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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] **'''Demoman''' added. *'''16 June 2019''' - [[BETA v1.1|BETA v1.1.0]] **Unlock cost decreased from {{Coins|1,500}} to {{Coins|500}}. *'''14 July 2019''' - [[BETA v1.5|BETA v1.5.0]] **Statistical changes: ***'''Level 2''' ****Direct damage increased from +0 to +3. ****Splash damage increased from +0 to +1. ***'''Level 3''' ****Direct damage increased from +2 to +5. ****Splash damage increased from +1 to +3. ***'''Level 4''' ****Direct damage increased from +4 to +10. ****Splash damage increased from +2 to +5. ***'''Level 5''' ****Direct damage increased from +10 to +25. ****Splash damage increased from +5 to +12. ****Cost increased from {{Money|5,000}} to {{Money|6,500}}. *'''22 July 2019''' - [[BETA v1.6|BETA v1.6.1]] **Statistical changes: ***'''Level 5''' ****Direct damage decreased from +25 to +18. ****Splash damage decreased from +12 to +9. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Upgrade names added. **Statistical changes: ***'''Base''' ****Range increased from 7 to 9. ****Direct damage decreased from 4 to 2. ***'''Level 2''' ****Splash damage increased from +1 to +3. ***'''Level 3''' ****Splash damage increased from +3 to +5. ***'''Level 4''' ****Splash damage increased from +5 to +10. ***'''Level 5''' ****Range decreased from +2 to +1. ****Splash damage increased from +9 to +18. ***Now uses the new projectile and explosive system. ****Direct damage and splash damage now deal the same amount of damage instead of splash damage being half of direct damage. **New skins: {{Color|Basic|Green}}, {{Color|Basic|Blue}} *'''24 December 2019''' - [[Release v1.5|Release v1.5.0]] **Direct damage removed. *'''4 March 2020''' - [[Release v1.8|Release v1.8.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|550}} to {{Money|450}}. ****Firerate decreased from 3.3 to 2.55. ***'''Level 1''' ****Cost decreased from {{Money|200}} to {{Money|100}}. ***'''Level 2''' ****Cost decreased from {{Money|500}} to {{Money|400}}. ***'''Level 3''' ****Cost decreased from {{Money|1,350}} to {{Money|1,000}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|3.3 > 2.3|-1}} to {{Tooltip|2.55 > 2.05|-0.5}}. ***'''Level 5''' ****Damage decreased from +18 to +12. *****{{Bug}} This was not changed in the upgrade description. ****Firerate changed from {{Tooltip|2.3 > 1.2|-1.1}} to {{Tooltip|2.05 > 1.3|-0.75}}. *****{{Bug}} This was not changed in the upgrade description. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **{{Bugfix}} Level 5 upgrade description is now correct. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Unlock cost decreased from {{Coins|500}} to {{Coins|250}}. **Splash damage equation reworked. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Range decreased from 9 to 7. ****Firerate increased from 2.55 to 3.03. ****Explosion range decreased from 5 to 1.5. ****Lead detection added. ***'''Level 1''' ****Range increased from +2 to +3. ****Renamed from ''Gloves'' to ''Further Throwing''. ***'''Level 2''' ****Range increased from +1 to +2. ****Hidden detection removed. ****Renamed from ''Epic Shades'' to ''Steil Grenade'' ***'''Level 3''' ****Firerate changed from 2.55 to {{Tooltip|3.03 > 2.03|-1}}. ****Explosion range changed from 5 > 6 to 1.5. ****Damage decreased from +5 to +2. ****Range decreased from +1 to +0. ****Renamed from ''Explosive Vest'' to ''Chinalake''. ***'''Level 4''' ****Damage increased from +10 to +13. ****Range increased from +1 to +2. ****Firerate changed from {{Tooltip|2.55 > 2.05|-0.5}} to {{Tooltip|2.03 > 1.83|-0.2}}. ****Explosion range changed from 6 to 1.5 > 3. ****Renamed from ''Improved Grenades'' to ''Collateral Damage''. ***'''Level 5 removed''' ****Original statistics: *****Name: ''Dual Wield'' *****Cost: {{Money|6,500}} *****+1 Range *****+12 Damage *****2.05 > 1.3 Firerate *****6 > 8 Explosion Range **{{Bug}} {{Color|Basic|Blue}} and {{Color|Basic|Green}} skins use outdated models in the lobby. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Demoman''' now ignores [[defense]]. **Splash damage reworked. Explosion is now separated into two spheres. Inner sphere deals 100% of the stated damage, while damage in the outer sphere decreases linearly from the edge of the inner sphere to the edge of the outer sphere. *'''12 March 2022''' - [[v1.1.0]] **The '''Demoman''' now uses a path based movement prediction, causing it to hit enemies more accurately. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 3.03 to 3.025. ***'''Level 3''' ****Firerate changed from {{Tooltip|3.03 > 2.03|-1}} to {{Tooltip|3.025 > 2.025|-1}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|2.03 > 1.83|-0.2}} to {{Tooltip|2.025 > 1.825|-0.2}}. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|450}} to {{Money|300}}. ****Firerate decreased from 3.025 to 2.525. ****Explosion range increased from 1.5 to 2.5. ****Damage increased from 2 to 3. ***'''Level 1''' ****Cost increased from {{Money|100}} to {{Money|150}}. ****Firerate changed from 3.025 to {{Tooltip|2.525 > 2.025|-0.5}}. ****Renamed from ''Further Throwing'' to ''Stronger Throw''. ***'''Level 2''' ****Cost increased from {{Money|400}} to {{Money|525}}. ****Range decreased from +2 to +0. ****Explosion range changed from 1.5 to 2.5 > 3.25. ***'''Level 3''' ****Cost increased from {{Money|1,000}} to {{Money|1,500}}. ****Damage increased from +2 to +6. ****Firerate changed from {{Tooltip|3.025 > 2.025|-1}} to {{Tooltip|2.025 > 1.525|-0.5}}. ***'''Level 4''' ****Cost increased from {{Money|3,500}} to {{Money|6,000}}. ****Damage increased from +13 to +16. ****Range increased from +2 to +4. ****Firerate changed from {{Tooltip|2.025 > 1.825|-0.2}} to {{Tooltip|1.525 > 1.225|-0.3}}. ****Explosion range changed from 1.5 > 3 to 3.25 > 4. **New skin: {{Color|Basic|Military}} **{{Bug}} {{Color|Basic|Military}} skin in the regular lobby uses outdated animations. *'''21 March 2023''' - [[v1.6.4]] **{{Bug}} Level 2 upgrade description does not mention the '''Demoman''' getting a bigger explosion. **{{Bug}} Level 1 upgrade is named ''Further Throwing'' instead of ''Stronger Throw''. *'''5 May 2023''' - [[v1.7.2]] **'''Demoman''' now has to aim before attacking enemies at lower Levels. It will focus on one enemy while aiming and will not switch to a different one even if it dies or leaves its range. **Projectiles now land behind the enemy. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|400}}. ****Range increased from 7 to 8. ****Damage increased from 3 to 4. ****Firerate increased from 2.525 to 3.025. ****Explosion Range increased from 2.5 to 2.75. ****Aim Time of 1 added. ***'''Level 1''' ****Cost decreased from {{Money|150}} to {{Money|100}}. ****Range decreased from +3 to +2. ****Firerate changed from {{Tooltip|2.525 > 2.025|-0.5}} to {{Tooltip|3.025 > 2.675|-0.35}}. ***'''Level 2''' ****Damage increased from +3 to +4. ****Explosion range changed from 2.5 > 3.25 to 2.75 > 3.25. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.025 > 1.525|-0.5}} to {{Tooltip|2.675 > 1.525|-1.15}}. ****Range increased from +0 to +2. ****Aim Time change of 1 > 0 added. ****Now increases projectile speed. ***'''Level 4''' ****Range changed from +4 to +2. **{{Color|Basic|Military}} skin rarity changed from {{Color|Rare}} to {{Color|Uncommon}}. **New skins: {{Color|Basic|Red}}, {{Color|Basic|Yellow}}, {{Color|Premium|Fortress}}, {{Color|Premium|Pirate}} **{{Bugfix}} {{Color|Basic|Blue}}, {{Color|Basic|Green}} and {{Color|Basic|Military}} skins no longer use outdated animations in the regular lobby. **{{Bugfix}} {{Color|Basic|Blue}} and {{Color|Basic|Green}} no longer use outdated models in the regular lobby. *'''5 August 2023''' - [[v1.8.4]] **Statistical changes: ***'''Base''' ****Range increased from 8 to 9. ****Firerate decreased from 3.025 to 2.775. ***'''Level 1''' ****Range decreased from +2 to +1. ****Firerate changed from {{Tooltip|3.025 > 2.675|-0.35}} to {{Tooltip|2.775 > 2.525|-0.25}}. ****Cost decreased from {{Money|100}} to {{Money|50}}. ***'''Level 2''' ****Cost decreased from {{Money|525}} to {{Money|450}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.675 > 1.525|-1.15}} to {{Tooltip|2.525 > 1.525|-1}}. ***'''Level 4''' ****Hidden detection added. **{{Color|Pirate|Pirate}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}. *'''31 October 2023''' - [[v1.9.0]]g **New skin: {{Color|Halloween|Pumpkin}} *'''31 May 2024''' - [[V1.23.0|v1.23.5]] **No longer bypasses defense. *'''19 July 2024''' - [[v1.26.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|400}} to {{Money|575}}. ****Damage increased from 4 to 6. ****Firerate decreased from 2.775 to 2.625. ****Explosion range increased from 2.75 to 3.5. ***'''Level 1''' ****Cost increased from {{Money|50}} to {{Money|150}}. ****Firerate changed from {{Tooltip|2.775 > 2.525|-0.25}} to {{Tooltip|2.625 > 2.275|-0.35}}. ****Range increased from +1 to +2. ***'''Level 2''' ****Cost increased from {{Money|450}} to {{Money|475}}. ****Explosion range changed from 2.75 > 3.25 to 3.5 > 4. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|1,650}}. ****Damage increased from +4 to +8. ****Firerate changed from {{Tooltip|2.525 > 1.525|-1}} to {{Tooltip|2.275 > 1.775|-0.5}}. ****Range increased from +2 to +3. ***'''Level 4''' ****Damage increased from +16 to +32. ****Firerate changed from {{Tooltip|1.525 > 1.225|-0.3}} to {{Tooltip|1.775 > 1.525|-0.25}}. ****Range decreased from +2 to +1. ****Explosion range changed from 3.25 > 4 to 4 > 4.5. ****Hidden detection removed. *'''25 September 2024''' - [[v1.33.0]] **Unlock cost decreased from {{Coins|250}} to {{Coins|200}}. *'''15 January 2025''' - [[v1.49.0]] **Now bypasses defense. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Ducky}} *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 2.625 to 1.775. ****Explosion range increased from 3.5 to 4.5. ***'''Level 1''' ****Firerate changed from {{Tooltip|2.625 > 2.275|-0.35}} to {{Tooltip|1.775 > 1.525|-0.25}}. ***'''Level 2''' ****Cost increased from {{Money|475}} to {{Money|500}}. ****Explosion range changed from 3.5 > 4 to 4.5 > 5.5. ***'''Level 3''' ****Cost decreased from {{Money|1,650}} to {{Money|1,500}}. ****Damage decreased from +8 to +5. ****Firerate changed from {{Tooltip|2.275 > 1.775|-0.5}} to {{Tooltip|1.525 > 1.375|-0.15}}. ***'''Level 4''' ****Cost decreased from {{Money|6,250}} to {{Money|6,000}}. ****Damage decreased from +32 to +20. ****Firerate changed from {{Tooltip|1.775 > 1.525|-0.25}} to {{Tooltip|1.375 > 1.025|-0.35}}. ****Range increased from +1 to +2. ****Explosion range changed from 4 > 4.5 to 5.5. *'''18 October 2025''' - [[v1.77.0]] **Improved accuracy, allowing it to hit enemies more often and prevents it from shooting behind the [[Corpse (Enemy)|Corpse]] enemy. **New skin: {{Color|Null|Ghost}} *'''28 January 2026''' - [[v1.84.0]] **Statistical changes (Regular): ***'''Base''' ****Cost decreased from {{Money|575}} to {{Money|550}}. ****Firerate increased from 2.625 to 2.825. ****Range increased from 9 to 10. ****Explosion range increased from 3.5 to 4.75. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|225}}. ****Firerate changed from {{Tooltip|2.625 > 2.275|-0.35}} to {{Tooltip|2.825 > 2.025|-0.8}}. ****Name changed from ''Further Throwing'' to ''Faster Throwing''. ***'''Level 2''' ****Cost increased from {{Money|475}} to {{Money|500}}. ****Explosion range changed from 3.5 > 4 to 4.75 > 5.25. ****Name changed from ''Steil Grenade'' to ''Ullapool Caber''. ***'''Level 3''' ****Cost increased from {{Money|1,650}} to {{Money|2,100}}. ****Damage increased from +8 to +12. ****Firerate changed from {{Tooltip|2.275 > 1.775|-0.5}} to {{Tooltip|2.025 > 1.725|-0.3}}. ****Range decreased from +3 to +2. ****Name changed from ''Chinalake'' to ''Lock-n-Load''. ***'''Level 4''' ****Cost increased from {{Money|6,250}} to {{Money|6,500}}. ****Damage decreased from +32 to +25. ****Firerate changed from {{Tooltip|1.775 > 1.525|-0.25}} to {{Tooltip|1.725 > 1.325|-0.4}}. ****Range increased from +1 to +1.5. ****Explosion range changed from 4 > 4.5 to 5.25 > 6. ****Name changed from ''Collateral Damage'' to ''Expert's Ordnance''. *'''11 March 2026''' - [[v1.86.0]] **Second tooltip updated to mention hidden detection. Original tooltip: ***"''Capable of detecting [[Lead (Attribute)|lead]] enemies.''" **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 2.825 to 2.425. ****Explosion range increased from 4.75 to 5. ***'''Level 1''' ****Firerate changed from {{Tooltip|2.825 > 2.025|-0.8}} to {{Tooltip|2.425 > 1.775|-0.65}}. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|800}}. ****Damage increased from +4 to +6. ****Explosion range changed from 4.75 > 5.25 to 5 > 5.25. ***'''Level 3''' ****Cost increased from {{Money|2,100}} to {{Money|2,325}}. ****Damage increased from +12 to +13. ****Firerate changed from {{Tooltip|2.025 > 1.725|-0.3}} to {{Tooltip|1.775 > 1.525|-0.25}}. ****Hidden detection added. ***'''Level 4''' ****Cost decreased from {{Money|6,500}} to {{Money|5,750}}. ****Firerate changed from {{Tooltip|1.725 > 1.325|-0.4}} to {{Tooltip|1.525 > 1.325|-0.2}}. *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Egg}} *'''22 May 2026''' - [[v1.91.0]] **New skin: {{Color|Backyard|Crew}} *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|550}} to {{Money|700}}. ****Damage increased from 6 to 8. ****Firerate decreased from 2.425 to 2.4. ***'''Level 1''' ****Cost increased from {{Money|225}} to {{Money|250}}. ****Firerate decreased from {{Tooltip|2.425 > 1.775|-0.65}} {{Tooltip|2.4 > 1.75|-0.65}}. ***'''Level 2''' ****Cost increased from {{Money|800}} to {{Money|950}}. ****Damage increased from +6 to +7. ****Explosion range changed from 5 > 5.25 to 5 > 6. ****Hidden detection added, moved from Level 3. ***'''Level 3''' ****Cost increased from {{Money|2,325}} to {{Money|2,500}}. ****Damage increased from +13 to +15. ****Firerate decreased from {{Tooltip|1.775 > 1.525|-0.25}} {{Tooltip|1.75 > 1.5|-0.25}}. ***'''Level 4''' ****Cost increased from {{Money|5,750}} to {{Money|6,000}}. ****Damage decreased from +25 to +20. ****Firerate changed from {{Tooltip|1.525 > 1.325|-0.2}} {{Tooltip|1.5 > 1.2|-0.3}}. ****Range increased from +1.5 to +2. ****Explosion range changed from 5.25 > 6 to 6. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased fro 1.775 to 1.75. ***'''Level 1''' ****Firerate decreased from {{Tooltip|1.775 > 1.525|-0.25}} {{Tooltip|1.75 > 1.5|-0.25}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|1.525 > 1.375|-0.15}} {{Tooltip|1.5 > 1.35|-0.15}}. ***'''Level 4''' ****Damage decreased from +20 to +19. ****Firerate changed from {{Tooltip|1.375 > 1.025|-0.35}} {{Tooltip|1.35 > 1|-0.35}}. *'''17 July 2026''' - [[v2.3.0]] **Explosions no longer have damage drop-off. **Statistical changes (Regular): ***'''Base''' ****Firerate increased from 2.4 to 2.6. ****Explosion range decreased from 5 to 4.5. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|300}}. ****Firerate changed from {{Tooltip|2.4 > 1.75|-0.65}} {{Tooltip|2.6 > 1.9|-0.7}}. ***'''Level 2''' ****Damage increased from +7 to +10. ****Explosion range changed from 5 > 6 to 4.5 > 5. ***'''Level 3''' ****Cost decreased from {{Money|2,500}} to {{Money|2,400}}. ****Damage decreased from +15 to +7. ****Firerate decreased from {{Tooltip|1.75 > 1.5|-0.25}} {{Tooltip|1.9 > 1.5|-0.4}}. ****Explosion range changed from 6 to 5 > 5.5. ***'''Level 4''' ****Cost decreased from {{Money|6,000}} to {{Money|5,500}}. ****Damage decreased from +20 to +10. ****Firerate changed from {{Tooltip|1.5 > 1.2|-0.3}} {{Tooltip|1.5 > 1|-0.5}}. **New skin: {{Color|Golden}} }}
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