Cowboy

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Revision as of 18:18, 1 August 2019 by imported>InfiniteBread (Filler stuff, gonna add it later.)
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Description

A cowboy with a revolver.

Upgrades

Level 1 - Filler - $350
File:Place.jpg

Filler

Sell Price changes to $Cost

Level 2 - Filler - $Cost
File:Place.jpg

Filler

Sell Price changes to $Cost


Level 3 - Filler - $Cost
File:Place.jpg

Filler

Sell Price changes to $Cost


Level 4 - Filler - $Cost
File:Place.jpg

Filler

Sell Price changes to $Cost


Level 5 - Filler - $Cost
File:Place.jpg

Filler

Sell Price changes to $Cost


Level 1 - Filler - $Cost
File:Place.jpg

Filler

Sell Price changes to $Cost

Ability

Gold Rush
Level 5 • 65s Cooldown

Boosts damage of all towers within range by 50% for $100. Lasts unknown seconds.

Level 1 - $350

  • +3 Range
  • +Hidden Detection

Sell Price changes to $249


Level 2 - $525

  • +2 Damage
  • 1.65 > 1.2 Fire Rate

Sell Price changes to $380


Level 3 - $1,350

  • +2 Range
  • +4 Damage
  • 1.2 > 1 Fire Rate

Sell Price changes to $717


Level 4 - $4,250

  • +8 Damage
  • 1 > 0.65 Fire Rate

Sell Price changes to $1,779


Level 5 - $7,500

  • +Gold Rush [Ability]
  • -9 Damage
  • 0.65 > 0.15 Fire Rate

Sell Price changes to $


Ability

Gold Rush - $100

Cowboy is given a 65% damage boost and a 4% chance for each shot to drop a gold bag. The amount of gold from the bag varies and can only be picked up by the player who placed the tower. The ability has a cooldown of 60 seconds.