Fallen King (Legacy): Difference between revisions
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{{SameName|Fallen King|
{{RemovedSandboxOnly|date=5th June 2026}}
{{For|other uses of [[Fallen (Disambiguation)|Fallen]] or [[King (Disambiguation)|King]]}}
{{Zombie
|title1 = {{
|image1 = <tabber>
|-|Normal = [[File:FallenKingNew.png]]
|-|Rage Mode = [[File:FallenKingRageMode0.png]]
</tabber>
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>{{InfoboxContainer|Events|*[[Classic Castle|The Classic Mission 5]]}}
----
|first_wave_appearance = 40 (Legacy Fallen)
|speed = [[File:SpeedIcon.png|20px|Speed]]Slow<br/>[[File:SpeedIcon.png|20px|Speed]]Below Average (Rage Mode)▼
----
Originally:<br>40 (Fallen & Back To Basics)<br>48 (Hardcore)<br>14 (Back To Basics)<br>14 ([[Classic Castle]])
|base_hp = [[File:HealthIcon.png|20px|Health]]150,000
▲|speed = [[File:SpeedIcon.png|20px|Speed]]Slow (1.5)<br/>[[File:SpeedIcon.png|20px|Speed]]
|hidden = No
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Stun}}
|ability1 = '''{{WikiAb|Summon}}''' - The '''Fallen King''' will raise its arm and summon eight enemies (most of the eight enemies will be [[Fallen]]s, but rarely, some will be [[Fallen Hero (Legacy)|Fallen Hero]]es).▼
|ability2 = '''{{WikiAb|Stomp}}''' - The '''Fallen King''' stomps, creating a shockwave, stunning all ground towers hit within a huge radius and dealing 500 damage to [[units]].▼
|ability3 = '''{{WikiAb|Spin Slash}}''' - The '''Fallen King''' pulls out its sword and spins around, with its sword out, stunning all nearby towers and dealing 500 damage to [[units]].▼
|ability4 = '''{{WikiAb|Thunderstorm}}''' - The '''Fallen King''' pulls its sword in front of it, creating a thunderstorm which stuns towers that are hit.▼
|ability5 = '''{{WikiAb|Block}}''' - The '''Fallen King''' will block with its shield, taking no damage from all sources and making [[units]] pass through it.▼
|ability6 = {{
▲|ability1 = '''Summon''' - The '''Fallen King''' will raise its arm and summon eight enemies (most of the eight enemies will be [[Fallen]]s, but rarely, some will be [[Fallen Hero]]es).
▲|ability2 = '''Stomp''' - The '''Fallen King''' stomps, creating a shockwave, stunning all ground towers hit within a huge radius and dealing 500 damage to [[units]].
▲|ability3 = '''Spin Slash''' - The '''Fallen King''' pulls out its sword and spins around, with its sword out, stunning all nearby towers and dealing 500 damage to [[units]].
▲|ability4 = '''Thunderstorm''' - The '''Fallen King''' pulls its sword in front of it, creating a thunderstorm which stuns towers that are hit.
▲|ability5 = '''Block''' - The '''Fallen King''' will block with its shield, taking no damage from all sources and making [[units]] pass through it.
▲|ability6 = {{Colour|PhaseTwo|Rage Mode}} - Activates at half health. The '''Fallen King''' will point its sword forward and it will gain glowing blue eyes. It spawns two to three [[Fallen Guardian]]s that appear from the entrance. It is briefly immune to all forms of damage. Attack frequency and walkspeed is increased. The '''Fallen King''' also gains 15,000 shield health. After the '''Fallen King''' gains its shield health, it will immediately perform its ''Spin Slash'' ability.
|music-1 =
'''Version 1 & 3'''
[[File:(Official) Tower Defense Simulator OST - Fallen Boss|center|250px|thumb]]
|music-2 =
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==Description==
The '''Fallen King''' is
Although it moves somewhat slowly (during its ''Rage Mode'', it moves much faster), it has an extreme amount of health and many abilities that can stun several towers and destroy units, making it one of the most difficult challenges in the game. Additionally, the '''Fallen King''' is
==Appearance==
{{Tabber
|The '''Fallen King''' appears to be a being of living stone as the boss appears to be entirely made of granite stone. It is much larger than most [[enemies]] that spawn before it, even larger than a normal-sized player. It wears a crown and cape akin to a king's attire, a sword in its scabbard and has a shield on its left hand, all made of stone as well. It has reflective black skin and radiates purple energy.
It is wearing full body armor, including purple boots, and appears to be faceless. However, it gains light blue eyes, a purple-red aura and emits red light upon ''Rage Mode''. The armor has multiple light blue glowing parts, on its torso, armbands and kneepads.
|This version of the '''Fallen King''' was nearly the same as the original version, except the sword it carried was a glowing purple sword with a purple crystal in the middle of it.
|The original '''Fallen King''' appeared to be a being of living stone as the boss appears to be entirely made of granite stone. It wore a crown and cape akin to a king's attire, a sword on its right hand and a shield on its left hand, all made of stone as well.
It was wearing full body armor, including black boots, and appeared to be faceless. However, it gained purple eyes, a purple-red aura and emitted red light upon ''Rage Mode''. It radiated purple energy. It was much larger than every enemy that spawned before it.
}}
==Strategy==
*High DPS towers like the [[Accelerator]], [[Turret]], [[Engineer]] and [[Ranger]] are recommended against the '''Fallen King'''.
**The [[Ranger]] and [[Pursuit]] are immune to all stuns from the '''Fallen King's''' abilities, making them very useful against the '''Fallen King'''.
*The '''Fallen King''' cannot be slowed down by the [[Toxic Gunner]] or confused by the [[Jester]].
**As it is a boss enemy, it cannot be frozen though it can still be slowed down through chillness by freezing towers, though it will be less effective.
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**The '''Fallen King''' will also briefly become immune to all attacks when ''Rage Mode'' is activated.
**Sometimes, the '''Fallen King''' may use this ability early when most of the enemies are still alive, which gives your towers more time to attack the enemies that are in front of the '''Fallen King'''.
*The '''Fallen King''' is accompanied by four [[Fallen Guardian (Legacy)|Fallen Guardian]]s. They are always in front of the '''Fallen King'''. They should be fought first since they are faster than the '''Fallen King'''.
*Beware of the '''Fallen King's''' ''Stomp'' attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius.
**Cliff towers and air-based towers, such as the [[Ranger]] and [[Pursuit]] are not affected by this attack.
**You can use the [[Medic]]'s ability to
**The ''Stomp'' attack will instantly destroy most [[units]] caught in the shockwave, as it deals 500 damage to all units.
==Gallery==
{{Gallery|
{{GalleryHeader|Corpse Variants}}
<gallery>
CorpseLegacyFallenKing.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
{{GalleryHeader|Previous Variants}}
<gallery>
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Tower Defense Simulator Trailer|'''Fallen King''' in the game trailer.
Tower Defense Simulator Trailer 2020|'''Fallen King''' in the game trailer.
</gallery>
{{GalleryHeader|Development Images}}
<gallery>
Darkbossleak.png|'''Fallen King''' on a development image.
FallenKingShield.png|'''Fallen King''' on a development image.
</gallery>
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FallenBossRender.png|'''Fallen King''' on a render.
Insane_Mode.png|'''Fallen King''' on a render.
HardcoreRender.png|'''Fallen King''' on a render.
LobbyRender1.png|'''Fallen King''' on a render.
</gallery>
{{GalleryHeader|Charms}}
<gallery>
FallenKingCharm.png|'''Fallen King''' on the [[Fallen King Charm]]
</gallery>
{{GalleryHeader|Badges}}
<gallery>
FKBadge.png|'''Fallen King''' on the “[https://www.roblox.com/badges/2124572796/Defeat-Legacy-Fallen-King Defeat Legacy Fallen King]” [[Badges/Achievement|badge]].
HiddenBadge2.png|'''Fallen King''' on the “[https://www.roblox.com/badges/2124477833/Hidden-Badge Hidden Badge]” [[Badges/Achievement|badge]].
AprilFoolsBadgeSus.png|'''Fallen King''' on the “[https://www.roblox.com/badges/2124572795/Suspicious Suspicious...]” [[Badges/Achievement|badge]].
DDBadge.png|'''Fallen King''' on the “[https://www.roblox.com/badges/2124572828/Double-the-Lanes-Double-The-Power Double the Lanes, Double The Power!]” [[Badges/Unused|badge]].
Triumphantbadge2.png|'''Fallen King''' on the “[https://www.roblox.com/badges/2124581488/Triumphant Triumphant!]” [[Badges/Unused|badge]].
</gallery>
{{GalleryHeader|Miscellaneous}}
<gallery>
War Machine Upgrade 5.png|'''Fallen King''' on the [[War Machine]]'s Level 5 upgrade icon and [[Accelerator]]’s first Level 5 upgrade icon.
170UpdateLog2.png|'''Fallen King''' featured in the [[v1.7.0]] update log.
</gallery>
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**[https://www.youtube.com/watch?v=I-sH53vXP2A Fallen Kingdom] by CaptainSparklez is a viral example of this.
**It could also represent a sort of fallen or lost kingdom, given some of the enemy names that appeared earlier.
*The '''Fallen King''' was the only major boss of the three main gamemodes ([[Easy Mode|Easy]], [[Molten Mode|Molten]], [[Fallen Mode|Fallen]]) that was not in the game before the [[Release v1.0|MEGA Update]].
*The '''Fallen King''' used to appear alongside the [[Molten Boss]] on the second version of the "You Lost" screen.
*The cape used by the original '''Fallen King''' was a re-textured version of the {{RLinkC|2163546691|Black Iron Cape}} accessory from the Roblox catalog.
*A crewmate version of the original '''Fallen King''' can be seen on the ''Suspicious...'' [[Badges|badge]] and the April Fools 2021 [[Thumbnails|thumbnail]].
*The '''Fallen King''' can be seen as a chess piece in the [[Chess Board]] map, representing the King chess piece.
*The '''Fallen King''' is the first major boss to have a variation of itself, being the [[Nuclear Fallen King]].
*The '''Fallen King''' was originally leaked alongside the [[Frozen (Pre-MEGA)|Frozen]], [[Deep Freeze (Pre-MEGA)|Deep Freeze]] and [[Frost Hero (Pre-MEGA)|Frost Hero]]. However, it was not released until the [[Release v1.0|MEGA Update]].
*The '''Fallen King's''' stomp radius is actually larger than the [[Void Reaver (Legacy)|Void Reaver]]'s stomp radius despite being weaker.▼
▲*The '''Fallen King's''' stomp radius is actually larger than the [[Void Reaver]]'s stomp radius despite being weaker.
*Prior to the [[Overhaul v1.0|Overhaul Update]], the '''Fallen King''' was one of the few enemies and the only boss to gain a shield. This shield reduced the damage dealt by most towers to 3.
*The [[Logbooks|Logbook]] it drops only unlocks the entry for the [[Fallen King|modern version]] but not the legacy '''Fallen King'''.
==Update History==
{{Scroll|text=
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**'''Fallen King''' added.
*'''14 October 2019''' - [[Release v1.0|Release v1.0.1]]
**Health increased from 100,000 to 125,000.
*'''25 November 2019''' - [[Release v1.3|Release v1.3.0]]
**Health increased from 125,000 to 150,000.
**Speed increased from Very Slow to Slow (1.5).
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
**Now emits red light.
**Death animation added.
*'''11 February 2020''' - [[Release v1.7|Release v1.7.0]]
**''Rage Mode'' added.
**Now only emits red light during ''Rage Mode''.
**Now has
**[[MEGA Servers|MEGA Health]] scaling added.
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**'''Fallen King''' is given the shield immunity when entering ''Rage Mode'', as well as during ''Thunderstorm''.
*'''18 March 2020''' - [[Release v1.8|Release v1.8.1]]
**'''Fallen King''' no longer has a shield while using ''Thunderstorm''.
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
**{{Bug}} Final wave music does not play.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance changed.
**''Permanent Shield'' ability removed.
**[[Burn
**[[Partial
**[[Units]] no longer deal damage to '''Fallen King''' during ''Rage Mode'' and ''Block'' ability, but instead pass through it.
**''Stomp'' now deals 500 damage to [[units]].
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**Summoned enemies no longer give money when damaged.
**{{Bugfix}} Final wave music plays again.
*'''4 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0]]
**'''Fallen King''' can no longer be slowed down by the [[Toxic Gunner]].
*'''12 March 2022''' - [[v1.1.0]]
**{{Bug}} '''Fallen King's''' attacks are broken.
*'''16 March 2022''' - [[v1.1.0]]d
**{{Bugfix}} '''Fallen King's''' attacks now work properly.
*'''22 March 2022''' - [[v1.1.0]]e
**Final wave music removed.
*'''11 April 2022''' - [[v1.1.0]]k
**Final wave music re-added.
*'''4 July 2022''' - [[v1.2.5]]
**{{Bug}} '''Fallen King''' does not spawn on Wave 40 in Fallen mode.
*'''5 July 2022''' - [[v1.2.5]]a
**{{Bugfix}} '''Fallen King''' now properly spawns on Wave 40 in Fallen mode.
*'''29 July 2022''' - [[v1.3.0]]
**Final wave music changed from Fallen Boss to Void Steps.
*'''23 May 2023''' - [[v1.7.3]]a
**[[Energy
*'''3 May 2024''' - [[v1.20.0]]
**'''Fallen King''' can no longer be confused by the [[Jester]].
*'''10 May 2024''' - [[v1.21.0]]
**'''Fallen King''' is now immune to the fallout damage from the [[Nuke]].
*'''18 May 2024''' - [[v1.22.0]]
**'''Fallen King''' is now immune to knockback.
*'''23 May 2024''' - [[v1.23.0]]
**Now appears in [[Classic Castle]].
***Has 90,000 health in [[Classic Castle]].
*'''28 May 2024''' - [[v1.23.0|v1.23.3]]
**No longer appears in [[Classic Castle]], as it has been removed.
*'''21 June 2024''' - [[v1.25.0]]
**Now has 60,000 health in [[Back to Basics (Challenge)|Back to Basics]].
*'''2 August 2024''' - [[v1.27.0]]
**No longer appears in [[Fallen Mode]] as it has been replaced by its [[Fallen King
*'''28 August 2024''' - [[v1.29.0]]
**{{Bug}} Can be slowed down by the [[DJ Booth]].
*'''31 August 2024''' - [[v1.29.0|v1.29.7]]
**{{Bugfix}} No longer can be slowed down by the [[DJ Booth]].
*'''6 November 2024''' - [[v1.40.0]]
**'''Fallen King''' can no longer have its defense dropped.
*'''11 December 2024''' - [[v1.45.0]]
**{{Bug}} Does not transform into a [[Corpse (Enemy)|Corpse]] correctly, it will correctly transform only if specific requirements were made.
*'''17 December 2024''' - [[v1.46.0|v1.46.4]]
**'''Fallen King''' now appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''17 December 2024''' - [[v1.46.0|v1.46.5]]
**'''Fallen King''' no longer appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, as it has been removed.
*'''12 February 2025''' - [[v1.53.0]]
**'''Fallen King''' now appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''30 April 2025''' - [[v1.63.0]]
**{{Bug}} '''Fallen King''' no longer uses the death sound effect.
*'''5 June 2026''' - [[v2.0.0]]
**'''Fallen King''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
}}
{{LegacyFallen|[[Fallen Hero (Legacy)|Fallen Hero]]|Wave 39|[[Fallen
{{Hardcore|[[Fallen Swordmaster]]|Wave 47|Fallen King & [[Fallen Guardian (Legacy)|Fallen Guardian]]|Wave 48|[[Unknown]] & [[Vindicator (Legacy)|Vindicator]]|Wave 49}}
{{ClassicCastle|[[Grave Digger]]|Wave 13|Fallen King|Wave 14|End|N/A}}
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[[Category:Bosses]]
[[Category:Late-Game]]
{{DISPLAYTITLE:Fallen King}}
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