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{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss|Evolved=Kingpin}}
{{Tabs|Regular = Crook Boss|Perk = Golden Crook Boss}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{for|other uses of [[Crook (Disambiguation)|Crook]]}}
{{TowerInfobox
{{TowerInfobox
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|image-static = CBRCBossIcon.png
|image-static = CBRCBossIcon.png
|image-dynamic = CrookBossDynamic.png
|image-dynamic = CrookBossDynamic.png
|unlockcost = {{Level|30}} or {{Robux|225}}
|unlockcost = {{Level|30}} or {{Robux|300}}
|role = Offense
|role = Offense
|placement = Ground
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]5
|basecost = {{Money|2,250}}
|basecost = {{Money|1,600}}
|basesellingprice = {{Money|750}}
|basesellingprice = {{Money|533}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]12
|basedamage = [[File:Damage Icon.png|20px|Damage]]10
|damagetype = Single<br/>Collision
|damagetype = Single<br/>Collision
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.9
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|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|hidden_detection = {{Attr|Hidden|Level 2+}} (Tower & Tommy Goons)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|lead_detection = {{Attr|Lead|Level 0+}} (Collision only)
|flying_detection = {{Attr|Fly|Level 1+}} (Tower & [[Pistol Goon]])
|flying_detection = {{Attr|Fly|Level 0+}} (Tower & [[Pistol Goon]])
|immune = Debuff (Units only)
|immune = Debuff (Units only)
|footprint = 1.5
|footprint = 1.5
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|pvp_immune = Debuff (Units only)
|pvp_immune = Debuff (Units only)
|pvp_footprint = 1.5
|pvp_footprint = 1.5
|evolves_into = [[Kingpin]]
|evolution_levels = 20
|base_exp = 50
|growth_rate = 1.09
|skip_cost = 599
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-1 = A well rounded tower with good detection coverage, reliable damage, and the ability to spawn friendly units.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
|tooltip-2 = Capable of detection [[Hidden (Attribute)|hidden]] and [[flying]] enemies.
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__TOC__
__TOC__
==Description==
==Description==
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|225}}. The '''Crook Boss''' can be claimed using the pop up message that appears when joining the lobby.
The '''Crook Boss''' is an intermediate [[Towers|tower]] that sends out goons to fight alongside it. The tower is unlocked upon reaching {{Level|30}}, but it can alternatively be purchased as a gamepass for {{Robux|300}}. The '''Crook Boss''' can be claimed using the pop up message that appears when joining the lobby.


Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection.
Initially, the '''Crook Boss''' has medium damage, an average firerate and low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the [[Turret]]. The '''Crook Boss''' has the ability to spawn the [[Pistol Goon]] from Level 0, which with later levels gets double spawns. Additional, at Level 3, it spawns [[Tommy Goon 1]], which gets replaced by [[Tommy Goon 2]] at Level 4. These units all have lifespans, meaning they are on the map only for a few minutes. Every time it summons a unit, it stops attacking for a second and a half. Both [[Tommy Goon 1]] and [[Tommy Goon 2]] have hidden detection and the [[Pistol Goon]] has flying detection.
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==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,500}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +4 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|1,150}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]


0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.9 > 0.6 Firerate [[File:Cooldown Icon.png|20px|Firerate]]

+Flying Detection {{Flying|Flying Detection}}




Sell Price changes to {{Money|1,250}}}}
Sell Price changes to {{Money|916}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|2,750}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]
{{Upgrade|Level = Level 2|Upgrade Title = Double Trouble|Cost = {{Money|3,400}}|Image = [[File:CrookBoss2.png|100px]]|Information = +2.5 Range [[File:Range Icon.png|20px|Range]]


+7 Damage [[File:Damage Icon.png|20px|Damage]]
+12 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
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Sell Price changes to {{Money|2,166}}}}
Sell Price changes to {{Money|2,050}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|14,000}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Tommy Goons|Cost = {{Money|13,500}}|Image = [[File:Crook_Boss_3_New.png|100px]]|Information = 0.6 > 0.2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+3 Range [[File:Range Icon.png|20px|Range]]
+3 Range [[File:Range Icon.png|20px|Range]]
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Sell Price changes to {{Money|6,833}}}}
Sell Price changes to {{Money|6,550}}}}
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +15 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = The Godfather|Cost = {{Money|47,500}}|Image = [[File:CrookBoss5.png|100px]]|Information = +12 Damage [[File:Damage Icon.png|20px|Damage]]


0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.2 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
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Sell Price changes to {{Money|22,666}}}}
Sell Price changes to {{Money|22,383}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Quick Getaway|Cost = {{Money|525}}|Image = [[File:Stronger_Bullets.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


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$RDPS$ = Health / Spawnrate
$RDPS$ = Health / Spawnrate
$TDPS$ = Gun DPS + Ram DPS
$TDPS$ = Gun DPS + Ram DPS
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 1600; 1150; 3400; 13500; 47500
$TE$ = $FNC-TOTAL-EXP$
$FNC-PVP-COST$ = 800; 525; 1000; 5000; 16000
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}}
$FSE-DETECTION$ = 2; ;0
$COST$ = 2250; 1500; 2750; 14000; 47500
$PVP-COST$ = 800; 525; 1000; 5000; 16000
$FSE-DETECTION$ = 2; ; 1
$FSE-PVP-DETECTION$ = 2; ;2
$FSE-PVP-DETECTION$ = 2; ;2
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-UPGRADE$ = Quick Getaway; Double Trouble; Tommy Goons; The Godfather
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-UPGRADEICON$ = 3032133716; 3444643559; 3838914605; 3444644903
$FSE-META$ = Intermediate; File:CBRCBossIcon.png
$FSE-CATEGORY$ = Intermediate
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$CREF$ = <ref name=ce>Does not account for unit DPS.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$GREF$ = <ref name=goon>Goons are not affected by any buffs or debuffs.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="8" | Crook Boss Stats
! colspan="7" | Crook Boss Stats
|-
|-
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 0.9 || 16.5 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 10 || 0.9 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 16 || 0.6 || 16.5 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 12 || 0.6 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 23 || 0.6 || 19 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 24 || 0.6 || 19 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 23 || 0.2 || 22 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 24 || 0.2 || 22 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 38 || 0.12 || 22 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 36 || 0.12 || 22 || $DPS$ || {{Money|$CE$}}
|}
|}


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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! colspan="8" | Crook Boss Stats
! colspan="7" | Crook Boss Stats
|-
|-
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency$CREF$
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 5 || 1 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 6 || 0.6 || 14 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 6 || 0.6 || 14 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 10 || 0.6 || 15 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 10 || 0.6 || 15 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 10 || 0.2 || 16.5 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 10 || 0.2 || 16.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 14 || 0.12 || 17.5 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 14 || 0.12 || 17.5 || $DPS$ || {{Money|$CE$}}
|}
|}


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|}
|}
</div>
</div>
<!-- @se-ignore -->
|-|Levels =
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="12" |Levels
|-
! Level !! Exp !! Total Exp
|-
| 0 || {{Exp|0}} || {{Exp|$TE$}}$R$
|-
| 1 || {{Exp|$EXP$}}$R$ || $R$
|-
| 2 || $R$ || $R$
|-
| 3 || $R$ || $R$
|-
| 4 || $R$ || $R$
|-
| 5 || $R$ || $R$
|-
| 6 || $R$ || $R$
|-
| 7 || $R$ || $R$
|-
| 8 || $R$ || $R$
|-
| 9 || $R$ || $R$
|-
| 10 || $R$ || $R$
|-
| 11 || $R$ || $R$
|-
| 12 || $R$ || $R$
|-
| 13 || $R$ || $R$
|-
| 14 || $R$ || $R$
|-
| 15 || $R$ || $R$
|-
| 16 || $R$ || $R$
|-
| 17 || $R$ || $R$
|-
| 18 || $R$ || $R$
|-
| 19 || $R$ || $R$
|-
| 20 || $R$ || $R$
|}
</div>
<!-- @/se-ignore -->
</tabber></div>
</tabber></div>
</nowiki>}}
</nowiki>}}
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|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Robux|560}}
|{{Robux|560}}
|N/A
|N/A
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|{{Coins|7,000}}
|{{Coins|7,000}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|{{Coins|4,500}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|-
|-
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|-
|-
!Obtained From
!Obtained From
|{{Robux|899}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref>
|{{Robux|1,199}}<br/>[[Tower Defense Simulator Toys|Merch Shop]]<ref>Obtained by purchasing the [[Narrator Plush]].</ref>
|}
|}


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****[[Tommy Goon 2]] damage decreased from 8 to 6.
****[[Tommy Goon 2]] damage decreased from 8 to 6.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
****[[Tommy Goon 2]] firerate decreased from 0.15 to 0.12.
*'''17 July 2026''' - [[v2.3.0]]
**Now can gain experience which is used to unlock the [[Kingpin]]. Has 20 levels, a base exp of 50 and a growth rate of 1.09.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|1,600}} to {{Money|2,250}}.
****Damage increased from 10 to 12.
****Flying detection removed, moved to Level 1.
***'''Level 1'''
****Cost increased from {{Money|1,150}} to {{Money|1,500}}.
****Damage increased from +2 to +4.
****Flying detection added.
***'''Level 2'''
****Cost decreased from {{Money|3,400}} to {{Money|2,750}}.
****Damage decreased from +12 to +7.
***'''Level 3'''
****Cost increased from {{Money|13,500}} to {{Money|14,000}}.
***'''Level 4'''
****Damage increased from +12 to +15.
*'''2 August 2026''' - [[v2.4.0|v2.4.2a]]
**Gamepass price decreased from {{Robux|300}} to {{Robux|225}}.
***{{Bug}} Gift price has not changed.
**{{Color|Other|Narrator}} skin price increased from {{Robux|1,199}} to {{Robux|899}}.
***{{Bug}} Gift price has not changed.
}}
}}


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