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==Rewards== ''For former rewards, see this mode's [[Fallen Mode/Rewards|Rewards]] page.'' The game calculates how many {{Coins|Coins}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Some maps like [[Mason Arch]] can also increase all rewards by a specific amount. Regular {{Exp|}} boosts are multiplicative with other modifiers. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. Rewards are calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Coins Reward !EXP Reward !Tower EXP Reward |- |{{Coins|700}} ÷ (1 + [(40 ÷ Current Wave) - 1]^2.4) + {{Coins|650}} (Triumph Bonus) |{{Exp|200}} ÷ (1 + [(40 ÷ Current Wave) - 1]^2) + {{Exp|50}} (Triumph Bonus) |{{TowerExp|85}} ÷ (1 + [(40 ÷ Current Wave) - 1]) + {{TowerExp|100}} (Triumph Bonus) |} Triumphing '''Fallen''' mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. [[Beach Crate]], [[Scuba Ops Crate]] and [[Patriotic Crate]] are also part of this, though it is not known which rarity they are in. These items are: *{{Color|Common}} (47.39%) **{{TimeScaleTicket|Time Scale Ticket}} (2-4) **{{ReviveTicket|Revive Ticket}} (2-3) **{{SpinTicket|Spin Ticket}} (2-3) **[[Low Grade Crate]] **[[Barricade]] (2-4) **[[Supply Drop]] (2-4) **[[Easter Egg]] (2-4) *{{Color|Uncommon}} (28.44%) **[[Cooldown Flag]] (2-4) **[[Range Flag]] (2-4) **[[Damage Flag]] (2-4) **[[Mid Grade Crate]] **[[Ducky Squad]] (2-4) *{{Color|Rare}} (18.96%) **[[High Grade Crate]] **[[Napalm Strike]] (2-3) **[[Blizzard Bomb]] (2-3) *{{Color|Legendary}} (4.74%) **[[Nuke]] *{{Color|Common|Custom}} (0.47%) **[[Molten Monster (Consumable)|Molten Monster]] ===Badges/Achievements=== There are [[badges]] and achievements that you can or could obtain when playing this mode, which may have additional rewards alongside them. These are: {{Badge |title = Defeat the Fallen King |description = The leader of the army. |image = ErrorBusterNew.png |obtainable = Yes }} {{Badge |title = ??? |image = HiddenBadge3.png |obtainable = Yes }} {{Badge |title = Usurper |description = Triumph in Fallen mode |image = Achievement |obtainable = Yes |rewards = {{Coins|500}} }} {{Badge |title = Sentinel |description = Complete a match of Fallen Mode on a Hard map(Solo) |image = Achievement |obtainable = Yes |rewards = {{Coins|1,000}} & 1x {{SpinTicket|Spin Ticket}} }} {{Badge |title = Ascended |description = Complete a match of Fallen Mode on a{{sic}} Insane map(Solo) |image = Achievement |obtainable = Yes |rewards = {{Coins|1,250}} & 2x {{SpinTicket|Spin Ticket}} }} {{Badge |title = Awakened (tH3 GL1tcH) |description = Complete the Fallen Hidden wave |image = Achievement |obtainable = Yes |rewards = {{Coins|2,000}}, {{Gem|150}} & 1x [[High Grade Crate]] }} {{Badge |title = Defeat Legacy Fallen King |description = The leader of the army. |rewards = {{Exp|250}} |image = FKBadge.png |obtainable = No }} {{Badge |title = Suspicious... |description = When the imposter is SUS! You have 1 minute... |rewards = {{Exp|150}} |image = AprilFoolsBadgeSus.png |obtainable = No }} {{Badge |title = Defeat Nuclear Fallen King |description = You took on the challenge and emerged victorious over the wastelands. |rewards = 1 [[Premium Crate|{{Color|Premium|Premium Crate}}]] |image = NFKBadge.png |obtainable = No }} {{Badge |title = Hidden Badge |description = ??? |rewards = [[Glitchy Nametag]] |image = HiddenBadge2.png |obtainable = No }} {{Badge |title = Western Action |description = This town ain't big enough for the two of us pardner.. Triumph Badlands on Insane mode! |rewards = [[Cowboy]] |image = CBadge.png |obtainable = No }} ===Seasons=== During some [[Passes]], the '''Fallen''' mode could give currency rewards that you used to progress through a season. Rewards for all the seasons were calculated as: {| class="tds-table pad-10" style="text-align: center; margin:1em auto" !Season !Rewards |- |[[End of Summer Season]] |{{Shells|250}} × (Waves/30)^1.75 |- |[[Season of Love]] | {{LoveLetter|80}}<ref>Originally was {{LoveLetter|25}}</ref> × (Waves/30)^1.75 |- |[[Solar Eclipse Event#Solar Eclipse Season|Solar Eclipse Season]] |{{SolarShard|35}} × (Waves/30)^1.75 |- |[[Frost Invasion Event#Frost Invasion Season|Frost Invasion Season]] |{{Shards|35}}<ref>Before 16th of May 2021, it was {{Shards|50}}.</ref> × (Waves/30)^1.75 |- |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Battle Pass]] |{{Bell|14}}<ref>Before 18th of December 2024, the rewards were {{Bell|15}} per wave.</ref> per wave |- |[[Ducky Revenge Event#Ducky Revenge Battle Pass|Ducky Revenge Battle Pass]] |{{DuckyEggs|13}} per wave |- |[[Surf & Turf Battle Pass]] |{{BeachBalls|13}} per wave |- |[[Null & Void Event#Null & Void Battle Pass|Null & Void Battle Pass]] |{{GumDrops|13}} per wave |- |[[The Final Act Event#The Final Act Battle Pass|The Final Act Battle Pass]] |{{PlushieSnowman|13}} per wave |- |[[Spring Frenzy Battle Pass]] |{{Bunz|13}} per wave |}
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