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| Latest revision | Your text | ||
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{{PVPTabber |
{{PVPTabber |
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|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
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Throws a frost grenade that freezes up to five enemies for |
Throws a frost grenade that freezes up to five enemies for 1.5 seconds in an explosion radius of 6. |
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}} |
}} |
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|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
|{{Ability|Level Unlock = Level 4|Cooldown Time= 15s Cooldown|Ability Title = Frost Grenade|Image = [[File:Jester_Ability.png|100px]]|Information = |
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$TDPS$ = $DPS$ + $CDPS$ |
$TDPS$ = $DPS$ + $CDPS$ |
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$TED$ = Chill Damage * (Slowdown Time / Tick) |
$TED$ = Chill Damage * (Slowdown Time / Tick) |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$COST$ = 450; 300; 450; 1700; 4500 |
$FNC-COST$ = 450; 300; 450; 1700; 4500 |
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$PVP-COST$ = 425; 225; 650; 2000; 4500 |
$FNC-PVP-COST$ = 425; 225; 650; 2000; 4500 |
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$FSE-DETECTION$ = 2; 0; |
$FSE-DETECTION$ = 2; 0; |
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$FSE-PVP-DETECTION$ = 2; ; |
$FSE-PVP-DETECTION$ = 2; ; |
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$FSE-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite! |
$FSE-PVP-UPGRADE$ = Expedition Gear; Bundled Up!; Arctic Soldier; Frost Bite! |
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$FSE-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571 |
$FSE-UPGRADEICON$ = 15686418975; 15686418835; 15686418748; 15686418571 |
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$FSE- |
$FSE-CATEGORY$ = Intermediate |
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$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref> |
$DREF$ = <ref name=dps>Calculated as (Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) at Level 3+.</ref> |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Chill Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! Total Elapsed Damage !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 2 || N/A || 0.55 || 1 || 15% || 7.5% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 2 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 12 || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 3 || N/A || 0.35 || 1 || 20% || 10% || 2 || N/A || 1 || 0 || 14 || 0.5 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 4 || 3 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 6 || 0.6 || 14 || 0.5 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 9 || 5 || 0.15 || 1 || 25% || 12.5% || 3 || 10% || 8 || 0.6 || 16 || 0.75 || $TED$ || $TDPS$<ref>$DPS$ Normal DPS + $CDPS$ Chill DPS</ref> || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Firerate !! Tick !! Max Slowdown !! Slowdown Per Hit !! Slowdown Time !! Defense Melting !! Burst Count !! Cooldown !! Range !! Freeze Time !! DPS$DREF$ !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 1 || 0.5 || 0.25 || 30% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 10% || 5 || N/A || 1 || 0 || 12 || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 2 || 0.5 || 0.25 || 40% || 20% || 5 || N/A || 1 || 0 || 14 || 2 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 3 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 4 || 0.8 || 14 || 2.5 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 5 || 0.15 || 0.25 || 60% || 20% || 5 || 10% || 7 || 0.8 || 16 || 3 || $DPS$ || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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***'''Level 3''' |
***'''Level 3''' |
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****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.5 > 0.15|-0.35}}. |
****Firerate changed from {{Tooltip|0.525 > 0.175|-0.35}} to {{Tooltip|0.5 > 0.15|-0.35}}. |
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*'''17 July 2026''' - [[v2.3.0]] |
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**Statistical changes (Regular): |
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***'''Level 4''' |
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****''Frost Grenade'' freeze time increased from 1.5 to 2. |
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}} |
}} |
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