Electroshocker: Difference between revisions

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|image = DefaultElectroshockerIcon2.png
|unlockcost = {{Coins|2,500}}
|basecost = {{Money|425375}}
|basesellingprice = {{Money|141125}}
|role = Defense
|placement = Ground
|placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]10
|basedamage = [[File:Damage Icon.png|20px|Damage]]32
|damagetype = Single (Level 0-3)<br/>Chain (Level 4-5)
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.758
|baserange = [[File:Range Icon.png|20px|Range]]1011<br/>[[File:ChainRange.png|20px|Chain Range]]7 (Chain Range)
|hidden_detection = {{Attr|Hidden|Level 2+}}<ref>For Levels 0-1, through chaining, [[Hidden (Attribute)|Hidden]] enemies may be hit indirectly if another detectable enemy is nearby.</ref>
|lead_detection = {{Attr|Lead|Level 0+}}
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__TOC__
==Description==
The '''Electroshocker''' is an intermediate tower that has the capability to deal damage through chain reactions. At later levels, it also becomes a support tower as it gains the ability to stun enemies and reduce [[Defense]]. It can be purchased in the store for {{Coins|2,500}}. It can also damage [[Lead (Attribute)|Lead]] enemies from Level 0 and detect [[Hidden (Attribute)|Hidden]] enemies from Level 2 onward.
 
The '''Electroshocker''' shoots a lightning-chain projectile from its ''Electro Gun'' that arcs toward and damages (where applicable) a set number of enemies, targeting the closest enemy to the original target. The '''Electroshocker''' can also stun enemies for 0.105 seconds at Level 40 which increseas with upgrades up orto 0.153 seconds at Level 5. This completely stops the enemy. For enemies with [[Stun Immunity]], the enemy is not stunned but rather slowed down by 25%. [[Boss]]es are not slowed down as much as regular enemies, since the slowdown is weaker on them.
 
It can drop 255% [[Defense]] with every hit, increasing with upgrades to up to 25% at Level 5, though it can only remove up to 20% of the defense. For example, if an enemy has 50% defense, the defense can be decreased by up to 10%, down to 40%.
 
The '''Electroshocker''' is considered an all-rounder tower, as its cheap cost allows it to be used early on, while its stunning capabilities, [[Defense]] reduction, chain damage and high DPS, especially from Level 4+, make it extremely effective in the mid to late game.