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{{Removed|date=13th of May 2022}} {{for|its current replacement unit, the [[Golden Tommy Goon 2]]|its first replacement unit, the [[Golden Body Guards 2]]|its original regular variant, the [[Mafia]]}} {{UnitInfobox |image1 = <tabber> |-|Version 2 = [[File:NewGoldenMafia.png]] |-|Version 1 = [[File:GoldenMafia.png]] </tabber> |source = [[Crook Boss|{{Color|Golden}} Crook Boss]] |type = Humanoid |health = [[File:HealthIcon.png|20px|Health]]50 |spawnrate = [[File:VehicleSpawn.png|20px|Spawnrate]]60s |damage_type = Single Collision |ranged_damage = [[File:Damage Icon.png|20px|Damage]]5 |ranged_firerate = [[File:Cooldown Icon.png|20px|Firerate]]0.175 |ranged_range = [[File:Range Icon.png|20px|Range]]25 |speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4) |hidden = No |lead = {{Attr|Lead|Yes}} (Collision only) |flying = No }} __TOC__ ==Description== The '''Golden Mafia''' was a [[Units|unit]] spawned by the [[Crook Boss|{{Color|Golden}} Crook Boss]] at Level 4. The '''Golden Mafia''' was essentially a re-skin of the [[Mafia]], as it had similar appearance and stats, but had very little in common with the [[Body Guards 2]]. As with other [[units]], it started from the player's base and moved towards the entrance of the map. The '''Golden Mafia''' had a spawnrate of 60 seconds. Whenever there was an enemy in its range, the '''Golden Mafia''' would stop moving to shoot at the enemy. It would continue walking when there are no enemies left in its range. There was a limit of 3 units per [[Crook Boss|{{Color|Golden}} Crook Boss]], limiting the amount of '''Golden Mafias''' it could spawn. ==Appearance== {{Tabber |Version 2 |The '''Golden Mafia''' had tan skin, a yellow fedora and a dark yellow business suit which had dark red outlines on its sleeves, complete with a dark red tie. It also had a white torso, dark grey legs and black shoes. It also wore golden shades and carried two golden [[wp:Uzi|UZIs]] in both hands to fire at enemies. Yellow sparkles came out from its UZIs. |Version 1 |The original '''Golden Mafia''' had yellow skin, blonde hair and beard, black legs, and a yellow business suit, complete with a red tie. It wore a pair of golden shades and had a smug face. A golden aura pulsated from its torso. It carried a golden [[wp:AK-47|AK-47]] to fire at enemies. }} ==Strategy== *You should not rely too much on '''Golden Mafias''' because of their slow spawnrate. *The '''Golden Mafia''' cannot detect [[Hidden (Attribute)|Hidden]] and [[Flying]] enemies, but they can still be damaged when the '''Golden Mafia''' collides with them. However, this is likely unfavorable as the '''Golden Mafia's''' main source of damage is ranged. **The [[Ace Pilot]] cannot give the '''Golden Mafia''' hidden detection. **The '''Golden Mafia''' cannot collide with ghost enemies, such as the [[Soul]]. *On two-pathed maps, only one '''Golden Mafia''' will spawn per Level 4 [[Crook Boss|{{Color|Golden}} Crook Boss]]. It will go down a random path. *The '''Golden Mafia''' will struggle against fast enemies like the [[Error]] or [[Glitch]], as they can run into '''Golden Mafias''' without taking much damage. **However, it can perform very well against slow enemies, like the [[Giant Boss]]. *The range of the '''Golden Mafia''' can be increased by the [[DJ Booth]], as long as the [[Crook Boss|{{Color|Golden}} Crook Boss]] that spawned it is in range of the [[DJ Booth]]. **The '''Golden Mafia''' cannot be affected by any other buffs or debuffs, such as [[Commander]]'s [[Firerate Buff]] or [[Ace Pilot]]'s ability to grant hidden detection. *The '''Golden Mafia''' will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies can deal. **For example, if the [[Fallen King (Legacy)|Fallen King]] uses its ''Stomp'' attack, and a '''Golden Mafia''' is caught in the attack, it is instantly killed. ==Gallery== {{Gallery| {{GalleryHeader|Development Images}} <gallery> GoldenMafiaDI.png|'''Golden Mafia''' on a development image. </gallery> }} ==Trivia== *Only the [[Crook Boss|{{Color|Golden}} Crook Boss]] spawned '''Golden Mafias''' instead of [[Body Guards 2]]. **All the other skins for the [[Crook Boss]], spawn the regular [[Body Guards 2]]. *The '''Golden Mafia''' is based on the [https://knowyourmeme.com/memes/subcultures/mafia-city Mafia City meme]. *The original '''Golden Mafia''' death sound was the same death sound that Roblox uses. *The shades used by the '''Golden Mafia''' is the [https://www.roblox.com/catalog/30331986/Midnight-Shades Midnight Shades] accessory from the Roblox catalog. *The '''Golden Mafia''' wore a re-textured version of the [https://www.roblox.com/catalog/19027209/Perfectly-Legitimate-Business-Hat Perfectly Legitimate Business Hat]. *The second version of the '''Golden Mafia''' looks quite similar to the current appearance of [[24 Karat]]. ==Update History== {{scroll|text = *'''12 January 2020''' - [[Release v1.6|Release v1.6.0]] **'''Golden Mafia''' added. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Appearance changed. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Firerate decreased from 0.25 to 0.18. **Range increased from 24 to 25. **Speed increased from Slow to Above Average. **Death animation added. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **Now spawned by the Level 4 [[Crook Boss|{{Color|Golden}} Crook Boss]] instead of Level 5 [[Crook Boss|{{Color|Golden}} Crook Boss]]. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Firerate decreased from 0.18 to 0.175. *'''17 April 2022''' - [[v1.2.0]] **{{Bug}} '''Golden Mafia's''' range can be increased by the [[DJ Booth]]. *'''13 May 2022''' - [[v1.2.2]] **'''Golden Mafia''' removed. }} {{TowerNavBox}}
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