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==Update History== {{scroll|text = *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **'''Insane''' mode added. *'''14 October 2019''' - [[Release v1.0|Release v1.0.1]] **Shared cash of 50% added. *'''25 November 2019''' - [[Release v1.3|Release v1.3.0]] **[[Hidden Wave (Legacy)|Hidden Wave]] added. **Wave structure changed. *'''11 February 2020''' - [[Release v1.7|Release v1.7.0]] **Name changed from '''Insane''' mode to '''Fallen''' mode. **New icons. *'''4 March 2020''' - [[Release v1.8|Release v1.8.0]] **Wave structure changed. **Shared cash decreased from 50% to 25%. *'''18 March 2020''' - [[Release v1.8|Release v1.8.1]] **New medal icon. *'''29 April 2020''' - [[Release v1.10|Release v1.10.0]] **Wave structure changed. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **Wave structure changed. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Wave structure changed. **Dialogue added. **Wave bonus formula changed. **{{Coins|Coins}} and {{Exp|}} rewards formula changed. **New medal icon. **New mode icon. **Final wave music now plays when the first [[Fallen Guardian (Legacy)|Fallen Guardian]] spawns instead of it playing at the beginning of the wave. *'''1 April 2021''' - [[Overhaul v1.2|Overhaul v1.2.0]] **Wave structure changed. *'''2 April 2021''' - [[Overhaul v1.2|Overhaul v1.2.0b]] **Wave structure changed. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **Wave structure changed. *'''4 December 2021''' - [[v1.0.0]] **[[Hidden Wave (Legacy)|Hidden Wave]] removed. *'''22 March 2022''' - [[v1.1.0]]e **{{Bug}} Final wave music no longer plays. *'''11 April 2022''' - [[v1.1.0]]k **{{Bugfix}} Final wave music now plays again. *'''17 April 2022''' - [[v1.2.0]] **Corrected "''approaching''" being spelt as "''approacing''" on Wave 1. *'''23 April 2022''' - [[v1.2.1]] **Corrected ''a'' being misspelt as ''an'' on Wave 13. *'''29 July 2022''' - [[v1.3.0]] **Final wave music changed from Fallen Boss to Void Steps. **Final wave music now plays at the beginning of the wave instead of it playing when the first [[Fallen Guardian (Legacy)|Fallen Guardian]] spawns. *'''9 June 2023''' - [[v1.8.0]] **In community maps, rewards now depend on difficulty. Easier maps have reduced rewards and harder maps have increased rewards. {{Color|Normal}} difficulty rewards are not changed. *'''28 October 2023''' - [[v1.9.0]] **{{Bug}} Shared cash does not work. *'''3 November 2023''' - [[v1.9.0]]j **{{Bugfix}} Shared cash now works. *'''18 May 2024''' - [[v1.22.0]] **Triumphing now has a chance to give one of these rewards: ***[[Low Grade Crate]] with a 30% chance. ***[[Mid Grade Crate]] with a 15% chance. ***[[Currencies#Time Scale Tickets|Time Scale Tickets]] with a 15% chance. *'''23 May 2024''' - [[v1.23.0]] **Wave structure changed. **Starting cash changed. ***Solo starting cash remains at {{Money|500}}. ***Decreased from {{Money|500}} to {{Money|400}} in duo. ***Decreased from {{Money|500}} to {{Money|350}} in trio. ***Decreased from {{Money|500}} to {{Money|300}} in quad. **{{Coins|Coins}} and {{Exp|}} rewards formula changed. **Wave bonus formula changed. **Updated to the new mode system. **{{Bug}} Economy does not work. **{{Bug}} '''Fallen''' mode is prone to issues. **{{Bug}} Rewards are much lower than intended. **{{Bug}} [[Commander (Narrator)|Commander]]'s dialogue for Wave 13 does not appear. **{{Bug}} Rewards are unaffected by the difficulty based rewards on community maps. **{{Bug}} Consumable crate and {{TimeScaleTicket|Time Scale Ticket}} rewards can no longer be gotten. *'''23 May 2024''' - [[v1.23.0]]a **{{Bugfix}} Economy now works. *'''23 May 2024''' - [[v1.23.0|v1.23.1]] **{{Bugfix}} '''Fallen''' mode is no longer prone to errors. *'''27 May 2024''' - [[v1.23.0|v1.23.2]] **Starting cash increased. ***Increased from {{Money|500}} to {{Money|600}} in solo. ***Increased from {{Money|400}} to {{Money|500}} in duo. ***Increased from {{Money|350}} to {{Money|450}} in trio. ***Increased from {{Money|300}} to {{Money|400}} in quad. **{{Bugfix}} Rewards are now the intended amount. *'''27 May 2024''' - [[v1.23.0|v1.23.2a]] **Rewards now use the old equations. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **Starting cash is now {{Money|500}} regardless of player count. *'''19 July 2024''' - [[v1.26.0]] **Triumph bonus reduced from {{Coins|100}} to {{Coins|50}}. **Bonus rewards for triumphing changed. ***Now has a 50% to give one of these {{Color|Common}} items: ****{{TimeScaleTicket|Time Scale Ticket}} (1-2) ****{{ReviveTicket|Revive Ticket}} (1-2) ****[[Grenade]] (1-3) ****[[Flash Bang]] (1-3) ****[[Molotov]] (1-3) ***Now has a 30% chance to give one of these {{Color|Uncommon}} items: ****[[Low Grade Crate]] ****{{SpinTicket|Spin Ticket}} ****[[Barricade]] (1-2) ****[[Supply Drop]] (1-2) ****[[AirStrike]] (1-2) ***Now has a 15% chance to give one of these {{Color|Rare}} items: ****[[Mid Grade Crate]] ****[[Napalm Strike]] ****[[Blizzard Bomb]] ****[[UAV]] ***Now has a 5% chance to give one of these {{Color|Legendary}} items: ****[[High Grade Crate]] ****[[Nuke]] **{{Bug}} {{SpinTicket|Spin Ticket}} and {{ReviveTicket|Revive Ticket}} triumph rewards are not always given out despite being shown on the triumph screen. **{{Bug}} Triumph rewards sometimes are not given out or shown in the triumph screen. **{{Bugfix}} Triumph rewards now work again. *'''2 August 2024''' - [[v1.27.0]] **Wave structure changed. **{{Coins|Coins}} and {{Exp|}} rewards formulas changed. **Wave bonus formula changed. **Triumph bonus increased from {{Coins|50}} to {{Coins|150}}. **Changed triumph rewards. ***Rarity odds changed. ****{{Color|Common}} chance reduced from 50% to 47.62%. ****{{Color|Uncommon}} chance reduced from 30% to 28.57%. ****{{Color|Rare}} chance increased from 15% to 19.05%. ****{{Color|Legendary}} chance reduced from 5% to 4.76%. ***[[Grenade]], [[Flash Bang]], [[Molotov]] and [[UAV]] removed from reward pool. ***{{TimeScaleTicket|Time Scale Tickets}} increased from 1-2 to 2-4. ***{{SpinTicket|Spin Tickets}} increased from 1-2 to 2-3. ***{{SpinTicket|Spin Tickets}} are now {{Color|Common}} instead of {{Color|Uncommon}}. ***{{ReviveTicket|Revive Tickets}} increased from 1-2 to 2-3. ***[[Low Grade Crate]] is now {{Color|Common}} instead of {{Color|Uncommon}}. ***[[Barricade]] increased from 1-2 to 2-4. ***[[Barricade]] is now {{Color|Common}} instead of {{Color|Uncommon}}. ***[[Supply Drop]] increased from 1-2 to 2-4. ***[[Supply Drop]] is now {{Color|Common}} instead of {{Color|Uncommon}}. ***[[Range Flag]], [[Cooldown Flag]] and [[Damage Flag]] added as a {{Color|Uncommon}} reward. Given out 2-4 times. ***[[Mid Grade Crate]] is now {{Color|Uncommon}} instead of {{Color|Rare}}. ***[[Napalm Strike]] increased from 1 to 2-3. ***[[Blizzard Bomb]] increased from 1 to 2-3. ***[[High Grade Crate]] is now {{Color|Rare}} instead of {{Color|Legendary}}. **Now uses the new income system. **Updated mode icon. **Ambient music added. **Added new mode icon that appears after triumphing [[Hidden Wave]]. **[[Hidden Wave]] re-added. **Level requirement increased from {{Level|10}} to {{Level|30}}. **{{Bug}} Level requirement lock still only appears for players below {{Level|10}} in the [[Elevators]] mode vote, but players between {{Level|11}} and {{Level|29}} cannot vote on it, despite there being no lock. *'''6 August 2024''' - [[v1.27.0|v1.27.2]] **{{Bugfix}} {{SpinTicket|Spin Ticket}} and {{ReviveTicket|Revive Ticket}} triumph rewards are now given out. *'''9 August 2024''' - [[v1.27.5]] **Wave structure changed. **Wave bonus formula changed, increasing rewards by {{Coins|100}}. **Triumph bonus decreased from {{Coins|150}} to {{Coins|100}}. **Updated soundtracks to play on different waves. ***First set of tracks now plays on Waves 1-9, 10-15 and 16-22. ***Second set of tracks now plays on Waves 23-29. ***Third set of tracks now plays on Waves 30-34 and 35-39. **Corrected ''business'' being misspelled as ''buisness'' on Wave 1, updated wording on Wave 1, changed wording on Wave 35, and corrected ''soldier'' being misspelled as ''solider'' alongside a few punctuation corrections on Wave 40. **Updated Wave 35 dialogue slightly. *'''21 August 2024''' - [[v1.28.0]] **{{Bug}} Triumph bonus is always granted, even when losing. *'''27 August 2024''' - [[v1.28.0|v1.28.7]] **{{Bugfix}} Triumph bonus is now only granted upon triumphing. *'''18 September 2024''' - [[v1.32.0]] **Moved Wave 16 dialogue to Wave 14 and Wave 33 dialogue to Wave 30 to match the wave debuts of enemies mentioned in these dialogues. *'''25 September 2024''' - [[v1.33.0]] **{{Coins|Coins}} and {{Exp|}} rewards increased. **{{Coins|Coins}} triumph bonus increased from {{Coins|100}} to {{Coins|150}}. **{{Exp|}} triumph bonus increased from {{Exp|25}} to {{Exp|50}}. *'''23 October 2024''' - [[v1.37.0]] **Updated bonus triumph rewards. ***{{Color|Uncommon}} rewards now also include the [[Turkey Leg]] (1-3) and [[Pumpkin Bomb]] (1-2). ***{{Color|Rare}} rewards now also include the [[Sugar Rush (Consumable)|Sugar Rush]] (1-2). *'''11 December 2024''' - [[v1.45.0]] **Wave structure updated. *'''16 December 2024''' - [[v1.46.0]] **{{Bug}} Icon no longer changes after [[Hidden Wave]] has been beaten. *'''26 December 2024''' - [[v1.47.0|v1.46.5]] **{{Bugfix}} Icon now changes after [[Hidden Wave]] has been beaten. *'''15 January 2025''' - [[v1.49.0]] **Updated bonus triumph rewards. ***[[Turkey Leg]], [[Pumpkin Bomb]] and [[Sugar Rush (Consumable)|Sugar Rush]] removed from the reward pool. ***{{Color|Common}} rewards now also include the [[Fruit Cake]] (2-4). ***{{Color|Uncommon}} rewards now also include the [[Present Cluster Bomb]] (1-3). ***{{Color|Rare}} rewards now also include the [[Festive Tree]] (1-3) and [[Santa's Air Strike]] (1-3). ***{{Color|Common|Custom}} rarity added, which only gives a single [[Molten Monster (Consumable)|Molten Monster]] with a 0.47% chance, also making other rarities less common: ****{{Color|Common}} chance reduced from 47.62% to 47.39%. ****{{Color|Uncommon}} chance reduced from 28.57% to 28.44%. ****{{Color|Rare}} chance reduced from 19.05% to 18.96%. ****{{Color|Legendary}} chance reduced from 4.76% to 4.74%. *'''5 February 2025''' - [[v1.52.0]] **Increased health scaling. ***5% in duo, previously none. ***Increased from 10% to 20% in trio. ***Increased from 20% to 30% in quad. *'''5 February 2025''' - [[v1.53.0]] **Reverted health scaling changes from the previous update. ***Duo health scaling removed. ***Decreased from 20% to 10% in trio. ***Decreased from 30% to 20% in quad. *'''5 March 2025''' - [[v1.56.0]] **Removed all [[Operation I.C.E Event]] consumables except [[Molten Monster (Consumable)|Molten Monster]] from the reward pool. *'''12 March 2025''' - [[v1.57.0]] **Enemies now always give the same amount of cash on death or after receiving enough damage, regardless of how much damage the player deals, but the amount is split between players, meaning in solo, an enemy gives 100% of its cash, 50% in duo, 33% in trio and 25% in quad. *'''11 June 2025''' - [[v1.67.0]] **Wave structure updated. *'''25 June 2025''' - [[v1.68.0]] **Wave structure updated. **Dialogue updated. *'''9 July 2025''' - [[v1.70.0]] **Updated bonus triumph rewards. ***{{Color|Uncommon}} rewards now also include the [[Sandcastle (Consumable)|Sandcastle]] (1-3). ***{{Color|Rare}} rewards now also include the [[Heatwave]] (2-3). *'''18 October 2025''' - [[v1.77.0]] **Updated bonus triumph rewards. ***[[Sandcastle (Consumable)|Sandcastle]] and [[Heatwave]] removed from the reward pool. ***{{Color|Common}} rewards now also include the [[Turkey Leg]] (2-4) and [[Pumpkin Bomb]] (2-4). ***{{Color|Uncommon}} rewards now also include the [[Sugar Rush (Consumable)|Sugar Rush]] (2-3). ***{{Color|Rare}} rewards now also include the [[Unholy Storm]] (2-3) and [[Necromancer's Tome (Consumable)|Necromancer's Tome]] (2-3). *'''20 December 2025''' - [[v1.83.0]] **Updated bonus triumph rewards. ***[[Pumpkin Bomb]], [[Turkey Leg]], [[Sugar Rush (Consumable)|Sugar Rush]], [[Unholy Storm]] and [[Necromancer's Tome (Consumable)|Necromancer's Tome]] removed from the reward pool. ***{{Color|Common}} rewards now also include the [[Present Cluster Bomb]] (2-4) and [[Fruit Cake]] (2-4). ***{{Color|Uncommon}} rewards now also include the [[Santa's Air Strike]] (2-2) and [[Festive Tree]] (2-4). *'''28 January 2026''' - [[v1.84.0]] **Wave structure updated. **Health scaling changed. ***Duo now has 15% health scaling. ***Trio health scaling increased from 10% to 25%. ***Quad health scaling increased from 20% to 40%. **Dialogue changed. *'''11 February 2026''' - [[v1.85.0]] **Dialogue changed. *'''3 April 2026''' - [[v1.88.0]] **Updated bonus triumph rewards. ***[[Present Cluster Bomb]], [[Fruit Cake]], [[Festive Tree]] and [[Santa's Air Strike]] removed from the reward pool. ***{{Color|Common}} rewards now also include the [[Easter Egg]] (2-4). ***{{Color|Uncommon}} rewards now also include the [[Ducky Squad]] (2-4). *'''5 June 2026''' - [[v2.0.0]] **Now gives tower experience, with a {{TowerExp|85}} base reward and an {{TowerExp|100}} triumph bonus. **All skip timers are now one third of the wave duration. **Voiceline dialogues added. ***{{Bug}} Audio does not play in-game. **{{Bug}} Wave 25 second dialogue incorrectly uses [[Commander (Narrator)|Commander]] instead of [[Dispatcher]]. *'''8 June 2026''' - [[v2.0.0|v2.0.6a]] **{{Bugfix}} Voiceline dialogues now play correctly. *'''17 July 2026''' - [[v2.3.0]] **Estimated match time increased from 18:00 to 25:00. **Updated reward equations. ***Base coins reward decreased from {{Coins|850}} to {{Coins|700}}. ***Triumph bonus increased from {{Coins|150}} to {{Coins|650}}. ***Coins exponential value increased from 1.3 to 2.4. ***Exp exponential value increased from 1 to 2. }}
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