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imported>Mentin123 No edit summary |
imported>Mentin123 Changed redirect target from Engineer to Engineer/History |
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#REDIRECT [[Engineer/History]] |
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==9 January 2023 – Present== |
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<div class="mw-collapsible mw-collapsed"> |
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===Implied Stats=== |
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<div class="overflowbugy" style="width:100%;overflow:auto;"> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
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|- |
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! colspan="7" align="center" |Engineer Stats |
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|- |
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! align="center" scope="col" style="padding: 5px;" |Level |
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! align="center" scope="col" style="padding: 5px;" |Total Price |
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! align="center" scope="col" style="padding: 5px;" |Damage |
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! align="center" scope="col" style="padding: 5px;" |Firerate |
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! align="center" scope="col" style="padding: 5px;" |Range<ref name="range">The sentry placement range is 5 for all levels, while deadzone range is 3 for all levels.</ref> |
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! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build">Sentries take 1.5 seconds to build for all levels.</ref> |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS">Does not include Sentry DPS.<br/>Does not account for time taken to build Sentries.</ref> |
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|- |
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| align="center" style="padding: 5px;" |0 |
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| align="center" style="padding: 5px;" |{{Money|750}} |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |14 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |1.5 |
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|- |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |{{Money|1,000}} |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |15 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |2.5 |
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|- |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |{{Money|1,400}} |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |16 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |2.5 |
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|- |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |{{Money|3,000}} |
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| align="center" style="padding: 5px;" |8 |
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| align="center" style="padding: 5px;" |1.8 |
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| align="center" style="padding: 5px;" |16 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |4.44 |
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|- |
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| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |{{Money|6,500}} |
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| align="center" style="padding: 5px;" |15 |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |15 |
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|- |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |{{Money|19,000}} |
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| align="center" style="padding: 5px;" |25 |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |25 |
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|- |
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| align="center" style="padding: 5px;" |6 |
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| align="center" style="padding: 5px;" |{{Money|54,000}} |
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| align="center" style="padding: 5px;" |40 |
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| align="center" style="padding: 5px;" |0.8 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |50 |
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|} |
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</center> |
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</div> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
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|- |
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! colspan="10" align="center" |Sentry Stats<ref name="unit">Sentries are not affected by buffs given by other towers.</ref> |
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|- |
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! align="center" scope="col" style="padding: 5px;" |Level |
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! align="center" scope="col" style="padding: 5px;" |Sentry |
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! align="center" scope="col" style="padding: 5px;" |Health |
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! align="center" scope="col" style="padding: 5px;" |Damage |
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! align="center" scope="col" style="padding: 5px;" |Splash Damage |
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! align="center" scope="col" style="padding: 5px;" |Firerate |
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! align="center" scope="col" style="padding: 5px;" |Range |
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! align="center" scope="col" style="padding: 5px;" |Lifespan |
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! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2">Assumes only one sentry is placed down and does not include '''Engineer''' DPS.<br/>DPS is calculated as Gun DPS + Splash DPS.</ref> |
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|- |
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| align="center" style="padding: 5px;" |0-2 |
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| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.5 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |20s |
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| align="center" style="padding: 5px;" |10 |
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| align="center" style="padding: 5px;" |2 |
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|- |
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| align="center" style="padding: 5px;" |3-4 |
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| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
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| align="center" style="padding: 5px;" |40 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.25 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |30s |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |8 |
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|- |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
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| align="center" style="padding: 5px;" |60 |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.16 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |45s |
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| align="center" style="padding: 5px;" |50 |
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| align="center" style="padding: 5px;" |31.25<ref name="dps1"/> |
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|- |
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| align="center" style="padding: 5px;" |6 |
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| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
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| align="center" style="padding: 5px;" |120 |
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| align="center" style="padding: 5px;" |12 |
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| align="center" style="padding: 5px;" |15x2<ref name="rocket"/> |
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| align="center" style="padding: 5px;" |0.12 |
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| align="center" style="padding: 5px;" |22<ref name="explosion"/> |
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| align="center" style="padding: 5px;" |60s |
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| align="center" style="padding: 5px;" |100 |
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| align="center" style="padding: 5px;" |107.5<ref name="dps3"/> |
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|} |
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</center> |
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===Actual Stats=== |
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<div class="overflowbugy" style="width:100%;overflow:auto;"> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
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|- |
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! colspan="7" align="center" |Engineer Stats |
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|- |
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! align="center" scope="col" style="padding: 5px;" |Level |
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! align="center" scope="col" style="padding: 5px;" |Total Price |
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! align="center" scope="col" style="padding: 5px;" |Damage |
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! align="center" scope="col" style="padding: 5px;" |Firerate |
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! align="center" scope="col" style="padding: 5px;" |Range<ref name="range"/> |
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! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build"/> |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
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|- |
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| align="center" style="padding: 5px;" |0 |
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| align="center" style="padding: 5px;" |{{Money|750}} |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |2.008 |
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| align="center" style="padding: 5px;" |14 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |1.49 |
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|- |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |{{Money|1,100}} |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |2.008 |
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| align="center" style="padding: 5px;" |15 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |2.49 |
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|- |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |{{Money|1,500}} |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |2.008 |
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| align="center" style="padding: 5px;" |16 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |2.49 |
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|- |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |{{Money|3,100}} |
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| align="center" style="padding: 5px;" |8 |
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| align="center" style="padding: 5px;" |1.808 |
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| align="center" style="padding: 5px;" |16 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |4.42 |
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|- |
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| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |{{Money|6,600}} |
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| align="center" style="padding: 5px;" |15 |
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| align="center" style="padding: 5px;" |1.008 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |14.88 |
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|- |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |{{Money|19,100}} |
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| align="center" style="padding: 5px;" |25 |
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| align="center" style="padding: 5px;" |1.008 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |24.8 |
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|- |
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| align="center" style="padding: 5px;" |6 |
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| align="center" style="padding: 5px;" |{{Money|54,100}} |
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| align="center" style="padding: 5px;" |40 |
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| align="center" style="padding: 5px;" |0.808 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |49.5 |
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|} |
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</center> |
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</div> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
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|- |
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! colspan="10" align="center" |Sentry Stats<ref name="unit"/> |
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|- |
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! align="center" scope="col" style="padding: 5px;" |Level |
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! align="center" scope="col" style="padding: 5px;" |Sentry |
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! align="center" scope="col" style="padding: 5px;" |Health |
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! align="center" scope="col" style="padding: 5px;" |Damage |
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! align="center" scope="col" style="padding: 5px;" |Splash Damage |
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! align="center" scope="col" style="padding: 5px;" |Firerate |
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! align="center" scope="col" style="padding: 5px;" |Range |
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! align="center" scope="col" style="padding: 5px;" |Lifespan |
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! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
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|- |
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| align="center" style="padding: 5px;" |0-2 |
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| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.508 |
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| align="center" style="padding: 5px;" |18 |
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| align="center" style="padding: 5px;" |20s |
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| align="center" style="padding: 5px;" |10 |
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| align="center" style="padding: 5px;" |1.96 |
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|- |
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| align="center" style="padding: 5px;" |3-4 |
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| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
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| align="center" style="padding: 5px;" |40 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.258 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |30s |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |7.75 |
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|- |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
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| align="center" style="padding: 5px;" |60 |
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| align="center" style="padding: 5px;" |5 |
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| align="center" style="padding: 5px;" |N/A |
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| align="center" style="padding: 5px;" |0.168 |
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| align="center" style="padding: 5px;" |20 |
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| align="center" style="padding: 5px;" |45s |
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| align="center" style="padding: 5px;" |50 |
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| align="center" style="padding: 5px;" |29.76<ref name="dps1"/> |
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|- |
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| align="center" style="padding: 5px;" |6 |
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| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
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| align="center" style="padding: 5px;" |120 |
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| align="center" style="padding: 5px;" |12 |
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| align="center" style="padding: 5px;" |15x2<ref name="rocket"/> |
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| align="center" style="padding: 5px;" |0.128 |
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| align="center" style="padding: 5px;" |22<ref name="explosion"/> |
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| align="center" style="padding: 5px;" |60s |
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| align="center" style="padding: 5px;" |100 |
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| align="center" style="padding: 5px;" |101.25<ref name="dps4">93.75 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
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|} |
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</center> |
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</div> |
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==Violent Night Update (21 December 2022) – 9 January 2023== |
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<div class="mw-collapsible mw-collapsed"> |
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===Implied Stats=== |
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<div class="overflowbugy" style="width:100%;overflow:auto;"> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
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|- |
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! colspan="7" align="center" |Engineer Stats |
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|- |
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! align="center" scope="col" style="padding: 5px;" |Level |
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! align="center" scope="col" style="padding: 5px;" |Total Price |
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! align="center" scope="col" style="padding: 5px;" |Damage |
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! align="center" scope="col" style="padding: 5px;" |Firerate |
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! align="center" scope="col" style="padding: 5px;" |Range<ref name="range"/> |
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! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build"/> |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
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|- |
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| align="center" style="padding: 5px;" |0 |
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| align="center" style="padding: 5px;" |{{Money|750}} |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |1.5 |
|||
| align="center" style="padding: 5px;" |14 |
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| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |2 |
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|- |
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| align="center" style="padding: 5px;" |1 |
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| align="center" style="padding: 5px;" |{{Money|1,000}} |
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| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |1.5 |
|||
| align="center" style="padding: 5px;" |15 |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |3.33 |
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|- |
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| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |{{Money|1,400}} |
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| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |1.5 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |3.33 |
|||
|- |
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| align="center" style="padding: 5px;" |3 |
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| align="center" style="padding: 5px;" |{{Money|3,000}} |
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| align="center" style="padding: 5px;" |8 |
|||
| align="center" style="padding: 5px;" |1.25 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
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| align="center" style="padding: 5px;" |6.4 |
|||
|- |
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| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |{{Money|6,500}} |
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| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |15 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |{{Money|19,000}} |
|||
| align="center" style="padding: 5px;" |25 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |25 |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |{{Money|54,000}} |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |0.8 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |4 |
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| align="center" style="padding: 5px;" |50 |
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|} |
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</center> |
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</div> |
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<center> |
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{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
|||
|- |
|||
! colspan="10" align="center" |Sentry Stats<ref name="unit"/> |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Sentry |
|||
! align="center" scope="col" style="padding: 5px;" |Health |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Splash Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range |
|||
! align="center" scope="col" style="padding: 5px;" |Lifespan |
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! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
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! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
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|- |
|||
| align="center" style="padding: 5px;" |0-2 |
|||
| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.5 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |20s |
|||
| align="center" style="padding: 5px;" |10 |
|||
| align="center" style="padding: 5px;" |2 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3-4 |
|||
| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.25 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |30s |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |8 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
|||
| align="center" style="padding: 5px;" |60 |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.16 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |45s |
|||
| align="center" style="padding: 5px;" |50 |
|||
| align="center" style="padding: 5px;" |31.25<ref name="dps1">Rev-up time of 1.5 seconds is not considered into the DPS.</ref> |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
|||
| align="center" style="padding: 5px;" |120 |
|||
| align="center" style="padding: 5px;" |12 |
|||
| align="center" style="padding: 5px;" |15x2<ref name="rocket">Rockets have a firerate of 4.</ref> |
|||
| align="center" style="padding: 5px;" |0.12 |
|||
| align="center" style="padding: 5px;" |22<ref name="explosion">Explosion range of the rockets is 10.</ref> |
|||
| align="center" style="padding: 5px;" |60s |
|||
| align="center" style="padding: 5px;" |100 |
|||
| align="center" style="padding: 5px;" |107.5<ref name="dps3">100 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|||
</center> |
|||
===Actual Stats=== |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
|||
|- |
|||
! colspan="7" align="center" |Engineer Stats |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Total Price |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range<ref name="range"/> |
|||
! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build"/> |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0 |
|||
| align="center" style="padding: 5px;" |{{Money|750}} |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |1.508 |
|||
| align="center" style="padding: 5px;" |14 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |1.99 |
|||
|- |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |{{Money|1,100}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |1.508 |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |3.32 |
|||
|- |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |{{Money|1,500}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |1.508 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |3.32 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |{{Money|3,100}} |
|||
| align="center" style="padding: 5px;" |8 |
|||
| align="center" style="padding: 5px;" |1.258 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |6.36 |
|||
|- |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |{{Money|6,600}} |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |1.008 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |14.88 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |{{Money|19,100}} |
|||
| align="center" style="padding: 5px;" |25 |
|||
| align="center" style="padding: 5px;" |1.008 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |24.8 |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |{{Money|54,100}} |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |0.808 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |49.5 |
|||
|} |
|||
</center> |
|||
</div> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
|||
|- |
|||
! colspan="10" align="center" |Sentry Stats<ref name="unit"/> |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Sentry |
|||
! align="center" scope="col" style="padding: 5px;" |Health |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Splash Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range |
|||
! align="center" scope="col" style="padding: 5px;" |Lifespan |
|||
! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0-2 |
|||
| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.53 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |20s |
|||
| align="center" style="padding: 5px;" |10 |
|||
| align="center" style="padding: 5px;" |1.89 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3-4 |
|||
| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.28 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |30s |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |7.14 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
|||
| align="center" style="padding: 5px;" |60 |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.19 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |45s |
|||
| align="center" style="padding: 5px;" |50 |
|||
| align="center" style="padding: 5px;" |26.32<ref name="dps1"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
|||
| align="center" style="padding: 5px;" |120 |
|||
| align="center" style="padding: 5px;" |12 |
|||
| align="center" style="padding: 5px;" |15x2<ref name="rocket"/> |
|||
| align="center" style="padding: 5px;" |0.15 |
|||
| align="center" style="padding: 5px;" |22<ref name="explosion"/> |
|||
| align="center" style="padding: 5px;" |60s |
|||
| align="center" style="padding: 5px;" |100 |
|||
| align="center" style="padding: 5px;" |87.5<ref>80 Gun DPS + 7.5 Rocket DPS.<br>Rev-up time of 1.5 seconds is not considered into the DPS.<br/>Rocket DPS assumes only one enemy is hit and receives full splash damage.</ref> |
|||
|} |
|||
</center> |
|||
</div> |
|||
==Duck Hunt Update (17 April 2022) – Violent Night Update (21 December 2022)== |
|||
<div class="mw-collapsible mw-collapsed"> |
|||
===Implied Stats=== |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
|||
|- |
|||
! colspan="7" align="center" |Engineer Stats |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Total Price |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range<ref name="range"/> |
|||
! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build"/> |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0 |
|||
| align="center" style="padding: 5px;" |{{Money|750}} |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |14 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |1.5 |
|||
|- |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |{{Money|1,100}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |2.5 |
|||
|- |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |{{Money|1,500}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |2.5 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |{{Money|3,100}} |
|||
| align="center" style="padding: 5px;" |8 |
|||
| align="center" style="padding: 5px;" |1.8 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |4.44 |
|||
|- |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |{{Money|6,600}} |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |15 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |{{Money|19,100}} |
|||
| align="center" style="padding: 5px;" |25 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |25 |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |{{Money|54,100}} |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |0.8 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |50 |
|||
|} |
|||
</center> |
|||
</div> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
|||
|- |
|||
! colspan="10" align="center" |Sentry Stats<ref name="unit"/> |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Sentry |
|||
! align="center" scope="col" style="padding: 5px;" |Health |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Splash Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range |
|||
! align="center" scope="col" style="padding: 5px;" |Lifespan |
|||
! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0-2 |
|||
| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.5 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |20s |
|||
| align="center" style="padding: 5px;" |10 |
|||
| align="center" style="padding: 5px;" |2 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3-4 |
|||
| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.25 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |30s |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |8 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
|||
| align="center" style="padding: 5px;" |60 |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.16 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |45s |
|||
| align="center" style="padding: 5px;" |50 |
|||
| align="center" style="padding: 5px;" |31.25<ref name="dps1"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
|||
| align="center" style="padding: 5px;" |120 |
|||
| align="center" style="padding: 5px;" |12 |
|||
| align="center" style="padding: 5px;" |15x2<ref name="rocket"/> |
|||
| align="center" style="padding: 5px;" |0.12 |
|||
| align="center" style="padding: 5px;" |22<ref name="explosion"/> |
|||
| align="center" style="padding: 5px;" |60s |
|||
| align="center" style="padding: 5px;" |100 |
|||
| align="center" style="padding: 5px;" |107.5<ref name="dps3"/> |
|||
|} |
|||
</center> |
|||
===Actual Stats=== |
|||
<div class="overflowbugy" style="width:100%;overflow:auto;"> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:700px;" align="center" |
|||
|- |
|||
! colspan="7" align="center" |Engineer Stats |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Total Price |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range<ref name="range"/> |
|||
! align="center" scope="col" style="padding: 5px;" |Max Units<ref name="build"/> |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0 |
|||
| align="center" style="padding: 5px;" |{{Money|750}} |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |2.008 |
|||
| align="center" style="padding: 5px;" |14 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |1.49 |
|||
|- |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |{{Money|1,100}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |2.008 |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |2.49 |
|||
|- |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |{{Money|1,500}} |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |2.008 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |2.49 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |{{Money|3,100}} |
|||
| align="center" style="padding: 5px;" |8 |
|||
| align="center" style="padding: 5px;" |1.808 |
|||
| align="center" style="padding: 5px;" |16 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |4.42 |
|||
|- |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |{{Money|6,600}} |
|||
| align="center" style="padding: 5px;" |15 |
|||
| align="center" style="padding: 5px;" |1.008 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |14.88 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |{{Money|19,100}} |
|||
| align="center" style="padding: 5px;" |25 |
|||
| align="center" style="padding: 5px;" |1.008 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |3 |
|||
| align="center" style="padding: 5px;" |24.8 |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |{{Money|54,100}} |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |0.808 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |4 |
|||
| align="center" style="padding: 5px;" |49.5 |
|||
|} |
|||
</center> |
|||
</div> |
|||
<center> |
|||
{| class="wikitable" border="0" cellspacing="1" cellpadding="1" style="width:850px;" align="center" |
|||
|- |
|||
! colspan="10" align="center" |Sentry Stats<ref name="unit"/> |
|||
|- |
|||
! align="center" scope="col" style="padding: 5px;" |Level |
|||
! align="center" scope="col" style="padding: 5px;" |Sentry |
|||
! align="center" scope="col" style="padding: 5px;" |Health |
|||
! align="center" scope="col" style="padding: 5px;" |Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Splash Damage |
|||
! align="center" scope="col" style="padding: 5px;" |Firerate |
|||
! align="center" scope="col" style="padding: 5px;" |Range |
|||
! align="center" scope="col" style="padding: 5px;" |Lifespan |
|||
! align="center" scope="col" style="padding: 5px;" |Scrap Metre |
|||
! align="center" scope="col" style="padding: 5px;" |DPS<ref name="DPS2"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |0-2 |
|||
| align="center" style="padding: 5px;" |[[Sentry (Unit)|Sentry]] |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |1 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.508 |
|||
| align="center" style="padding: 5px;" |18 |
|||
| align="center" style="padding: 5px;" |20s |
|||
| align="center" style="padding: 5px;" |10 |
|||
| align="center" style="padding: 5px;" |1.96 |
|||
|- |
|||
| align="center" style="padding: 5px;" |3-4 |
|||
| align="center" style="padding: 5px;" |[[Rifle Sentry]] |
|||
| align="center" style="padding: 5px;" |40 |
|||
| align="center" style="padding: 5px;" |2 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.258 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |30s |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |7.75 |
|||
|- |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |[[Minigun Sentry]] |
|||
| align="center" style="padding: 5px;" |60 |
|||
| align="center" style="padding: 5px;" |5 |
|||
| align="center" style="padding: 5px;" |N/A |
|||
| align="center" style="padding: 5px;" |0.168 |
|||
| align="center" style="padding: 5px;" |20 |
|||
| align="center" style="padding: 5px;" |45s |
|||
| align="center" style="padding: 5px;" |50 |
|||
| align="center" style="padding: 5px;" |29.76<ref name="dps1"/> |
|||
|- |
|||
| align="center" style="padding: 5px;" |6 |
|||
| align="center" style="padding: 5px;" |[[War Machine Sentry]] |
|||
| align="center" style="padding: 5px;" |120 |
|||
| align="center" style="padding: 5px;" |12 |
|||
| align="center" style="padding: 5px;" |15x2<ref name="rocket"/> |
|||
| align="center" style="padding: 5px;" |0.128 |
|||
| align="center" style="padding: 5px;" |22<ref name="explosion"/> |
|||
| align="center" style="padding: 5px;" |60s |
|||
| align="center" style="padding: 5px;" |100 |
|||
| align="center" style="padding: 5px;" |101.25<ref name="dps4"/> |
|||
|} |
|||
</center> |
|||
</div> |
|||
==Notes== |
|||
<references/> |
|||
{{ROFBugNavBox}} |
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__NOTOC__ |
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[[Category:Miscellaneous]] |
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Latest revision as of 16:39, 14 April 2026
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