Editing Freezer
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 52: | Line 52: | ||
The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. This chillness effect also deals damage over time, chipping away the health of enemies affected by it. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''. |
The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. This chillness effect also deals damage over time, chipping away the health of enemies affected by it. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''. |
||
At Level 3+, the '''Freezer''' fires in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%. On top of this, it will also start dealing damage over time with its chill at Level 3. Additionally at |
At Level 3+, the '''Freezer''' fires in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%. On top of this, it will also start dealing damage over time with its chill at Level 3. Additionally at level 4+, the '''Freezer''' gains the ability to throw a '''Frost Grenade''', freezing enemies within an explosion radius. |
||
The '''Freezer''' does well as an all-rounder support tower. Due to its generally low price and decent DPS, the '''Freezer''' can be a solid choice for early-game defense to mid game with very good cost efficiency. Towards late game, the '''Freezer''' is useful for stalling, defense melting and deal additional DPS through its damage over time, though its DPS is insufficient to deal with late-game waves alone. |
The '''Freezer''' does well as an all-rounder support tower. Due to its generally low price and decent DPS, the '''Freezer''' can be a solid choice for early-game defense to mid game with very good cost efficiency. Towards late game, the '''Freezer''' is useful for stalling, defense melting and deal additional DPS through its damage over time, though its DPS is insufficient to deal with late-game waves alone. |
||