Fallen King (Legacy): Difference between revisions

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imported>HunterMartea
Impossible that its below average if below average speed falls in 2.5-2.999 and fallen guardian is 2.5 speed, these guys are still faster than fallen king on rage mode so its possible slightly slow (2-2.499) fits better
imported>Breathix
No edit summary
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|lead = No
|immunity = {{Attr|Stun}}<br>{{BossList|Default}}
|ability1 = '''{{WikiAb|Summon}}''' - The '''Fallen King''' will raise its arm and summon eight enemies (most of the eight enemies will be [[Fallen]]s, but rarely, some will be [[Fallen Hero (Legacy)|Fallen Hero]]es).
|ability2 = '''{{WikiAb|Stomp}}''' - The '''Fallen King''' stomps, creating a shockwave, stunning all ground towers hit within a huge radius and dealing 500 damage to [[units]].
|ability3 = '''{{WikiAb|Spin Slash}}''' - The '''Fallen King''' pulls out its sword and spins around, with its sword out, stunning all nearby towers and dealing 500 damage to [[units]].
|ability4 = '''{{WikiAb|Thunderstorm}}''' - The '''Fallen King''' pulls its sword in front of it, creating a thunderstorm which stuns towers that are hit.
|ability5 = '''{{WikiAb|Block}}''' - The '''Fallen King''' will block with its shield, taking no damage from all sources and making [[units]] pass through it.
|ability6 = {{WikiAb|{{Colour|PhaseTwo|Rage Mode}}}} - Activates at half health. The '''Fallen King''' will point its sword forward and it will gain glowing blue eyes. It spawns two to three [[Fallen Guardian (Legacy)|Fallen Guardian]]s that appear from the entrance. It is briefly immune to all forms of damage. Attack frequency and walkspeed is increased. The '''Fallen King''' also gains 15,000 shield health. After the '''Fallen King''' gains its shield health, it will immediately perform its ''Spin Slash'' ability.
|music-1 =
'''Version 1 & 3'''