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|image-dynamic = FreezerDynamic.png
|image-dynamic = FreezerDynamic.png
|unlockcost = {{Coins|650}}
|unlockcost = {{Coins|650}}
|basecost = {{Money|450}}
|basecost = {{Money|425}}
|basesellingprice = {{Money|150}}
|basesellingprice = {{Money|141}}
|role = Defense
|role = Defense
|placement = Ground
|placement = Ground
|basedamage = [[File:Damage Icon.png|20px|Damage]]2
|basedamage = [[File:Damage Icon.png|20px|Damage]]1
|damagetype = Single<br/>Burst (Level 3+)
|damagetype = Single<br/>Burst (Level 3+)
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.55
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.525
|baserange = [[File:Range Icon.png|20px|Range]]12
|baserange = [[File:Range Icon.png|20px|Range]]12
|hidden_detection = {{Attr|Hidden|Level 2+}}
|hidden_detection = {{Attr|Hidden|Level 2+}}
|lead_detection = {{Attr|Lead|Level 0+}}
|lead_detection = N/A
|flying_detection = N/A
|flying_detection = N/A
|music-1 = '''Ice Age ability'''[[File:IceAge.ogg]]
|music-1 = '''Ice Age ability'''[[File:IceAge.ogg]]
|immune = None
|immune = None
|footprint = 1.5
|footprint = Average (1.5)
|pvp_basecost = {{Money|450}}
|pvp_basesellingprice = {{Money|150}}
|pvp_role = Defense
|pvp_placement = Ground
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1
|pvp_damagetype = Single<br/>Burst (Level 3+)
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.5
|pvp_baserange = [[File:Range Icon.png|20px|Range]]12
|pvp_hidden_detection = {{Attr|Hidden|Level 2+}}
|pvp_lead_detection = N/A
|pvp_flying_detection = N/A
|pvp_immune = None
|pvp_footprint = 1.5
|tooltip-1 = A support tower focused on slowing down and freezing enemies to support the team.
|tooltip-1 = A support tower focused on slowing down and freezing enemies to support the team.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies.
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__TOC__
__TOC__
==Description==
==Description==
The '''Freezer''' is a ground [[Towers|tower]] that fires an ice beam and applies chill and slow down enemies, freezing at later levels. It can be bought in the store for {{Coins|650}}.
The '''Freezer''' is an intermediate support [[Towers|tower]] that, as the name suggests, freezes certain enemies. It can be bought in the store for {{Coins|650}}.


The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. This chillness effect also deals damage over time, chipping away the health of enemies affected by it. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''.
The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''.


At Level 3+, the '''Freezer''' fires in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%. On top of this, it will also start dealing damage over time with its chill at Level 3. Additionally at Level 4, the '''Freezer''' gains the ability to throw a '''Frost Grenade''', freezing enemies within an explosion radius.
At Level 3+, the '''Freezer''' becomes a burst tower. This makes it fire quickly in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%.


Due to the '''Freezer's''' low DPS capabilities, it should not be relied on for dealing damage. Instead, it should be used mainly for its freezing and staling capabilities. Therefore, this tower is mostly considered as a support tower.
The '''Freezer''' does well as an all-rounder support tower. Due to its generally low price and decent DPS, the '''Freezer''' can be a solid choice for early-game defense to mid game with very good cost efficiency. Towards late game, the '''Freezer''' is useful for stalling, defense melting and deal additional DPS through its damage over time, though its DPS is insufficient to deal with late-game waves alone.

The '''Freezer''' has [[Lead (Attribute)|lead]] detection from Level 0 and [[Hidden (Attribute)|hidden]] detection from level 2. It has no placement limit.


==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|300}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = 0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


15% > 20% Max Slowdown [[File:Slowness.png|20px|Max Slowness]]
50% > 60% Max Slowdown [[File:Slowness.png|20px|Max Slowness]]


7.5% > 10% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]]
10% > 15% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]]




Sell Price changes to {{Money|250}}}}
Sell Price changes to {{Money|216}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money|450}}|Image = [[File:Freezer Upgrade 2.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money|650}}|Image = [[File:Freezer Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}}


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]

+Hidden Detection {{Hidden|Hidden Detection}}


Now freezes enemies upon reaching max chillness
Now freezes enemies upon reaching max chillness


•0.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]]
•2 Freeze Time [[File:Slowness.png|20px|Freeze Time]]


15% > 20% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]]


Sell Price changes to {{Money|400}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|1,700}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


Sell Price changes to {{Money|433}}}}
0.35 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


1 > 6 Burst [[File:Damage Icon.png|20px|Burst]]
0.525 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


0 > 0.6 Burst Cooldown [[File:Cooldown Icon.png|20px|Firerate]]
1 > 4 Burst [[File:Damage Icon.png|20px|Burst]]


20% > 25% Max Slowdown [[File:Slowness.png|20px|Max Slowness]]
0 > 0.75 Burst Cooldown [[File:Cooldown Icon.png|20px|Firerate]]


10% > 12.5% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]]
60% > 75% Max Slowdown [[File:Slowness.png|20px|Max Slowness]]


2 > 3 Slowdown Time [[File:Slowness.png|20px|Slowdown Time]]
20% > 25% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]]


2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]]
Melts 10% defense every tick {{Defense|Defense Melting}}


Drops 10% defense every tick {{Defense|Defense Dropping}}
Enemies take damage when slowed down


•3 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]]

•1 Tick [[File:Cooldown Icon.png|20px|Tick]]


Sell Price changes to {{Money|1,100}}}}

{{Upgrade|Level = Level 4|Upgrade Title = Ull's Arrow|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]]
Sell Price changes to {{Money|966}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Ull's Arrow|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]]

+2 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]]


+2 Range [[File:Range Icon.png|20px|Range]]
+2 Range [[File:Range Icon.png|20px|Range]]


6 > 8 Burst [[File:Damage Icon.png|20px|Burst]]
4 > 7 Burst [[File:Damage Icon.png|20px|Burst]]


0.5 > 0.75 Freeze Time [[File:Slowness.png|20px|Freeze Time]]
2.5 > 3 Freeze Time [[File:Slowness.png|20px|Freeze Time]]


+Frost Grenade Ability
+Frost Grenade Ability




Sell Price changes to {{Money|2,466}}}}
Sell Price changes to {{Money|2,600}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


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{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]]


0.5 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.525 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


1 > 4 Burst [[File:Damage Icon.png|20px|Burst]]
1 > 4 Burst [[File:Damage Icon.png|20px|Burst]]
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2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]]
2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]]


Melts 10% defense every tick {{Defense|Defense Melting}}
Drops 10% defense every tick {{Defense|Defense Dropping}}




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==Ability==
==Ability==
{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information =
{{PVPTabber
|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information =
Throws a frost grenade that freezes up to five enemies for 2 seconds in an explosion radius of 6.
}}
|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information =
Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6.
Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6.
}}
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Freezer|Firerate Bug]] page.''


{{neow|<nowiki>
{{neow|<nowiki>
<var>
<var>
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count))
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count))
$CDPS$ = Chill Damage / Tick
$CE$ = Total Price / DPS
$TDPS$ = $DPS$ + $CDPS$
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 425; 225; 650; 2000; 4500
$TED$ = Chill Damage * (Slowdown Time / Tick)
$FNC-PVP-COST$ = 425; 225; 650; 2000; 4500
$CE$ = Total Cost / DPS
$FNC-DETECTION$ = 2; ;
$TP$ = $FNC-TOTAL-COST$
$FNC-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Ull's Arrow
$COST$ = 450; 300; 450; 1700; 4500
$PVP-COST$ = 425; 225; 650; 2000; 4500
$FNC-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite!
$FNC-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571
$FSE-DETECTION$ = 2; 0;
$FNC-ROFBUG$ = Firerate
$FSE-PVP-DETECTION$ = 2; ;
$FSE-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Ull's Arrow
$FSE-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite!
$FSE-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571
$FSE-META$ = Intermediate; File:ReworkedFreezerIcon.png
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref>
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Chill Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! Total Elapsed Damage !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Dropping !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.55 || 1 || 15% || 7.5% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 0.5 || 0.25 || 50% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 2 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 60% || 15% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 3 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 14 || 0.5 || N/A || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 60% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 4 || 3 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 6 || 0.6 || 14 || 0.5 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 3 || 0.15 || 0.25 || 75% || 25% || 5 || 10% || 4 || 0.75 || 14 || 2.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 9 || 5 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 8 || 0.6 || 16 || 0.75 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 5 || 0.15 || 0.25 || 75% || 25% || 5 || 10% || 7 || 0.75 || 16 || 3 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Dropping !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 0.5 || 0.25 || 30% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 1 || 0.5 || 0.25 || 30% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 2 || 0.5 || 0.25 || 40% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 2 || 0.5 || 0.25 || 40% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 3 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 4 || 0.8 || 14 || 2.5 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 3 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 4 || 0.8 || 14 || 2.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 5 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 7 || 0.8 || 16 || 3 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 5 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 7 || 0.8 || 16 || 3 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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!
!
|[[File:KRDFFreezer0.png|175px]]
|[[File:KRDFFreezer0.png|175px]]
|[[File:KRMCFreezer0.png|175px]]
|[[File:KRMCFreezer.png|175px]]
|[[File:KRIcyTeaFreezer0.png|175px]]
|[[File:Icytea skin 2.png|175px]]
|[[File:FoamFreezerNew0.png|175px]]
|[[File:FoamFreezer.png|175px]]
|-
|-
!Skin
!Skin
|{{Color|Premium|Deep Freeze}}
|{{Colour|Premium|Deep Freeze}}
|{{Color|Premium|Mint Choco}}
|{{Colour|Premium|Mint Choco}}
|{{Color|Other|IcyTea}}
|{{Colour|Other|IcyTea}}
|{{Color|Other|Foam}}
|{{Colour|Other|Foam}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|-
|-
!Daily Store Cost
!Daily Store Cost
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|-
|-
!Obtained From
!Obtained From
|[[Premium Crate]]
|[[Premium Skincrate]]
|[[Premium Crate]]
|[[Premium Skincrate]]
|[[Codes|Code]]:<br />ICYFREEZE<ref>Expired</ref>
|[[Codes|Code]]:<br />ICYFREEZE<ref>Expired</ref>
|[[NERF: The Mint Choco Freezer Dart Blaster|Roblox Code]]<ref>Can be obtained from a [[NERF: The Mint Choco Freezer Dart Blaster]] code.</ref>
|[[NERF: The Mint Choco Freezer Dart Blaster|Roblox Code]]<ref>Can be obtained from a [[NERF: The Mint Choco Freezer Dart Blaster]] code.</ref>
|-
|-
!
!
|[[File:CFreezer0.png|175px]]
|[[File:CFreezer.png|175px]]
|[[File:FrostLegionFreezer0.png|175px]]
|[[File:FrostLegionFreezerIconIG.png|175px]]
|[[File:Vendor LV0.png|175px]]
|[[File:VendorFreezerIconIG.png|175px]]
|[[File:PolarBearFreezer0.png|175px]]
|[[File:PolarBearFreezerIconIG.png|175px]]
|-
|-
!Skin
!Skin
|{{Color|Krampus|Cryptid}}
|{{Colour|Krampus|Cryptid}}
|{{Color|OperationICE|Frost Legion}}
|{{Colour|OperationICE|Frost Legion}}
|{{Color|Surf|Vendor}}
|{{Colour|Surf|Vendor}}
|{{Color|FinalAct|Polar Bear}}
|{{Colour|FinalAct|Polar Bear}}
|-
|-
!Rarity
!Rarity
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|-
|-
!Daily Store Cost
!Daily Store Cost
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|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Premium Battle Pass]]
|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Premium Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|-
!
|[[File:BunnyFreezer0.png|175px]]
|-
!Skin
|{{Color|SpringFrenzy|Bunny}}
|-
!Rarity
|{{Color|Uncommon}}
|-
!Daily Store Cost
|N/A
|-
!Obtained From
|[[Spring Frenzy Battle Pass]]
|}
|}


==Strategy==
==Strategy==
*The '''Freezer''' is an excellent choice to deal with early waves, especially when multiple are placed down, due to its cost efficiency and low price.
*The '''Freezer''' can be used early on to deal with lower health enemies that spawn by placing down multiple Level 1 '''Freezers''', though there are much better options for this.
**Other towers should be used against higher health enemies like the [[Fallen Giant]].
**Other towers should be used against higher health enemies like the [[Elite Abnormal]].
**Later on, it does not have enough DPS to handle other enemies, due to their much higher health, but can still be used for stall.
**Later on, it does not have enough DPS to handle other enemies, due to their much higher health.
*The '''Freezer''' can be used to deal with [[Lead (Attribute)|lead]] and [[Hidden (Attribute)|hidden]] enemies early on, which can be very useful in [[Hardcore Mode]].
** The '''Freezer''' plays a very similar role in early-game defense to [[Golden Scout]], making '''Freezer''' a viable alternative to it.
*The '''Freezer''' can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst.
*The '''Freezer''' can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst.
**It can be very effective at slowing down fast average-sized enemies, like the [[Fallen Rusher]] or [[Bolt]].
**It can be very effective at slowing down fast average-sized enemies, like the [[Fallen Rusher]] or [[Bolt]].
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*The '''Freezer's''' defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it.
*The '''Freezer's''' defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it.
**However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped.
**However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped.
**The defense drop can stack with other towers, such as the [[Pyromancer]], [[Electroshocker]], [[Toxic Gunner]] or [[Jester]], allowing you to remove all of an enemy's defense.
**The defense drop can stack with other towers, such as the [[Pyromancer]], [[Electroshocker]] or [[Jester]], allowing you to remove all of an enemy's defense.
***Do note that only a burn defense dropping tower and a poison defense dropping tower, like the [[Pyromancer]] or [[Toxic Gunner]] are required to do this. The '''Freezer''' can still be used to speed up the process.
***Do note that only a burn defense dropping tower and a poison defense dropping tower, like the [[Pyromancer]] or [[Toxic Gunner]] are required to do this. The '''Freezer''' can still be used to speed up the process.
***However, the '''Freezer's''' defense drop does not stack with other freeze defense dropping sources, such as the [[Frost Blaster]]'s and [[Cryomancer]]'s defense drop.
***However, the '''Freezer's''' defense drop does not stack with other freeze defense dropping sources, such as the [[Frost Blaster]]'s and [[Cryomancer]]'s defense drop.
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==Trivia==
==Trivia==
*When the '''Frezer''' was first released, it did not have any statistics for its upgrade descriptions. Instead, its upgrade description was "sans ice gun".
*When the game was in Alpha, this tower's upgrade description was, "sans ice gun".
*Before the [[Release v1.0|MEGA Update]], the '''Freezer''' had an ability called ''Ice Drop'', which dropped ice on the first enemy within the '''Freezer's''' range. This froze all enemies within a 10 stud radius for 6 seconds (except major bosses and those immune to the ''Ice Drop''). It used to cost {{Money|250}} and had a 75 second cooldown.
*Before the [[Release v1.0|MEGA Update]], the '''Freezer''' had an ability called ''Ice Drop'', which dropped ice on the first enemy within the '''Freezer's''' range. This froze all enemies within a 10 stud radius for 6 seconds (except major bosses and those immune to the ''Ice Drop''). It used to cost {{Money|250}} and had a 75 second cooldown.
** This ability was unusable against enemies under a roof since the drop would never collide with them. This did not apply to [[Crystal Cave]] as that roof was non-collidable.
** This ability was unusable against enemies under a roof since the drop would never collide with them. This did not apply to [[Crystal Cave]] as that roof was non-collidable.
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*This tower may be loosely based on the [[w:c:bloons:Ice Monkey (BTD6)|Ice Monkey]] from ''Bloons Tower Defense'' as well as the [[w:c:roblox-tower-battles:Cryo-Gunner|Cryo-Gunner]] from ''Tower Battles''.
*This tower may be loosely based on the [[w:c:bloons:Ice Monkey (BTD6)|Ice Monkey]] from ''Bloons Tower Defense'' as well as the [[w:c:roblox-tower-battles:Cryo-Gunner|Cryo-Gunner]] from ''Tower Battles''.
*The original Level 1 upgrade name is a reference to ''R2DA's'' [[w:c:r2da:Frost Knuckles|Frost Knuckles]].
*The original Level 1 upgrade name is a reference to ''R2DA's'' [[w:c:r2da:Frost Knuckles|Frost Knuckles]].
*Prior to the 5th of May 2023, the {{Color|Other|IcyTea}} skin decreased the '''Freezer's''' placement footprint. It was the only skin that could decrease the tower's placement footprint.
*Prior to the 5th of May 2023, the {{Colour|Other|IcyTea}} skin decreased the '''Freezer's''' placement footprint. It was the only skin that could decrease the tower's placement footprint.
**It was also one of the only skins in the game to change a tower in any other way than its appearance at the time, with the other being {{Color|Premium|XR500}} [[Turret]].
**It was also one of the only skins in the game to change a tower in any other way than its appearance at the time, with the other being {{Colour|Premium|XR500}} [[Turret]].
*When the third act of the [[Lunar Overture Event]] released, the '''Freezer''', alongside all other freezing towers, were able to permanently stop enemies from moving, making them ridiculously strong. This, however, was fixed few hours later.
*When the third act of the [[Lunar Overture Event]] released, the '''Freezer''', alongside all other freezing towers, were able to permanently stop enemies from moving, making them ridiculously strong. This, however, was fixed few hours later.
*Before the [[V1.11.0|Krampus' Revenge Update]], the '''Freezer''' was a Starter tower.
*Before the [[V1.11.0|Krampus' Revenge Update]], the '''Freezer''' was a Starter tower.
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***'''Level 2'''
***'''Level 2'''
****Burst removed (was 1 > 2).
****Burst removed (was 1 > 2).
****Firerate changed from 0.25 to {{Tooltip|3.05 > 2.3|-0.75}}.
****Firerate changed from 0.25 to <abbr title="-0.75">3.05 > 2.3</abbr>.
***'''Level 3'''
***'''Level 3'''
****Hidden Detection removed.
****Hidden Detection removed.
****Freeze time changed from {{Tooltip|0.35 > 0.5|+0.15}} to 0.75.
****Freeze time changed from <abbr title="+0.15">0.35 > 0.5</abbr> to 0.75.
****Now gains ''Frost Mark'' (passive ability that slows enemies after being hit).
****Now gains ''Frost Mark'' (passive ability that slows enemies after being hit).
***'''Level 4'''
***'''Level 4'''
****Burst removed (was 2 > 3).
****Burst removed (was 2 > 3).
****Freeze time changed from {{Tooltip|0.5 > 0.75|+0.25}} to 0.75.
****Freeze time changed from <abbr title="+0.25">0.5 > 0.75</abbr> to 0.75.
****Firerate changed from 0.25 to {{Tooltip|2.3 > 0.65|-1.65}}.
****Firerate changed from 0.25 to <abbr title="-1.65">2.3 > 0.65</abbr>.
****Cooldown removed (was {{Tooltip|3 > 2.25|-0.75}}).
****Cooldown removed (was <abbr title="-0.75">3 > 2.25</abbr>).
***'''Level 5'''
***'''Level 5'''
****Ability changed from ''Ice Drop'' to ''Ice Age''.
****Ability changed from ''Ice Drop'' to ''Ice Age''.
**New skin: {{Color|Premium|Deep Freeze}}
**New skin: {{Colour|Premium|Deep Freeze}}
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
**New skin: {{Color|Premium|Mint Choco}}
**New skin: {{Colour|Premium|Mint Choco}}
*'''18 March 2020''' - [[Release v1.8|Release v1.8.0]]
*'''18 March 2020''' - [[Release v1.8|Release v1.8.0]]
**Statistical changes:
**Statistical changes:
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*****{{Bug}} This was not changed in the upgrade description.
*****{{Bug}} This was not changed in the upgrade description.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|2.3 > 0.65|-1.65}} to {{Tooltip|2.3 > 1.05|-1.25}}.
****Firerate changed from <abbr title="-1.65">2.3 > 0.65</abbr> to <abbr title="-1.25">2.3 > 1.05</abbr>.
*****{{Bug}} This was not changed in the upgrade description.
*****{{Bug}} This was not changed in the upgrade description.
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]]
**New skin: {{Color|Other|IcyTea}}
**New skin: {{Colour|Other|IcyTea}}
**{{Bug}} {{Color|Other|IcyTea}} skin decreases tower placement footprint.
**{{Bug}} {{Colour|Other|IcyTea}} skin decreases tower placement footprint.
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Unlock cost decreased from {{Coins|1,000}} to {{Coins|800}}.
**Unlock cost decreased from {{Coins|1,000}} to {{Coins|800}}.
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**Freeze mechanic changed.
**Freeze mechanic changed.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Firerate decreased due to the [[Firerate Bug]] being made less severe.
**Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins.
**Skin rarity added to [[Basic Skincrate]] and [[Premium Skincrate]] skins.
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
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****Range increased from +1 to +2.
****Range increased from +1 to +2.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from {{Tooltip|3.05 > 2.3|-0.75}} to 3.03.
****Firerate changed from <abbr title="-0.75">3.05 > 2.3</abbr> to 3.03.
****Cost decreased from {{Money|600}} to {{Money|400}}.
****Cost decreased from {{Money|600}} to {{Money|400}}.
***'''Level 3'''
***'''Level 3'''
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****Renamed from ''Winter Attire'' to ''Cold Snap''.
****Renamed from ''Winter Attire'' to ''Cold Snap''.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|2.3 > 1.05|-1.25}} to {{Tooltip|3.03 > 1.53|-1.5}}.
****Firerate changed from <abbr title="-1.25">2.3 > 1.05</abbr> to <abbr title="-1.5">3.03 > 1.53</abbr>.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''.
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****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5.
****Firerate changed from 1.05 to {{Tooltip|1.53 > 1.03|-0.5}}.
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 1.03</abbr>.
****''Ice Age'' ability removed.
****''Ice Age'' ability removed.
****Now drops 2 defense every hit.
****Now drops 2 defense every hit.
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****Firerate decreased from 3.03 to 3.025.
****Firerate decreased from 3.03 to 3.025.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|3.03 > 1.53|-1.5}} to {{Tooltip|3.025 > 1.525|-1.5}}.
****Firerate changed from <abbr title="-1.5">3.03 > 1.53</abbr> to <abbr title="-1.5">3.025 > 1.525</abbr>.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|1.53 > 1.03|-0.5}} to {{Tooltip|1.525 > 1.025|-0.5}}.
****Firerate changed from <abbr title="-0.5">1.53 > 1.03</abbr> to <abbr title="-0.5">1.525 > 1.025</abbr>.
**{{Bugfix}} The '''Freezer''' can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the [[Toxic Gunner]].
**{{Bugfix}} The '''Freezer''' can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the [[Toxic Gunner]].
*'''30 September 2022''' - [[v1.4.0]]
*'''30 September 2022''' - [[v1.4.0]]
**New skin: {{Color|Other|Foam}}
**New skin: {{Colour|Other|Foam}}
*'''21 December 2022''' - [[v1.6.0]]
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**Skin rarity added to all skins.
**{{Color|Premium|Deep Freeze}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}.
**{{Colour|Premium|Deep Freeze}} skin rarity changed from {{Colour|Uncommon}} to {{Colour|Common}}.
*'''21 March 2023''' - [[v1.6.3]]e
*'''21 March 2023''' - [[v1.6.3]]e
**{{Bugfix}} Level 3 upgrade description now lists that the '''Freezer''' gains defense dropping.
**{{Bugfix}} Level 3 upgrade description now lists that the '''Freezer''' gains defense dropping.
*'''5 May 2023''' - [[v1.7.2]]
*'''5 May 2023''' - [[v1.7.2]]
**{{Bugfix}} {{Color|Other|IcyTea}} no longer decreases tower placement footprint.
**{{Bugfix}} {{Colour|Other|IcyTea}} no longer decreases tower placement footprint.
*'''28 October 2023''' - [[v1.9.0]]
*'''28 October 2023''' - [[v1.9.0]]
**The '''Freezer''' can no longer freeze enemies if it was set on fire by a tower.
**The '''Freezer''' can no longer freeze enemies if it was set on fire by a tower.
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***'''Level 3'''
***'''Level 3'''
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from 3.025 to {{Tooltip|0.625 > 0.15|-0.475}}.
****Firerate changed from 3.025 to <abbr title="-0.475">0.625 > 0.15</abbr>.
****Burst change of 1 > 4 added.
****Burst change of 1 > 4 added.
****Burst Cooldown change of 0 > 1 added.
****Burst Cooldown change of 0 > 1 added.
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****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Range increased from +0 to +2.
****Range increased from +0 to +2.
****Firerate changed from {{Tooltip|3.025 > 1.525|-1.5}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-1.5">3.025 > 1.525</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Hidden Detection added.
****Hidden Detection added.
****Burst change of 4 > 7 added.
****Burst change of 4 > 7 added.
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*****Cost: {{Money|6,000}}
*****Cost: {{Money|6,000}}
*****+2 Damage
*****+2 Damage
*****{{Tooltip|1.525 > 1.025|-0.5}} Firerate
*****<abbr title="-0.5">1.525 > 1.025</abbr> Firerate
*****1.35 > 1.5 Freeze Time
*****1.35 > 1.5 Freeze Time
*****10% Defense Dropping
*****10% Defense Dropping
**New skin: {{Color|Krampus|Cryptid}}
**New skin: {{Colour|Krampus|Cryptid}}
**{{Bug}} '''Freezer's''' Level 4 description includes the slowness changes from Level 3.
**{{Bug}} '''Freezer's''' Level 4 description includes the slowness changes from Level 3.
**{{Bug}} Burst is higher than intended by 1 at Level 3-4.
**{{Bug}} Burst is higher than intended by 1 at Level 3-4.
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**'''Freezer''' now can freeze enemies that are set on fire.
**'''Freezer''' now can freeze enemies that are set on fire.
*'''16 December 2024''' - [[v1.46.0]]
*'''16 December 2024''' - [[v1.46.0]]
**New skin: {{Color|OperationICE|Frost Legion}}
**New skin: {{Colour|OperationICE|Frost Legion}}
*'''15 January 2025''' - [[v1.49.0]]
*'''15 January 2025''' - [[v1.49.0]]
**Statistical changes:
**Statistical changes:
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***'''Level 3'''
***'''Level 3'''
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.625 > 0.15|-0.475}} to {{Tooltip|0.525 > 0.175|-0.35}}.
****Firerate changed from <abbr title="-0.475">0.625 > 0.15</abbr> to <abbr title="-0.35">0.525 > 0.175</abbr>.
****Burst Cooldown changed from {{Tooltip|0 > 1|+1}} to {{Tooltip|0 > 0.75|+0.75}}.
****Burst Cooldown changed from <abbr title="+1">0 > 1</abbr> to <abbr title="+0.75">0 > 0.75</abbr>.
****Now removes 10% defense every tick, moved from Level 2.
****Now removes 10% defense every tick, moved from Level 2.
****Freeze Time changed from 2 to 2 > 2.5.
****Freeze Time changed from 2 to 2 > 2.5.
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***'''Level 4'''
***'''Level 4'''
****Damage increased from +1 to +2.
****Damage increased from +1 to +2.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.175.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.175.
****Freeze Time changed from 2 to 2.5 > 3.
****Freeze Time changed from 2 to 2.5 > 3.
****''Frost Grenade'' ability cooldown decreased from 25 to 15.
****''Frost Grenade'' ability cooldown decreased from 25 to 15.
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**Unlock cost decreased from {{Coins|1,600}} to {{Coins|500}}.
**Unlock cost decreased from {{Coins|1,600}} to {{Coins|500}}.
*'''9 July 2025''' - [[v1.70.0]]
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{Color|Surf|Vendor}}
**New skin: {{Colour|Surf|Vendor}}
*'''23 July 2025''' - [[v1.71.0]]
*'''23 July 2025''' - [[v1.71.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
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****Max Slowdown changed from 60% > 75% to 40% > 60%.
****Max Slowdown changed from 60% > 75% to 40% > 60%.
****Slowdown per Shot changed from 20% > 25% to 20%.
****Slowdown per Shot changed from 20% > 25% to 20%.
****Burst Cooldown changed from {{Tooltip|0 > 0.75|+0.75}} to {{Tooltip|0 > 0.8|+0.8}}.
****Burst Cooldown changed from <abbr title="+0.75">0 > 0.75</abbr> to <abbr title="+0.8">0 > 0.8</abbr>.
*'''6 August 2025''' - [[v1.72.0]]
*'''6 August 2025''' - [[v1.72.0]]
**Unlock cost increased from {{Coins|500}} to {{Coins|650}}.
**Unlock cost increased from {{Coins|500}} to {{Coins|650}}.
*'''20 December 2025''' - [[v1.83.0]]a
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Polar Bear}}
**New skin: {{Colour|FinalAct|Polar Bear}}
*'''28 January 2026''' - [[v1.84.0]]
*'''28 January 2026''' - [[v1.84.0]]
**Level 4 upgrade name changed from ''Frost Bite!'' to ''Ull's Arrow'' in regular modes.
**Level 4 upgrade name changed from ''Frost Bite!'' to ''Ull's Arrow'' in regular modes.
*'''3 April 2026''' - [[v1.88.0]]
**New skin: {{Color|SpringFrenzy|Bunny}}
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Cost increased from {{Money|425}} to {{Money|450}}.
****Firerate increased from 0.525 to 0.55.
****Tick increased from 0.25 to 1.
****Max slowdown decreased from 50% to 15%.
****Slowdown per hit decreased from 10% to 7.5%.
****Slowdown time decreased from 5 to 2.
***'''Level 1'''
****Cost increased from {{Money|225}} to {{Money|300}}.
****Damage decreased from +1 to +0.
****Firerate changed from 0.525 to {{Tooltip|0.55 > 0.35|-0.2}}.
****Max slowdown changed from 50% > 60% to 15% > 20%.
****Slowdown per hit changed from 10% > 15% to 7.5% > 10%.
***'''Level 2'''
****Cost decreased from {{Money|650}} to {{Money|450}}.
****Damage increased from +0 to +1.
****Freeze time decreased from 2 to 0.5.
****Slowdown per hit changed from 15% > 20% to 10%.
***'''Level 3'''
****Cost decreased from {{Money|2,000}} to {{Money|1,700}}.
****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.35 > 0.15|-0.2}}.
****Burst changed from 1 > 4 to 1 > 6.
****Burst cooldown changed from 0 > 0.6 to 0 > 0.75.
****Chill damage increased from 0 to 3.
****Freeze time changed from 2 > 2.5 to 0.5.
****Max slowdown changed from 60% > 75% to 20% > 25%.
****Slowdown per hit changed from 20% > 25% to 10% > 12.5%.
****Slowdown time changed from 5 to 2 > 3.
***'''Level 4'''
****Damage increased from +2 to +5.
****Chill damage increased from +0 to +2.
****Burst changed from 4 > 7 to 6 > 8.
****Freeze time changed from 2.5 > 3 to 0.5 > 0.75.
****''Frost Grenade'' freeze time decreased from 6 to 1.5.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 0.525 to 0.5.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.5 > 0.15|-0.35}}.
*'''17 July 2026''' - [[v2.3.0]]
**Statistical changes (Regular):
***'''Level 4'''
****''Frost Grenade'' freeze time increased from 1.5 to 2.
}}
}}


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