Hardcore Testing BETA: Difference between revisions

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imported>Mentin123
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imported>Mentin123
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Line 110:
*[[Defense]]
*Shield health
*[[Attributes#Ghost (Ghost)|Ghost]] enemy type
*[[Attributes#Fly|FlyFlying]] enemy type
*[[Attributes#Lead (Attribute)|Lead]] enemy type
*[[Attributes#Energy Immunity|Energy]] immunity
*[[Rainbow Nametag]]
*Emote sound setting
Line 148:
===Miscellaneous===
*[[Golden Mode|Golden]] mode
*[[Attributes#Partial Electric Immunity|Partial Electric]] immunity
*[[Attributes#Shield Immunity|Shield]] immunityenemy type
*[[Damage indicatorsIndicators]]
*Damage Values setting
*Muzzle Flash setting
Line 841:
===Enemies===
*Summoned enemies no longer give cash when damaged, with the exception of Hardcore mode.
*Major bosses now have a purple health bar that appears on your screen when they spawn.
*[[Normal]] appearance changed.
*[[Abnormal]] appearance changed.
Line 879 ⟶ 878:
**Appearance changed.
**Health decreased from 350 to 250.
**No longer has [[Attributes#Freeze Immunity|freeze]] immunity.
*[[Dark Necromancer]] changed.
**Appearance changed.
**Health decreased from 600 to 400.
**Speed decreased from Above Average to Below Average
**No longer has [[Attributes#Freeze Immunity|freeze]] immunity.
**Now spawns [[Shadow]] instead of [[Ninja]].
*[[Strong]]'s animation changed.
*[[Molten]] changed.
**Animation changed.
**Now has [[Attributes#Burn Immunity|burn]] immunity.
*[[Fallen]] changed.
**Animation changed.
**Health decreased from 222 to 180.
**No longer has [[Attributes#Freeze Immunity|freezeFreeze]] and [[Attributes#Splash Damage Immunity|splashSplash damageDamage]] immunities.
**Now has [[Attributes#Energy Immunity|energy]] immunity.
*[[Slow Boss]] changed.
**Animation changed.
**Health decreased from 1,800 to 1,600.
**Defense of 10 added.
**No longer has [[Attributes#Partial Electric Immunity (Removed)|partial electric]] immunity.
*[[Giant Boss]] changed.
**Animation changed.
Line 905 ⟶ 904:
**Defense of 25 added.
**Speed decreased from Average to Below Average.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Hidden Boss]] changed.
**Appearance changed.
Line 915 ⟶ 914:
*[[Shock]] changed.
**Appearance changed.
**No longer has [[Attributes#Partial Electric Immunity (Removed)|partial electric]] immunity.
*[[Glitch]] changed.
**Animation changed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Hazard]] changed.
**Animation changed.
Line 927 ⟶ 926:
*[[Speedy Boss]] changed.
**Appearance changed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Tank]] health decreased from 12,000 to 6,000.
*[[Mystery Boss]] changed.
Line 934 ⟶ 933:
**New enemies it spawns ([[Hardcore Mode|Hardcore]] mode): [[Lead Boss]], [[Mega Slow]], [[Slow King]], [[Speedy King]] and [[Soul Boss]].
*[[Boomer]]'s animation changed.
*[[Splitter]]'s [[Attributes#Partial Electric Immunity (Removed)|partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Split]]'s [[Attributes#Partial Electric Immunity (Removed)|partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Templar]] changed.
**Health decreased from 12,000 to 6,000.
Line 941 ⟶ 940:
**Defense of 40 added.
**''Permanent Shield'' ability removed.
**Now has [[Attributes#Energy Immunity|energy]] immunity.
*[[Mystery Summoner]] changed.
**Animation changed.
**[[Mystery Boss]] spawn chance decreased.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Summoner Boss]] changed.
**Animation changed.
Line 953 ⟶ 952:
**Speed decreased from Above Average to Below Average.
**[[Mystery Boss]] spawn chance decreased.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Error]] changed.
**Animation changed.
Line 959 ⟶ 958:
**Health decreased from 800 to 500.
**Shield health of 400 added.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Circuit]] changed.
**Animation changed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Molten Titan]] changed.
**Animation changed.
**Now has [[Attributes#Burn Immunity|burn]] immunity.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Fallen Hero]] changed.
**Defense of 50 added.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Fallen Guardian]] changed.
**Appearance changed.
**Health decreased from 18,000 to 14,000.
**Defense of 80 added.
**Now has [[Attributes#Energy Immunity|energy]] immunity.
*[[Grave Digger]] changed.
**Animation changed.
Line 981 ⟶ 980:
**Now spawns [[Lead]], [[Invisible]], [[Hefty]], [[Lead Boss]], [[Balloon]] and [[Mega Slow]] in [[Hardcore Mode|Hardcore]] mode.
**Now spawns [[Normal]] and [[Speedy]] in [[Easy Mode|Easy]] mode.
**[[Attributes#Burn Immunity|Burn]] immunity removed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Molten Boss]] changed.
**Appearance changed.
Line 989 ⟶ 988:
**''Fireball'' speed increased.
**Can now spawn [[Lava]] in [[Hardcore Mode|Hardcore]] mode.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Fallen King]] changed.
**Appearance changed.
**''Permanent Shield'' ability removed.
**[[Attributes#Burn Immunity|Burn]] immunity removed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
**[[Units]] no longer deal damage to [[Fallen King]] during ''Rage Mode'' and ''Block'' ability, but instead pass through it.
**''Stomp'' now deals 500 damage to [[units]].
Line 1,000 ⟶ 999:
*[[Glitched Giant]] changed.
**Animation changed.
**[[Attributes#Partial Electric Immunity (Removed)|Partial electric]] immunity replaced with [[Attributes#Energy Immunity|energy]] immunity.
*[[Bug]] changed.
**Animation changed.
**Now leaves a glitch trail as it runs.
*[[Creator]] now has [[Attributes#Energy Immunity|energy]] immunity.
 
===Maps===
Line 1,140 ⟶ 1,139:
*Formula for levelling up changed.
*New icons for Level [[badges]], Event [[badges]] and ''Western Action'' [[badges|badge]].
*Multiple attributes are now shown under enemy health bars with tags.
*New icons for all [[attributes]], except [[Attributes#Full Immunity|Full]] and [[Attributes#Collision Immunity|Collision]] immunities.
*[[Units]] now pass through enemies when they have the [[Attributes#Full Immunity|Full]] immunity.
*[[Attributes#Boss|Boss]] enemies now have [[Attributes#Energypurple Immunity|Energy]]health bars that appears on the top immunityof bythe defaultscreen.
*[[Attributes#Boss|Boss]] enemies no longernow have [[Attributes#BurnEnergy Immunity|Burn]] immunity by default.
*[[Boss]] enemies no longer have [[Burn Immunity]] by default.
*Sound setting options now use sliders which allow you to change the volume of something to anything between 0% and 200%, instead of just muting the sound completely.
*Changed appearance of the [[Default Nametag]].