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,417: | Line 1,594: | ||
Sell Price changes to {{Money|4,666}}}} |
Sell Price changes to {{Money|4,666}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 450; 250; 300; 1500; 4000; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Spin Time |
|||
!Cash Shot |
|||
!Income |
|||
!Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
!Income per Second<ref name="ips"/> |
|||
!Income Efficiency<ref name="ie"/> |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 1.7 || 6 || {{Money|25}} || 11 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|450}} |
|||
|2 |
|||
|1.008 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|11 |
|||
|1.78 |
|||
|{{Money|252.81}} |
|||
|{{Money|3.71}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 0.8 || 1.7 || 6 || {{Money|25}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|700}} |
|||
|3 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|14 |
|||
|3.14 |
|||
|{{Money|222.93}} |
|||
|{{Money|4.36}} |
|||
|{{Money|2.39}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 4 || 0.8 || 1.7 || 6 || {{Money|40}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|40}} |
|||
|16 |
|||
|4.18 |
|||
|{{Money|239.23}} |
|||
|{{Money|6.97}} |
|||
|{{Money|2.67}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 0.7 || 1.2 || 6 || {{Money|40}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|2,500}} |
|||
|8 |
|||
|0.708 |
|||
|1.2 |
|||
|6 |
|||
|{{Money|40}} |
|||
|18 |
|||
|10.13 |
|||
|{{Money|246.79}} |
|||
|{{Money|8.44}} |
|||
|{{Money|1.83}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 10 || 0.35 || 1.2 || 12 || {{Money|120}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|6,500}} |
|||
|10 |
|||
|0.358 |
|||
|1.2 |
|||
|12 |
|||
|{{Money|120}} |
|||
|18 |
|||
|23.36 |
|||
|{{Money|278.25}} |
|||
|{{Money|23.36}} |
|||
|{{Money|2}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 20 || 0.3 || 0.85 || 12 || {{Money|180}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|14,000}} |
|||
|20 |
|||
|0.308 |
|||
|0.85 |
|||
|12 |
|||
|{{Money|180}} |
|||
|18 |
|||
|56.63 |
|||
|{{Money|247.22}} |
|||
|{{Money|42.47}} |
|||
|{{Money|1.75}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''7 April 2023 – Mission Quests Update (5 April 2024)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Unlock Cost = {{Coins|4,000}}<ref>Prior to the 21st of December 2023, it had no cost and was instead given out for free.</ref> |
|||
|Category = Advanced |
|||
|Cost = {{Money|550}} |
|Cost = {{Money|550}} |
||
|Footprint = 1.5 |
|Footprint = Average (1.5) |
||
|Sell Price = {{Money|183}} |
|Sell Price = {{Money|183}} |
||
|Placement Type = Ground |
|Placement Type = Ground |
||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11 |
|Range = [[File:Range Icon.png|20px|Range]]11 |
||
| Line 1,486: | Line 1,721: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|250}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|266}}}} |
Sell Price changes to {{Money|266}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|300}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,500: | Line 1,735: | ||
Sell Price changes to {{Money|366}}}} |
Sell Price changes to {{Money|366}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,650}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,510: | Line 1,745: | ||
Sell Price changes to {{Money|916}}}} |
Sell Price changes to {{Money|916}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.808 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|35}} > {{Money|50}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|35}} > {{Money|50}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,518: | Line 1,753: | ||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|50}} > {{Money|80}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|50}} > {{Money|80}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,527: | Line 1,762: | ||
Sell Price changes to {{Money|4,750}}}} |
Sell Price changes to {{Money|4,750}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 550; 250; 300; 1650; 4000; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 4999425200; 5523233366; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Spin Time |
|||
!Cash Shot |
|||
!Income |
|||
!Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
!Income per Second<ref name="ips"/> |
|||
!Income Efficiency<ref name="ie/> |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 1.7 || 6 || {{Money|25}} || 11 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|550}} |
|||
|2 |
|||
|1.008 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|11 |
|||
|1.78 |
|||
|{{Money|308.99}} |
|||
|{{Money|3.71}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 0.8 || 1.7 || 6 || {{Money|25}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|800}} |
|||
|2 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|14 |
|||
|2.09 |
|||
|{{Money|382.78}} |
|||
|{{Money|4.36}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 4 || 0.8 || 1.7 || 6 || {{Money|35}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|1,100}} |
|||
|4 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|35}} |
|||
|16 |
|||
|4.18 |
|||
|{{Money|263.16}} |
|||
|{{Money|6.1}} |
|||
|{{Money|2.46}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 0.8 || 1.3 || 6 || {{Money|35}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|2,750}} |
|||
|8 |
|||
|0.808 |
|||
|1.3 |
|||
|6 |
|||
|{{Money|35}} |
|||
|18 |
|||
|8.99 |
|||
|{{Money|305.9}} |
|||
|{{Money|6.55}} |
|||
|{{Money|1.73}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 10 || 0.35 || 1.3 || 6 || {{Money|50}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|6,750}} |
|||
|10 |
|||
|0.358 |
|||
|1.3 |
|||
|6 |
|||
|{{Money|50}} |
|||
|18 |
|||
|19.42 |
|||
|{{Money|347.58}} |
|||
|{{Money|16.18}} |
|||
|{{Money|1.83}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 20 || 0.35 || 1 || 6 || {{Money|80}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|14,250}} |
|||
|20 |
|||
|0.358 |
|||
|1 |
|||
|6 |
|||
|{{Money|80}} |
|||
|18 |
|||
|43.01 |
|||
|{{Money|331.32}} |
|||
|{{Money|28.67}} |
|||
|{{Money|1.67}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Wanted Dead Update (30 September 2022) – 7 April 2023'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
|Image = [[File:WDDefaultCowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands II]] |
|||
|Category = Advanced |
|||
|Cost = {{Money|550}} |
|Cost = {{Money|550}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,581: | Line 1,874: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
|Damage = [[File:Damage Icon.png|20px|Damage]]2 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.008 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11 |
|Range = [[File:Range Icon.png|20px|Range]]11 |
||
| Line 1,596: | Line 1,889: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Steady Hand - {{Money|250}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.008 > 0.808 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|266}}}} |
Sell Price changes to {{Money|266}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Lucky Shot - {{Money|300}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 1,610: | Line 1,903: | ||
Sell Price changes to {{Money|366}}}} |
Sell Price changes to {{Money|366}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Faster Instincts - {{Money|1,650}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
||
0. |
0.808 > 0.608 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 1,622: | Line 1,915: | ||
Sell Price changes to {{Money|916}}}} |
Sell Price changes to {{Money|916}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,000}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.608 > 0.358 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
{{Money|50}} > {{Money|80}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|50}} > {{Money|80}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,630: | Line 1,923: | ||
Sell Price changes to {{Money|2,250}}}} |
Sell Price changes to {{Money|2,250}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Outlawed - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
{{Money|80}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
{{Money|80}} > {{Money|100}} Income [[File:Cash Icon.png|20px|Income]] |
||
| Line 1,639: | Line 1,932: | ||
Sell Price changes to {{Money|4,750}}}} |
Sell Price changes to {{Money|4,750}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = (Damage * Cash Shot) / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$CE$ = Total Cost / DPS |
|||
$IPS$ = Income / (Spin Time + (Firerate * (Cash Shot--))) |
|||
$IE$ = (Income + Cash Shot * Damage) / (Cash Shot * Damage) |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 550; 250; 300; 1650; 4000; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Steady Hand; Lucky Shot; Faster Instincts; Double Tap; Outlawed |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$DREF$ = <ref name=dps>DPS is calculated as (Damage × Cash Shot) ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IREF$ = <ref name=ips>This is calculated as Income ÷ (Spin Time + (Firerate × (Cash Shot - 1))).</ref> |
|||
$IEREF$ = <ref name=ie>Money generated per 1 damage is calculated as (Income + Cash Shot × Damage) ÷ (Cash Shot × Damage).</ref> |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Spin Time !! Cash Shot !! Income !! Range !! DPS$DREF$ !! Cost Efficiency !! Income Per Second$IREF$ !! Income Efficiency$IEREF$ |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Spin Time |
|||
!Cash Shot |
|||
!Income |
|||
!Range |
|||
!DPS<ref name="dps"/> |
|||
!Cost Efficiency |
|||
!Income per Second<ref name="ips"/> |
|||
!Income Efficiency<ref name="ie/> |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 1.7 || 6 || {{Money|25}} || 11 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|550}} |
|||
|2 |
|||
|1.008 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|11 |
|||
|1.78 |
|||
|{{Money|308.99}} |
|||
|{{Money|3.71}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || 0.8 || 1.7 || 6 || {{Money|25}} || 14 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|800}} |
|||
|2 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|25}} |
|||
|14 |
|||
|2.09 |
|||
|{{Money|382.78}} |
|||
|{{Money|4.36}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 4 || 0.8 || 1.7 || 6 || {{Money|50}} || 16 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|1,100}} |
|||
|4 |
|||
|0.808 |
|||
|1.7 |
|||
|6 |
|||
|{{Money|50}} |
|||
|16 |
|||
|4.18 |
|||
|{{Money|263.16}} |
|||
|{{Money|8.71}} |
|||
|{{Money|3.08}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 0.6 || 1.3 || 6 || {{Money|50}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|2,750}} |
|||
|8 |
|||
|0.608 |
|||
|1.3 |
|||
|6 |
|||
|{{Money|50}} |
|||
|18 |
|||
|11.06 |
|||
|{{Money|248.64}} |
|||
|{{Money|11.52}} |
|||
|{{Money|2.04}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 10 || 0.35 || 1.3 || 6 || {{Money|80}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|6,750}} |
|||
|10 |
|||
|0.358 |
|||
|1.3 |
|||
|6 |
|||
|{{Money|80}} |
|||
|18 |
|||
|19.42 |
|||
|{{Money|347.58}} |
|||
|{{Money|25.89}} |
|||
|{{Money|2.33}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 20 || 0.35 || 1 || 6 || {{Money|100}} || 18 || $DPS$ || {{Money|$CE$}} || {{Money|$IPS$}} || {{Money|$IE$}} |
|||
|{{Money|14,250}} |
|||
|20 |
|||
|0.358 |
|||
|1 |
|||
|6 |
|||
|{{Money|100}} |
|||
|18 |
|||
|43.01 |
|||
|{{Money|331.32}} |
|||
|{{Money|35.84}} |
|||
|{{Money|1.83}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Entity System Update (12 March 2022) – Wanted Dead Update (30 September 2022)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:CowboyIcon.png|100px]] |
|Image = [[File:CowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,692: | Line 2,045: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
|Damage = [[File:Damage Icon.png|20px|Damage]]3 |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.508 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]11 |
|Range = [[File:Range Icon.png|20px|Range]]11 |
||
| Line 1,700: | Line 2,053: | ||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|250}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.508 > 1.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|300}}}} |
Sell Price changes to {{Money|300}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|300}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 5th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,250}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,718: | Line 2,071: | ||
Sell Price changes to {{Money|816}}}} |
Sell Price changes to {{Money|816}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,250}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.308 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,966}}}} |
Sell Price changes to {{Money|1,966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.658 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|4,733}}}} |
Sell Price changes to {{Money|4,733}}}} |
||
==Stats Table== |
|||
==Statistics== |
|||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 250; 300; 1250; 4250; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Cash Shot |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1.5 || N/A || N/A || N/A || N/A || 11 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|3 |
|||
|1.508 |
|||
|N/A |
|||
|11 |
|||
|1.99 |
|||
|{{Money|326.63}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 1.3 || N/A || N/A || N/A || N/A || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|900}} |
|||
|3 |
|||
|1.308 |
|||
|N/A |
|||
|14 |
|||
|2.29 |
|||
|{{Money|393.01}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,200}} |
|||
|3 |
|||
|1.308 |
|||
|5 |
|||
|14 |
|||
|2.29 |
|||
|{{Money|524.02}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 7 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,450}} |
|||
|7 |
|||
|1.308 |
|||
|5 |
|||
|16 |
|||
|5.35 |
|||
|{{Money|457.94}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 7 || 0.65 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|6,700}} |
|||
|7 |
|||
|0.658 |
|||
|5 |
|||
|16 |
|||
|10.64 |
|||
|{{Money|629.7}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 18 || 0.5 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|14,200}} |
|||
|18 |
|||
|0.508 |
|||
|5 |
|||
|16 |
|||
|35.43 |
|||
|{{Money|400.79}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:CowboyIcon.png|100px]] |
|Image = [[File:CowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,786: | Line 2,174: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|250}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
1.53 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.53 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,792: | Line 2,180: | ||
Sell Price changes to {{Money|300}}}} |
Sell Price changes to {{Money|300}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|300}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 5th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,250}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,804: | Line 2,192: | ||
Sell Price changes to {{Money|816}}}} |
Sell Price changes to {{Money|816}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,250}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.33 > 0.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,966}}}} |
Sell Price changes to {{Money|1,966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,815: | Line 2,203: | ||
Sell Price changes to {{Money|4,733}}}} |
Sell Price changes to {{Money|4,733}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 250; 300; 1250; 4250; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Cash Shot |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1.5 || N/A || N/A || N/A || N/A || 11 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|3 |
|||
|1.53 |
|||
|N/A |
|||
|11 |
|||
|1.96 |
|||
|{{Money|331.63}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 1.3 || N/A || N/A || N/A || N/A || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|900}} |
|||
|3 |
|||
|1.33 |
|||
|N/A |
|||
|14 |
|||
|2.26 |
|||
|{{Money|398.23}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,200}} |
|||
|3 |
|||
|1.33 |
|||
|5 |
|||
|14 |
|||
|2.26 |
|||
|{{Money|530.97}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 7 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,450}} |
|||
|7 |
|||
|1.33 |
|||
|5 |
|||
|16 |
|||
|5.26 |
|||
|{{Money|465.78}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 7 || 0.65 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|6,700}} |
|||
|7 |
|||
|0.68 |
|||
|5 |
|||
|16 |
|||
|10.29 |
|||
|{{Money|651.12}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 18 || 0.5 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|14,200}} |
|||
|18 |
|||
|0.53 |
|||
|5 |
|||
|16 |
|||
|33.96 |
|||
|{{Money|418.14}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Hardcore Testing'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:CowboyIcon.png|100px]] |
|Image = [[File:CowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,872: | Line 2,296: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|250}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
4.03 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.03 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,878: | Line 2,302: | ||
Sell Price changes to {{Money|300}}}} |
Sell Price changes to {{Money|300}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|300}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 5th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|400}}}} |
Sell Price changes to {{Money|400}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,250}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,890: | Line 2,314: | ||
Sell Price changes to {{Money|816}}}} |
Sell Price changes to {{Money|816}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|4,250}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.33 > 0.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|1,966}}}} |
Sell Price changes to {{Money|1,966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|7,500}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +13 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,901: | Line 2,325: | ||
Sell Price changes to {{Money|4,733}}}} |
Sell Price changes to {{Money|4,733}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 250; 300; 1250; 4250; 7500 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Cash Shot |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 4 || N/A || N/A || N/A || N/A || 11 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|1 |
|||
|4.03 |
|||
|N/A |
|||
|11 |
|||
|0.25 |
|||
|{{Money|2,600}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 1 || 1.3 || N/A || N/A || N/A || N/A || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|900}} |
|||
|1 |
|||
|1.33 |
|||
|N/A |
|||
|14 |
|||
|0.75 |
|||
|{{Money|1,200}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 1 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 14 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,200}} |
|||
|1 |
|||
|1.33 |
|||
|5 |
|||
|14 |
|||
|0.75 |
|||
|{{Money|1,600}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 5 || 1.3 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,450}} |
|||
|5 |
|||
|1.33 |
|||
|5 |
|||
|16 |
|||
|3.76 |
|||
|{{Money|651.6}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 5 || 0.65 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|6,700}} |
|||
|5 |
|||
|0.68 |
|||
|5 |
|||
|16 |
|||
|7.35 |
|||
|{{Money|911.56}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 18 || 0.5 || 5 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|14,200}} |
|||
|18 |
|||
|0.53 |
|||
|5 |
|||
|16 |
|||
|33.96 |
|||
|{{Money|418.14}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Cowboy.png|100px]] |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 1,958: | Line 2,418: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 1,964: | Line 2,424: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|508}}}} |
Sell Price changes to {{Money|508}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 1,977: | Line 2,437: | ||
Sell Price changes to {{Money|958}}}} |
Sell Price changes to {{Money|958}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,983: | Line 2,443: | ||
Sell Price changes to {{Money|2,375}}}} |
Sell Price changes to {{Money|2,375}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 1,995: | Line 2,455: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Cash Shot !! Min Income !! Max Income !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Cash Shot |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 1.65 || 12% || {{Money|60}} || {{Money|750}} || 11 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|4 |
|||
|1.7 |
|||
|12% |
|||
|11 |
|||
|2.35 |
|||
|{{Money|276.6}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 4 || N/A || 1.65 || 12% || {{Money|60}} || {{Money|750}} || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|1.7 |
|||
|12% |
|||
|14 |
|||
|2.35 |
|||
|{{Money|425.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || N/A || 1.2 || 12% || {{Money|60}} || {{Money|750}} || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,525}} |
|||
|6 |
|||
|1.25 |
|||
|12% |
|||
|14 |
|||
|4.8 |
|||
|{{Money|317.71}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 10 || N/A || 1 || 12% || {{Money|60}} || {{Money|750}} || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,875}} |
|||
|10 |
|||
|1.05 |
|||
|12% |
|||
|16 |
|||
|9.52 |
|||
|{{Money|302}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 18 || N/A || 0.55 || 12% || {{Money|60}} || {{Money|750}} || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|7,125}} |
|||
|18 |
|||
|0.6 |
|||
|12% |
|||
|16 |
|||
|30 |
|||
|{{Money|237.5}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 9 || $WDMG$ || 0.15 || 1% || {{Money|60}} || {{Money|750}} || 16 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,625}} |
|||
|9 |
|||
|0.2 |
|||
|1% |
|||
|16 |
|||
|45 |
|||
|{{Money|325}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''11 February 2020 – Smaller = Bigger Update (26 May 2020)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Cowboy.png|100px]] |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,053: | Line 2,546: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,059: | Line 2,552: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|508}}}} |
Sell Price changes to {{Money|508}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,072: | Line 2,565: | ||
Sell Price changes to {{Money|958}}}} |
Sell Price changes to {{Money|958}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,078: | Line 2,571: | ||
Sell Price changes to {{Money|2,375}}}} |
Sell Price changes to {{Money|2,375}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,088: | Line 2,581: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 1.65 || 11 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|4 |
|||
|1.7 |
|||
|11 |
|||
|2.35 |
|||
|{{Money|276.6}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 4 || N/A || 1.65 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|1.7 |
|||
|14 |
|||
|2.35 |
|||
|{{Money|425.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || N/A || 1.2 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,525}} |
|||
|6 |
|||
|1.25 |
|||
|14 |
|||
|4.8 |
|||
|{{Money|317.71}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 10 || N/A || 1 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,875}} |
|||
|10 |
|||
|1.05 |
|||
|16 |
|||
|9.52 |
|||
|{{Money|302}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 18 || N/A || 0.55 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|7,125}} |
|||
|18 |
|||
|0.6 |
|||
|16 |
|||
|30 |
|||
|{{Money|237.5}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 9 || $WDMG$ || 0.15 || 16 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,625}} |
|||
|9 |
|||
|0.2 |
|||
|16 |
|||
|45 |
|||
|{{Money|325}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''12 January 2020 – 11 February 2020'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Cowboy.png|100px]] |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,146: | Line 2,665: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,152: | Line 2,671: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|508}}}} |
Sell Price changes to {{Money|508}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,165: | Line 2,684: | ||
Sell Price changes to {{Money|958}}}} |
Sell Price changes to {{Money|958}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,171: | Line 2,690: | ||
Sell Price changes to {{Money|2,375}}}} |
Sell Price changes to {{Money|2,375}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,181: | Line 2,700: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.5)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 1.65 || 11 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|4 |
|||
|1.7 |
|||
|11 |
|||
|2.35 |
|||
|{{Money|276.6}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 4 || N/A || 1.65 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|1.7 |
|||
|14 |
|||
|2.35 |
|||
|{{Money|425.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || N/A || 1.2 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,525}} |
|||
|6 |
|||
|1.25 |
|||
|14 |
|||
|4.8 |
|||
|{{Money|317.7}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 10 || N/A || 1 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,875}} |
|||
|10 |
|||
|1.05 |
|||
|16 |
|||
|9.52 |
|||
|{{Money|302}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 18 || N/A || 0.65 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|7,125}} |
|||
|18 |
|||
|0.7 |
|||
|16 |
|||
|25.71 |
|||
|{{Money|277.13}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 9 || $WDMG$ || 0.15 || 16 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,625}} |
|||
|9 |
|||
|0.2 |
|||
|16 |
|||
|45 |
|||
|{{Money|325}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''MEGA Update (13 October 2019) – 12 January 2020'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,239: | Line 2,784: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,245: | Line 2,790: | ||
Sell Price changes to {{Money|333}}}} |
Sell Price changes to {{Money|333}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|508}}}} |
Sell Price changes to {{Money|508}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,258: | Line 2,803: | ||
Sell Price changes to {{Money|958}}}} |
Sell Price changes to {{Money|958}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,264: | Line 2,809: | ||
Sell Price changes to {{Money|2,375}}}} |
Sell Price changes to {{Money|2,375}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,274: | Line 2,819: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 30%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 30%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.3)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 1.65 || 11 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|4 |
|||
|1.7 |
|||
|11 |
|||
|2.35 |
|||
|{{Money|276.6}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 4 || N/A || 1.65 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|1.7 |
|||
|14 |
|||
|2.35 |
|||
|{{Money|425.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || N/A || 1.2 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,525}} |
|||
|6 |
|||
|1.25 |
|||
|14 |
|||
|4.8 |
|||
|{{Money|317.7}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 10 || N/A || 1 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,875}} |
|||
|10 |
|||
|1.05 |
|||
|16 |
|||
|9.52 |
|||
|{{Money|302}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 18 || N/A || 0.65 || 16 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|7,125}} |
|||
|18 |
|||
|0.7 |
|||
|16 |
|||
|25.71 |
|||
|{{Money|277.13}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 9 || $WDMG$ || 0.15 || 16 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,625}} |
|||
|9 |
|||
|0.2 |
|||
|16 |
|||
|45 |
|||
|{{Money|325}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''14 July 2019 – MEGA Update (13 October 2019)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[End of the Line]]/[[Badlands]] Normal+ |
|||
|Cost = {{Money|650}} |
|Cost = {{Money|650}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,332: | Line 2,903: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,338: | Line 2,909: | ||
Sell Price changes to {{Money|250}}}} |
Sell Price changes to {{Money|250}}}} |
||
{{Upgrade|Upgrade Title = Level 2 |
{{Upgrade|Upgrade Title = Level 2 - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|381}}}} |
Sell Price changes to {{Money|381}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,351: | Line 2,922: | ||
Sell Price changes to {{Money|718}}}} |
Sell Price changes to {{Money|718}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,357: | Line 2,928: | ||
Sell Price changes to {{Money|1,781}}}} |
Sell Price changes to {{Money|1,781}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,367: | Line 2,938: | ||
{{Ability|Ability Title = Gold Rush|Level Unlock = Level 5|Cooldown Time = 65s Cooldown|Image = [[File:Gold Rush.png|100px]]|Information = Boosts damage by 65%. There is a 4% of a money bag being dropped when an enemy is hit, each worth from {{Money|100}} to {{Money|350}}. Lasts 10 seconds.}} |
{{Ability|Ability Title = Gold Rush|Level Unlock = Level 5|Cooldown Time = 65s Cooldown|Image = [[File:Gold Rush.png|100px]]|Information = Boosts damage by 65%. There is a 4% of a money bag being dropped when an enemy is hit, each worth from {{Money|100}} to {{Money|350}}. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.65)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 4 || N/A || 1.65 || 9 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|4 |
|||
|1.7 |
|||
|9 |
|||
|2.35 |
|||
|{{Money|276.6}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 4 || N/A || 1.65 || 12 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,000}} |
|||
|4 |
|||
|1.7 |
|||
|12 |
|||
|2.35 |
|||
|{{Money|425.53}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 6 || N/A || 1.2 || 12 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,525}} |
|||
|6 |
|||
|1.25 |
|||
|12 |
|||
|4.8 |
|||
|{{Money|317.7}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 10 || N/A || 1 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,875}} |
|||
|10 |
|||
|1.05 |
|||
|14 |
|||
|9.52 |
|||
|{{Money|302}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 18 || N/A || 0.65 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|7,125}} |
|||
|18 |
|||
|0.7 |
|||
|14 |
|||
|25.71 |
|||
|{{Money|277.13}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 9 || $WDMG$ || 0.15 || 14 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,625}} |
|||
|9 |
|||
|0.2 |
|||
|14 |
|||
|45 |
|||
|{{Money|325}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''29 June 2019 – 14 July 2019'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File: |
|Image = [[File:Cowboy.png|100px]] |
||
|Map Unlock = [[End of the Line]]/[[Badlands]] Normal+ |
|||
|Cost = {{Money|500}} |
|Cost = {{Money|500}} |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,425: | Line 3,022: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - {{Money|350}}|Image = [[File:Cowboy1.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,431: | Line 3,028: | ||
Sell Price changes to {{Money|212}}}} |
Sell Price changes to {{Money|212}}}} |
||
{{Upgrade|Upgrade Title = Level 2 |
{{Upgrade|Upgrade Title = Level 2 - {{Money|525}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|343}}}} |
Sell Price changes to {{Money|343}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - {{Money|1,350}}|Image = [[File:Cowboy3.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]] |
||
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
+4 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,444: | Line 3,041: | ||
Sell Price changes to {{Money|681}}}} |
Sell Price changes to {{Money|681}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - {{Money|4,250}}|Image = [[File:Cowboy4.png|100px]]|Information = +8 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,450: | Line 3,047: | ||
Sell Price changes to {{Money|1,743}}}} |
Sell Price changes to {{Money|1,743}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - {{Money|7,500}}|Image = [[File:Cowboy5.png|100px]]|Information = -9 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,460: | Line 3,057: | ||
{{Ability|Ability Title = Gold Rush|Level Unlock = Level 5|Cooldown Time = 65s Cooldown|Image = [[File:Gold Rush.png|100px]]|Information = Boosts damage by 65%. There is a 4% of a money bag being dropped when an enemy is hit, each worth from {{Money|100}} to {{Money|350}}. Lasts 10 seconds.}} |
{{Ability|Ability Title = Gold Rush|Level Unlock = Level 5|Cooldown Time = 65s Cooldown|Image = [[File:Gold Rush.png|100px]]|Information = Boosts damage by 65%. There is a 4% of a money bag being dropped when an enemy is hit, each worth from {{Money|100}} to {{Money|350}}. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.65)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 500; 350; 525; 1350; 4250; 7500 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price |
|||
!Damage |
|||
!Firerate |
|||
!Range |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 1.65 || 9 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|500}} |
|||
|2 |
|||
|1.7 |
|||
|9 |
|||
|1.18 |
|||
|{{Money|423.73}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 2 || N/A || 1.65 || 12 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|850}} |
|||
|2 |
|||
|1.7 |
|||
|12 |
|||
|1.18 |
|||
|{{Money|720.34}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 4 || N/A || 1.2 || 12 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,375}} |
|||
|4 |
|||
|1.25 |
|||
|12 |
|||
|3.2 |
|||
|{{Money|429.69}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || N/A || 1 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|2,725}} |
|||
|8 |
|||
|1.05 |
|||
|14 |
|||
|7.62 |
|||
|{{Money|357.61}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 16 || N/A || 0.65 || 14 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|6,975}} |
|||
|16 |
|||
|0.7 |
|||
|14 |
|||
|22.86 |
|||
|{{Money|305.12}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 7 || $WDMG$ || 0.15 || 14 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|14,475}} |
|||
|7 |
|||
|0.2 |
|||
|14 |
|||
|35 |
|||
|{{Money|413.57}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
|Golden |
|||
|-|Golden = |
|||
|<div class{{=}}"mw-collapsible mw-collapsed"> |
|||
<div class="mobile-only align-center"><big class="mainpageheader>Golden</big></div> |
|||
<div class{{=}}"sectionheader">'''Entity System Update (12 March 2022) – 13 May 2022'''</div> |
|||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class="sectionheader">'''Entity System Update (12 March 2022) – 13 May 2022'''</div> |
|||
<div class="ContainerColumn mw-collapsible-content"> |
|||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:GoldenCowboyIcon.png|100px]] |
|Image = [[File:GoldenCowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}}<ref name="Upgrades">Upgrade prices are increased by 25%[[File:Cash Icon.png|20px|Money]]</ref> |
|Cost = {{Money|650}}<ref name="Upgrades">Upgrade prices are increased by 25%[[File:Cash Icon.png|20px|Money]]</ref> |
||
|Footprint = Average<ref name="CashShot">Cash Shot is decreased by 1[[File:Cash Icon.png|20px|Cash Shot]]</ref> |
|Footprint = Average<ref name="CashShot">Cash Shot is decreased by 1[[File:Cash Icon.png|20px|Cash Shot]]</ref> |
||
| Line 2,511: | Line 3,136: | ||
|Damage = [[File:Damage Icon.png|20px|Damage]]3<ref name="Damage">Damage is increased by 25%[[File:Damage Buff.png|20px|Damage]]</ref> |
|Damage = [[File:Damage Icon.png|20px|Damage]]3<ref name="Damage">Damage is increased by 25%[[File:Damage Buff.png|20px|Damage]]</ref> |
||
|Damage Type = Single |
|Damage Type = Single |
||
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1. |
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.508 |
||
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
|Hidden = [[File:HiddenDetection.png|20px|Hidden Detection]]Level 3+ |
||
|Range = [[File:Range Icon.png|20px|Range]]12.65<ref name="Range">Range is increased by 15%[[File:Range Buff.png|20px|Range]]</ref> |
|Range = [[File:Range Icon.png|20px|Range]]12.65<ref name="Range">Range is increased by 15%[[File:Range Buff.png|20px|Range]]</ref> |
||
| Line 2,519: | Line 3,144: | ||
}} |
}} |
||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|312}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
1. |
1.508 > 1.308 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|320}}}} |
Sell Price changes to {{Money|320}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|375}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 4th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|445}}}} |
Sell Price changes to {{Money|445}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,562}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,537: | Line 3,162: | ||
Sell Price changes to {{Money|966}}}} |
Sell Price changes to {{Money|966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|5,312}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.308 > 0.658 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,737}}}} |
Sell Price changes to {{Money|2,737}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|9,375}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0. |
0.658 > 0.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|5,862}}}} |
Sell Price changes to {{Money|5,862}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 312; 375; 1562; 5312; 9375 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Cash Shot<ref name="CashShot"/> |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1.5 || N/A || N/A || N/A || N/A || 12.65 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|3 |
|||
|1.508 |
|||
|N/A |
|||
|12.65 |
|||
|1.99 |
|||
|{{Money|326.63}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 1.3 || N/A || N/A || N/A || N/A || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|962}} |
|||
|3 |
|||
|1.308 |
|||
|N/A |
|||
|16.1 |
|||
|2.29 |
|||
|{{Money|420.09}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,337}} |
|||
|3 |
|||
|1.308 |
|||
|4 |
|||
|16.1 |
|||
|2.29 |
|||
|{{Money|583.84}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,899}} |
|||
|8 |
|||
|1.308 |
|||
|4 |
|||
|18.4 |
|||
|6.12 |
|||
|{{Money|473.69}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 8 || 0.65 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|8,211}} |
|||
|8 |
|||
|0.658 |
|||
|4 |
|||
|18.4 |
|||
|12.16 |
|||
|{{Money|675.25}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 22 || 0.5 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|17,586}} |
|||
|22 |
|||
|0.508 |
|||
|4 |
|||
|18.4 |
|||
|43.31 |
|||
|{{Money|406.04}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Overhaul Update (29 October 2020) – Entity System Update (12 March 2022)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:GoldenCowboyIcon.png|100px]] |
|Image = [[File:GoldenCowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}}<ref name="Upgrades"/> |
|Cost = {{Money|650}}<ref name="Upgrades"/> |
||
|Footprint = Average<ref name="CashShot"/> |
|Footprint = Average<ref name="CashShot"/> |
||
| Line 2,604: | Line 3,265: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|312}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
1.53 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.53 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,610: | Line 3,271: | ||
Sell Price changes to {{Money|320}}}} |
Sell Price changes to {{Money|320}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|375}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 4th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|445}}}} |
Sell Price changes to {{Money|445}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,562}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,622: | Line 3,283: | ||
Sell Price changes to {{Money|966}}}} |
Sell Price changes to {{Money|966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|5,312}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.35 > 0.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,737}}}} |
Sell Price changes to {{Money|2,737}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|9,375}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +14 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.68 > 0.53 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,633: | Line 3,294: | ||
Sell Price changes to {{Money|5,862}}}} |
Sell Price changes to {{Money|5,862}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 312; 375; 1562; 5312; 9375 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Cash Shot<ref name="CashShot"/> |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1.5 || N/A || N/A || N/A || N/A || 12.65 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|3 |
|||
|1.53 |
|||
|N/A |
|||
|12.65 |
|||
|1.96 |
|||
|{{Money|331.63}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 3 || 1.3 || N/A || N/A || N/A || N/A || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|962}} |
|||
|3 |
|||
|1.33 |
|||
|N/A |
|||
|16.1 |
|||
|2.26 |
|||
|{{Money|425.66}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 3 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,337}} |
|||
|3 |
|||
|1.3 |
|||
|4 |
|||
|16.1 |
|||
|2.26 |
|||
|{{Money|591.59}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 8 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,899}} |
|||
|8 |
|||
|1.33 |
|||
|4 |
|||
|18.4 |
|||
|6.02 |
|||
|{{Money|481.56}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 8 || 0.65 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|8,211}} |
|||
|8 |
|||
|0.68 |
|||
|4 |
|||
|18.4 |
|||
|11.76 |
|||
|{{Money|698.21}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 22 || 0.5 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|17,586}} |
|||
|22 |
|||
|0.53 |
|||
|4 |
|||
|18.4 |
|||
|41.53 |
|||
|{{Money|423.45}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Hardcore Testing'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:GoldenCowboyIcon.png|100px]] |
|Image = [[File:GoldenCowboyIcon.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Fallen Mode|Fallen]] |
|||
|Cost = {{Money|650}}<ref name="Upgrades"/> |
|Cost = {{Money|650}}<ref name="Upgrades"/> |
||
|Footprint = Average<ref name="CashShot"/> |
|Footprint = Average<ref name="CashShot"/> |
||
| Line 2,690: | Line 3,387: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Quick Shot - {{Money|312}}|Image = [[File:Cowboy Upgrade 1 New.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
4.03 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
4.03 > 1.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,696: | Line 3,393: | ||
Sell Price changes to {{Money|320}}}} |
Sell Price changes to {{Money|320}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Gold Shot - {{Money|375}}|Image = [[File:NewCowboyLevel2.png|100px]]|Information = Now gains cash every 4th shot [[File:Cash Icon.png|20px|Cash Shot]] |
||
Sell Price changes to {{Money|445}}}} |
Sell Price changes to {{Money|445}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Dualing Instincts - {{Money|1,562}}|Image = [[File:Cowboy Upgrade 3 New.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,708: | Line 3,405: | ||
Sell Price changes to {{Money|966}}}} |
Sell Price changes to {{Money|966}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Double Tap - {{Money|5,312}}|Image = [[File:Cowboy Upgrade 4 New.png|100px]]|Information = 1.33 > 0.68 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|2,737}}}} |
Sell Price changes to {{Money|2,737}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gunslinger of Death - {{Money|9,375}}|Image = [[File:Cowboy Upgrade 5 New.png|100px]]|Information = +16 Damage [[File:Damage Icon.png|20px|Damage]] |
||
+2.3 Range [[File:Range Icon.png|20px|Range]] |
+2.3 Range [[File:Range Icon.png|20px|Range]] |
||
| Line 2,721: | Line 3,418: | ||
Sell Price changes to {{Money|5,862}}}} |
Sell Price changes to {{Money|5,862}}}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$CE$ = Total Cost / DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 312; 375; 1562; 5312; 9375 |
|||
$FSE-DETECTION$ = 3; ; |
|||
$FSE-UPGRADE$ = Quick Shot; Gold Shot; Dualing Instincts; Double Tap; Gunslinger of Death |
|||
$FSE-UPGRADEICON$ = 5523233366; 4999425200; 5523231844; 5523234030; 5523234990 |
|||
$FNC-ROFBUG-2020$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Cash Shot !! Min Income !! Base Max Income !! Max Income Increase per Wave !! Range !! DPS !! Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Cash Shot<ref name="CashShot"/> |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 1.5 || N/A || N/A || N/A || N/A || 12.65 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|650}} |
|||
|1 |
|||
|4.03 |
|||
|N/A |
|||
|12.65 |
|||
|0.25 |
|||
|{{Money|2,600}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 1 || 1.3 || N/A || N/A || N/A || N/A || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|962}} |
|||
|1 |
|||
|1.33 |
|||
|N/A |
|||
|16.1 |
|||
|0.75 |
|||
|{{Money|1,282.67}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 1 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 16.1 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|1,337}} |
|||
|1 |
|||
|1.33 |
|||
|4 |
|||
|16.1 |
|||
|0.75 |
|||
|{{Money|1,782.67}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 6 || 1.3 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|2,899}} |
|||
|6 |
|||
|1.33 |
|||
|4 |
|||
|18.4 |
|||
|4.51 |
|||
|{{Money|642.79}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 8 || 0.65 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 18.4 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|8,211}} |
|||
|8 |
|||
|0.68 |
|||
|4 |
|||
|18.4 |
|||
|11.76 |
|||
|{{Money|698.21}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 22 || 0.5 || 4 || {{Money|10}} || {{Money|60}} || {{Money|1}} || 20.7 || $DPS$ || {{Money|$CE$}} |
|||
|{{Money|17,586}} |
|||
|22 |
|||
|0.53 |
|||
|4 |
|||
|20.7 |
|||
|41.51 |
|||
|{{Money|423.66}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''Smaller = Bigger Update (26 May 2020) – Overhaul Update (29 October 2020)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Golden_Cowboy.png|100px]] |
|Image = [[File:Golden_Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}}<ref name="Upgrades"/> |
|Cost = {{Money|650}}<ref name="Upgrades"/> |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,778: | Line 3,511: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|437}}|Image = [[File:Cowboy1.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,784: | Line 3,517: | ||
Sell Price changes to {{Money|362}}}} |
Sell Price changes to {{Money|362}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|656}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|581}}}} |
Sell Price changes to {{Money|581}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,687}}|Image = [[File:Cowboy3.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,797: | Line 3,530: | ||
Sell Price changes to {{Money|1,143}}}} |
Sell Price changes to {{Money|1,143}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|5,312}}|Image = [[File:Cowboy4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,803: | Line 3,536: | ||
Sell Price changes to {{Money|2,914}}}} |
Sell Price changes to {{Money|2,914}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|9,375}}|Image = [[File:Cowboy5.png|100px]]|Information = -11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,815: | Line 3,548: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.4)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 437; 656; 1687; 5312; 9375 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Cash Shot !! Min Income !! Max Income !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Cash Shot |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || N/A || 1.65 || 12% || {{Money|60}} || {{Money|750}} || 12.65 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|5 |
|||
|1.7 |
|||
|12% |
|||
|11 |
|||
|2.94 |
|||
|{{Money|221.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 5 || N/A || 1.65 || 12% || {{Money|60}} || {{Money|750}} || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,087}} |
|||
|5 |
|||
|1.7 |
|||
|12% |
|||
|14 |
|||
|2.94 |
|||
|{{Money|369.73}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 7 || N/A || 1.2 || 12% || {{Money|60}} || {{Money|750}} || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,743}} |
|||
|7 |
|||
|1.25 |
|||
|12% |
|||
|14 |
|||
|5.6 |
|||
|{{Money|311.25}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 12 || N/A || 1 || 12% || {{Money|60}} || {{Money|750}} || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|3,430}} |
|||
|12 |
|||
|1.05 |
|||
|12% |
|||
|16 |
|||
|11.43 |
|||
|{{Money|300.09}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 22 || N/A || 0.55 || 12% || {{Money|60}} || {{Money|750}} || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|8,742}} |
|||
|22 |
|||
|0.6 |
|||
|12% |
|||
|16 |
|||
|36.67 |
|||
|{{Money|238.4}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 11 || $WDMG$ || 0.15 || 1% || {{Money|60}} || {{Money|750}} || 18.4 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|18,117}} |
|||
|11 |
|||
|0.2 |
|||
|1% |
|||
|16 |
|||
|55 |
|||
|{{Money|329.4}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''11 February 2020 – Smaller = Bigger Update (26 May 2020)'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Golden_Cowboy.png|100px]] |
|Image = [[File:Golden_Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}}<ref name="Upgrades"/> |
|Cost = {{Money|650}}<ref name="Upgrades"/> |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,873: | Line 3,639: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|437}}|Image = [[File:Cowboy1.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,879: | Line 3,645: | ||
Sell Price changes to {{Money|362}}}} |
Sell Price changes to {{Money|362}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|656}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|581}}}} |
Sell Price changes to {{Money|581}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,687}}|Image = [[File:Cowboy3.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,892: | Line 3,658: | ||
Sell Price changes to {{Money|1,143}}}} |
Sell Price changes to {{Money|1,143}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|5,312}}|Image = [[File:Cowboy4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,898: | Line 3,664: | ||
Sell Price changes to {{Money|2,914}}}} |
Sell Price changes to {{Money|2,914}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|9,375}}|Image = [[File:Cowboy5.png|100px]]|Information = -11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,908: | Line 3,674: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.4)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 437; 656; 1687; 5312; 9375 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || N/A || 1.65 || 12.65 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|5 |
|||
|1.7 |
|||
|11 |
|||
|2.94 |
|||
|{{Money|221.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 5 || N/A || 1.65 || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,087}} |
|||
|5 |
|||
|1.7 |
|||
|14 |
|||
|2.94 |
|||
|{{Money|369.73}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 7 || N/A || 1.2 || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,743}} |
|||
|7 |
|||
|1.25 |
|||
|14 |
|||
|5.6 |
|||
|{{Money|311.25}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 12 || N/A || 1 || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|3,430}} |
|||
|12 |
|||
|1.05 |
|||
|16 |
|||
|11.43 |
|||
|{{Money|300.09}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 22 || N/A || 0.55 || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|8,742}} |
|||
|22 |
|||
|0.6 |
|||
|16 |
|||
|36.67 |
|||
|{{Money|238.4}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 11 || $WDMG$ || 0.15 || 18.4 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|18,117}} |
|||
|11 |
|||
|0.2 |
|||
|16 |
|||
|55 |
|||
|{{Money|329.4}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
---- |
---- |
||
<div class |
<div class="mw-collapsible mw-collapsed"> |
||
<div class |
<div class="sectionheader">'''12 January 2020 – 11 February 2020'''</div> |
||
<div class |
<div class="ContainerColumn mw-collapsible-content"> |
||
<center> |
<center> |
||
==Base |
==Base Stats== |
||
{{BaseStat |
{{BaseStat |
||
|Image = [[File:Golden_Cowboy.png|100px]] |
|Image = [[File:Golden_Cowboy.png|100px]] |
||
|Map Unlock = [[Badlands]] [[Molten Mode|Molten]]+ |
|||
|Cost = {{Money|650}}<ref name="Upgrades"/> |
|Cost = {{Money|650}}<ref name="Upgrades"/> |
||
|Footprint = Average |
|Footprint = Average |
||
| Line 2,966: | Line 3,758: | ||
==Upgrades== |
==Upgrades== |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 1 - Improved Handling - {{Money|437}}|Image = [[File:Cowboy1.png|100px]]|Information = +3.45 Range [[File:Range Icon.png|20px|Range]] |
||
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
+Hidden Detection [[File:HiddenDetection.png|20px|Hidden Detection]] |
||
| Line 2,972: | Line 3,764: | ||
Sell Price changes to {{Money|362}}}} |
Sell Price changes to {{Money|362}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 2 - Wanted - {{Money|656}}|Image = [[File:Cowboy2.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.7 > 1.25 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
Sell Price changes to {{Money|581}}}} |
Sell Price changes to {{Money|581}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 3 - Bandito - {{Money|1,687}}|Image = [[File:Cowboy3.png|100px]]|Information = +2.3 Range [[File:Range Icon.png|20px|Range]] |
||
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
+5 Damage [[File:Damage Icon.png|20px|Damage]] |
||
| Line 2,985: | Line 3,777: | ||
Sell Price changes to {{Money|1,143}}}} |
Sell Price changes to {{Money|1,143}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 4 - Dual Wield - {{Money|5,312}}|Image = [[File:Cowboy4.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]] |
||
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
1.05 > 0.7 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 2,991: | Line 3,783: | ||
Sell Price changes to {{Money|2,914}}}} |
Sell Price changes to {{Money|2,914}}}} |
||
{{Upgrade| |
{{Upgrade|Upgrade Title = Level 5 - Gold Rush - {{Money|9,375}}|Image = [[File:Cowboy5.png|100px]]|Information = -11 Damage [[File:Damage Icon.png|20px|Damage]] |
||
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
0.7 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
||
| Line 3,001: | Line 3,793: | ||
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
{{Ability|Ability Title = Wildest of the West|Level Unlock = Level 5|Cooldown Time = 30s Cooldown|Image = [[File:Wildest of the West.png|100px]]|Information = Boosts damage by 50%. Lasts 10 seconds.}} |
||
== |
==Stats Table== |
||
{{neow|<nowiki> |
|||
<var> |
|||
$DPS$ = Damage / Firerate |
|||
$WDPS$ = Ability Damage / Firerate |
|||
$WDMG$ = {{#expr:trunc(Damage * 1.4)}} |
|||
$CE$ = Total Cost / DPS |
|||
$WCE$ = Total Cost / Ability DPS |
|||
$TP$ = $FNC-TOTAL-COST$ |
|||
$COST$ = 650; 437; 656; 1687; 5312; 9375 |
|||
$FSE-DETECTION$ = 1; ; |
|||
$FSE-UPGRADE$ = Improved Handling; Wanted; Bandito; Dual Wield; Gold Rush |
|||
$FSE-UPGRADEICON$ = 3386786173; 3386788836; 3386790553; 3386791518; 3386792575 |
|||
$FNC-ROFBUG-2019$ = Firerate |
|||
$R$ = $FNC-RECURSION$ |
|||
</var> |
|||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
!Level |
|||
! Level !! Cost !! Total Cost !! Damage !! Ability Damage !! Firerate !! Range !! DPS !! Ability DPS !! Cost Efficiency !! Ability Cost Efficiency |
|||
!Total Price<ref name="Upgrades"/> |
|||
!Damage<ref name="Damage"/> |
|||
!Firerate |
|||
!Range<ref name="Range"/> |
|||
!DPS |
|||
!Cost Efficiency |
|||
|- |
|- |
||
|0 |
|||
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || N/A || 1.65 || 12.65 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|650}} |
|||
|5 |
|||
|1.7 |
|||
|11 |
|||
|2.94 |
|||
|{{Money|221.08}} |
|||
|- |
|- |
||
|1 |
|||
| 1 || $R$ || $R$ || 5 || N/A || 1.65 || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,087}} |
|||
|5 |
|||
|1.7 |
|||
|14 |
|||
|2.94 |
|||
|{{Money|369.73}} |
|||
|- |
|- |
||
|2 |
|||
| 2 || $R$ || $R$ || 7 || N/A || 1.2 || 16.1 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|1,743}} |
|||
|7 |
|||
|1.25 |
|||
|14 |
|||
|5.6 |
|||
|{{Money|311.25}} |
|||
|- |
|- |
||
|3 |
|||
| 3 || $R$ || $R$ || 12 || N/A || 1 || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|3,430}} |
|||
|12 |
|||
|1.05 |
|||
|16 |
|||
|11.43 |
|||
|{{Money|300.09}} |
|||
|- |
|- |
||
|4 |
|||
| 4 || $R$ || $R$ || 22 || N/A || 0.65 || 18.4 || $DPS$ || N/A || {{Money|$CE$}} || N/A |
|||
|{{Money|8,742}} |
|||
|22 |
|||
|0.7 |
|||
|16 |
|||
|31.43 |
|||
|{{Money|278.14}} |
|||
|- |
|- |
||
|5 |
|||
| 5 || $R$ || $R$ || 11 || $WDMG$ || 0.15 || 18.4 || $DPS$ || $WDPS$ || {{Money|$CE$}} || {{Money|$WCE$}} |
|||
|{{Money|18,117}} |
|||
|11 |
|||
|0.2 |
|||
|16 |
|||
|55 |
|||
|{{Money|329.4}} |
|||
|} |
|} |
||
</ |
</div> |
||
</center> |
</center> |
||
</div> |
</div> |
||
</div> |
</div> |
||
</tabber></div> |
|||
==Notes== |
==Notes== |
||