Electroshocker/History: Difference between revisions

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imported>Mentin123
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imported>Mentin123
No edit summary
Line 18:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Chain
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.758775
|Hidden = {{Hidden|Hidden Detection}}Level 2+<ref name="hidden2">While it has no hidden detection, through chaining, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
|Range = [[File:Range Icon.png|20px|Range]]11<br/>[[File:ChainRange.png|20px|Chain Range]]7(Chain)
Line 39:
{{Upgrade|Level = Level 2|Upgrade Title = Higher Voltage|Cost = {{Money|700}}|Image = [[File:Electroshocker_Upgrade_2.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.758775 > 0.658675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Hidden Detection {{Hidden|Hidden Detection}}
Line 57:
{{Upgrade|Level = Level 4|Upgrade Title = Shock Force|Cost = {{Money|6,350}}|Image = [[File:Electroshocker_Upgrade_4.png|100px]]|Information = +103 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.658675 > 2.258275 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+3.5 Range [[File:Range Icon.png|20px|Range]]
Line 83:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$MCE$ = Total Price / $MDPS$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 375; 200; 700; 2500; 6350; 16935
$FNC-DETECTION$ = 2; 0;
$FNC-UPGRADE$ = Improved Handling; Higher Voltage; Faraday's Vest; Shock Force; Zeus Cannon
$FNC-UPGRADEICON$ = 3280081327; 4675534331; 4675521746; 4675504505; 4675504640
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">Assumes that only one enemy is hit per shock.</ref>
$MREF$ = <ref name="MDPS">Calculated as DPS × Max Hits.</ref>
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Firerate !! Range !! Chain Range !! Max Hits !! Shock Time !! Defense Drop !! DPS$DREF$ !! Max DPS$MREF$ !! Cost Efficiency !! Max Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!Chain Range
!Max Hits
!Shock Time
!Defense Drop
!DPS<ref name="DPS">DPS assumes that the '''Electroshocker''' only hits one enemy per shock.</ref>
!Cost Efficiency
|-
| 0 || {{Money|$TP$}} || 2 || 0.75 || 11 || 7 || 1 || 0.05 || 5% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|0
|{{Money|375}}
|2
|0.758
|11
|7
|1
|0.05
|5%
|2.64
|{{Money|142.05}}
|-
| 1 || {{Money|$TP$}} || 3 || 0.75 || 12.5 || 7 || 1 || 0.05 || 5% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|1
|{{Money|575}}
|3
|0.758
|12.5
|7
|1
|0.05
|5%
|3.96
|{{Money|145.2}}
|-
| 2 || {{Money|$TP$}} || 6 || 0.65 || 12.5 || 7 || 1 || 0.08 || 10% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|2
|{{Money|1,275}}
|6
|0.658
|12.5
|7
|1
|0.08
|10%
|9.12
|{{Money|139.8}}
|-
| 3 || {{Money|$TP$}} || 12 || 0.65 || 12.5 || 7 || 2 || 0.08 || 10% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|3
|{{Money|3,775}}
|12
|0.658
|12.5
|7
|2
|0.08
|10%
|18.24
|{{Money|206.96}}
|-
| 4 || {{Money|$TP$}} || 115 || 2.25 || 16 || 10 || 2 || 0.18 || 15% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|4
|{{Money|10,125}}
|115
|2.258
|16
|10
|2
|0.18
|15%
|50.93
|{{Money|198.8}}
|-
| 5 || {{Money|$TP$}} || 200 || 2.25 || 17 || 10 || 3 || 0.3 || 25% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|5
|{{Money|27,060}}
|200
|2.258
|17
|10
|3
|0.3
|25%
|88.57
|{{Money|305.52}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 190 ⟶ 136:
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage Type = Chain
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.758775
|Hidden = {{Hidden|Hidden Detection}}Level 2+<ref name="hidden2"/>
|Range = [[File:Range Icon.png|20px|Range]]10<br/>[[File:ChainRange.png|20px|Chain Range]]7(Chain)
Line 220 ⟶ 166:
+1.5 Range [[File:Range Icon.png|20px|Range]]
 
0.758775 > 0.658675 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 226 ⟶ 172:
{{Upgrade|Level = Level 4|Upgrade Title = Shock Force|Cost = {{Money|6,350}}|Image = [[File:Electroshocker_Upgrade_4.png|100px]]|Information = +105 Damage [[File:Damage Icon.png|20px|Damage]]
 
0.658675 > 2.258275 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+2 Range [[File:Range Icon.png|20px|Range]]
Line 252 ⟶ 198:
 
==Stats Table==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$MDPS$ = DPS * Max Hits
$CE$ = Total Price / DPS
$MCE$ = Total Price / $MDPS$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 425; 200; 625; 2500; 6350; 16935
$FNC-DETECTION$ = 2; 0;
$FNC-UPGRADE$ = Improved Handling; Higher Voltage; Faraday's Vest; Shock Force; Zeus Cannon
$FNC-UPGRADEICON$ = 3280081327; 4675534331; 4675521746; 4675504505; 4675504640
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">Assumes that only one enemy is hit per shock.</ref>
$MREF$ = <ref name="MDPS">Calculated as DPS × Max Hits.</ref>
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Total Price !! Damage !! Firerate !! Range !! Chain Range !! Max Hits !! Shock Time !! Defense Drop !! DPS$DREF$ !! Max DPS$MREF$ !! Cost Efficiency !! Max Cost Efficiency
!Level
!Total Price
!Damage
!Firerate
!Range
!Chain Range
!Max Hits
!Shock Time
!Defense Drop
!DPS<ref name="DPS"/>
!Cost Efficiency
|-
| 0 || {{Money|$TP$}} || 3 || 0.75 || 10 || 7 || 1 || 0 || 0% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|0
|{{Money|425}}
|3
|0.758
|10
|7
|1
|0
|0%
|3.96
|{{Money|107.38}}
|-
| 1 || {{Money|$TP$}} || 4 || 0.75 || 10 || 7 || 1 || 0 || 0% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|1
|{{Money|625}}
|4
|0.758
|10
|7
|1
|0
|0%
|5.28
|{{Money|118.44}}
|-
| 2 || {{Money|$TP$}} || 8 || 0.65 || 12.5 || 7 || 1 || 0 || 0% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|2
|{{Money|1,250}}
|8
|0.758
|12.5
|7
|1
|0
|0%
|10.55
|{{Money|118.44}}
|-
| 3 || {{Money|$TP$}} || 20 || 0.65 || 14 || 7 || 1 || 0 || 0% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|3
|{{Money|3,750}}
|20
|0.658
|14
|7
|1
|0
|0%
|30.4
|{{Money|123.38}}
|-
| 4 || {{Money|$TP$}} || 125 || 2.25 || 16 || 10 || 2 || 0.1 || 0% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|4
|{{Money|10,100}}
|125
|2.258
|16
|10
|2
|0.1
|0%
|55.36
|{{Money|182.45}}
|-
| 5 || {{Money|$TP$}} || 200 || 2.25 || 17 || 10 || 3 || 0.15 || 25% || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}}
|5
|{{Money|27,035}}
|200
|2.258
|17
|10
|3
|0.15
|25%
|88.57
|{{Money|305.23}}
|}
</div>
</nowiki>}}
</center>
</div>