Editing Crook Boss

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}}
{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss}}
{{Improve|Outdated update history and history subpage}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{TowerInfobox
{{TowerInfobox
Line 5: Line 6:
|image-static = CBRCBossIcon.png
|image-static = CBRCBossIcon.png
|image-dynamic = CrookBossDynamic.png
|image-dynamic = CrookBossDynamic.png
|unlockcost = {{Level|30}} or {{Robux|225}}
|unlockcost = {{Level|30}} or {{Robux|300}}
|role = Offense
|role = Offense
|placement = Ground
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|basecost = {{Money|2,250}}
|basecost = {{Money|1,600}}
|basesellingprice = {{Money|750}}
|basesellingprice = {{Money|533}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]12
|basedamage = [[File:Damage Icon.png|20px|Damage]]10
|damagetype = Single<br/>Collision
|damagetype = Single<br/>Collision
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
Line 18: Line 19:
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|flying_detection = {{Attr|Fly|Level 1+}} (Tower & [[Pistol Goon]])
|flying_detection = {{Attr|Fly|Level 0+}} (Tower & [[Pistol Goon]])
|immune = Debuff (Units only)
|immune = Debuff (Units only)
|footprint = 1.5
|footprint = 1.5
Line 33: Line 34:
|pvp_immune = Debuff (Units only)
|pvp_immune = Debuff (Units only)
|pvp_footprint = 1.5
|pvp_footprint = 1.5
|evolves_into = [[Kingpin]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 599
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
Line 47: Line 43:
__TOC__
__TOC__
==Description==
==Description==
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|225}}. The '''Crook Boss''' can be claimed using the pop up message that appears when joining the lobby.
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|300}}. The '''Crook Boss''' can be claimed using the pop up message that appears when joining the lobby.


Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection.
Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Minigunner]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection.


The '''Crook Boss''' is a mid to late-game tower due to its expensive cost and good DPS. It can also be used a great sub-dps tower in the late-game due to its high DPS at Level 4. However its capabilities in the late game are limited because of its moderate placement limit.
The '''Crook Boss''' is a mid to late-game tower due to its expensive cost and good DPS. It can also be used a great sub-dps tower in the late-game due to its high DPS at Level 4. However its capabilities in the late game are limited because of its moderate placement limit.
Line 57: Line 53:
==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,500}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,150}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Flying Detection {{Flying|Flying Detection}}




Sell Price changes to {{Money|1,250}}}}
Sell Price changes to {{Money|916}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|2,750}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|3,400}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]


+7 Damage [[File:Damage Icon.png|20px|Damage]]
+13 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
Line 74: Line 68:




Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,050}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|14,000}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|13,500}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
Line 94: Line 88:




Sell Price changes to {{Money|6,833}}}}
Sell Price changes to {{Money|6,550}}}}
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +9 Damage [[File:Damage Icon.png|20px|Damage]]


0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 116: Line 110:




Sell Price changes to {{Money|22,666}}}}
Sell Price changes to {{Money|22,383}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Line 165: Line 159:
•50s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]]
•50s Spawnrate [[File:VehicleSpawn.png|20px|Spawnrate]]


•6 Damage [[File:Damage Icon.png|20px|Damage]]
•8 Damage [[File:Damage Icon.png|20px|Damage]]


•0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
•0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 181: Line 175:
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''


Line 189: Line 183:
$RDPS$ = Health / Spawnrate
$RDPS$ = Health / Spawnrate
$TDPS$ = Gun DPS + Ram DPS
$TDPS$ = Gun DPS + Ram DPS
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 1600; 1150; 3400; 13500; 47500
$TE$ = $FNC-TOTAL-EXP$
$FNC-PVP-COST$ = 800; 525; 1000; 5000; 16000
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$FNC-DETECTION$ = 2; ;0
$COST$ = 2250; 1500; 2750; 14000; 47500
$PVP-COST$ = 800; 525; 1000; 5000; 16000
$FNC-PVP-DETECTION$ = 2; ;2
$FNC-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-DETECTION$ = 2; ; 1
$FNC-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-PVP-DETECTION$ = 2; ;2
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-META$ = Intermediate; File:CBRCBossIcon.png
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
Line 208: Line 198:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="8" | Crook Boss Stats
! colspan="7" | Crook Boss Stats
|-
|-
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.9 || 16.5 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 10 || 0.9 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 16 || 0.6 || 16.5 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 12 || 0.6 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 23 || 0.6 || 19 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 25 || 0.6 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 23 || 0.2 || 22 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 25 || 0.2 || 22 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 38 || 0.12 || 22 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 36 || 0.12 || 22 || $DPS$ || {{Money|$CE$}}
|}
|}


Line 238: Line 228:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="8" | Crook Boss Stats
! colspan="7" | Crook Boss Stats
|-
|-
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.6 || 14 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 6 || 0.6 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 10 || 0.6 || 15 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 10 || 0.6 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 10 || 0.2 || 16.5 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 10 || 0.2 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 14 || 0.12 || 17.5 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 14 || 0.12 || 17.5 || $DPS$ || {{Money|$CE$}}
|}
|}


Line 265: Line 255:
|}
|}
</div>
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</tabber></div>
</nowiki>}}
</nowiki>}}
Line 372: Line 310:
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Robux|560}}
|{{Robux|560}}
|N/A
|N/A
Line 404: Line 342:
|{{Coins|7,000}}
|{{Coins|7,000}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Coins|4,500}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|-
|-
Line 516: Line 454:
|-
|-
!Obtained From
!Obtained From
|{{Robux|899}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref>
|{{Robux|1,199}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref>
|}
|}


Line 560: Line 498:
****Cost increased from {{Money|500}} to {{Money|650}}.
****Cost increased from {{Money|500}} to {{Money|650}}.
****Hidden detection removed.
****Hidden detection removed.
****Firerate changed from {{Tooltip|0.6 > 0.45|-0.15}} to {{Tooltip|0.7 > 0.6|-0.1}}.
****Firerate changed from <abbr title="-0.15">0.6 > 0.45</abbr> to <abbr title="-0.1">0.7 > 0.6</abbr>.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.45 > 0.25|-0.2}} to {{Tooltip|0.6 > 0.325|-0.275}}.
****Firerate changed from <abbr title="-0.2">0.45 > 0.25</abbr> to <abbr title="-0.275">0.6 > 0.325</abbr>.
****Cost increased from {{Money|1,750}} to {{Money|2,000}}.
****Cost increased from {{Money|1,750}} to {{Money|2,000}}.
***'''Level 4'''
***'''Level 4'''
Line 568: Line 506:
****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|0.25 > 0.175|-0.075}} to {{Tooltip|0.325 > 0.2|-0.125}}.
****Firerate changed from <abbr title="-0.075">0.25 > 0.175</abbr> to <abbr title="-0.125">0.325 > 0.2</abbr>.
*'''3 August 2019''' - [[BETA v1.7|BETA v1.7.1]]
*'''3 August 2019''' - [[BETA v1.7|BETA v1.7.1]]
**Statistical changes:
**Statistical changes:
***'''Level 2'''
***'''Level 2'''
****Firerate changed from {{Tooltip|0.7 > 0.6|-0.1}} to {{Tooltip|0.7 > 0.55|-0.15}}.
****Firerate changed from <abbr title="-0.1">0.7 > 0.6</abbr> to <abbr title="-0.15">0.7 > 0.55</abbr>.
***'''Level 3'''
***'''Level 3'''
****Hidden detection added.
****Hidden detection added.
Line 582: Line 520:
**Gamepass price increased from {{Robux|300}} to {{Robux|400}}.
**Gamepass price increased from {{Robux|300}} to {{Robux|400}}.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**Placement limit increased from 4 to 10.
**Statistical changes:
**Statistical changes:
***'''Level 1'''
***'''Level 1'''
Line 611: Line 548:
**{{Bugfix}} Units now follow the correct path on all maps.
**{{Bugfix}} Units now follow the correct path on all maps.
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**Placement limit decreased from 10 to 6.
**Placement limit increased from 4 to 6.
**{{Color|Golden}} '''Crook Boss''' now deals +10% more damage.
**{{Color|Golden}} '''Crook Boss''' now deals +10% more damage.
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
*'''27 October 2019''' - [[Release v1.1|Release v1.1.1]]
Line 644: Line 581:
****Renamed from ''Epic Shades'' to ''Detect Hiddens''.
****Renamed from ''Epic Shades'' to ''Detect Hiddens''.
****Cost decreased from {{Money|650}} to {{Money|500}}.
****Cost decreased from {{Money|650}} to {{Money|500}}.
****Firerate changed from {{Tooltip|0.7 > 0.55|-0.15}} to {{Tooltip|0.85 > 0.65|-0.2}}.
****Firerate changed from <abbr title="-0.15">0.7 > 0.55</abbr> to <abbr title="-0.2">0.85 > 0.65</abbr>.
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Cost decreased from {{Money|2,000}} to {{Money|1,500}}.
****Firerate changed from {{Tooltip|0.55 > 0.325|-0.225}} to {{Tooltip|0.65 > 0.35|-0.3}}.
****Firerate changed from <abbr title="-0.225">0.55 > 0.325</abbr> to <abbr title="-0.3">0.65 > 0.35</abbr>.
***'''Level 4'''
***'''Level 4'''
****Renamed from ''Intelligence'' to ''Bodyguards''.
****Renamed from ''Intelligence'' to ''Bodyguards''.
Line 687: Line 624:
***'''Level 2'''
***'''Level 2'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.85 > 0.65|-0.2}} to 0.83.
****Firerate changed from <abbr title="-0.2">0.85 > 0.65</abbr> to 0.83.
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from {{Tooltip| 0.65 > 0.35|-0.3}} to {{Tooltip| 0.83 > 0.33|-0.5}}.
****Firerate changed from <abbr title="-0.3"> 0.65 > 0.35</abbr> to <abbr title="-0.5"> 0.83 > 0.33</abbr>.
***'''Level 4'''
***'''Level 4'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
Line 700: Line 637:
****[[Golden Crook]] speed increased.
****[[Golden Crook]] speed increased.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip| 0.35 > 0.2|-0.15}} to {{Tooltip| 0.33 > 0.18|-0.15}}.
****Firerate changed from <abbr title="-0.15"> 0.35 > 0.2</abbr> to <abbr title="-0.15"> 0.33 > 0.18</abbr>.
****[[Mafia]] firerate decreased from 0.2 to 0.15.
****[[Mafia]] firerate decreased from 0.2 to 0.15.
****[[Mafia]] range increased from 24 to 25.
****[[Mafia]] range increased from 24 to 25.
Line 737: Line 674:
***'''Level 3'''
***'''Level 3'''
****Name changed from ''Drum Mag'' to ''Better Armed''.
****Name changed from ''Drum Mag'' to ''Better Armed''.
****Firerate changed from {{Tooltip| 0.83 > 0.33|-0.5}} to {{Tooltip|0.83 > 0.23|-0.6}}.
****Firerate changed from <abbr title="-0.5"> 0.83 > 0.33</abbr> to <abbr title="-0.6">0.83 > 0.23</abbr>.
****Now spawns the [[Body Guards 1]].
****Now spawns the [[Body Guards 1]].
***'''Level 4'''
***'''Level 4'''
Line 744: Line 681:
****Damage increased from +2 to +4.
****Damage increased from +2 to +4.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from 0.33 to {{Tooltip| 0.23 > 0.18|-0.05}}.
****Firerate changed from 0.33 to <abbr title="-0.05"> 0.23 > 0.18</abbr>.
****No longer spawns the [[Crook]].
****No longer spawns the [[Crook]].
****Now spawns the [[Body Guards 2]].
****Now spawns the [[Body Guards 2]].
Line 753: Line 690:
*****+2 Damage
*****+2 Damage
*****+2 Range
*****+2 Range
*****{{Tooltip| 0.33 > 0.18|-0.15}} firerate
*****<abbr title="-0.15"> 0.33 > 0.18</abbr> firerate
*****Used to spawn the [[Mafia]].
*****Used to spawn the [[Mafia]].
**{{Color|Golden}} '''Crook Boss''' now spawns [[Golden Crook]] at Level 2.
**{{Color|Golden}} '''Crook Boss''' now spawns [[Golden Crook]] at Level 2.
Line 774: Line 711:
****[[Golden Crook]] firerate decreased from 0.33 to 0.325.
****[[Golden Crook]] firerate decreased from 0.33 to 0.325.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.83 > 0.23|-0.6}} to {{Tooltip|0.825 > 0.225|-0.6}}.
****Firerate changed from <abbr title="-0.6">0.83 > 0.23</abbr> to <abbr title="-0.6">0.825 > 0.225</abbr>.
****[[Body Guards 1]] firerate decreased from 0.53 to 0.525.
****[[Body Guards 1]] firerate decreased from 0.53 to 0.525.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip| 0.23 > 0.18|-0.05}} to {{Tooltip| 0.225 > 0.175|-0.05}}.
****Firerate changed from <abbr title="-0.05"> 0.23 > 0.18</abbr> to <abbr title="-0.05"> 0.225 > 0.175</abbr>.
****[[Body Guards 2]] firerate decreased from 0.23 to 0.225.
****[[Body Guards 2]] firerate decreased from 0.23 to 0.225.
****[[Golden Mafia]] firerate decreased from 0.18 to 0.175.
****[[Golden Mafia]] firerate decreased from 0.18 to 0.175.
Line 857: Line 794:
****Name changed from ''9mm Caliber'' to ''Hired Help''.
****Name changed from ''9mm Caliber'' to ''Hired Help''.
***'''Level 2'''
***'''Level 2'''
****Firerate changed from 0.825 to {{Tooltip|0.775 > 0.575|-0.2}}.
****Firerate changed from 0.825 to <abbr title="-0.2">0.775 > 0.575</abbr>.
****[[Body Guard]] spawnrate decreased from 60 to 45.
****[[Body Guard]] spawnrate decreased from 60 to 45.
****Name changed from ''Eyes Everywhere'' to ''Underground Eye''.
****Name changed from ''Eyes Everywhere'' to ''Underground Eye''.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.825 > 0.225|-0.6}} to {{Tooltip|0.575 > 0.175|-0.4}}.
****Firerate changed from <abbr title="-0.6">0.825 > 0.225</abbr> to <abbr title="-0.4">0.575 > 0.175</abbr>.
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Max units increased from +0 to +1.
****Max units increased from +0 to +1.
Line 868: Line 805:
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +4 to +2.
****Damage decreased from +4 to +2.
****Firerate changed from {{Tooltip|0.225 > 0.175|-0.05}} to {{Tooltip|0.175 > 0.125|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.225 > 0.175</abbr> to <abbr title="-0.05">0.175 > 0.125</abbr>.
****Range increased from +2 to +3.
****Range increased from +2 to +3.
****Max units increased from +0 to +1.
****Max units increased from +0 to +1.
Line 900: Line 837:
***'''Level 1'''
***'''Level 1'''
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.775 to {{Tooltip|1.275 > 1.125|-0.15}}.
****Firerate changed from 0.775 to <abbr title="-0.15">1.275 > 1.125</abbr>.
****[[Pistol Goon|Goon1]] spawnrate decreased from 35 to 25.
****[[Pistol Goon|Goon1]] spawnrate decreased from 35 to 25.
****No longer spawns [[Body Guard]].
****No longer spawns [[Body Guard]].
Line 907: Line 844:
****Cost increased from {{Money|800}} to {{Money|900}}.
****Cost increased from {{Money|800}} to {{Money|900}}.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from {{Tooltip|0.775 > 0.575|-0.2}} to {{Tooltip|1.125 > 1.025|-0.1}}.
****Firerate changed from <abbr title="-0.2">0.775 > 0.575</abbr> to <abbr title="-0.1">1.125 > 1.025</abbr>.
****Now spawns two [[Pistol Goon|Goon1]]s.
****Now spawns two [[Pistol Goon|Goon1]]s.
****Spawnrate decreased from 60 > 45 to 25.
****Spawnrate decreased from 60 > 45 to 25.
Line 914: Line 851:
****Cost increased from {{Money|2,000}} to {{Money|2,850}}.
****Cost increased from {{Money|2,000}} to {{Money|2,850}}.
****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Firerate changed from {{Tooltip|0.575 > 0.175|-0.4}} to {{Tooltip|1.025 > 0.175|0.85}}.
****Firerate changed from <abbr title="-0.4">0.575 > 0.175</abbr> to <abbr title="0.85">1.025 > 0.175</abbr>.
****Damage decreased from +0 to -1.
****Damage decreased from +0 to -1.
****Now spawns [[Tommy Goon 1|Goon2]] every 30 seconds.
****Now spawns [[Tommy Goon 1|Goon2]] every 30 seconds.
Line 947: Line 884:
****[[Pistol Goon|Goon1]] range increased from 14 to 15.
****[[Pistol Goon|Goon1]] range increased from 14 to 15.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|1.275 > 1.125|-0.15}} to {{Tooltip|1.275 > 1.025|-0.25}}.
****Firerate changed from <abbr title="-0.15">1.275 > 1.125</abbr> to <abbr title="-0.25">1.275 > 1.025</abbr>.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|900}} to {{Money|750}}.
****Cost decreased from {{Money|900}} to {{Money|750}}.
****Firerate changed from {{Tooltip|1.125 > 1.025|-0.1}} to {{Tooltip|1.025 > 0.825|-0.2}}.
****Firerate changed from <abbr title="-0.1">1.125 > 1.025</abbr> to <abbr title="-0.2">1.025 > 0.825</abbr>.
***'''Level 3'''
***'''Level 3'''
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
Line 990: Line 927:
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Range decreased from +2 to +0.
****Range decreased from +2 to +0.
****Firerate changed from {{Tooltip|1.275 > 1.025|-0.25}} to {{Tooltip|0.925 > 0.775|-0.15}}.
****Firerate changed from <abbr title="-0.25">1.275 > 1.025</abbr> to <abbr title="-0.15">0.925 > 0.775</abbr>.
****[[Pistol Goon]] spawnrate changed from 35 > 25 to 50.
****[[Pistol Goon]] spawnrate changed from 35 > 25 to 50.
*****This spawnrate change did not happen due to a bug.
*****This spawnrate change did not happen due to a bug.
Line 997: Line 934:
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Range decreased from +2 to +1.5.
****Range decreased from +2 to +1.5.
****Firerate changed from {{Tooltip|1.025 > 0.825|-0.25}} to 0.775.
****Firerate changed from <abbr title="-0.25">1.025 > 0.825</abbr> to 0.775.
****Flying detection added.
****Flying detection added.
***'''Level 3'''
***'''Level 3'''
Line 1,003: Line 940:
****Damage increased from -1 to +0.
****Damage increased from -1 to +0.
****Range increased from +0 to +1.
****Range increased from +0 to +1.
****Firerate changed from {{Tooltip|0.825 > 0.175|-0.55}} to {{Tooltip|0.775 > 0.225|-0.55}}.
****Firerate changed from <abbr title="-0.55">0.825 > 0.175</abbr> to <abbr title="-0.55">0.775 > 0.225</abbr>.
****[[Tommy Goon 1|Tommy Goon]] spawnrate increased from 30 to 50.
****[[Tommy Goon 1|Tommy Goon]] spawnrate increased from 30 to 50.
****[[Tommy Goon 1|Tommy Goon]] health increased from 35 to 100.
****[[Tommy Goon 1|Tommy Goon]] health increased from 35 to 100.
Line 1,012: Line 949:
****Damage increased from +3 to +12.
****Damage increased from +3 to +12.
****Range decreased from +2 to +1.5.
****Range decreased from +2 to +1.5.
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.225 > 0.145|-0.08}}.
****Firerate changed from <abbr title="-0.05">0.175 > 0.125</abbr> to <abbr title="-0.08">0.225 > 0.145</abbr>.
****[[Tommy Goon 2|Body Guard]] spawnrate increased from 20 to 50.
****[[Tommy Goon 2|Body Guard]] spawnrate increased from 20 to 50.
****[[Tommy Goon 2|Body Guard]] health increased from 50 to 175.
****[[Tommy Goon 2|Body Guard]] health increased from 50 to 175.
Line 1,064: Line 1,001:
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|300}} to {{Money|525}}.
****Cost increased from {{Money|300}} to {{Money|525}}.
****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.925 > 0.625|-0.3}}.
****Firerate changed from <abbr title="-0.15">0.925 > 0.775</abbr> to <abbr title="-0.3">0.925 > 0.625</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|900}} to {{Money|1,100}}.
****Cost increased from {{Money|900}} to {{Money|1,100}}.
Line 1,071: Line 1,008:
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|4,250}} to {{Money|5,000}}.
****Cost increased from {{Money|4,250}} to {{Money|5,000}}.
****Firerate changed from {{Tooltip|0.775 > 0.225|-0.55}} to {{Tooltip|0.625 > 0.225|-0.4}}.
****Firerate changed from <abbr title="-0.55">0.775 > 0.225</abbr> to <abbr title="-0.4">0.625 > 0.225</abbr>.
****Range increased from +1.5 to +1.
****Range increased from +1.5 to +1.
****[[Tommy Goon 1]] health increased from 100 to 125.
****[[Tommy Goon 1]] health increased from 100 to 125.
Line 1,093: Line 1,030:
****[[Pistol Goon]] range decreased from 20 to 18.
****[[Pistol Goon]] range decreased from 20 to 18.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|0.925 > 0.625|-0.3}} to {{Tooltip|1.025 > 0.625|-0.4}}.
****Firerate changed from <abbr title="-0.3">0.925 > 0.625</abbr> to <abbr title="-0.4">1.025 > 0.625</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|1,100}} to {{Money|1,000}}.
****Cost decreased from {{Money|1,100}} to {{Money|1,000}}.
Line 1,132: Line 1,069:
****Cost increased from {{Money|300}} to {{Money|1,200}}.
****Cost increased from {{Money|300}} to {{Money|1,200}}.
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|0.925 > 0.775|-0.15}} to {{Tooltip|0.925 > 0.625|-0.3}}.
****Firerate changed from <abbr title="-0.15">0.925 > 0.775</abbr> to <abbr title="-0.3">0.925 > 0.625</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|900}} to {{Money|3,650}}.
****Cost increased from {{Money|900}} to {{Money|3,650}}.
Line 1,139: Line 1,076:
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|4,250}} to {{Money|13,750}}.
****Cost increased from {{Money|4,250}} to {{Money|13,750}}.
****Firerate changed from {{Tooltip|0.775 > 0.225|-0.55}} to {{Tooltip|0.625 > 0.205|-0.42}}.
****Firerate changed from <abbr title="-0.55">0.775 > 0.225</abbr> to <abbr title="-0.42">0.625 > 0.205</abbr>.
****Range increased from +1 to +1.5.
****Range increased from +1 to +1.5.
****[[Tommy Goon 1]] health increased from 100 to 175.
****[[Tommy Goon 1]] health increased from 100 to 175.
Line 1,150: Line 1,087:
****Cost increased from {{Money|20,000}} to {{Money|30,000}}.
****Cost increased from {{Money|20,000}} to {{Money|30,000}}.
****Damage decreased from +12 to +4.
****Damage decreased from +12 to +4.
****Firerate changed from {{Tooltip|0.225 > 0.145|-0.08}} to {{Tooltip|0.205 > 0.145|-0.06}}.
****Firerate changed from <abbr title="-0.08">0.225 > 0.145</abbr> to <abbr title="-0.06">0.205 > 0.145</abbr>.
****Range decreased from +1.5 to +0.
****Range decreased from +1.5 to +0.
****[[Tommy Goon 2]] health increased from 175 to 275.
****[[Tommy Goon 2]] health increased from 175 to 275.
Line 1,192: Line 1,129:
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
*'''27 May 2026''' - [[v1.91.0|v1.91.4a]]
**Gamepass price increased from {{Robux|240}} to {{Robux|300}}.
**Gamepass price increased from {{Robux|240}} to {{Robux|300}}.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 0.925 to 0.9.
****Range increased from 15 to 16.5.
****[[Pistol Goon]] firerate decreased from 0.625 to 0.6.
***'''Level 1'''
****Firerate changed from {{Tooltip|0.925 > 0.625|-0.3}} to {{Tooltip|0.9 > 0.6|-0.3}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.625 > 0.2|-0.425}} to {{Tooltip|0.6 > 0.2|-0.4}}.
****Range decreased from +4.5 to +3.
****Without [[Firerate Bug]], [[Tommy Goon 1]] firerate increased from 0.18 to 0.2, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.2.
***'''Level 4'''
****Damage decreased from +20 to +12.
****Firerate changed from {{Tooltip|0.2 > 0.15|-0.05}} to {{Tooltip|0.2 > 0.12|-0.08}}.
****[[Tommy Goon 2]] damage decreased from 6 to 5.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 1.025 to 1.
****[[Pistol Goon]] firerate decreased from 0.625 to 0.6.
***'''Level 1'''
****Firerate changed from {{Tooltip|1.025 > 0.625|-0.4}} to {{Tooltip|1 > 0.6|-0.4}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.625 > 0.225|-0.4}} to {{Tooltip|0.6 > 0.2|-0.4}}.
****[[Tommy Goon 1]] firerate decreased from 0.275 to 0.25.
***'''Level 4'''
****Damage decreased from +8 to +4.
****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.2 > 0.12|-0.08}}.
****[[Tommy Goon 2]] damage decreased from 8 to 6.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
*'''17 July 2026''' - [[v2.3.0]]
**Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|1,600}} to {{Money|2,250}}.
****Damage increased from 10 to 12.
****Flying detection removed, moved to Level 1.
***'''Level 1'''
****Cost increased from {{Money|1,150}} to {{Money|1,500}}.
****Damage increased from +2 to +4.
****Flying detection added.
***'''Level 2'''
****Cost decreased from {{Money|3,400}} to {{Money|2,750}}.
****Damage decreased from +12 to +7.
***'''Level 3'''
****Cost increased from {{Money|13,500}} to {{Money|14,000}}.
***'''Level 4'''
****Damage increased from +12 to +15.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}.
***{{Bug}} Gift price has not changed.
**{{Color|Other|Narrator}} skin price increased from {{Robux|1,199}} to {{Robux|899}}.
***{{Bug}} Gift price has not changed.
}}
}}


Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Tower Defense Simulator Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)