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Frost Spirit
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==Strategy== *The '''Frost Spirit''' to a degree incorporates every detection into itself, meaning a variety of DPS towers is needed to kill it. **It at first spawns with [[Lead (Attribute)|Lead]], meaning lead detection towers like the [[Accelerator]], [[Turret]], [[Ranger]] or bottom path [[Juggernaut]] are required. **Once it has reached 80% of its health, it will gain ''Switch Path'' and ''Ice Beacon'' abilities, the former making it a [[Flying]] enemy temporarily while the latter makes it summon three [[Flying]] enemies, meaning flying detection towers like [[Ranger]], [[Pursuit]], top path [[Juggernaut]] or [[Kingpin]] can be used against these. **Once it has reached 32% of its health, it will become a [[Hidden (Attribute)|Hidden]] enemy, meaning hidden detection towers like the [[Accelerator]], [[Turret]], [[Engineer]] or [[Juggernaut]] can be used. *Support towers like the [[Commander]], [[Medic]] and [[DJ Booth]] are extremely beneficial in buffing your towers. **Do note that the [[Medic]]'s shield cannot protect your towers from freezes, though its ''Ubercharge'' can give them [[Freeze Immunity]] temporarily. *As all of its abilities freeze, [[Stun Immunity]] has little use against it, though the [[Gatling Gun]] can still fire when frozen. **The [[Mercenary Base]]'s [[Field Medic]] can be used to protect units from being frozen or damaged, though do note there is a cooldown before it can be applied after it has been broken. *As the '''Frost Spirit''' has the [[Boss]] and [[Freeze Immunity]] attributes, it is heavily resistant or fully immune to most forms of stalling.
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