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<noinclude>{{ModeTabs|Waves|Story = No}} [[File:BeginnersHardcoreIcon.png|75px|thumb]] </noinclude> These are the current and former wave layouts for '''Easy''' mode on standard maps. '''Bolded''' names indicates an enemy type's debut. <div style="clear:both"></div> <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''28 January 2026 – Present'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Zombies are on their way. Prepare to defend! | rowspan="2" |4x '''[[Normal]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Make sure to place down some units near the path and upgrade them. Together, we've got this. |- | rowspan="2" |2 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Alright! There are some Speedy enemies coming. They're fast, but weak. | rowspan="2" |4x [[Normal]], 2x '''[[Speedy]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |You might need some more units to help defend if one slips by, so make sure your towers have enough path coverage to deal with them. |- |3 | colspan="2" | - |4x [[Speedy]], 10x [[Normal]] |- | rowspan="2" |4 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Up ahead are some Large Zombies. They're slow but have a lot of health. | rowspan="2" |4x [[Speedy]], 6x [[Normal]], 3x '''[[Slow]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by. |- |5 | colspan="2" | - |5x [[Normal]], 6x [[Slow]] |- | rowspan="3" |6 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Heads up! You have a Boss Zombie coming! They can have special attributes that make them resistant to certain attacks. | rowspan="3" |4x [[Slow]], 8x [[Speedy]], 1x '''[[Normal Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Professor V has given us the technology that lets us see their stats and modifiers if you select them. |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Also, we might have some Hidden enemies soon. Only some units can see them, so be sure to upgrade the ones that do. |- |7 | colspan="2" | - |3x [[Slow]], 8x [[Speedy]] ([[Bloated]]), 3x [[Slow]], 1x [[Normal Boss]] |- |8 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |There they are! Man, Hidden zombies are tough to see. |10x [[Normal]], 8x [[Slow]], 5x '''[[Hidden]]''' |- |9 | colspan="2" | - |1x [[Normal Boss]], 7x [[Hidden]], 5x [[Speedy]] ([[Bloated]]), 1x [[Normal Boss]] |- |10 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Here comes some Breakers! They can spawn additional weaker enemies. Too many at once could overwhelm your units if you're not careful. |6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]), 5x '''[[Breaker2]]''' |- |11 | colspan="2" | - |5x [[Breaker2]], 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | rowspan="2" |12 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Seems like the corpses attracted a Necromancer. They will raise the dead to make them... uh... less dead? | rowspan="2" |5x [[Slow]], 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]), 3x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |You might want to try prioritizing them here. |- |13 | colspan="2" | - |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]] |- |14 | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |You're doing great, keep it up! Those armored enemies are tougher to deal with, but I'm sure you've got enough upgrades to deal with them |4x [[Breaker2]], 6x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 6x [[Armored]], 2x [[Normal Boss]] ([[Bloated]]) |- |15 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Woah! Did you feel the ground shake? Something big is coming! | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |We're not out of this yet, so don't get comfortable! |- |17 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |It's those fast zombies again! Slowing units like Freezer can give our team more time to take them down. |10x [[Slow]] ([[Bloated]], [[Nimble]]), 4x '''[[Enraged]]''', 6x [[Breaker2]], 6x [[Enraged]] |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 6x [[Enraged]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- |19 | colspan="2" | - |7x [[Enraged]], 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 8x [[Breaker2]] ([[Bloated]]), 3x '''[[Breaker3]]''' |- | rowspan="2" |20 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |All that fighting attracted the Brute! | rowspan="2" |4x [[Breaker3]], 8x [[Breaker2]] ([[Bloated]]), 5x [[Armored]] ([[Bloated]]), 3x [[Normal Boss]] ([[Bloated]]), 5x [[Enraged]], 1x '''[[Brute]]''' ([[Boss]]), 3x [[Normal Boss]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Let's give it all we got! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''26 February 2025 – 28 January 2026'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Zombies were spotted down the path! Prepare to defend! | rowspan="2" |4x '''[[Normal]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Place down your units and upgrade them! We got this! |- |2 | colspan="2" | - |8x [[Normal]] |- | rowspan="2" |3 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Speedys incoming! They're weak, but never underestimate your enemies. | rowspan="2" |4x '''[[Speedy]]''', 10x [[Normal]] |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Strategize your next move. Great unit positioning wins even toughest battles. |- |4 | colspan="2" | - |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Large zombies approaching! They're slow, but they can take a beating! | rowspan="2" |5x [[Normal]], 6x '''[[Slow]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Command some of your units by making them target stronger enemies. A healthy balance will win us this fight! |- |6 | colspan="2" | - |10x [[Slow]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Boss zombie spotted! And he looks MAD! | rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Get ready! This won't be easy! |- |8 | colspan="2" | - |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies sneaking through! | rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]) |- | rowspan="2" |11 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Here come breakers! They'll spawn more zombies upon death, be careful! | rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]] |Crafty monsters those are... |- |12 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]) |- | rowspan="3" |13 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Looks like ending all of those zombies attracted a Necromancer! | rowspan="3" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Don't give him a chance to raise the undead! |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Those minions are tricky, but destroy them as fast as possible! |- |14 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |That won't stop them—more enemies are on their way! |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]]) |- |15 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Can you feel the ground shake? Something big is almost here... | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Give it all you got! Take it down! |- | rowspan="3" |17 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |My sensors indicate a Hidden Boss was waiting in the shadows. | rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |It's making its move! You think you could slip by us! |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Hah! No chance! |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="3" |19 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Fast zombies! You know what to do! | rowspan="3" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]] |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Units that can slow make quick work out of these guys. |- | style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]] |You'd think they'd learn but I guess they've lost their brains long ago! |- |20 | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |That boss is fast but our bullets are faster. |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]] |- |21 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]] |- |23 | colspan="2" | - |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]''' |- |24 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Defeating all those enemies attracted the Brute! | rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Brute]]''', 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Let's send this Brute back to where it came from! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''11 December 2024 – 26 February 2025'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Zombies were spotted down the path! Prepare to defend! | rowspan="2" |4x '''[[Normal]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Place down your units and upgrade them! We got this! |- |2 | colspan="2" | - |8x [[Normal]] |- | rowspan="2" |3 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Speedys incoming! They're weak, but never underestimate your enemies. | rowspan="2" |4x '''[[Speedy]]''', 10x [[Normal]] |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Strategize your next move. Great unit positioning wins even toughest battles. |- |4 | colspan="2" | - |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Large zombies approaching! They're slow, but they can take a beating! | rowspan="2" |5x [[Normal]], 6x '''[[Slow]]''' |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Command some of your units by making them target stronger enemies. A healthy balance will win us this fight! |- |6 | colspan="2" | - |10x [[Slow]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Boss zombie spotted! And he looks MAD! | rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Get ready! This won't be easy! |- |8 | colspan="2" | - |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies sneaking through! | rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]) |- | rowspan="2" |11 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Here come breakers! They'll spawn more zombies upon death, be careful! | rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]] |Crafty monsters those are... |- |12 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]) |- | rowspan="3" |13 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Looks like ending all of those zombies attracted a Necromancer! | rowspan="3" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Don't give him a chance to raise the undead! |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Those minions are tricky, but destroy them as fast as possible! |- |14 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |That won't stop them—more enemies are on their way! |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]]) |- |15 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Can you feel the ground shake? Something big is almost here... | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Give it all you got! Take it down! |- | rowspan="3" |17 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |My sensors indicate a Hidden Boss was waiting in the shadows. | rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |It's making its move! You think you could slip by us! |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Hah! No chance! |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="3" |19 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Fast zombies! You know what to do! | rowspan="3" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]] |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Units that can slow make quick work out of these guys. |- | style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]] |You'd think they'd learn but I guess they've lost their brains long ago! |- |20 | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |That boss is fast but our bullets are faster. |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]] |- |21 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]] |- |23 | colspan="2" | - |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]''' |- |24 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Defeating all those enemies attracted the Grave Digger! | rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |It's time to turn this Grave Digger into a Grave Sleeper! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''9 October 2024 – 11 December 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> ''The only difference between this and the 11 December 2024 versions are dialogue.'' {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Zombies have been spotted along the path! | rowspan="2" | 4x '''[[Normal]]''' |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Place down your units close to the path and defend! |- |2 | colspan="2" | - |8x [[Normal]] |- | rowspan="3" |3 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Speedy enemies are approaching! | rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]] |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]] |Quick bursts of damage on these enemies and we'll do just fine! |- |4 | colspan="2" | - |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |5x [[Normal]], 6x '''[[Slow]]''' |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |6 | colspan="2" | - |10x [[Slow]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]) |- | rowspan="2" |11 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Here come breakers! | rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]] |They spawn more breakers on death! Be careful! |- |12 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]) |- | rowspan="2" |13 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]] |You survived? Good. | rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |They're bringing out tankier menaces! |- |15 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]] |You gotta be kidding me! |- | style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="2" |19 | style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]] |Very quick zombies are closing in fast! | rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]] |- | style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |A speedy boss is storming down the field! | rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |Nothing that big should be able to move that fast! |- |21 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]] |- |23 | colspan="2" | - |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]''' |- |24 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''2 October 2024 – 9 October 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Zombies have been spotted along the path! | rowspan="2" | 4x '''[[Normal]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Place down your units close to the path and defend! |- |2 | colspan="2" | - |8x [[Normal]] |- | rowspan="3" |3 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Speedy enemies are approaching! | rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]] |Quick bursts of damage on these enemies and we'll do just fine! |- |4 | colspan="2" | - |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |5x [[Normal]], 6x '''[[Slow]]''' |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |6 | colspan="2" | - |10x [[Slow]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]]) |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]) |- | rowspan="2" |11 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Here come breakers! | rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]] |They spawn more breakers on death! Be careful! |- |12 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]) |- | rowspan="2" |13 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |You survived? Good. | rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |They're bringing out tankier menaces! |- |15 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |You gotta be kidding me! |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="2" |19 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Very quick zombies are closing in fast! | rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A speedy boss is storming down the field! | rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Nothing that big should be able to move that fast! |- |21 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]] |- |23 | colspan="2" | - |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]''' |- |24 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''25 September 2024 – 2 October 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Zombies have been spotted along the path! | rowspan="2" | 4x '''[[Normal]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Place down your units close to the path and defend! |- |2 | colspan="2" | - |8x [[Normal]] |- | rowspan="3" |3 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Speedy enemies are approaching! | rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]] |Quick bursts of damage on these enemies and we'll do just fine! |- |4 | colspan="2" | - |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |5x [[Normal]], 8x '''[[Slow]]''' |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |6 | colspan="2" | - |10x [[Slow]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]]) |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]) |- | rowspan="2" |11 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Here come breakers! | rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]] |- | style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]] |They spawn more breakers on death! Be careful! |- |12 | colspan="2" | - |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]) |- | rowspan="2" |13 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |5x [[Breaker2]], 6x '''[[Armored]]''', 1x [[Normal Boss]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]), 6x [[Breaker2]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |You survived? Good. | rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |They're bringing out tankier menaces! |- |15 | colspan="2" | - |2x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]] ([[Bloated]]), 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- | rowspan="2" |16 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |You gotta be kidding me! |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="2" |19 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Very quick zombies are closing in fast! | rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A speedy boss is storming down the field! | rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Nothing that big should be able to move that fast! |- |21 | colspan="2" | - |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]) |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]] |- |23 | colspan="2" | - |3x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]''' |- |24 | colspan="2" | - |5x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 10x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''1 March 2024 – 25 September 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Zombies have been spotted along the path! | rowspan="2" | 4x '''[[Normal]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Place down your units close to the path and defend! |- | rowspan="3" |2 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Speedy enemies are approaching! | rowspan="3" |2x '''[[Speedy]]''', 6x [[Normal]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]] |Quick bursts of damage on these enemies and we'll do just fine! |- |3 | colspan="2" | - |10x [[Normal]], 6x [[Speedy]] |- | rowspan="2" |4 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |5 | colspan="2" | - |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]] |- |6 | colspan="2" | - |10x [[Slow]], 20x [[Normal]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]] |- | rowspan="2" |9 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]] |- | rowspan="2" |11 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Here come mystery zombies! | rowspan="2" |8x '''[[Breaker2]]''', 10x [[Hidden]] |- | style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]] |They'll turn into a different zombie when killed! I wonder what's inside them? |- |12 | colspan="2" | - |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]] |- | rowspan="2" |13 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |You survived? Good. | rowspan="2" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |They're bringing out tankier menaces! |- |15 | colspan="2" | - |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |4x [[Breaker2]], 4x [[Hidden]], 6x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |10x [[Normal]], 10x [[Armored]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |You gotta be kidding me! |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]] |- | rowspan="2" |19 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Very quick zombies are closing in fast! | rowspan="2" |7x '''[[Bolt]]''', 15x [[Armored]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |I thought we were going to die for a second there! | rowspan="2" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Well, the battle isn't over yet! Get ready for another hoard! |- |21 | colspan="2" | - |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]] |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]] |- |23 | colspan="2" | - |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]''' |- |24 | colspan="2" | - |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |8x [[Armored]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''24 February 2024 – 1 March 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable" style="width:100%; text-align: center;" !Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Zombies have been spotted along the path! | rowspan="2" | 4x '''[[Normal]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Place down your units close to the path and defend! |- | rowspan="3" |2 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Speedy enemies are approaching! | rowspan="3" |2x '''[[Speedy]]''', 6x [[Normal]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]] |Quick bursts of damage on these enemies and we'll do just fine! |- |3 | colspan="2" | - |10x [[Normal]], 6x [[Speedy]] |- | rowspan="2" |4 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |5 | colspan="2" | - |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]] |- |6 | colspan="2" | - |12x [[Slow]], 25x [[Normal]], 8x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]] |- | rowspan="2" |9 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]] |- | rowspan="2" |11 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Here come mystery zombies! | rowspan="2" |8x '''[[Breaker2]]''', 10x [[Hidden]] |- | style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]] |They'll turn into a different zombie when killed! I wonder what's inside them? |- |12 | colspan="2" | - |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]] |- | rowspan="2" |13 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |You survived? Good. | rowspan="2" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |They're bringing out tankier menaces! |- |15 | colspan="2" | - |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | rowspan="2" |16 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |6x [[Breaker2]], 4x [[Hidden]], 8x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]]) |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |10x [[Normal]], 10x [[Armored]], 10x [[Breaker2]], 1x '''[[Hidden Boss]]''' |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |You gotta be kidding me! |- | style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Breaker2]] |- | rowspan="2" |19 | style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]] |Very quick zombies are closing in fast! | rowspan="2" |7x '''[[Bolt]]''', 20x [[Armored]] |- | style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |I thought we were going to die for a second there! | rowspan="2" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |Well, the battle isn't over yet! Get ready for another hoard! |- |21 | colspan="2" | - |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]] |- |22 | colspan="2" | - |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]] |- |23 | colspan="2" | - |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]''' |- |24 | colspan="2" | - |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]] |- | rowspan="2" |25 | style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |6x [[Armored]], 1x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]] |- | style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |Lose Dialogue |- | colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Enemies Beta (31 October 2022 – 24 February 2024)'''</div> <div class="ContainerColumn mw-collapsible-content"> ''Wave layout for all maps with the [[Enemies Beta]] modifier. To see which maps have this modifier, check the [[Enemies Beta]] modifier page.'' <center> {| class="wikitable" style="width: 100%; text-align: center;" ! style="width:50px;" |Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |Zombies have been spotted along the path! | rowspan="2" |4x '''[[Normal]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Place down your units close to the path and defend! |- |2 | colspan="2" | - |7x [[Normal]] |- | rowspan="3" |3 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] | Speedy enemys are approaching! | rowspan="3" |4x '''[[Speedy]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:Commander Teaching.png|75px]] | Quick bursts of damage on these enemies and we'll do just fine. |- |4 | colspan="2" | - |4x [[Normal]], 3x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |6x '''[[Slow]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |6 | colspan="2" | - |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Normal]], 1x '''[[Normal Boss]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |8x '''[[Hidden]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - | 5x [[Slow]], 2x [[Normal Boss]] |- | rowspan="2" |11 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |Here come mystery zombies! | rowspan="2" |8x '''[[Breaker2]]''' |- | style="width:75px;" | [[File:Commander Skeptical.png|75px]] |They'll turn into a different zombie when killed! I wonder what's inside them? |- |12 | colspan="2" | - |6x [[Slow]], 4x [[Breaker2]] |- | rowspan="2" |13 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Breaker2]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] | Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |You survived? Good. | rowspan="2" |6x '''[[Strong]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] | They're bringing out tankier menaces! |- |15 | colspan="2" | - |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Breaker2]], 3x [[Strong]] |- | rowspan="2" |16 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |8x [[Slow]], 4x [[Hidden]], 6x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |5x [[Strong]], 1x '''[[Hidden Boss]]''' |- | style="width:75px;" |[[File:Commander Disappointed.png|75px]] |You GOTTA be kidding me! |- | style="width:75px;" |[[File:Commander Disappointed.png|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]] |- | rowspan="2" |19 | style="width:75px;" | [[File:Commander Sneaky.png|75px]] |Very quick zombies are closing in fast! | rowspan="2" |8x '''[[Bolt]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |I thought we were going to die for a second there! | rowspan="2" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Breaker2]], 1x [[Hidden Boss]] |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Well, the battle isn't over yet. Get ready for another hoard! |- | rowspan="2" |21 | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |This big guy may not be as fast as bolts, but he sure is heavier! | rowspan="2" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]''' |- | style="width:75px;" |[[File:Commander Teaching.png|75px]] |Units with a lot of range can help with keeping this enemy on our radar! |- |22 | colspan="2" | - |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]] |- | rowspan="2" |23 | style="width:75px;" | [[File:Commander Skeptical.png|75px]] |A fast, hidden, or tanky threat? What could it be? | rowspan="2" |2x [[Slow Boss]], 8x [[Breaker2]], 1x [[Speedy Boss]], 4x '''[[Breaker4]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |Prepare for the worst, anything can go wrong now... |- |24 | colspan="2" | - |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Breaker4]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]] |- |25 | colspan="2" | - |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Breaker4]] |- | rowspan="2" |26 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! | rowspan="2" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Eliminate this threat and don't give him ANY breathing room to summon anything! |- |27 | colspan="2" | - | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]] |- |28 | colspan="2" | - |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Breaker4]] |- |29 | colspan="2" | - |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Breaker4]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]] |- | rowspan="2" |30 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Breaker4]] |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |'''Lose Dialogue''' |- | colspan="2" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''29 October 2020 – 24 February 2024'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ''For more information, see WikiaColors's [https://www.youtube.com/watch?v=D0TnRF6yG20 video].'' {| class="wikitable" style="width: 100%; text-align: center;" ! style="width:50px;" |Wave ! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue !Enemy Type & Amount |- | rowspan="2" |1 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |Zombies have been spotted along the path! | rowspan="2" |4x '''[[Normal]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Place down your units close to the path and defend! |- |2 | colspan="2" | - |7x [[Normal]] |- | rowspan="3" |3 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] | Speedy enemys are approaching! | rowspan="3" |4x '''[[Speedy]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |They may be fast, but they're weaker. |- | style="width:75px;" |[[File:Commander Teaching.png|75px]] | Quick bursts of damage on these enemies and we'll do just fine. |- |4 | colspan="2" | - |4x [[Normal]], 3x [[Speedy]] |- | rowspan="2" |5 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |Tankier zombies are starting to seep in! | rowspan="2" |6x '''[[Slow]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |They may be slow, but they are harder to bring down! Stay vigilant!. |- |6 | colspan="2" | - |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]] |- | rowspan="2" |7 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |The zombie onslaught is bringing in a boss zombie! | rowspan="2" |8x [[Normal]], 1x '''[[Normal Boss]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |Prepare and upgrade your units and HOLD YOUR GROUND! |- |8 | colspan="2" | - |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]] |- | rowspan="2" |9 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |I just spotted some Hidden zombies coming in! | rowspan="2" |8x '''[[Hidden]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |Upgrade your units to detect these tricky enemies! |- |10 | colspan="2" | - | 5x [[Slow]], 2x [[Normal Boss]] |- | rowspan="2" |11 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |Here come mystery zombies! | rowspan="2" |8x '''[[Mystery]]''' |- | style="width:75px;" | [[File:Commander Skeptical.png|75px]] |They'll turn into a different zombie when killed! I wonder what's inside them? |- |12 | colspan="2" | - |6x [[Slow]], 4x [[Mystery]] |- | rowspan="2" |13 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |Looks like the zombie horde is "summoning" a Necromancer. | rowspan="2" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] | Don't let them get the chance to raise even more zombies! |- | rowspan="2" |14 | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |You survived? Good. | rowspan="2" |6x '''[[Strong]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] | They're bringing out tankier menaces! |- |15 | colspan="2" | - |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]] |- | rowspan="2" |16 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |Loud thuds in the distance? I don't like what I'm hearing.. | rowspan="2" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |It sounds like something huge is coming! Prepare! |- | rowspan="3" |17 | style="width:75px;" |[[File:Commander Scarred.png|75px]] |A fast boss that's ALSO hidden? | rowspan="3" |5x [[Strong]], 1x '''[[Hidden Boss]]''' |- | style="width:75px;" |[[File:Commander Disappointed.png|75px]] |You GOTTA be kidding me! |- | style="width:75px;" |[[File:Commander Disappointed.png|75px]] |Please tell me you've got units to detect it by now.. |- |18 | colspan="2" | - |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]] |- | rowspan="2" |19 | style="width:75px;" | [[File:Commander Sneaky.png|75px]] |Very quick zombies are closing in fast! | rowspan="2" |8x '''[[Bolt]]''' |- | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |Get a unit to slow these guys down or we may have a problem. |- | rowspan="2" |20 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |I thought we were going to die for a second there! | rowspan="2" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]] |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Well, the battle isn't over yet. Get ready for another hoard! |- | rowspan="2" |21 | style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]] |This big guy may not be as fast as bolts, but he sure is heavier! | rowspan="2" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]''' |- | style="width:75px;" |[[File:Commander Teaching.png|75px]] |Units with a lot of range can help with keeping this enemy on our radar! |- |22 | colspan="2" | - |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]] |- | rowspan="2" |23 | style="width:75px;" | [[File:Commander Skeptical.png|75px]] |A fast, hidden, or tanky threat? What could it be? | rowspan="2" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 4x '''[[Mystery Boss]]''' |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |Prepare for the worst, anything can go wrong now... |- |24 | colspan="2" | - |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Mystery Boss]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]] |- |25 | colspan="2" | - |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Mystery Boss]] |- | rowspan="2" |26 | style="width:75px;" |[[File:Commander Sneaky.png|75px]] |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! | rowspan="2" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]''' |- | style="width:75px;" |[[File:Commander Aggresive.png|75px]] |Eliminate this threat and don't give him ANY breathing room to summon anything! |- |27 | colspan="2" | - | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]] |- |28 | colspan="2" | - |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]] |- |29 | colspan="2" | - |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]] |- | rowspan="2" |30 | style="width:75px;" | [[File:Commander Scarred.png|75px]] |The grave digger has arrived to dig our graves! | rowspan="2" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Mystery]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Mystery Boss]] |- | style="width:75px;" | [[File:Commander Aggresive.png|75px]] |This is a fight for life or death! Give it your best! |- ! colspan="4" |'''Lose Dialogue'''<ref>Before 4th of December 2021, there was no lose dialogue.</ref> |- | colspan="2" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]] | colspan="2" |One icon and dialogue is randomly chosen upon defeat: •We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key! |} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''26 May 2020 – 29 October 2020'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ''For more information, see WikiaColors's [https://www.youtube.com/watch?v=y759Chg_-nQ video].'' {| class="wikitable" style="width: 100%; text-align: center;" !Wave !Beginning Text !Enemy Type & Amount |- |1 |Zombies are approaching, defend! |4x '''[[Normal]]''' |- |2 | - |7x [[Normal]] |- |3 |Pretty easy right?<br />Incoming new zombie! |3x '''[[Speedy]]''' |- |4 | - |4x [[Normal]], 3x [[Speedy]] |- |5 |Incoming new zombies! |6x '''[[Slow]]''' |- |6 | - |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]] |- |7 |Incoming boss! |8x [[Normal]], 1x '''[[Normal Boss]]''' |- |8 |You won't survive this! |2x [[Normal Boss]], 4x [[Normal]] |- |9 |Incoming hiddens!<br />(Hint: Get camo detection.) |8x '''[[Hidden]]''' |- |10 | - |5x [[Slow]], 2x [[Normal Boss]] |- |11 |Still alive???<br />Incoming mysterious enemies! |8x '''[[Mystery]]''' |- |12 | - |6x [[Slow]], 4x [[Mystery]] |- |13 |Get ready for a big boss! |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]''' |- |14 |New enemy approaching! |6x '''[[Strong]]''' |- | 15 | HOW ARE YOU STILL ALIVE? |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]] |- |16 |Get ready for a HUGE boss! |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]''' |- |17 |Prepare for another boss!<br />(Hint: even more camo defense.) |5x [[Strong]], 1x '''[[Hidden Boss]]''' |- |18 | - |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]] |- | 19 |New fast enemy incoming! |12x '''[[Bolt]]''' |- |20 | Can you survive this? |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]] |- |21 |Prepare for a POWERFUL boss! |8x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]''' |- |22 |Still surviving? Pretty good. |1x [[Necromancer (Legacy Enemy)|Necromancer]], 8x [[Strong]], 3x [[Slow Boss]], 1x [[Speedy Boss]] |- |23 |Incoming new mysterious enemy! |8x [[Mystery]], 2x [[Slow Boss]], 1x [[Speedy Boss]], 5x '''[[Mystery Boss]]''' |- |24 | - |1x [[Necromancer (Legacy Enemy)|Necromancer]], 5x [[Slow Boss]], 1x [[Hidden Boss]], 21x [[Bolt]], 6x [[Mystery Boss]] |- |25 | - |14x [[Strong]], 6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Mystery Boss]], 8x [[Bolt]] |- |26 |Incoming mysterious boss! |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]''' |- |27 | - |2x [[Speedy Boss]], 13x [[Bolt]], 15x [[Strong]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 1x [[Mystery Summoner]] |- |28 | - |8x [[Slow Boss]], 15x [[Bolt]], 1x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]], 1x [[Mystery Summoner]] |- |29 | - |3x [[Speedy Boss]], 15x [[Bolt]], 8x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 2x [[Mystery Summoner]], 8x [[Hidden Boss]] |- |30 |Thats it. Im coming to dig your grave! |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''' |} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''13 October 2019 – 26 May 2020'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> {| class="wikitable" style="width: 100%; text-align: center;" !Wave !Beginning Text !Enemy Type & Amount |- |1 |Zombies are approaching, defend! |4x '''[[Normal]]''' |- |2 | - |5x [[Normal]] |- |3 | - |7x [[Normal]] |- |4 | - |10x [[Normal]] |- |5 |Pretty easy right?<br />Incoming new zombie! |3x '''[[Speedy]]''' |- |6 | - |4x [[Normal]], 3x [[Speedy]] |- |7 |Incoming new zombies! | 6x '''[[Slow]]''' |- |8 | - |2x [[Speedy]], 4x [[Normal]], 4x [[Slow]] |- |9 | - |4x [[Normal]], 4x [[Speedy]], 8x [[Slow]] |- |10 |Incoming boss! |8x [[Normal]], 1x '''[[Normal Boss]]''' |- |11 | - |8x [[Normal]], 8x [[Speedy]], 6x [[Slow]] |- |12 |You won't survive this! |4x [[Normal]], 2x [[Normal Boss]] |- |13 |Incoming hiddens!<br />(Hint: Get camo detection.) |8x '''[[Hidden]]''' |- |14 | - |5x [[Slow]], 2x [[Normal Boss]] |- |15 |More hiddens! |12x [[Hidden]] |- |16 |Still alive???<br />Incoming mysterious enemies! |8x '''[[Mystery]]''' |- |17 | - |6x [[Slow]], 4x [[Mystery]] |- |18 |Still alive? | 12x [[Mystery]] |- |19 |Get ready for a big boss! |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]''' |- |20 |New enemy approaching! |6x '''[[Strong]]''' |- | 21 | HOW ARE YOU STILL ALIVE? |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]] |- |22 |Get ready for a HUGE boss! |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]''' |- |23 | - | 4x [[Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 6x [[Strong]], 1x [[Slow Boss]] |- |24 |Prepare for another boss!<br />(Hint: even more camo defense.) |5x [[Strong]], 1x '''[[Hidden Boss]]''' |- |25 | - |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]] |- | 26 |New fast enemy incoming! |8x '''[[Bolt]]''' |- |27 | - |2x [[Normal Boss]], 8x [[Strong]], 10x [[Bolt]] |- |28 | Can you survive this? |2x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]] |- |29 | - |1x [[Slow Boss]], 10x [[Mystery]], 12x [[Bolt]], 8x [[Strong]] |- |30 |Prepare for a POWERFUL boss! |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]''' |- |31 |Still surviving? Pretty good. |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]], 1x [[Necromancer (Legacy Enemy)|Necromancer]] |- |32 |Incoming new mysterious enemy! |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 8x '''[[Super Mystery]]''' |- |33 | - |5x [[Slow Boss]], 21x [[Bolt]], 12x [[Super Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]] |- |34 | - |6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]],14x [[Strong]], 14x [[Super Mystery]] |- |35 |Mystery rush! | 20x [[Super Mystery]] |- |36 |Incoming new mysterious boss! |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner|Mystery Boss]]''' |- |37 | - | 2x [[Speedy Boss]], 12x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner|Mystery Boss]] |- |38 | - |8x [[Slow Boss]], 10x [[Normal Boss]], 15x [[Super Mystery]], 8x [[Hidden Boss]] |- |39 | - |3x [[Speedy Boss]], 10x [[Bolt]], 3x [[Mystery Summoner|Mystery Boss]] |- |40 |Final Wave Test |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''' |} </center> </div> </div> ==Notes== <references /> <noinclude>{{ModeNavBox}} __NOTOC__</noinclude>
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