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{{Tabs}} {{For|[[Frost Blaster]]|[[Null Freezer]]}} {{TowerInfobox |title = Freezer |image-static = ReworkedFreezerIcon.png |image-dynamic = FreezerDynamic.png |unlockcost = {{Coins|650}} |basecost = {{Money|450}} |basesellingprice = {{Money|150}} |role = Defense |placement = Ground |basedamage = [[File:Damage Icon.png|20px|Damage]]2 |damagetype = Single<br/>Burst (Level 3+) |basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55 |baserange = [[File:Range Icon.png|20px|Range]]12 |hidden_detection = {{Attr|Hidden|Level 2+}} |lead_detection = {{Attr|Lead|Level 0+}} |flying_detection = N/A |music-1 = '''Ice Age ability'''[[File:IceAge.ogg]] |immune = None |footprint = 1.5 |pvp_basecost = {{Money|450}} |pvp_basesellingprice = {{Money|150}} |pvp_role = Defense |pvp_placement = Ground |pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1 |pvp_damagetype = Single<br/>Burst (Level 3+) |pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.5 |pvp_baserange = [[File:Range Icon.png|20px|Range]]12 |pvp_hidden_detection = {{Attr|Hidden|Level 2+}} |pvp_lead_detection = N/A |pvp_flying_detection = N/A |pvp_immune = None |pvp_footprint = 1.5 |tooltip-1 = A support tower focused on slowing down and freezing enemies to support the team. |tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. }} {{QuoteContainer|<tabber> |-|Current = {{QuoteBox|Brrr! Build up chill to slow and freeze enemies in their tracks!|Store Description}} |-|Version 3 = {{QuoteBox|Chill enemies to a slow freeze!|Store Description}} |-|Version 2 = {{QuoteBox|Shoot an ice beam, freezing targets for a few seconds.|Store Description}} |-|Version 1 = {{QuoteBox|Freeze zombies temporarily with a freeze ray!|Former Store Description}} </tabber>}} __TOC__ ==Description== The '''Freezer''' is a ground [[Towers|tower]] that fires an ice beam and applies chill and slow down enemies, freezing at later levels. It can be bought in the store for {{Coins|650}}. The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. This chillness effect also deals damage over time, chipping away the health of enemies affected by it. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''. At Level 3+, the '''Freezer''' fires in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%. On top of this, it will also start dealing damage over time with its chill at Level 3. Additionally at Level 4, the '''Freezer''' gains the ability to throw a '''Frost Grenade''', freezing enemies within an explosion radius. The '''Freezer''' does well as an all-rounder support tower. Due to its generally low price and decent DPS, the '''Freezer''' can be a solid choice for early-game defense to mid game with very good cost efficiency. Towards late game, the '''Freezer''' is useful for stalling, defense melting and deal additional DPS through its damage over time, though its DPS is insufficient to deal with late-game waves alone. The '''Freezer''' has [[Lead (Attribute)|lead]] detection from Level 0 and [[Hidden (Attribute)|hidden]] detection from level 2. It has no placement limit. ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|300}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = 0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]] 15% > 20% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] 7.5% > 10% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] Sell Price changes to {{Money|250}}}} {{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money|450}}|Image = [[File:Freezer Upgrade 2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] +2 Range [[File:Range Icon.png|20px|Range]] +Hidden Detection {{Hidden|Hidden Detection}} Now freezes enemies upon reaching max chillness β’0.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]] Sell Price changes to {{Money|400}}}} {{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|1,700}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] 0.35 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] 1 > 6 Burst [[File:Damage Icon.png|20px|Burst]] 0 > 0.6 Burst Cooldown [[File:Cooldown Icon.png|20px|Firerate]] 20% > 25% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] 10% > 12.5% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] 2 > 3 Slowdown Time [[File:Slowness.png|20px|Slowdown Time]] Melts 10% defense every tick {{Defense|Defense Melting}} Enemies take damage when slowed down β’3 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]] β’1 Tick [[File:Cooldown Icon.png|20px|Tick]] Sell Price changes to {{Money|966}}}} {{Upgrade|Level = Level 4|Upgrade Title = Ull's Arrow|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] +2 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]] +2 Range [[File:Range Icon.png|20px|Range]] 6 > 8 Burst [[File:Damage Icon.png|20px|Burst]] 0.5 > 0.75 Freeze Time [[File:Slowness.png|20px|Freeze Time]] +Frost Grenade Ability Sell Price changes to {{Money|2,466}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] 30% > 40% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] Sell Price changes to {{Money|216}}}} {{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money|650}}|Image = [[File:Freezer Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}} +2 Range [[File:Range Icon.png|20px|Range]] Now freezes enemies upon reaching max chillness β’2 Freeze Time [[File:Slowness.png|20px|Freeze Time]] 10% > 20% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] Sell Price changes to {{Money|433}}}} {{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] 0.5 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] 1 > 4 Burst [[File:Damage Icon.png|20px|Burst]] 0 > 0.8 Burst Cooldown [[File:Cooldown Icon.png|20px|Firerate]] 40% > 60% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] 2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]] Melts 10% defense every tick {{Defense|Defense Melting}} Sell Price changes to {{Money|1,100}}}} {{Upgrade|Level = Level 4|Upgrade Title = Frost Bite!|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] +2 Range [[File:Range Icon.png|20px|Range]] 4 > 7 Burst [[File:Damage Icon.png|20px|Burst]] 2.5 > 3 Freeze Time [[File:Slowness.png|20px|Freeze Time]] +Frost Grenade Ability Sell Price changes to {{Money|2,600}}}} }} ==Ability== {{PVPTabber |{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = Throws a frost grenade that freezes up to five enemies for 2 seconds in an explosion radius of 6. }} |{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6. }} }} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page.'' {{neow|<nowiki> <var> $DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) $CDPS$ = Chill Damage / Tick $TDPS$ = $DPS$ + $CDPS$ $TED$ = Chill Damage * (Slowdown Time / Tick) $CE$ = Total Cost / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 450; 300; 450; 1700; 4500 $PVP-COST$ = 425; 225; 650; 2000; 4500 $FSE-DETECTION$ = 2; 0; $FSE-PVP-DETECTION$ = 2; ; $FSE-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Ull's Arrow $FSE-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite! $FSE-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571 $FSE-META$ = Intermediate; File:ReworkedFreezerIcon.png $DREF$ = <ref name=dps>Calculated as (Damage Γ Burst Count) Γ· (Cooldown + (Firerate Γ Burst Count)) at Level 3+.</ref> $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Chill Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! Total Elapsed Damage !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.55 || 1 || 15% || 7.5% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 2 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 3 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 14 || 0.5 || N/A || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 4 || 3 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 6 || 0.6 || 14 || 0.5 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 9 || 5 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 8 || 0.6 || 16 || 0.75 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 0.5 || 0.25 || 30% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 2 || 0.5 || 0.25 || 40% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 2 || 0.5 || 0.25 || 40% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 3 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 4 || 0.8 || 14 || 2.5 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 5 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 7 || 0.8 || 16 || 3 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:KRDFFreezer0.png|175px]] |[[File:KRMCFreezer0.png|175px]] |[[File:KRIcyTeaFreezer0.png|175px]] |[[File:FoamFreezerNew0.png|175px]] |- !Skin |{{Color|Premium|Deep Freeze}} |{{Color|Premium|Mint Choco}} |{{Color|Other|IcyTea}} |{{Color|Other|Foam}} |- !Rarity |{{Color|Common}} |{{Color|Uncommon}} |{{Color|Uncommon}} |{{Color|Exclusive}} |- !Daily Store Cost |{{Robux|85}} |{{Robux|105}} |N/A |N/A |- !Obtained From |[[Premium Crate]] |[[Premium Crate]] |[[Codes|Code]]:<br />ICYFREEZE<ref>Expired</ref> |[[NERF: The Mint Choco Freezer Dart Blaster|Roblox Code]]<ref>Can be obtained from a [[NERF: The Mint Choco Freezer Dart Blaster]] code.</ref> |- ! |[[File:CFreezer0.png|175px]] |[[File:FrostLegionFreezer0.png|175px]] |[[File:Vendor LV0.png|175px]] |[[File:PolarBearFreezer0.png|175px]] |- !Skin |{{Color|Krampus|Cryptid}} |{{Color|OperationICE|Frost Legion}} |{{Color|Surf|Vendor}} |{{Color|FinalAct|Polar Bear}} |- !Rarity |{{Color|Event}} |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Uncommon}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]] |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Regular Battle Pass]] |[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Premium Battle Pass]] |[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]] |- ! |[[File:BunnyFreezer0.png|175px]] |- !Skin |{{Color|SpringFrenzy|Bunny}} |- !Rarity |{{Color|Uncommon}} |- !Daily Store Cost |N/A |- !Obtained From |[[Spring Frenzy Battle Pass]] |} ==Strategy== *The '''Freezer''' is an excellent choice to deal with early waves, especially when multiple are placed down, due to its cost efficiency and low price. **Other towers should be used against higher health enemies like the [[Fallen Giant]]. **Later on, it does not have enough DPS to handle other enemies, due to their much higher health, but can still be used for stall. *The '''Freezer''' can be used to deal with [[Lead (Attribute)|lead]] and [[Hidden (Attribute)|hidden]] enemies early on, which can be very useful in [[Hardcore Mode]]. ** The '''Freezer''' plays a very similar role in early-game defense to [[Golden Scout]], making '''Freezer''' a viable alternative to it. *The '''Freezer''' can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst. **It can be very effective at slowing down fast average-sized enemies, like the [[Fallen Rusher]] or [[Bolt]]. ***It is much less effective against bigger enemies like the [[Fallen Giant]], as freeze time is reduced on larger enemies. It also cannot freeze or slowdown freeze immune enemies. ***While it cannot freeze [[Boss]]es as they are immune to freeze by default, they are not immune to the chillness slowdown effect unless they have the [[Freeze Immunity]]. However, [[Boss]]es are slowed down by much less than regular enemies. *The '''Freezer's''' defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it. **However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped. **The defense drop can stack with other towers, such as the [[Pyromancer]], [[Electroshocker]], [[Toxic Gunner]] or [[Jester]], allowing you to remove all of an enemy's defense. ***Do note that only a burn defense dropping tower and a poison defense dropping tower, like the [[Pyromancer]] or [[Toxic Gunner]] are required to do this. The '''Freezer''' can still be used to speed up the process. ***However, the '''Freezer's''' defense drop does not stack with other freeze defense dropping sources, such as the [[Frost Blaster]]'s and [[Cryomancer]]'s defense drop. *Unlike some other towers that slow down enemies, the '''Freezer''' has no placement limit. **This means that, theoretically, you can easily stop a decent number of enemies from progressing for a long time. **It is recommended to have multiple Level 3-4 '''Freezers''' set to ''Random'', as this allows them to slow down the highest amount of enemies. *The '''Freezer''' is especially useful when paired with towers that have long charge-up times or a high firerate. **One example would be pairing the '''Freezer''' with the [[Accelerator]]. *The '''Freezer''' can be quite useful when combined with towers that can deal damage to multiple enemies, such as the [[Demoman]], [[Mortar]] or [[Rocketeer]] as it can cluster up a group of enemies. This allows these towers to damage more enemies within their fixed attack radius. *The '''Freezer's''' ''Frost Grenade'' ability is quite effective against crowds of enemies, due to it being able to freeze five enemies at once and freezing them for longer than with its regular attack. **While it does freeze enemies for a longer amount of time, it is not recommended to use it on singular enemies as it has a hefty 15 second cooldown. ***This can be somewhat mitigated by having multiple Level 4 '''Freezers'''. **This ability should not be used on enemies with [[Freeze Immunity]], as it will do nothing on them, wasting the ability. ==Trivia== *When the '''Frezer''' was first released, it did not have any statistics for its upgrade descriptions. Instead, its upgrade description was "sans ice gun". *Before the [[Release v1.0|MEGA Update]], the '''Freezer''' had an ability called ''Ice Drop'', which dropped ice on the first enemy within the '''Freezer's''' range. This froze all enemies within a 10 stud radius for 6 seconds (except major bosses and those immune to the ''Ice Drop''). It used to cost {{Money|250}} and had a 75 second cooldown. ** This ability was unusable against enemies under a roof since the drop would never collide with them. This did not apply to [[Crystal Cave]] as that roof was non-collidable. **The '''Freezer's''' ''Ice Drop'' was able to freeze the [[Gold Titan]] and [[Molten Boss]] prior to the 15th of August 2019. *Before the [[Overhaul v1.0|Overhaul Update]], the '''Freezer''' had another ability called ''Ice Age'' which froze all enemies around the '''Freezer''' in a 10-stud radius for about 3 seconds. It had a 30 second cooldown. **Additionally, the '''Freezer''' gained the ''Frost Mark'' at Level 3. It slowed enemies down by about 20% for a short duration after they had thawed. ***Any enemy with the ''Frost Mark'' effect could not be frozen by the '''Freezer'''. This included the [[Frost Blaster]]'s ''Frost Mark''. **This was seemingly replaced by the ''Frost Grenade'' ability. *Prior to the [[Release v1.0|MEGA Update]], the '''Freezer''' fired in bursts, similar to the [[Soldier]], except that it targeted different enemies with every shot within a burst. **If there was only one enemy in range of the '''Freezer''', then it would target that enemy only once. **However, if an enemy had [[Freeze Immunity|Basic Freeze Immunity]], then the '''Freezer''' could target those enemy multiple times. **This burst functionality would later be re-added in the [[v1.11.0|Krampus' Revenge Update]], though it would target an enemy based on its targeting. *Prior to the [[Overhaul v1.0|Overhaul Update]], the '''Freezer''' fired an explosive ice projectile which could freeze multiple enemies. **After the 24th of December 2019, the '''Freezer''' was the only explosive tower to have direct damage. ***This meant that it could deal damage to a targeted enemy that had explosive immunity (like the [[Golden]]) but could not deal damage to other enemies with explosive immunity if they were not the intended target. ****This meant that the total damage was effectively doubled for the targeted enemy, if they were caught in the projectile explosion. *This tower may be loosely based on the [[w:c:bloons:Ice Monkey (BTD6)|Ice Monkey]] from ''Bloons Tower Defense'' as well as the [[w:c:roblox-tower-battles:Cryo-Gunner|Cryo-Gunner]] from ''Tower Battles''. *The original Level 1 upgrade name is a reference to ''R2DA's'' [[w:c:r2da:Frost Knuckles|Frost Knuckles]]. *Prior to the 5th of May 2023, the {{Color|Other|IcyTea}} skin decreased the '''Freezer's''' placement footprint. It was the only skin that could decrease the tower's placement footprint. **It was also one of the only skins in the game to change a tower in any other way than its appearance at the time, with the other being {{Color|Premium|XR500}} [[Turret]]. *When the third act of the [[Lunar Overture Event]] released, the '''Freezer''', alongside all other freezing towers, were able to permanently stop enemies from moving, making them ridiculously strong. This, however, was fixed few hours later. *Before the [[V1.11.0|Krampus' Revenge Update]], the '''Freezer''' was a Starter tower. *The Level 4 upgrade name is a reference to the [[w:c:Staff of Ice|Ull's Arrow]] from ''Call of Duty''. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''24 June 2019''' - [[BETA v1.2|BETA v1.2.0]] **'''Freezer''' added. **{{Bug}} '''Freezer''' is prone to errors. *'''14 August 2019''' - [[BETA v1.9|BETA v1.9.3]] **{{Bugfix}} '''Freezer''' is no longer prone to errors. *'''15 August 2019''' - [[BETA v1.10|BETA v1.10.0]] **''Ice Drop'' is no longer able to affect major bosses. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Upgrade names added. ***Now uses the new projectile and explosive system. ***No longer is a burst tower. **Statistical changes: ***'''Base''' ****Range changed from 8 to 10. ****Cooldown removed (was 3). ****Firerate increased from 0.25 to 3.05. ****Freeze time increased from 0.35 to 0.75. ****Explosion range of 3 added. ***'''Level 2''' ****Burst removed (was 1 > 2). ****Firerate changed from 0.25 to {{Tooltip|3.05 > 2.3|-0.75}}. ***'''Level 3''' ****Hidden Detection removed. ****Freeze time changed from {{Tooltip|0.35 > 0.5|+0.15}} to 0.75. ****Now gains ''Frost Mark'' (passive ability that slows enemies after being hit). ***'''Level 4''' ****Burst removed (was 2 > 3). ****Freeze time changed from {{Tooltip|0.5 > 0.75|+0.25}} to 0.75. ****Firerate changed from 0.25 to {{Tooltip|2.3 > 0.65|-1.65}}. ****Cooldown removed (was {{Tooltip|3 > 2.25|-0.75}}). ***'''Level 5''' ****Ability changed from ''Ice Drop'' to ''Ice Age''. **New skin: {{Color|Premium|Deep Freeze}} *'''26 January 2020''' - [[Release v1.6|Release v1.6.1]] **New skin: {{Color|Premium|Mint Choco}} *'''18 March 2020''' - [[Release v1.8|Release v1.8.0]] **Statistical changes: ***'''Level 2''' ****Damage decreased from +2 to +1. *****{{Bug}} This was not changed in the upgrade description. ****Range decreased from +2 to +1. *****{{Bug}} This was not changed in the upgrade description. ***'''Level 3''' ****Damage decreased from +3 to +1. *****{{Bug}} This was not changed in the upgrade description. ***'''Level 4''' ****Firerate changed from {{Tooltip|2.3 > 0.65|-1.65}} to {{Tooltip|2.3 > 1.05|-1.25}}. *****{{Bug}} This was not changed in the upgrade description. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **New skin: {{Color|Other|IcyTea}} **{{Bug}} {{Color|Other|IcyTea}} skin decreases tower placement footprint. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Unlock cost decreased from {{Coins|1,000}} to {{Coins|800}}. **No longer fires an explosive projectile. **Freeze mechanic changed. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Damage decreased from 1 to 0. ****Range decreased from 10 to 8. ****Firerate decreased from 3.05 to 3.03. ****Maximum Freeze Time increased from 0.75 to 0.8. ****Mininum Freeze Time of 0.35 added. ****Cost decreased from {{Money|450}} to {{Money|350}}. ***'''Level 1''' ****Freeze time changed from 0.75 to 0.8 > 1.35. ***'''Level 2''' ****Range increased from +1 to +2. ****Damage decreased from +1 to +0. ****Firerate changed from {{Tooltip|3.05 > 2.3|-0.75}} to 3.03. ****Cost decreased from {{Money|600}} to {{Money|400}}. ***'''Level 3''' ****Damage increased from +1 to +2. ****''Frost Mark'' removed. ****Now drops 1 defense every hit. ****Cost decreased from {{Money|1,500}} to {{Money|1,400}}. ****Renamed from ''Winter Attire'' to ''Cold Snap''. ***'''Level 4''' ****Firerate changed from {{Tooltip|2.3 > 1.05|-1.25}} to {{Tooltip|3.03 > 1.53|-1.5}}. ****Cost decreased from {{Money|3,000}} to {{Money|2,500}}. ****Renamed from ''Subarctic Vest'' to ''Arctic Commando''. ***'''Level 5''' ****Damage decreased from +2 to +0. ****Freeze time changed from 0.75 > 1 to 1.35 > 1.5. ****Firerate changed from 1.05 to {{Tooltip|1.53 > 1.03|-0.5}}. ****''Ice Age'' ability removed. ****Now drops 2 defense every hit. ****Cost decreased from {{Money|7,500}} to {{Money|6,000}}. **{{Bug}} Level 3 upgrade description does not list that the '''Freezer''' gains defense dropping. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **Statistical changes: ***'''Level 3''' ****Defense dropping changed from 1 to 5%. ***'''Level 5''' ****Defense dropping changed from 2 to 10%. **{{Bug}} If the '''Freezer''' freezes an enemy that was slowed down by the [[Toxic Gunner]], that enemy has a chance to stop moving completly until it is frozen again, with slower enemies being more likely to be affected. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 3.03 to 3.025. ***'''Level 4''' ****Firerate changed from {{Tooltip|3.03 > 1.53|-1.5}} to {{Tooltip|3.025 > 1.525|-1.5}}. ***'''Level 5''' ****Firerate changed from {{Tooltip|1.53 > 1.03|-0.5}} to {{Tooltip|1.525 > 1.025|-0.5}}. **{{Bugfix}} The '''Freezer''' can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the [[Toxic Gunner]]. *'''30 September 2022''' - [[v1.4.0]] **New skin: {{Color|Other|Foam}} *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Premium|Deep Freeze}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}. *'''21 March 2023''' - [[v1.6.3]]e **{{Bugfix}} Level 3 upgrade description now lists that the '''Freezer''' gains defense dropping. *'''5 May 2023''' - [[v1.7.2]] **{{Bugfix}} {{Color|Other|IcyTea}} no longer decreases tower placement footprint. *'''28 October 2023''' - [[v1.9.0]] **The '''Freezer''' can no longer freeze enemies if it was set on fire by a tower. *'''12 November 2023''' - [[v1.9.0]]l **{{Bug}} '''Freezer''' permanently stops enemies from moving after being frozen. *'''12 November 2023''' - [[v1.9.0]]m **{{Bugfix}} '''Freezer''' does not permanently stop enemies from moving after being frozen anymore. *'''21 December 2023''' - [[v1.11.0]] **Category changed from Starter to Intermediate. **Unlock cost increased from {{Coins|800}} to {{Coins|1,600}}. **Now applies a chill slowness effect when hitting an enemy, only freezing them when slowdown is higher than max slowdown. **Now drops defense every tick while an enemy is slowed down or frozen instead of dropping it on hit. **Statistical changes: ***'''Base''' ****Damage increased from 0 to 1. ****Range increased from 8 to 10. ****Firerate decreased from 3.025 to 0.625. ****Freeze time increased from 0.8 to 1.5. ****Max Slowdown of 45% added. ****Slowdown per Shot of 15% added. ****Burst of 1 added. ****Cooldown of 0 added. ****Cost increased from {{Money|350}} to {{Money|450}}. ***'''Level 1''' ****Max Slowdown change of 45% > 60% added. ****Slowdown per Shot change of 15% > 20% added. ****Freeze Time changed from 0.8 > 1.35 to 1.5. ****Cost decreased from {{Money|350}} to {{Money|150}}. ****Renamed from ''Frost Knuckles'' to ''Expedition Gear''. ***'''Level 2''' ****Damage increased from +0 to +1. ****Range decreased from +2 to +0. ****Freeze Time changed from 1.35 to 1.5 > 2. ****Defense dropping changed from 0% to 10%. ****Max defense dropping changed from 20% to 33%. ****Cost increased from {{Money|400}} to {{Money|625}}. ****Renamed from ''Frost Vision'' to ''Bundled Up!''. ***'''Level 3''' ****Damage decreased from +2 to +0. ****Firerate changed from 3.025 to {{Tooltip|0.625 > 0.15|-0.475}}. ****Burst change of 1 > 4 added. ****Burst Cooldown change of 0 > 1 added. ****Max Slowdown change of 60% > 75% added. ****Slowdown per Shot change of 20% > 25% added. ****Defense dropping changed from 5% to 10%. ****Cost increased from {{Money|1,400}} to {{Money|1,650}}. ****Renamed from ''Cold Snap'' to ''Arctic Soldier''. ****Cost decreased from {{Money|1,500}} to {{Money|1,400}}. ***'''Level 4''' ****Damage increased from +0 to +1. ****Range increased from +0 to +2. ****Firerate changed from {{Tooltip|3.025 > 1.525|-1.5}} to {{Tooltip|0.15 > 0.125|-0.025}}. ****Hidden Detection added. ****Burst change of 4 > 7 added. ****''Frost Grenade'' ability added. ****Cost increased from {{Money|2,500}} to {{Money|5,000}}. ****Renamed from ''Arctic Commando'' to ''Frost Bite!''. ***'''Level 5 removed''' ****Statistics: *****Name: ''Subzero Hero'' *****Cost: {{Money|6,000}} *****+2 Damage *****{{Tooltip|1.525 > 1.025|-0.5}} Firerate *****1.35 > 1.5 Freeze Time *****10% Defense Dropping **New skin: {{Color|Krampus|Cryptid}} **{{Bug}} '''Freezer's''' Level 4 description includes the slowness changes from Level 3. **{{Bug}} Burst is higher than intended by 1 at Level 3-4. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''23 October 2024''' - [[v1.37.0]] **'''Freezer''' now can freeze enemies that are set on fire. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Frost Legion}} *'''15 January 2025''' - [[v1.49.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 0.625 to 0.525. ****Range increased from 10 to 12. ****Max Slowdown increased from 45% to 50%. ****Slowdown per Shot decreased from 15% to 10%. ****Slowdown Time increased from 3 to 5. ****No longer freezes, moved to Level 2. ****Cost decreased from {{Money|450}} to {{Money|425}}. ***'''Level 1''' ****Damage increased from +0 to +1. ****Range decreased from +2 to +0. ****Max Slowdown changed from 45% > 60% to 50% > 60%. ****Slowdown per Shot changed from 15% > 20% to 10% > 15%. ****Cost increased from {{Money|150}} to {{Money|225}}. ***'''Level 2''' ****Damage decreased from +1 to +0. ****Range increased from +0 to +2. ****Hidden detection added, moved from Level 4. ****Max Slowdown changed from 45% > 60% to 50% > 60%. ****Slowdown per Shot changed from 20% to 15% > 20%. ****Now freezes enemies for 2 seconds, moved from Level 0. ****No longer has defense dropping, moved to Level 3. ****Cost increased from {{Money|625}} to {{Money|650}}. ***'''Level 3''' ****Damage increased from +0 to +1. ****Firerate changed from {{Tooltip|0.625 > 0.15|-0.475}} to {{Tooltip|0.525 > 0.175|-0.35}}. ****Burst Cooldown changed from {{Tooltip|0 > 1|+1}} to {{Tooltip|0 > 0.75|+0.75}}. ****Now removes 10% defense every tick, moved from Level 2. ****Freeze Time changed from 2 to 2 > 2.5. ****Cost increased from {{Money|1,650}} to {{Money|2,000}}. ***'''Level 4''' ****Damage increased from +1 to +2. ****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.175. ****Freeze Time changed from 2 to 2.5 > 3. ****''Frost Grenade'' ability cooldown decreased from 25 to 15. ****Cost decreased from {{Money|5,000}} to {{Money|4,500}}. *'''9 April 2025''' - [[v1.60.0]] **Defense role added. *'''25 June 2025''' - [[v1.68.0]] **Unlock cost decreased from {{Coins|1,600}} to {{Coins|500}}. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Vendor}} *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Max Slowdown decreased from 50% to 30%. ***'''Level 1''' ****Max Slowdown changed from 50% > 60% to 30% > 40%. ****Slowdown per Shot changed from 10% > 15% to 10%. ***'''Level 2''' ****Slowdown per Shot changed from 15% > 20% to 10% > 20%. ***'''Level 3''' ****Max Slowdown changed from 60% > 75% to 40% > 60%. ****Slowdown per Shot changed from 20% > 25% to 20%. ****Burst Cooldown changed from {{Tooltip|0 > 0.75|+0.75}} to {{Tooltip|0 > 0.8|+0.8}}. *'''6 August 2025''' - [[v1.72.0]] **Unlock cost increased from {{Coins|500}} to {{Coins|650}}. *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Polar Bear}} *'''28 January 2026''' - [[v1.84.0]] **Level 4 upgrade name changed from ''Frost Bite!'' to ''Ull's Arrow'' in regular modes. *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|425}} to {{Money|450}}. ****Firerate increased from 0.525 to 0.55. ****Tick increased from 0.25 to 1. ****Max slowdown decreased from 50% to 15%. ****Slowdown per hit decreased from 10% to 7.5%. ****Slowdown time decreased from 5 to 2. ***'''Level 1''' ****Cost increased from {{Money|225}} to {{Money|300}}. ****Damage decreased from +1 to +0. ****Firerate changed from 0.525 to {{Tooltip|0.55 > 0.35|-0.2}}. ****Max slowdown changed from 50% > 60% to 15% > 20%. ****Slowdown per hit changed from 10% > 15% to 7.5% > 10%. ***'''Level 2''' ****Cost decreased from {{Money|650}} to {{Money|450}}. ****Damage increased from +0 to +1. ****Freeze time decreased from 2 to 0.5. ****Slowdown per hit changed from 15% > 20% to 10%. ***'''Level 3''' ****Cost decreased from {{Money|2,000}} to {{Money|1,700}}. ****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.35 > 0.15|-0.2}}. ****Burst changed from 1 > 4 to 1 > 6. ****Burst cooldown changed from 0 > 0.6 to 0 > 0.75. ****Chill damage increased from 0 to 3. ****Freeze time changed from 2 > 2.5 to 0.5. ****Max slowdown changed from 60% > 75% to 20% > 25%. ****Slowdown per hit changed from 20% > 25% to 10% > 12.5%. ****Slowdown time changed from 5 to 2 > 3. ***'''Level 4''' ****Damage increased from +2 to +5. ****Chill damage increased from +0 to +2. ****Burst changed from 4 > 7 to 6 > 8. ****Freeze time changed from 2.5 > 3 to 0.5 > 0.75. ****''Frost Grenade'' freeze time decreased from 6 to 1.5. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 0.525 to 0.5. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.5 > 0.15|-0.35}}. *'''17 July 2026''' - [[v2.3.0]] **Statistical changes (Regular): ***'''Level 4''' ****''Frost Grenade'' freeze time increased from 1.5 to 2. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]] [[Category:Ability]]
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