Elementalist: Difference between revisions

Content deleted Content added
imported>Mentin123
No edit summary
imported>DarkGabonnie
Approved by t7ru (380694434980954114) via /job
 
(12 intermediate revisions by 6 users not shown)
Line 1:
{{Tabs}}
{{Improve|Outdated update history and history subpage}}
{{EventObtain|date = 15th of January 2025|event = [[Operation I.C.E Event]]}}
{{TowerInfobox
Line 169 ⟶ 168:
0.35 > 0.3 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
15% > 26020% Max Slowdown [[File:Slowness.png|20px|Slowdown]]
}}
 
Line 181 ⟶ 180:
}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
{{neow|<nowiki>
Line 193 ⟶ 192:
$TED$ = Burn Damage * (Burn Time / Burn Tick)
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTALPRICETOTAL-COST$
$FNC-COST$ = 2000; 1500; 4000; 8000; 15000
$FNCFSE-DETECTION$ = 2; 0;
$FNCFSE-UPGRADE$ = Elemental Armory; Experimental Tech; Improved Exhaust Systems; Frost Fire Specialist
$FNCFSE-UPGRADEICON$ = 136223791844063; 124219033045691; 77890912829468; 90889171304008
$FSE-META$ = Exclusive; File:ElementalistIcon.png
$TREF$ = <ref name="TED">Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).</ref>
$DREF$ = <ref>Normal DPS assumes the flames only hit one enemy.</ref>
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="1314" |Fire Mode
|-
! Level !! Cost !! Total PriceCost !! Damage !! Burn Damage !! Burst Size !! Firerate !! Burst Cooldown !! Burn Tick !! Range !! Burn Time !! Total Elapsed Damage$TREF$ !! DPS$DREF$ !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 5 || 3 || 0.2 || 0.6 || 0.5 || 12 || 2 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 5 || 8 || 4 || 0.2 || 0.6 || 0.5 || 15 || 3 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 10 || 8 || 4 || 0.2 || 0.6 || 0.5 || 17 || 4 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 12 || 10 || 5 || 0.2 || 0.5 || 0.25 || 17 || 2 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 16 || 10 || 7 || 0.125 || 0.4 || 0.25 || 17 || 4 || $TED$ || $TDPS$<ref>$NDPS$ Normal DPS + $BDPS$ Burn DPS</ref> || {{Money|$CE$}}
|}
</div>
Line 221 ⟶ 222:
<div class="overflow-box">
{| class="wikitable stats-table"
! colspan="1213" |Frost Mode
|-
! Level !! Cost !! Total PriceCost !! Damage !! Burst Size !! Firerate !! Burst Cooldown !! Range !! Slowdown per Hit !! Max Slowdown !! Slowdown Time !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 3 || 0.2 || 0.6 || 12 || 2% || 10% || 2 || $NDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 5 || 4 || 0.2 || 0.6 || 15 || 2.5% || 10% || 2 || $NDPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 10 || 4 || 0.2 || 0.6 || 17 || 2.5% || 15% || 2 || $NDPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 12 || 5 || 0.2 || 0.5 || 17 || 5% || 15% || 2 || $NDPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ |30,500}}| $R$ || 16 || 7 || 0.125 || 0.4 || 17 || 5% || 20% || 2 || $NDPS$ || {{Money|$CE$}}
|}
</div>
Line 299 ⟶ 300:
*'''17 December 2024''' - [[v1.46.0|v1.46.3]]
**{{Bugfix}} '''Elementalist''' is now obtainable.
*'''18 December 2024''' - [[V1.46.0|v1.46.7]]
**{{Bugfix}} ''Heatwave'' now deals damage.
*'''20 December 2024''' - [[v1.47.0]]
Line 334 ⟶ 335:
**{{Bug}} When the Fight Dirty [[Skills|Skill]] is active, the [[Ice Turret]] freeze times will become longer the more enemies it freezes in quick successions, leading to freeze times so long enemies are frozen up to multiple minutes.
**{{Bugfix}} [[Ice Turret]] now disappears properly.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.225 to 0.2.
****Burst cooldown decreased from 0.625 to 0.6.
****Max slowdown decreased from 45% to 10%.
****Slowdown per hit decreased from 5% to 2%.
***'''Level 1'''
****Slowdown per hit changed from 5% > 7.5% to 2% > 2.5%.
***'''Level 2'''
****Max slowdown changed from 45% > 50% to 10% > 15%.
****[[Ice Turret]] firerate decreased from 0.475 to 0.45.
****[[Ice Turret]] max slowdown decreased from 50% to 15%.
****[[Ice Turret]] slowdown per hit decreased from 25% to 2.5%.
***'''Level 3'''
****Damage decreased from +3 to +2.
****Burst cooldown changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.6 > 0.5|-0.1}}.
****Slowdown per hit changed from 7.5% > 10% to 2.5% > 5%.
****''Heatwave'' burn damage decreased from +5 to +4.
****[[Ice Turret]] firerate changed from {{Tooltip|0.475 > 0.375|-0.1}} to {{Tooltip|0.45 > 0.35|-0.1}}.
****[[Ice Turret]] slowdown per hit changed from 25% to 2.5% > 5%.
***'''Level 4'''
****Damage decreased from +5 to +4.
****Burst cooldown changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.2 > 0.125|-0.075}}.
****Burst cooldown changed from {{Tooltip|0.525 > 0.425|-0.1}} to {{Tooltip|0.5 > 0.4|-0.1}}.
****[[Ice Turret]] damage decreased from +10 to +8.
****[[Ice Turret]] firerate changed from {{Tooltip|0.375 > 0.325|-0.05}} to {{Tooltip|0.35 > 0.3|-0.05}}.
****[[Ice Turret]] max slowdown changed from 50% > 60% to 15% > 20%.
****[[Ice Turret]] slowdown per hit changed from 25% > 30% to 5%.
*'''31 July 2026''' - [[v2.4.0]]
**The '''Elementalist''' now prevents the [[Ice Turret]] from freezing an enemy the '''Elementalist''' is attacking.
}}