Dusty Bridges: Difference between revisions

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m Hiding voidcore rewards (Automatic)
 
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|developer = ''Current'' - Your_Adversary<br/>''1ˢᵗ'' - BelowNatural
|difficulty = Hard
|length = Long
|length_measurement = 00:58.90
|wave_structure = Normal
|rewards = {{RewardsList|Hard|Hardcore = Hide|Voidcore = Hide}}
}}
{{QuoteContainer|
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The path begins at a green portal and ends at an entrance to the bridge. It crosses multiple bridges and avoids gaps between the hills to get to its destination.
|Version 2
|The second version of '''Dusty Bridges''' took place above a desert plain, elevated above a sandstorm. The map itself was quite mountainous, with stone rocks dominating the landscape. There were various stone pillars. In terms of human habitation, there were very few buildings or man-made objects.<br/>The sand path began and ended at two mineshaft entrances. It crossed between various stone pillars and mountains on high wooden bridges.
 
The sand path began and ended at two mineshaft entrances. It crossed between various stone pillars and mountains on high wooden bridges.
|Version 1
|The first version of '''Dusty Bridges''' appeared to take place high in the skies above a sandstorm. Various sand mounds stuck out above the haze while sandstone triangles could be seen encasing the map. Jagged rocks could also be seen poking from the sandstorm haze.<br/>The brown pebble path started and ended at two caves. It meandered around all the sand mounds, with wooden bridges connecting them.
 
The brown pebble path started and ended at two caves. It meandered around all the sand mounds, with wooden bridges connecting them.
}}
 
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Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
 
{{Rewards|Hard|Hardcore = Hide|Voidcore = Hide}}
 
==Strategy==
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*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**'''Dusty Bridges''' remade.
**{{ColourColor|Hard}} difficulty added.
**No longer gives a badge upon first triumph.
*'''3 September 2025''' - [[v1.74.0]]