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| Latest revision | Your text | ||
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|image-dynamic = FreezerDynamic.png |
|image-dynamic = FreezerDynamic.png |
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|unlockcost = {{Coins|650}} |
|unlockcost = {{Coins|650}} |
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|basecost = {{Money| |
|basecost = {{Money|425}} |
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|basesellingprice = {{Money| |
|basesellingprice = {{Money|141}} |
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|role = Defense |
|role = Defense |
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|placement = Ground |
|placement = Ground |
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|basedamage = [[File:Damage Icon.png|20px|Damage]] |
|basedamage = [[File:Damage Icon.png|20px|Damage]]1 |
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|damagetype = Single<br/>Burst (Level 3+) |
|damagetype = Single<br/>Burst (Level 3+) |
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|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0. |
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.525 |
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|baserange = [[File:Range Icon.png|20px|Range]]12 |
|baserange = [[File:Range Icon.png|20px|Range]]12 |
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|hidden_detection = {{Attr|Hidden|Level 2+}} |
|hidden_detection = {{Attr|Hidden|Level 2+}} |
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|lead_detection = |
|lead_detection = N/A |
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|flying_detection = N/A |
|flying_detection = N/A |
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|music-1 = '''Ice Age ability'''[[File:IceAge.ogg]] |
|music-1 = '''Ice Age ability'''[[File:IceAge.ogg]] |
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|immune = None |
|immune = None |
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|footprint = 1.5 |
|footprint = 1.5 |
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|pvp_basecost = {{Money|450}} |
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|pvp_basesellingprice = {{Money|150}} |
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|pvp_role = Defense |
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|pvp_placement = Ground |
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|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]1 |
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|pvp_damagetype = Single<br/>Burst (Level 3+) |
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|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.5 |
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|pvp_baserange = [[File:Range Icon.png|20px|Range]]12 |
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|pvp_hidden_detection = {{Attr|Hidden|Level 2+}} |
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|pvp_lead_detection = N/A |
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|pvp_flying_detection = N/A |
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|pvp_immune = None |
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|pvp_footprint = 1.5 |
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|tooltip-1 = A support tower focused on slowing down and freezing enemies to support the team. |
|tooltip-1 = A support tower focused on slowing down and freezing enemies to support the team. |
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|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
|tooltip-2 = Capable of detecting [[Hidden (Attribute)|hidden]] enemies. |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Freezer''' is |
The '''Freezer''' is an intermediate support [[Towers|tower]] that, as the name suggests, freezes certain enemies. It can be bought in the store for {{Coins|650}}. |
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The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times |
The '''Freezer''' targets a single enemy and fires a ''Frost Ray'', chilling the enemy and slowing it down. The chillness slowness effect stacks with each hit multiple times. Starting from Level 2, it can freeze enemies. When the chillness slowness effect is higher than the max slowdown, the enemy will be frozen, which generally when targeting a single enemy takes four or five shots. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with [[Freeze Immunity]] also cannot be frozen, slowed down or have their defense dropped by the '''Freezer'''. |
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At Level 3+, the '''Freezer''' |
At Level 3+, the '''Freezer''' becomes a burst tower. This makes it fire quickly in bursts, with a short delay between them. Additionally, at Level 3+, it drops defense by 10% every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%. |
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Due to the '''Freezer's''' low DPS capabilities, it should not be relied on for dealing damage. Instead, it should be used mainly for its freezing and staling capabilities. Therefore, this tower is mostly considered as a support tower. |
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The '''Freezer''' does well as an all-rounder support tower. Due to its generally low price and decent DPS, the '''Freezer''' can be a solid choice for early-game defense to mid game with very good cost efficiency. Towards late game, the '''Freezer''' is useful for stalling, defense melting and deal additional DPS through its damage over time, though its DPS is insufficient to deal with late-game waves alone. |
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The '''Freezer''' has [[Lead (Attribute)|lead]] detection from Level 0 and [[Hidden (Attribute)|hidden]] detection from level 2. It has no placement limit. |
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==Upgrades== |
==Upgrades== |
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{{PVPTabber |
{{PVPTabber |
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|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money| |
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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50% > 60% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] |
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10% > 15% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] |
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Sell Price changes to {{Money| |
Sell Price changes to {{Money|216}}}} |
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{{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money| |
{{Upgrade|Level = Level 2|Upgrade Title = Bundled Up!|Cost = {{Money|650}}|Image = [[File:Freezer Upgrade 2.png|100px]]|Information = +Hidden Detection {{Hidden|Hidden Detection}} |
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+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
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+Hidden Detection {{Hidden|Hidden Detection}} |
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Now freezes enemies upon reaching max chillness |
Now freezes enemies upon reaching max chillness |
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•2 Freeze Time [[File:Slowness.png|20px|Freeze Time]] |
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15% > 20% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] |
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Sell Price changes to {{Money|400}}}} |
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{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|1,700}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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Sell Price changes to {{Money|433}}}} |
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0.35 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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0.525 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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1 > 4 Burst [[File:Damage Icon.png|20px|Burst]] |
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0 > 0.75 Burst Cooldown [[File:Cooldown Icon.png|20px|Firerate]] |
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60% > 75% Max Slowdown [[File:Slowness.png|20px|Max Slowness]] |
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20% > 25% Slowdown per Shot [[File:Slowness.png|20px|Slowness per Shot]] |
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2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]] |
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Melts 10% defense every tick {{Defense|Defense Melting}} |
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Drops 10% defense every tick {{Defense|Defense Dropping}} |
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Enemies take damage when slowed down |
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•3 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]] |
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•1 Tick [[File:Cooldown Icon.png|20px|Tick]] |
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Sell Price changes to {{Money|1,100}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Ull's Arrow|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +2 Damage [[File:Damage Icon.png|20px|Damage]] |
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Sell Price changes to {{Money|966}}}} |
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{{Upgrade|Level = Level 4|Upgrade Title = Ull's Arrow|Cost = {{Money|4,500}}|Image = [[File:Freezer Upgrade 4.png|100px]]|Information = +5 Damage [[File:Damage Icon.png|20px|Damage]] |
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+2 Chill Damage [[File:Damage Icon.png|20px|Chill Damage]] |
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+2 Range [[File:Range Icon.png|20px|Range]] |
+2 Range [[File:Range Icon.png|20px|Range]] |
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4 > 7 Burst [[File:Damage Icon.png|20px|Burst]] |
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2.5 > 3 Freeze Time [[File:Slowness.png|20px|Freeze Time]] |
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+Frost Grenade Ability |
+Frost Grenade Ability |
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Sell Price changes to {{Money|2, |
Sell Price changes to {{Money|2,600}}}} |
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|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
|{{Upgrade|Level = Level 1|Upgrade Title = Expedition Gear|Cost = {{Money|225}}|Image = [[File:Freezer Upgrade 1.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
{{Upgrade|Level = Level 3|Upgrade Title = Arctic Soldier|Cost = {{Money|2,000}}|Image = [[File:Freezer Upgrade 3.png|100px]]|Information = +1 Damage [[File:Damage Icon.png|20px|Damage]] |
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0. |
0.525 > 0.175 Firerate [[File:Cooldown Icon.png|20px|Firerate]] |
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1 > 4 Burst [[File:Damage Icon.png|20px|Burst]] |
1 > 4 Burst [[File:Damage Icon.png|20px|Burst]] |
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2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]] |
2 > 2.5 Freeze Time [[File:Slowness.png|20px|Freeze Time]] |
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Drops 10% defense every tick {{Defense|Defense Dropping}} |
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==Ability== |
==Ability== |
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{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
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{{PVPTabber |
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|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
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Throws a frost grenade that freezes up to five enemies for 2 seconds in an explosion radius of 6. |
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}} |
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|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
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Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6. |
Throws a frost grenade that freezes up to five enemies for 6 seconds in an explosion radius of 6. |
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}} |
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}} |
}} |
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== |
==Stats Table== |
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''To see all the previous statistics of this tower, see the [[/History|history]] page.'' |
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Freezer|Firerate Bug]] page.'' |
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{{neow|<nowiki> |
{{neow|<nowiki> |
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<var> |
<var> |
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$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
$DPS$ = (Damage * Burst Count) / (Cooldown + (Firerate * Burst Count)) |
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$ |
$CE$ = Total Price / DPS |
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$ |
$TP$ = $FNC-TOTALPRICE$ |
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$FNC-COST$ = 425; 225; 650; 2000; 4500 |
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$TED$ = Chill Damage * (Slowdown Time / Tick) |
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$FNC-PVP-COST$ = 425; 225; 650; 2000; 4500 |
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$CE$ = Total Cost / DPS |
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$FNC-DETECTION$ = 2; ; |
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$TP$ = $FNC-TOTAL-COST$ |
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$FNC-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Ull's Arrow |
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$COST$ = 450; 300; 450; 1700; 4500 |
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$PVP- |
$FNC-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite! |
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$FNC-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571 |
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$FSE-DETECTION$ = 2; 0; |
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$FNC-ROFBUG$ = Firerate |
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$FSE-PVP-DETECTION$ = 2; ; |
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$FSE-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Ull's Arrow |
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$FSE-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite! |
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$FSE-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571 |
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$FSE-META$ = Intermediate; File:ReworkedFreezerIcon.png |
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$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref> |
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Dropping !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 0.5 || 0.25 || 50% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 60% || 15% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 60% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 3 || 0.15 || 0.25 || 75% || 25% || 5 || 10% || 4 || 0.75 || 14 || 2.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 5 || 0.15 || 0.25 || 75% || 25% || 5 || 10% || 7 || 0.75 || 16 || 3 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Dropping !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 0.5 || 0.25 || 30% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 3 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 4 || 0.8 || 14 || 2.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 5 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 7 || 0.8 || 16 || 3 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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==Strategy== |
==Strategy== |
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*The '''Freezer''' |
*The '''Freezer''' can be used early on to deal with lower health enemies that spawn by placing down multiple Level 1 '''Freezers''', though there are much better options for this. |
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**Other towers should be used against higher health enemies like the [[ |
**Other towers should be used against higher health enemies like the [[Elite Abnormal]]. |
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**Later on, it does not have enough DPS to handle other enemies, due to their much higher health |
**Later on, it does not have enough DPS to handle other enemies, due to their much higher health. |
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*The '''Freezer''' can be used to deal with [[Lead (Attribute)|lead]] and [[Hidden (Attribute)|hidden]] enemies early on, which can be very useful in [[Hardcore Mode]]. |
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** The '''Freezer''' plays a very similar role in early-game defense to [[Golden Scout]], making '''Freezer''' a viable alternative to it. |
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*The '''Freezer''' can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst. |
*The '''Freezer''' can be very effective at slowing down enemies, especially at Level 3+, as its burst count allows it to freeze an enemy in a single burst. |
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**It can be very effective at slowing down fast average-sized enemies, like the [[Fallen Rusher]] or [[Bolt]]. |
**It can be very effective at slowing down fast average-sized enemies, like the [[Fallen Rusher]] or [[Bolt]]. |
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*The '''Freezer's''' defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it. |
*The '''Freezer's''' defense dropping ability can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it. |
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**However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped. |
**However, do note that as the defense dropping happens when an enemy is frozen or slowed down. Because of this, freeze immune enemies cannot have their defense dropped. |
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**The defense drop can stack with other towers, such as the [[Pyromancer]], [[Electroshocker |
**The defense drop can stack with other towers, such as the [[Pyromancer]], [[Electroshocker]] or [[Jester]], allowing you to remove all of an enemy's defense. |
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***Do note that only a burn defense dropping tower and a poison defense dropping tower, like the [[Pyromancer]] or [[Toxic Gunner]] are required to do this. The '''Freezer''' can still be used to speed up the process. |
***Do note that only a burn defense dropping tower and a poison defense dropping tower, like the [[Pyromancer]] or [[Toxic Gunner]] are required to do this. The '''Freezer''' can still be used to speed up the process. |
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***However, the '''Freezer's''' defense drop does not stack with other freeze defense dropping sources, such as the [[Frost Blaster]]'s and [[Cryomancer]]'s defense drop. |
***However, the '''Freezer's''' defense drop does not stack with other freeze defense dropping sources, such as the [[Frost Blaster]]'s and [[Cryomancer]]'s defense drop. |
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***'''Level 2''' |
***'''Level 2''' |
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****Burst removed (was 1 > 2). |
****Burst removed (was 1 > 2). |
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****Firerate changed from 0.25 to |
****Firerate changed from 0.25 to <abbr title="-0.75">3.05 > 2.3</abbr>. |
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***'''Level 3''' |
***'''Level 3''' |
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****Hidden Detection removed. |
****Hidden Detection removed. |
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****Freeze time changed from |
****Freeze time changed from <abbr title="+0.15">0.35 > 0.5</abbr> to 0.75. |
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****Now gains ''Frost Mark'' (passive ability that slows enemies after being hit). |
****Now gains ''Frost Mark'' (passive ability that slows enemies after being hit). |
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***'''Level 4''' |
***'''Level 4''' |
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****Burst removed (was 2 > 3). |
****Burst removed (was 2 > 3). |
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****Freeze time changed from |
****Freeze time changed from <abbr title="+0.25">0.5 > 0.75</abbr> to 0.75. |
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****Firerate changed from 0.25 to |
****Firerate changed from 0.25 to <abbr title="-1.65">2.3 > 0.65</abbr>. |
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****Cooldown removed (was |
****Cooldown removed (was <abbr title="-0.75">3 > 2.25</abbr>). |
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***'''Level 5''' |
***'''Level 5''' |
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****Ability changed from ''Ice Drop'' to ''Ice Age''. |
****Ability changed from ''Ice Drop'' to ''Ice Age''. |
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*****{{Bug}} This was not changed in the upgrade description. |
*****{{Bug}} This was not changed in the upgrade description. |
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***'''Level 4''' |
***'''Level 4''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-1.65">2.3 > 0.65</abbr> to <abbr title="-1.25">2.3 > 1.05</abbr>. |
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*****{{Bug}} This was not changed in the upgrade description. |
*****{{Bug}} This was not changed in the upgrade description. |
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*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] |
*'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] |
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****Range increased from +1 to +2. |
****Range increased from +1 to +2. |
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****Damage decreased from +1 to +0. |
****Damage decreased from +1 to +0. |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.75">3.05 > 2.3</abbr> to 3.03. |
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****Cost decreased from {{Money|600}} to {{Money|400}}. |
****Cost decreased from {{Money|600}} to {{Money|400}}. |
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***'''Level 3''' |
***'''Level 3''' |
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****Renamed from ''Winter Attire'' to ''Cold Snap''. |
****Renamed from ''Winter Attire'' to ''Cold Snap''. |
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***'''Level 4''' |
***'''Level 4''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-1.25">2.3 > 1.05</abbr> to <abbr title="-1.5">3.03 > 1.53</abbr>. |
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****Cost decreased from {{Money|3,000}} to {{Money|2,500}}. |
****Cost decreased from {{Money|3,000}} to {{Money|2,500}}. |
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****Renamed from ''Subarctic Vest'' to ''Arctic Commando''. |
****Renamed from ''Subarctic Vest'' to ''Arctic Commando''. |
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****Damage decreased from +2 to +0. |
****Damage decreased from +2 to +0. |
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****Freeze time changed from 0.75 > 1 to 1.35 > 1.5. |
****Freeze time changed from 0.75 > 1 to 1.35 > 1.5. |
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****Firerate changed from 1.05 to |
****Firerate changed from 1.05 to <abbr title="-0.5">1.53 > 1.03</abbr>. |
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****''Ice Age'' ability removed. |
****''Ice Age'' ability removed. |
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****Now drops 2 defense every hit. |
****Now drops 2 defense every hit. |
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****Firerate decreased from 3.03 to 3.025. |
****Firerate decreased from 3.03 to 3.025. |
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***'''Level 4''' |
***'''Level 4''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-1.5">3.03 > 1.53</abbr> to <abbr title="-1.5">3.025 > 1.525</abbr>. |
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***'''Level 5''' |
***'''Level 5''' |
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****Firerate changed from |
****Firerate changed from <abbr title="-0.5">1.53 > 1.03</abbr> to <abbr title="-0.5">1.525 > 1.025</abbr>. |
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**{{Bugfix}} The '''Freezer''' can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the [[Toxic Gunner]]. |
**{{Bugfix}} The '''Freezer''' can no longer make an enemy stop moving completly, if it freezes that enemy while it is being slowed down by the [[Toxic Gunner]]. |
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*'''30 September 2022''' - [[v1.4.0]] |
*'''30 September 2022''' - [[v1.4.0]] |
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***'''Level 3''' |
***'''Level 3''' |
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****Damage decreased from +2 to +0. |
****Damage decreased from +2 to +0. |
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****Firerate changed from 3.025 to |
****Firerate changed from 3.025 to <abbr title="-0.475">0.625 > 0.15</abbr>. |
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****Burst change of 1 > 4 added. |
****Burst change of 1 > 4 added. |
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****Burst Cooldown change of 0 > 1 added. |
****Burst Cooldown change of 0 > 1 added. |
||
| Line 533: | Line 498: | ||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Range increased from +0 to +2. |
****Range increased from +0 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-1.5">3.025 > 1.525</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>. |
||
****Hidden Detection added. |
****Hidden Detection added. |
||
****Burst change of 4 > 7 added. |
****Burst change of 4 > 7 added. |
||
| Line 544: | Line 509: | ||
*****Cost: {{Money|6,000}} |
*****Cost: {{Money|6,000}} |
||
*****+2 Damage |
*****+2 Damage |
||
***** |
*****<abbr title="-0.5">1.525 > 1.025</abbr> Firerate |
||
*****1.35 > 1.5 Freeze Time |
*****1.35 > 1.5 Freeze Time |
||
*****10% Defense Dropping |
*****10% Defense Dropping |
||
| Line 585: | Line 550: | ||
***'''Level 3''' |
***'''Level 3''' |
||
****Damage increased from +0 to +1. |
****Damage increased from +0 to +1. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.475">0.625 > 0.15</abbr> to <abbr title="-0.35">0.525 > 0.175</abbr>. |
||
****Burst Cooldown changed from |
****Burst Cooldown changed from <abbr title="+1">0 > 1</abbr> to <abbr title="+0.75">0 > 0.75</abbr>. |
||
****Now removes 10% defense every tick, moved from Level 2. |
****Now removes 10% defense every tick, moved from Level 2. |
||
****Freeze Time changed from 2 to 2 > 2.5. |
****Freeze Time changed from 2 to 2 > 2.5. |
||
| Line 592: | Line 557: | ||
***'''Level 4''' |
***'''Level 4''' |
||
****Damage increased from +1 to +2. |
****Damage increased from +1 to +2. |
||
****Firerate changed from |
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.175. |
||
****Freeze Time changed from 2 to 2.5 > 3. |
****Freeze Time changed from 2 to 2.5 > 3. |
||
****''Frost Grenade'' ability cooldown decreased from 25 to 15. |
****''Frost Grenade'' ability cooldown decreased from 25 to 15. |
||
| Line 614: | Line 579: | ||
****Max Slowdown changed from 60% > 75% to 40% > 60%. |
****Max Slowdown changed from 60% > 75% to 40% > 60%. |
||
****Slowdown per Shot changed from 20% > 25% to 20%. |
****Slowdown per Shot changed from 20% > 25% to 20%. |
||
****Burst Cooldown changed from |
****Burst Cooldown changed from <abbr title="+0.75">0 > 0.75</abbr> to <abbr title="+0.8">0 > 0.8</abbr>. |
||
*'''6 August 2025''' - [[v1.72.0]] |
*'''6 August 2025''' - [[v1.72.0]] |
||
**Unlock cost increased from {{Coins|500}} to {{Coins|650}}. |
**Unlock cost increased from {{Coins|500}} to {{Coins|650}}. |
||
| Line 623: | Line 588: | ||
*'''3 April 2026''' - [[v1.88.0]] |
*'''3 April 2026''' - [[v1.88.0]] |
||
**New skin: {{Color|SpringFrenzy|Bunny}} |
**New skin: {{Color|SpringFrenzy|Bunny}} |
||
*'''5 June 2026''' - [[v2.0.0]] |
|||
**Firerate decreased due to the [[Firerate Bug]] being fixed. |
|||
**Statistical changes (Regular): |
|||
***'''Base''' |
|||
****Cost increased from {{Money|425}} to {{Money|450}}. |
|||
****Firerate increased from 0.525 to 0.55. |
|||
****Tick increased from 0.25 to 1. |
|||
****Max slowdown decreased from 50% to 15%. |
|||
****Slowdown per hit decreased from 10% to 7.5%. |
|||
****Slowdown time decreased from 5 to 2. |
|||
***'''Level 1''' |
|||
****Cost increased from {{Money|225}} to {{Money|300}}. |
|||
****Damage decreased from +1 to +0. |
|||
****Firerate changed from 0.525 to {{Tooltip|0.55 > 0.35|-0.2}}. |
|||
****Max slowdown changed from 50% > 60% to 15% > 20%. |
|||
****Slowdown per hit changed from 10% > 15% to 7.5% > 10%. |
|||
***'''Level 2''' |
|||
****Cost decreased from {{Money|650}} to {{Money|450}}. |
|||
****Damage increased from +0 to +1. |
|||
****Freeze time decreased from 2 to 0.5. |
|||
****Slowdown per hit changed from 15% > 20% to 10%. |
|||
***'''Level 3''' |
|||
****Cost decreased from {{Money|2,000}} to {{Money|1,700}}. |
|||
****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.35 > 0.15|-0.2}}. |
|||
****Burst changed from 1 > 4 to 1 > 6. |
|||
****Burst cooldown changed from 0 > 0.6 to 0 > 0.75. |
|||
****Chill damage increased from 0 to 3. |
|||
****Freeze time changed from 2 > 2.5 to 0.5. |
|||
****Max slowdown changed from 60% > 75% to 20% > 25%. |
|||
****Slowdown per hit changed from 20% > 25% to 10% > 12.5%. |
|||
****Slowdown time changed from 5 to 2 > 3. |
|||
***'''Level 4''' |
|||
****Damage increased from +2 to +5. |
|||
****Chill damage increased from +0 to +2. |
|||
****Burst changed from 4 > 7 to 6 > 8. |
|||
****Freeze time changed from 2.5 > 3 to 0.5 > 0.75. |
|||
****''Frost Grenade'' freeze time decreased from 6 to 1.5. |
|||
**Statistical changes ([[PVP]]): |
|||
***'''Base''' |
|||
****Firerate decreased from 0.525 to 0.5. |
|||
***'''Level 3''' |
|||
****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.5 > 0.15|-0.35}}. |
|||
*'''17 July 2026''' - [[v2.3.0]] |
|||
**Statistical changes (Regular): |
|||
***'''Level 4''' |
|||
****''Frost Grenade'' freeze time increased from 1.5 to 2. |
|||
}} |
}} |
||