Easy Mode/Waves: Difference between revisions

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Line 10:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies were spotted down the path! Prepare to defend!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units and upgrade them! We got this!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]]
|-
| rowspan="2" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedys incoming! They're weak, but never underestimate your enemies.
| rowspan="2" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Strategize your next move. Great unit positioning wins even toughest battles.
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Large zombies approaching! They're slow, but they can take a beating!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Boss zombie spotted! And he looks MAD!
| rowspan="2" style="padding: 10px;" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Get ready! This won't be easy!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies sneaking through!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers! They'll spawn more zombies upon death, be careful!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |Crafty monsters those are...
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="3" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like ending all of those zombies attracted a Necromancer!
| rowspan="3" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't give him a chance to raise the undead!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Those minions are tricky, but destroy them as fast as possible!
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |That won't stop them—more enemies are on their way!
| style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Can you feel the ground shake? Something big is almost here...
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Give it all you got! Take it down!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |My sensors indicate a Hidden Boss was waiting in the shadows.
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It's making its move! You think you could slip by us!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Hah! No chance!
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="3" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Fast zombies! You know what to do!
| rowspan="3" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Units that can slow make quick work out of these guys.
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |You'd think they'd learn but I guess they've lost their brains long ago!
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |That boss is fast but our bullets are faster.
| style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Defeating all those enemies attracted the Brute!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Brute]]''', 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Let's send this Brute back to where it came from!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 182:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies were spotted down the path! Prepare to defend!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units and upgrade them! We got this!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]]
|-
| rowspan="2" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedys incoming! They're weak, but never underestimate your enemies.
| rowspan="2" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Strategize your next move. Great unit positioning wins even toughest battles.
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Large zombies approaching! They're slow, but they can take a beating!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Boss zombie spotted! And he looks MAD!
| rowspan="2" style="padding: 10px;" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Get ready! This won't be easy!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies sneaking through!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers! They'll spawn more zombies upon death, be careful!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |Crafty monsters those are...
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="3" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like ending all of those zombies attracted a Necromancer!
| rowspan="3" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't give him a chance to raise the undead!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Those minions are tricky, but destroy them as fast as possible!
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |That won't stop them—more enemies are on their way!
| style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Can you feel the ground shake? Something big is almost here...
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Give it all you got! Take it down!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |My sensors indicate a Hidden Boss was waiting in the shadows.
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It's making its move! You think you could slip by us!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Hah! No chance!
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="3" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Fast zombies! You know what to do!
| rowspan="3" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Units that can slow make quick work out of these guys.
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |You'd think they'd learn but I guess they've lost their brains long ago!
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |That boss is fast but our bullets are faster.
| style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Defeating all those enemies attracted the Grave Digger!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It's time to turn this Grave Digger into a Grave Sleeper!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 355:
''The only difference between this and the 11 December 2024 versions are dialogue.''
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]]
|-
| rowspan="3" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 530:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]]
|-
| rowspan="3" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 705:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]]
|-
| rowspan="3" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 8x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |5x [[Breaker2]], 6x '''[[Armored]]''', 1x [[Normal Boss]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]), 6x [[Breaker2]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]] ([[Bloated]]), 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 10x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 880:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
| rowspan="3" style="padding: 10px;" |2
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |2x '''[[Speedy]]''', 6x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|-
|3
| style="padding: 10px;" |3
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]], 6x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |4
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|5
| style="padding: 10px;" |5
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Slow]], 20x [[Normal]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]''', 10x [[Hidden]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 4x [[Hidden]], 6x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Normal]], 10x [[Armored]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 15x [[Armored]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet! Get ready for another hoard!
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |8x [[Armored]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 1,055:
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
| rowspan="3" style="padding: 10px;" |2
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |2x '''[[Speedy]]''', 6x [[Normal]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|-
|3
| style="padding: 10px;" |3
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]], 6x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |4
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|5
| style="padding: 10px;" |5
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Slow]], 25x [[Normal]], 8x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]''', 10x [[Hidden]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]], 8x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Normal]], 10x [[Armored]], 10x [[Breaker2]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 20x [[Armored]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet! Get ready for another hoard!
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Armored]], 1x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 1,232:
<center>
{| class="wikitable" style="width: 100%; text-align: center;"
! style="padding: 10px; width:50px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
| rowspan="3" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" | Speedy enemys are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" | Quick bursts of damage on these enemies and we'll do just fine.
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" | 5x [[Slow]], 2x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Breaker2]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |6x '''[[Strong]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Breaker2]], 3x [[Strong]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |8x '''[[Bolt]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Breaker2]], 1x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet. Get ready for another hoard!
|-
| rowspan="2" style="padding: 10px;" |21
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |This big guy may not be as fast as bolts, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |23
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |2x [[Slow Boss]], 8x [[Breaker2]], 1x [[Speedy Boss]], 4x '''[[Breaker4]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Breaker4]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|25
| style="padding: 10px;" |25
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Breaker4]]
|-
| rowspan="2" style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|27
| style="padding: 10px;" |27
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
|-
|28
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Breaker4]]
|-
|29
| style="padding: 10px;" |29
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Breaker4]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |30
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Breaker4]]
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |'''Lose Dialogue'''
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 1,442:
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=D0TnRF6yG20 video].''
{| class="wikitable" style="width: 100%; text-align: center;"
! style="padding: 10px; width:50px;" |Wave
! colspan="2" style="padding: 10px;" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
| rowspan="3" style="padding: 10px;" |3
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" | Speedy enemys are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" | Quick bursts of damage on these enemies and we'll do just fine.
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |6x '''[[Slow]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |9
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" | 5x [[Slow]], 2x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |11
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Mystery]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | Don't let them get the chance to raise even more zombies!
|-
| rowspan="2" style="padding: 10px;" |14
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |You survived? Good.
| rowspan="2" style="padding: 10px;" |6x '''[[Strong]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | They're bringing out tankier menaces!
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
| rowspan="3" style="padding: 10px;" |17
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |8x '''[[Bolt]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|-
| rowspan="2" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet. Get ready for another hoard!
|-
| rowspan="2" style="padding: 10px;" |21
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |This big guy may not be as fast as bolts, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| rowspan="2" style="padding: 10px;" |23
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 4x '''[[Mystery Boss]]'''
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Mystery Boss]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|25
| style="padding: 10px;" |25
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Mystery Boss]]
|-
| rowspan="2" style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|27
| style="padding: 10px;" |27
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
|-
|28
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]]
|-
|29
| style="padding: 10px;" |29
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
| rowspan="2" style="padding: 10px;" |30
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Mystery]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Mystery Boss]]
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|-
! colspan="4" style="padding: 10px;" |'''Lose Dialogue'''<ref>Before 4th of December 2021, there was no lose dialogue.</ref>
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
Line 1,652:
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=y759Chg_-nQ video].''
{| class="wikitable" style="width: 100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
| style="padding: 10px;" |4x'''[[Normal]]'''
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| style="padding: 10px;" |Pretty easy right?<br />Incoming new zombie!
| style="padding: 10px;" |3x '''[[Speedy]]'''
|-
|4
| style="padding: 10px;" |4
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Incoming new zombies!
| style="padding: 10px;" |6x '''[[Slow]]'''
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|8
| style="padding: 10px;" |8
| style="padding: 10px;" |You won't survive this!
| style="padding: 10px;" |2x [[Normal Boss]], 4x [[Normal]]
|-
|9
| style="padding: 10px;" |9
| style="padding: 10px;" |Incoming hiddens!<br />(Hint: Get camo detection.)
| style="padding: 10px;" |8x '''[[Hidden]]'''
|-
|10
| style="padding: 10px;" |10
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]]
|-
|11
| style="padding: 10px;" |11
| style="padding: 10px;" |Still alive???<br />Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|-
|12
| style="padding: 10px;" |12
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Get ready for a big boss!
| style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px;" |New enemy approaching!
| style="padding: 10px;" |6x '''[[Strong]]'''
|-
| 15
| style="padding: 10px;" | 15
| style="padding: 10px;" | HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|17
| style="padding: 10px;" |17
| style="padding: 10px;" |Prepare for another boss!<br />(Hint: even more camo defense.)
| style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|18
| style="padding: 10px;" |18
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| 19
| style="padding: 10px;" | 19
| style="padding: 10px;" |New fast enemy incoming!
| style="padding: 10px;" |12x '''[[Bolt]]'''
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" | Can you survive this?
| style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px;" |Prepare for a POWERFUL boss!
| style="padding: 10px;" |8x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Still surviving? Pretty good.
| style="padding: 10px;" |1x [[Necromancer (Legacy Enemy)|Necromancer]], 8x [[Strong]], 3x [[Slow Boss]], 1x [[Speedy Boss]]
|-
|23
| style="padding: 10px;" |23
| style="padding: 10px;" |Incoming new mysterious enemy!
| style="padding: 10px;" |8x [[Mystery]], 2x [[Slow Boss]], 1x [[Speedy Boss]], 5x '''[[Mystery Boss]]'''
|-
|24
| style="padding: 10px;" |24
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Necromancer (Legacy Enemy)|Necromancer]], 5x [[Slow Boss]], 1x [[Hidden Boss]], 21x [[Bolt]], 6x [[Mystery Boss]]
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |14x [[Strong]], 6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Mystery Boss]], 8x [[Bolt]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px;" |Incoming mysterious boss!
| style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 13x [[Bolt]], 15x [[Strong]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 1x [[Mystery Summoner]]
|-
|28
| style="padding: 10px;" |28
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 1x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]], 1x [[Mystery Summoner]]
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Bolt]], 8x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 2x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Thats it. Im coming to dig your grave!
| style="padding: 10px;" |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|}
</center>
Line 1,785:
<center>
{| class="wikitable" style="width: 100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
| style="padding: 10px;" |4x '''[[Normal]]'''
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]]
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Pretty easy right?<br />Incoming new zombie!
| style="padding: 10px;" |3x '''[[Speedy]]'''
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming new zombies!
| style="padding: 10px;" | 6x'''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Speedy]], 8x [[Slow]]
|-
|10
| style="padding: 10px;" |10
| style="padding: 10px;" |Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|11
| style="padding: 10px;" |11
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]], 8x [[Speedy]], 6x [[Slow]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" |You won't survive this!
| style="padding: 10px;" |4x [[Normal]], 2x [[Normal Boss]]
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Incoming hiddens!<br />(Hint: Get camo detection.)
| style="padding: 10px;" |8x '''[[Hidden]]'''
|-
|14
| style="padding: 10px;" |14
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px;" |More hiddens!
| style="padding: 10px;" |12x [[Hidden]]
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Still alive???<br />Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|-
|17
| style="padding: 10px;" |17
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" |Still alive?
| style="padding: 10px;" | 12x [[Mystery]]
|-
|19
| style="padding: 10px;" |19
| style="padding: 10px;" |Get ready for a big boss!
| style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" |New enemy approaching!
| style="padding: 10px;" |6x '''[[Strong]]'''
|-
| 21
| style="padding: 10px;" | 21
| style="padding: 10px;" | HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|23
| style="padding: 10px;" |23
| -
| style="padding: 10px;" | -
| style="padding: 10px;" | 4x [[Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 6x [[Strong]], 1x [[Slow Boss]]
|-
|24
| style="padding: 10px;" |24
| style="padding: 10px;" |Prepare for another boss!<br />(Hint: even more camo defense.)
| style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
| 26
| style="padding: 10px;" | 26
| style="padding: 10px;" |New fast enemy incoming!
| style="padding: 10px;" |8x '''[[Bolt]]'''
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Strong]], 10x [[Bolt]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" | Can you survive this?
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 10x [[Mystery]], 12x [[Bolt]], 8x [[Strong]]
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Prepare for a POWERFUL boss!
| style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" |Still surviving? Pretty good.
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]], 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|32
| style="padding: 10px;" |32
| style="padding: 10px;" |Incoming new mysterious enemy!
| style="padding: 10px;" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 8x '''[[Super Mystery]]'''
|-
|33
| style="padding: 10px;" |33
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 12x [[Super Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|34
| style="padding: 10px;" |34
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]],14x [[Strong]], 14x [[Super Mystery]]
|-
|35
| style="padding: 10px;" |35
| style="padding: 10px;" |Mystery rush!
| style="padding: 10px;" | 20x [[Super Mystery]]
|-
|36
| style="padding: 10px;" |36
| style="padding: 10px;" |Incoming new mysterious boss!
| style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner|Mystery Boss]]'''
|-
|37
| style="padding: 10px;" |37
| -
| style="padding: 10px;" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 12x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner|Mystery Boss]]
|-
|38
| style="padding: 10px;" |38
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 15x [[Super Mystery]], 8x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Speedy Boss]], 10x [[Bolt]], 3x [[Mystery Summoner|Mystery Boss]]
|-
|40
| style="padding: 10px;" |40
| style="padding: 10px;" |Final Wave Test
| style="padding: 10px;" |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|}
</center>