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**The [[Discount Buff]] cannot decrease a tower's placement cost. It also does not affect the [[Farm]]. |
**The [[Discount Buff]] cannot decrease a tower's placement cost. It also does not affect the [[Farm]]. |
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**There are multiple towers that cannot be affected by its [[Damage Buff]]: |
**There are multiple towers that cannot be affected by its [[Damage Buff]]: |
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{| class="sortable wikitable pad-5 align-center mw-collapsible mw-collapsed" style="margin:0 auto; width: 50%;" |
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{{DamageBuff}} |
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! colspan="2" |[[Damage Buff]] |
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|- |
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!Tower |
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!Status |
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|- |
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|[[Scout]] |
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| class="yes-table" |Affected |
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|- |
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|[[Sniper]] |
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| class="yes-table" |Affected |
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|- |
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|[[Paintballer]] |
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| class="yes-table" |Affected |
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|- |
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|[[Demoman]] |
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| class="yes-table" |Affected |
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|- |
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|[[Hunter]] |
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| class="yes-table" |Affected |
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|- |
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|[[Soldier]] |
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| class="yes-table" |Affected |
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|- |
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|[[Militant]] |
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| class="yes-table" |Affected |
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|- |
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|[[Freezer]] |
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| class="yes-table" |Affected |
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|- |
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|[[Shotgunner]] |
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| class="yes-table" |Affected |
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|- |
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|[[Pyromancer]] |
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| class="neutral-table" |Partial<ref>Burn damage is not affected.</ref> |
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|- |
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|[[Ace Pilot]] |
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| class="yes-table" |Affected |
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|- |
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|[[Medic]] |
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| class="yes-table" |Affected |
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|- |
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|[[Farm]] |
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| class="yes-table" |Affected |
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|- |
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|[[Military Base]] |
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| class="neutral-table" |Partial<ref name="splash">Only splash damage damage is increased.</ref> |
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|- |
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|[[Rocketeer]] |
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| class="yes-table" |Affected |
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|- |
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|[[Trapper]] |
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| class="neutral-table" |Partial<ref name="splash"/> |
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|- |
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|[[Crook Boss]] |
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| class="neutral-table" |Partial<ref>Unit damage is not affected.</ref> |
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|- |
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|[[Electroshocker]] |
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| class="yes-table" |Affected |
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|- |
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|[[Commander]] |
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| class="neutral-table" |Partial<ref>[[Gunner APC]] damage is not affected.</ref> |
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|- |
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|[[Warden]] |
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| class="neutral-table" |Partial<ref>Increase for the crit damage is the same as regular damage.</ref> |
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|- |
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|[[Cowboy]] |
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| class="yes-table" |Affected |
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|- |
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|[[DJ Booth]] |
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| class="no-table" |Unaffected |
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|- |
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|[[Minigunner]] |
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| class="yes-table" |Affected |
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|- |
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|[[Ranger]] |
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| class="yes-table" |Affected |
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|- |
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|[[Gatling Gun]] |
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| class="yes-table" |Affected |
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|- |
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|[[Turret]] |
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| class="yes-table" |Affected |
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|- |
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|[[Mortar]] |
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| class="yes-table" |Affected |
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|- |
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|[[Pursuit]] |
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| class="yes-table" |Affected |
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|- |
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|[[Mercenary Base]] |
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| class="neutral-table" |Partial<ref>Only [[Grenadier]] has increased damage.</ref> |
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|- |
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|[[Brawler]] |
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| class="no-table" |Unaffected |
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|- |
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|[[Necromancer]] |
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| class="neutral-table" |Partial<ref>Unit damage is not affected.</ref> |
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|- |
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|[[Accelerator]] |
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| class="yes-table" |Affected |
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|- |
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|[[Engineer]] |
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| class="neutral-table" |Partial<ref>Regular unit damage is not affected.</ref> |
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|- |
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|[[Hacker]] |
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| class="yes-table" |Affected |
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|- |
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|[[Gladiator]] |
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| class="yes-table" |Affected |
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|- |
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|[[Commando]] |
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| class="yes-table" |Affected |
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|- |
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|[[Slasher]] |
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| class="neutral-table" |Partial<ref>Bleed damage is not affected.</ref> |
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|- |
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|[[Frost Blaster]] |
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| class="yes-table" |Affected |
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|- |
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|[[Archer]] |
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| class="neutral-table" |Partial<ref>Burn damage is not increased.</ref> |
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|- |
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|[[Swarmer]] |
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| class="neutral-table" |Partial<ref>Bee damage is not increased.</ref> |
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|- |
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|[[Toxic Gunner]] |
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| class="neutral-table" |Partial<ref>Poison damage is not increased.</ref> |
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|- |
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|[[Sledger]] |
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| class="neutral-table" |Partial<ref>Increase for the freeze bonus damage is the same as regular damage.</ref> |
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|- |
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|[[Executioner]] |
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| class="yes-table" |Affected |
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|- |
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|[[Elf Camp]] |
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| class="no-table" |Unaffected |
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|- |
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|[[Jester]] |
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| class="neutral-table" |Partial<ref>Poison and burn damage is not increased.</ref> |
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|- |
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|[[Cryomancer]] |
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| class="neutral-table" |Partial<ref>Chillness damage is not increased.</ref> |
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|- |
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|[[Hallow Punk]] |
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| class="neutral-table" |Partial<ref>Burn damage is not increased.</ref> |
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|- |
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|[[Harvester]] |
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| class="yes-table" |Affected |
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|- |
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|[[Snowballer]] |
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| class="yes-table" |Affected |
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|- |
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|[[Elementalist]] |
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| class="neutral-table" |Partial<ref>Unit and burn damage is not increased.</ref> |
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|- |
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|[[Firework Technician]] |
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| class="yes-table" |Affected |
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|- |
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|[[Biologist]] |
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| class="no-table" |Unaffected |
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|- |
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|[[War Machine]] |
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| class="yes-table" |Affected |
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|- |
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|[[Mecha Base]] |
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| class="no-table" |Unaffected |
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|} |
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*Only one '''DJ Booth''' can be placed per player, so choose the spot wisely. |
*Only one '''DJ Booth''' can be placed per player, so choose the spot wisely. |
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**The '''DJ Booth''' has a larger placement footprint than other towers, so be aware of the space that it takes up. |
**The '''DJ Booth''' has a larger placement footprint than other towers, so be aware of the space that it takes up. |
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